Mesa: update to Mesa-10.2.0-rc2

Signed-off-by: Stephan Raue <stephan@openelec.tv>
This commit is contained in:
Stephan Raue 2014-05-14 11:45:24 +02:00
parent fe4c261e58
commit 062a48c6ef
4 changed files with 3 additions and 975 deletions

View File

@ -17,12 +17,13 @@
################################################################################
PKG_NAME="Mesa"
PKG_VERSION="10.1.3"
PKG_VERSION="10.2.0-rc2"
PKG_REV="1"
PKG_ARCH="any"
PKG_LICENSE="OSS"
PKG_SITE="http://www.mesa3d.org/"
PKG_URL="ftp://freedesktop.org/pub/mesa/$PKG_VERSION/MesaLib-$PKG_VERSION.tar.bz2"
# PKG_URL="ftp://freedesktop.org/pub/mesa/$PKG_VERSION/MesaLib-$PKG_VERSION.tar.bz2"
PKG_URL="ftp://freedesktop.org/pub/mesa/10.2/MesaLib-$PKG_VERSION.tar.bz2"
PKG_DEPENDS_TARGET="toolchain Python:host makedepend:host libxml2:host expat glproto dri2proto presentproto libdrm libXext libXdamage libXfixes libXxf86vm libxcb libX11 systemd dri3proto libxshmfence"
PKG_PRIORITY="optional"
PKG_SECTION="graphics"

View File

@ -1,828 +0,0 @@
From 08155442aba570a9d2d351795c86fdea466d806d Mon Sep 17 00:00:00 2001
From: Grigori Goronzy <greg@chown.ath.cx>
Date: Sat, 2 Nov 2013 21:54:01 +0100
Subject: [PATCH] WIP: st/vl, st/vdpau: motion adaptive deinterlacer
v2: make it actually work
v3: fix motion detection, simplify
v4: use correct (field) semantics for past/future,
use 4-frame motion detection
v5: cleanup, move dest surface handling into filter
v6: implement skip_chroma
v7: tweak motion detection, further cleanup
v8: fix tgsi code, unbreaks with llvm
---
src/gallium/auxiliary/Makefile.sources | 3 +-
src/gallium/auxiliary/vl/vl_deint_filter.c | 494 +++++++++++++++++++++++
src/gallium/auxiliary/vl/vl_deint_filter.h | 78 ++++
src/gallium/state_trackers/vdpau/mixer.c | 69 +++-
src/gallium/state_trackers/vdpau/query.c | 1 +
src/gallium/state_trackers/vdpau/vdpau_private.h | 7 +
6 files changed, 647 insertions(+), 5 deletions(-)
create mode 100644 src/gallium/auxiliary/vl/vl_deint_filter.c
create mode 100644 src/gallium/auxiliary/vl/vl_deint_filter.h
diff --git a/src/gallium/auxiliary/Makefile.sources b/src/gallium/auxiliary/Makefile.sources
index c89cbdd..19004e0 100644
--- a/src/gallium/auxiliary/Makefile.sources
+++ b/src/gallium/auxiliary/Makefile.sources
@@ -155,7 +155,8 @@ C_SOURCES := \
vl/vl_idct.c \
vl/vl_mc.c \
vl/vl_vertex_buffers.c \
- vl/vl_video_buffer.c
+ vl/vl_video_buffer.c \
+ vl/vl_deint_filter.c
GENERATED_SOURCES := \
indices/u_indices_gen.c \
diff --git a/src/gallium/auxiliary/vl/vl_deint_filter.c b/src/gallium/auxiliary/vl/vl_deint_filter.c
new file mode 100644
index 0000000..3b3cc6d
--- /dev/null
+++ b/src/gallium/auxiliary/vl/vl_deint_filter.c
@@ -0,0 +1,494 @@
+/**************************************************************************
+ *
+ * Copyright 2013 Grigori Goronzy <greg@chown.ath.cx>.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * References:
+ *
+ * Lin, S. F., Chang, Y. L., & Chen, L. G. (2003).
+ * Motion adaptive interpolation with horizontal motion detection for deinterlacing.
+ * Consumer Electronics, IEEE Transactions on, 49(4), 1256-1265.
+ *
+ * Pei-Yin, C. H. E. N., & Yao-Hsien, L. A. I. (2007).
+ * A low-complexity interpolation method for deinterlacing.
+ * IEICE transactions on information and systems, 90(2), 606-608.
+ *
+ */
+
+#include <stdio.h>
+
+#include "pipe/p_context.h"
+
+#include "tgsi/tgsi_ureg.h"
+
+#include "util/u_draw.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "vl_types.h"
+#include "vl_video_buffer.h"
+#include "vl_vertex_buffers.h"
+#include "vl_deint_filter.h"
+
+enum VS_OUTPUT
+{
+ VS_O_VPOS = 0,
+ VS_O_VTEX = 0
+};
+
+static void *
+create_vert_shader(struct vl_deint_filter *filter)
+{
+ struct ureg_program *shader;
+ struct ureg_src i_vpos;
+ struct ureg_dst o_vpos, o_vtex;
+
+ shader = ureg_create(TGSI_PROCESSOR_VERTEX);
+ if (!shader)
+ return NULL;
+
+ i_vpos = ureg_DECL_vs_input(shader, 0);
+ o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
+ o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX);
+
+ ureg_MOV(shader, o_vpos, i_vpos);
+ ureg_MOV(shader, o_vtex, i_vpos);
+
+ ureg_END(shader);
+
+ return ureg_create_shader_and_destroy(shader, filter->pipe);
+}
+
+static void *
+create_copy_frag_shader(struct vl_deint_filter *filter, unsigned field)
+{
+ struct ureg_program *shader;
+ struct ureg_src i_vtex;
+ struct ureg_src sampler;
+ struct ureg_dst o_fragment;
+ struct ureg_dst t_tex;
+
+ shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ if (!shader) {
+ return NULL;
+ }
+ t_tex = ureg_DECL_temporary(shader);
+
+ i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
+ sampler = ureg_DECL_sampler(shader, 2);
+ o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
+
+ ureg_MOV(shader, t_tex, i_vtex);
+ if (field) {
+ ureg_MOV(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_ZW),
+ ureg_imm4f(shader, 0, 0, 1.0f, 0));
+ } else {
+ ureg_MOV(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_ZW),
+ ureg_imm1f(shader, 0));
+ }
+
+ ureg_TEX(shader, o_fragment, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_tex), sampler);
+
+ ureg_release_temporary(shader, t_tex);
+ ureg_END(shader);
+
+ return ureg_create_shader_and_destroy(shader, filter->pipe);
+}
+
+static void *
+create_deint_frag_shader(struct vl_deint_filter *filter, unsigned field,
+ struct vertex2f *sizes, bool spatial_filter)
+{
+ struct ureg_program *shader;
+ struct ureg_src i_vtex;
+ struct ureg_src sampler_cur;
+ struct ureg_src sampler_prevprev;
+ struct ureg_src sampler_prev;
+ struct ureg_src sampler_next;
+ struct ureg_dst o_fragment;
+ struct ureg_dst t_tex;
+ struct ureg_dst t_comp_top, t_comp_bot;
+ struct ureg_dst t_diff;
+ struct ureg_dst t_a, t_b;
+ struct ureg_dst t_weave, t_linear;
+
+ shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ if (!shader) {
+ return NULL;
+ }
+
+ t_tex = ureg_DECL_temporary(shader);
+ t_comp_top = ureg_DECL_temporary(shader);
+ t_comp_bot = ureg_DECL_temporary(shader);
+ t_diff = ureg_DECL_temporary(shader);
+ t_a = ureg_DECL_temporary(shader);
+ t_b = ureg_DECL_temporary(shader);
+ t_weave = ureg_DECL_temporary(shader);
+ t_linear = ureg_DECL_temporary(shader);
+
+ i_vtex = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
+ sampler_prevprev = ureg_DECL_sampler(shader, 0);
+ sampler_prev = ureg_DECL_sampler(shader, 1);
+ sampler_cur = ureg_DECL_sampler(shader, 2);
+ sampler_next = ureg_DECL_sampler(shader, 3);
+ o_fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
+
+ // we don't care about ZW interpolation (allows better optimization)
+ ureg_MOV(shader, t_tex, i_vtex);
+ ureg_MOV(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_ZW),
+ ureg_imm1f(shader, 0));
+
+ // sample between texels for cheap lowpass
+ ureg_ADD(shader, t_comp_top, ureg_src(t_tex),
+ ureg_imm4f(shader, sizes->x * 0.5f, sizes->y * -0.5f, 0, 0));
+ ureg_ADD(shader, t_comp_bot, ureg_src(t_tex),
+ ureg_imm4f(shader, sizes->x * -0.5f, sizes->y * 0.5f, 1.0f, 0));
+
+ if (field == 0) {
+ /* interpolating top field -> current field is a bottom field */
+ // cur vs prev2
+ ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_cur);
+ ureg_TEX(shader, t_b, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_prevprev);
+ ureg_SUB(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_X), ureg_src(t_a), ureg_src(t_b));
+ // prev vs next
+ ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_prev);
+ ureg_TEX(shader, t_b, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_next);
+ ureg_SUB(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_Y), ureg_src(t_a), ureg_src(t_b));
+ } else {
+ /* interpolating bottom field -> current field is a top field */
+ // cur vs prev2
+ ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_cur);
+ ureg_TEX(shader, t_b, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_prevprev);
+ ureg_SUB(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_X), ureg_src(t_a), ureg_src(t_b));
+ // prev vs next
+ ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_prev);
+ ureg_TEX(shader, t_b, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_next);
+ ureg_SUB(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_Y), ureg_src(t_a), ureg_src(t_b));
+ }
+
+ // absolute maximum of differences
+ ureg_MAX(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_X), ureg_abs(ureg_src(t_diff)),
+ ureg_scalar(ureg_abs(ureg_src(t_diff)), TGSI_SWIZZLE_Y));
+
+ if (field == 0) {
+ /* weave with prev top field */
+ ureg_TEX(shader, t_weave, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_tex), sampler_prev);
+ /* get linear interpolation from current bottom field */
+ ureg_ADD(shader, t_comp_top, ureg_src(t_tex), ureg_imm4f(shader, 0, sizes->y * -1.0f, 1.0f, 0));
+ ureg_TEX(shader, t_linear, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_cur);
+ } else {
+ /* weave with prev bottom field */
+ ureg_ADD(shader, t_comp_bot, ureg_src(t_tex), ureg_imm4f(shader, 0, 0, 1.0f, 0));
+ ureg_TEX(shader, t_weave, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_prev);
+ /* get linear interpolation from current top field */
+ ureg_ADD(shader, t_comp_bot, ureg_src(t_tex), ureg_imm4f(shader, 0, sizes->y * 1.0f, 0, 0));
+ ureg_TEX(shader, t_linear, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_cur);
+ }
+
+ // mix between weave and linear
+ // fully weave if diff < 6 (0.02353), fully interpolate if diff > 14 (0.05490)
+ ureg_ADD(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_X), ureg_src(t_diff),
+ ureg_imm4f(shader, -0.02353f, 0, 0, 0));
+ ureg_MUL(shader, ureg_saturate(ureg_writemask(t_diff, TGSI_WRITEMASK_X)),
+ ureg_src(t_diff), ureg_imm4f(shader, 31.8750f, 0, 0, 0));
+ ureg_LRP(shader, ureg_writemask(o_fragment, TGSI_WRITEMASK_X), ureg_src(t_diff),
+ ureg_src(t_linear), ureg_src(t_weave));
+
+ ureg_release_temporary(shader, t_tex);
+ ureg_release_temporary(shader, t_comp_top);
+ ureg_release_temporary(shader, t_comp_bot);
+ ureg_release_temporary(shader, t_diff);
+ ureg_release_temporary(shader, t_a);
+ ureg_release_temporary(shader, t_b);
+ ureg_release_temporary(shader, t_weave);
+ ureg_release_temporary(shader, t_linear);
+ ureg_END(shader);
+
+ return ureg_create_shader_and_destroy(shader, filter->pipe);
+}
+
+bool
+vl_deint_filter_init(struct vl_deint_filter *filter, struct pipe_context *pipe,
+ unsigned video_width, unsigned video_height,
+ bool skip_chroma, bool spatial_filter)
+{
+ struct pipe_rasterizer_state rs_state;
+ struct pipe_blend_state blend;
+ struct pipe_sampler_state sampler;
+ struct pipe_vertex_element ve;
+ struct vertex2f sizes;
+ struct pipe_video_buffer templ;
+
+ assert(filter && pipe);
+ assert(video_width && video_height);
+
+ memset(filter, 0, sizeof(*filter));
+ filter->pipe = pipe;
+ filter->skip_chroma = skip_chroma;
+ filter->video_width = video_width;
+ filter->video_height = video_height;
+
+ /* TODO: handle other than 4:2:0 subsampling */
+ memset(&templ, 0, sizeof(templ));
+ templ.buffer_format = PIPE_FORMAT_YV12;
+ templ.chroma_format = PIPE_VIDEO_CHROMA_FORMAT_420;
+ templ.width = video_width;
+ templ.height = video_height;
+ templ.interlaced = true;
+ filter->video_buffer = vl_video_buffer_create(pipe, &templ);
+ if (!filter->video_buffer)
+ goto error_video_buffer;
+
+ memset(&rs_state, 0, sizeof(rs_state));
+ rs_state.half_pixel_center = true;
+ rs_state.bottom_edge_rule = true;
+ rs_state.depth_clip = 1;
+ filter->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
+ if (!filter->rs_state)
+ goto error_rs_state;
+
+ memset(&blend, 0, sizeof blend);
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
+ filter->blend = pipe->create_blend_state(pipe, &blend);
+ if (!filter->blend)
+ goto error_blend;
+
+ memset(&sampler, 0, sizeof(sampler));
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
+ sampler.normalized_coords = 1;
+ filter->sampler[0] = pipe->create_sampler_state(pipe, &sampler);
+ filter->sampler[1] = filter->sampler[2] = filter->sampler[3] = filter->sampler[0];
+ if (!filter->sampler[0])
+ goto error_sampler;
+
+ filter->quad = vl_vb_upload_quads(pipe);
+ if(!filter->quad.buffer)
+ goto error_quad;
+
+ memset(&ve, 0, sizeof(ve));
+ ve.src_offset = 0;
+ ve.instance_divisor = 0;
+ ve.vertex_buffer_index = 0;
+ ve.src_format = PIPE_FORMAT_R32G32_FLOAT;
+ filter->ves = pipe->create_vertex_elements_state(pipe, 1, &ve);
+ if (!filter->ves)
+ goto error_ves;
+
+ sizes.x = 1.0f / video_width;
+ sizes.y = 1.0f / video_height;
+
+ filter->vs = create_vert_shader(filter);
+ if (!filter->vs)
+ goto error_vs;
+
+ filter->fs_copy_top = create_copy_frag_shader(filter, 0);
+ if (!filter->fs_copy_top)
+ goto error_fs_copy_top;
+
+ filter->fs_copy_bottom = create_copy_frag_shader(filter, 1);
+ if (!filter->fs_copy_bottom)
+ goto error_fs_copy_bottom;
+
+ filter->fs_deint_top = create_deint_frag_shader(filter, 0, &sizes, spatial_filter);
+ if (!filter->fs_deint_top)
+ goto error_fs_deint_top;
+
+ filter->fs_deint_bottom = create_deint_frag_shader(filter, 1, &sizes, spatial_filter);
+ if (!filter->fs_deint_bottom)
+ goto error_fs_deint_bottom;
+
+ return true;
+
+error_fs_deint_bottom:
+ pipe->delete_fs_state(pipe, filter->fs_deint_top);
+
+error_fs_deint_top:
+ pipe->delete_fs_state(pipe, filter->fs_copy_bottom);
+
+error_fs_copy_bottom:
+ pipe->delete_fs_state(pipe, filter->fs_copy_top);
+
+error_fs_copy_top:
+ pipe->delete_vs_state(pipe, filter->vs);
+
+error_vs:
+ pipe->delete_vertex_elements_state(pipe, filter->ves);
+
+error_ves:
+ pipe_resource_reference(&filter->quad.buffer, NULL);
+
+error_quad:
+ pipe->delete_sampler_state(pipe, filter->sampler);
+
+error_sampler:
+ pipe->delete_blend_state(pipe, filter->blend);
+
+error_blend:
+ pipe->delete_rasterizer_state(pipe, filter->rs_state);
+
+error_rs_state:
+ filter->video_buffer->destroy(filter->video_buffer);
+
+error_video_buffer:
+ return false;
+}
+
+void
+vl_deint_filter_cleanup(struct vl_deint_filter *filter)
+{
+ assert(filter);
+
+ filter->pipe->delete_sampler_state(filter->pipe, filter->sampler[0]);
+ filter->pipe->delete_blend_state(filter->pipe, filter->blend);
+ filter->pipe->delete_rasterizer_state(filter->pipe, filter->rs_state);
+ filter->pipe->delete_vertex_elements_state(filter->pipe, filter->ves);
+ pipe_resource_reference(&filter->quad.buffer, NULL);
+
+ filter->pipe->delete_vs_state(filter->pipe, filter->vs);
+ filter->pipe->delete_fs_state(filter->pipe, filter->fs_copy_top);
+ filter->pipe->delete_fs_state(filter->pipe, filter->fs_copy_bottom);
+ filter->pipe->delete_fs_state(filter->pipe, filter->fs_deint_top);
+ filter->pipe->delete_fs_state(filter->pipe, filter->fs_deint_bottom);
+
+ filter->video_buffer->destroy(filter->video_buffer);
+}
+
+bool
+vl_deint_filter_check_buffers(struct vl_deint_filter *filter,
+ struct pipe_video_buffer *prevprev,
+ struct pipe_video_buffer *prev,
+ struct pipe_video_buffer *cur,
+ struct pipe_video_buffer *next)
+{
+ int i;
+ struct pipe_video_buffer *bufs[] = { prevprev, prev, cur, next };
+
+ for (i = 0; i < 4; i++) {
+ if (bufs[i]->chroma_format != PIPE_VIDEO_CHROMA_FORMAT_420)
+ return false;
+ if (bufs[i]->width < filter->video_width ||
+ bufs[i]->height < filter->video_height)
+ return false;
+ if (!bufs[i]->interlaced)
+ return false;
+ }
+
+ return true;
+}
+
+void
+vl_deint_filter_render(struct vl_deint_filter *filter,
+ struct pipe_video_buffer *prevprev,
+ struct pipe_video_buffer *prev,
+ struct pipe_video_buffer *cur,
+ struct pipe_video_buffer *next,
+ unsigned field)
+{
+ struct pipe_viewport_state viewport;
+ struct pipe_framebuffer_state fb_state;
+ struct pipe_sampler_view **cur_sv;
+ struct pipe_sampler_view **prevprev_sv;
+ struct pipe_sampler_view **prev_sv;
+ struct pipe_sampler_view **next_sv;
+ struct pipe_sampler_view *sampler_views[4];
+ struct pipe_surface **dst_surfaces;
+ int j;
+
+ assert(filter && prevprev && prev && cur && next && field <= 1);
+
+ /* set up destination and source */
+ dst_surfaces = filter->video_buffer->get_surfaces(filter->video_buffer);
+ cur_sv = cur->get_sampler_view_components(cur);
+ prevprev_sv = prevprev->get_sampler_view_components(prevprev);
+ prev_sv = prev->get_sampler_view_components(prev);
+ next_sv = next->get_sampler_view_components(next);
+
+ /* set up pipe state */
+ filter->pipe->bind_rasterizer_state(filter->pipe, filter->rs_state);
+ filter->pipe->bind_blend_state(filter->pipe, filter->blend);
+ filter->pipe->set_vertex_buffers(filter->pipe, 0, 1, &filter->quad);
+ filter->pipe->bind_vertex_elements_state(filter->pipe, filter->ves);
+ filter->pipe->bind_vs_state(filter->pipe, filter->vs);
+ filter->pipe->bind_sampler_states(filter->pipe, PIPE_SHADER_FRAGMENT,
+ 0, 4, filter->sampler);
+
+ /* prepare viewport */
+ memset(&viewport, 0, sizeof(viewport));
+ viewport.scale[2] = 1;
+ viewport.scale[3] = 1;
+
+ /* prepare framebuffer */
+ memset(&fb_state, 0, sizeof(fb_state));
+ fb_state.nr_cbufs = 1;
+
+ /* process each plane separately */
+ for (j = 0; j < 3; j++) {
+ /* select correct YV12 surfaces */
+ int k = j == 1 ? 2 :
+ j == 2 ? 1 : 0;
+ struct pipe_surface *blit_surf = dst_surfaces[2 * k + field];
+ struct pipe_surface *dst_surf = dst_surfaces[2 * k + 1 - field];
+
+ /* update render target state */
+ viewport.scale[0] = blit_surf->texture->width0;
+ viewport.scale[1] = blit_surf->texture->height0;
+ fb_state.width = blit_surf->texture->width0;
+ fb_state.height = blit_surf->texture->height0;
+
+ /* update sampler view sources */
+ sampler_views[0] = prevprev_sv[j];
+ sampler_views[1] = prev_sv[j];
+ sampler_views[2] = cur_sv[j];
+ sampler_views[3] = next_sv[j];
+ filter->pipe->set_sampler_views(filter->pipe, PIPE_SHADER_FRAGMENT, 0, 4, sampler_views);
+
+ /* blit current field */
+ fb_state.cbufs[0] = blit_surf;
+ filter->pipe->bind_fs_state(filter->pipe, field ? filter->fs_copy_bottom : filter->fs_copy_top);
+ filter->pipe->set_framebuffer_state(filter->pipe, &fb_state);
+ filter->pipe->set_viewport_states(filter->pipe, 0, 1, &viewport);
+ util_draw_arrays(filter->pipe, PIPE_PRIM_QUADS, 0, 4);
+
+ fb_state.cbufs[0] = dst_surf;
+ if (j > 0 && filter->skip_chroma) {
+ /* blit other field */
+ filter->pipe->set_framebuffer_state(filter->pipe, &fb_state);
+ util_draw_arrays(filter->pipe, PIPE_PRIM_QUADS, 0, 4);
+ } else {
+ /* interpolate other field */
+ filter->pipe->bind_fs_state(filter->pipe, field ? filter->fs_deint_top : filter->fs_deint_bottom);
+ filter->pipe->set_framebuffer_state(filter->pipe, &fb_state);
+ util_draw_arrays(filter->pipe, PIPE_PRIM_QUADS, 0, 4);
+ }
+
+ }
+}
+
diff --git a/src/gallium/auxiliary/vl/vl_deint_filter.h b/src/gallium/auxiliary/vl/vl_deint_filter.h
new file mode 100644
index 0000000..5a21402
--- /dev/null
+++ b/src/gallium/auxiliary/vl/vl_deint_filter.h
@@ -0,0 +1,78 @@
+/**************************************************************************
+ *
+ * Copyright 2013 Grigori Goronzy <greg@chown.ath.cx>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* motion adaptive deinterlacer implementation */
+
+#ifndef vl_deint_filter_h
+#define vl_deint_filter_h
+
+#include "pipe/p_state.h"
+
+struct vl_deint_filter
+{
+ struct pipe_context *pipe;
+ struct pipe_vertex_buffer quad;
+
+ void *rs_state;
+ void *blend;
+ void *sampler[4];
+ void *ves;
+ void *vs;
+ void *fs_copy_top, *fs_copy_bottom;
+ void *fs_deint_top, *fs_deint_bottom;
+
+ unsigned video_width, video_height;
+ bool skip_chroma;
+
+ struct pipe_video_buffer *video_buffer;
+};
+
+bool
+vl_deint_filter_init(struct vl_deint_filter *filter, struct pipe_context *pipe,
+ unsigned video_width, unsigned video_height,
+ bool skip_chroma, bool spatial_filter);
+
+void
+vl_deint_filter_cleanup(struct vl_deint_filter *filter);
+
+bool
+vl_deint_filter_check_buffers(struct vl_deint_filter *filter,
+ struct pipe_video_buffer *prevprev,
+ struct pipe_video_buffer *prev,
+ struct pipe_video_buffer *cur,
+ struct pipe_video_buffer *next);
+
+void
+vl_deint_filter_render(struct vl_deint_filter *filter,
+ struct pipe_video_buffer *prevprev,
+ struct pipe_video_buffer *prev,
+ struct pipe_video_buffer *cur,
+ struct pipe_video_buffer *next,
+ unsigned field);
+
+#endif /* vl_deint_filter_h */
+
diff --git a/src/gallium/state_trackers/vdpau/mixer.c b/src/gallium/state_trackers/vdpau/mixer.c
index f9b413e..74351c6 100644
--- a/src/gallium/state_trackers/vdpau/mixer.c
+++ b/src/gallium/state_trackers/vdpau/mixer.c
@@ -80,7 +80,6 @@
for (i = 0; i < feature_count; ++i) {
switch (features[i]) {
/* they are valid, but we doesn't support them */
- case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL:
case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL:
case VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L1:
case VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L2:
@@ -95,6 +94,10 @@
case VDP_VIDEO_MIXER_FEATURE_LUMA_KEY:
break;
+ case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL:
+ vmixer->deint.supported = true;
+ break;
+
case VDP_VIDEO_MIXER_FEATURE_SHARPNESS:
vmixer->sharpness.supported = true;
break;
@@ -181,6 +184,11 @@
vl_compositor_cleanup_state(&vmixer->cstate);
+ if (vmixer->deint.filter) {
+ vl_deint_filter_cleanup(vmixer->deint.filter);
+ FREE(vmixer->deint.filter);
+ }
+
if (vmixer->noise_reduction.filter) {
vl_median_filter_cleanup(vmixer->noise_reduction.filter);
FREE(vmixer->noise_reduction.filter);
@@ -219,6 +227,7 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
enum vl_compositor_deinterlace deinterlace;
struct u_rect rect, clip, *prect;
unsigned i, layer = 0;
+ struct pipe_video_buffer *video_buffer;
vlVdpVideoMixer *vmixer;
vlVdpSurface *surf;
@@ -233,6 +242,7 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
compositor = &vmixer->device->compositor;
surf = vlGetDataHTAB(video_surface_current);
+ video_buffer = surf->video_buffer;
if (!surf)
return VDP_STATUS_INVALID_HANDLE;
@@ -283,6 +293,24 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
pipe_mutex_unlock(vmixer->device->mutex);
return VDP_STATUS_INVALID_VIDEO_MIXER_PICTURE_STRUCTURE;
};
+
+ if (deinterlace != VL_COMPOSITOR_WEAVE && vmixer->deint.enabled &&
+ video_surface_past_count > 1 && video_surface_future_count > 0) {
+ vlVdpSurface *prevprev = vlGetDataHTAB(video_surface_past[1]);
+ vlVdpSurface *prev = vlGetDataHTAB(video_surface_past[0]);
+ vlVdpSurface *next = vlGetDataHTAB(video_surface_future[0]);
+ if (prevprev && prev && next &&
+ vl_deint_filter_check_buffers(vmixer->deint.filter,
+ prevprev->video_buffer, prev->video_buffer, surf->video_buffer, next->video_buffer)) {
+ vl_deint_filter_render(vmixer->deint.filter, prevprev->video_buffer,
+ prev->video_buffer, surf->video_buffer,
+ next->video_buffer,
+ deinterlace == VL_COMPOSITOR_BOB_BOTTOM);
+ deinterlace = VL_COMPOSITOR_WEAVE;
+ video_buffer = vmixer->deint.filter->video_buffer;
+ }
+ }
+
prect = RectToPipe(video_source_rect, &rect);
if (!prect) {
rect.x0 = 0;
@@ -291,7 +319,7 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
rect.y1 = surf->templat.height;
prect = &rect;
}
- vl_compositor_set_buffer_layer(&vmixer->cstate, compositor, layer, surf->video_buffer, prect, NULL, deinterlace);
+ vl_compositor_set_buffer_layer(&vmixer->cstate, compositor, layer, video_buffer, prect, NULL, deinterlace);
vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(destination_video_rect, &rect));
for (i = 0; i < layer_count; ++i) {
@@ -332,6 +360,31 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
return VDP_STATUS_OK;
}
+static void
+vlVdpVideoMixerUpdateDeinterlaceFilter(vlVdpVideoMixer *vmixer)
+{
+ struct pipe_context *pipe = vmixer->device->context;
+ assert(vmixer);
+
+ /* remove existing filter */
+ if (vmixer->deint.filter) {
+ vl_deint_filter_cleanup(vmixer->deint.filter);
+ FREE(vmixer->deint.filter);
+ vmixer->deint.filter = NULL;
+ }
+
+ /* create a new filter if requested */
+ if (vmixer->deint.enabled && vmixer->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) {
+ vmixer->deint.filter = MALLOC(sizeof(struct vl_deint_filter));
+ vmixer->deint.enabled = vl_deint_filter_init(vmixer->deint.filter, pipe,
+ vmixer->video_width, vmixer->video_height,
+ vmixer->skip_chroma_deint, vmixer->deint.spatial);
+ if (!vmixer->deint.enabled) {
+ FREE(vmixer->deint.filter);
+ }
+ }
+}
+
/**
* Update the noise reduction setting
*/
@@ -424,7 +477,6 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
for (i = 0; i < feature_count; ++i) {
switch (features[i]) {
/* they are valid, but we doesn't support them */
- case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL:
case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL:
case VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L1:
case VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L2:
@@ -440,6 +492,10 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
feature_supports[i] = false;
break;
+ case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL:
+ feature_supports[i] = vmixer->deint.supported;
+ break;
+
case VDP_VIDEO_MIXER_FEATURE_SHARPNESS:
feature_supports[i] = vmixer->sharpness.supported;
break;
@@ -479,7 +535,6 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
for (i = 0; i < feature_count; ++i) {
switch (features[i]) {
/* they are valid, but we doesn't support them */
- case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL:
case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL:
case VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L1:
case VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L2:
@@ -494,6 +549,11 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
case VDP_VIDEO_MIXER_FEATURE_LUMA_KEY:
break;
+ case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL:
+ vmixer->deint.enabled = feature_enables[i];
+ vlVdpVideoMixerUpdateDeinterlaceFilter(vmixer);
+ break;
+
case VDP_VIDEO_MIXER_FEATURE_SHARPNESS:
vmixer->sharpness.enabled = feature_enables[i];
vlVdpVideoMixerUpdateSharpnessFilter(vmixer);
@@ -648,6 +708,7 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
if (*(uint8_t*)attribute_values[i] > 1)
return VDP_STATUS_INVALID_VALUE;
vmixer->skip_chroma_deint = *(uint8_t*)attribute_values[i];
+ vlVdpVideoMixerUpdateDeinterlaceFilter(vmixer);
break;
default:
pipe_mutex_unlock(vmixer->device->mutex);
diff --git a/src/gallium/state_trackers/vdpau/query.c b/src/gallium/state_trackers/vdpau/query.c
index 1d35252..aba65ee 100644
--- a/src/gallium/state_trackers/vdpau/query.c
+++ b/src/gallium/state_trackers/vdpau/query.c
@@ -469,6 +469,7 @@
switch (feature) {
case VDP_VIDEO_MIXER_FEATURE_SHARPNESS:
case VDP_VIDEO_MIXER_FEATURE_NOISE_REDUCTION:
+ case VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL:
*is_supported = VDP_TRUE;
break;
default:
diff --git a/src/gallium/state_trackers/vdpau/vdpau_private.h b/src/gallium/state_trackers/vdpau/vdpau_private.h
index 60196ac..0811df6 100644
--- a/src/gallium/state_trackers/vdpau/vdpau_private.h
+++ b/src/gallium/state_trackers/vdpau/vdpau_private.h
@@ -42,8 +42,10 @@
#include "util/u_rect.h"
#include "os/os_thread.h"
+#include "vl/vl_video_buffer.h"
#include "vl/vl_compositor.h"
#include "vl/vl_csc.h"
+#include "vl/vl_deint_filter.h"
#include "vl/vl_matrix_filter.h"
#include "vl/vl_median_filter.h"
#include "vl/vl_winsys.h"
@@ -351,6 +353,11 @@
struct vl_compositor_state cstate;
struct {
+ bool supported, enabled, spatial;
+ struct vl_deint_filter *filter;
+ } deint;
+
+ struct {
bool supported, enabled;
unsigned level;
struct vl_median_filter *filter;
--
1.8.4

View File

@ -1,26 +0,0 @@
diff -Naur Mesa-10.1.3/configure.ac Mesa-10.1.3.patch/configure.ac
--- Mesa-10.1.3/configure.ac 2014-05-09 16:15:36.000000000 +0200
+++ Mesa-10.1.3.patch/configure.ac 2014-05-12 11:20:15.124212119 +0200
@@ -1602,6 +1602,13 @@
AC_COMPUTE_INT([LLVM_VERSION_MAJOR], [LLVM_VERSION_MAJOR],
[#include "${LLVM_INCLUDEDIR}/llvm/Config/llvm-config.h"])
+
+ dnl In LLVM 3.4.1 patch level was defined in config.h and not
+ dnl llvm-config.h
+ AC_COMPUTE_INT([LLVM_VERSION_PATCH], [LLVM_VERSION_PATCH],
+ [#include "${LLVM_INCLUDEDIR}/llvm/Config/config.h"],
+ LLVM_VERSION_PATCH=0) dnl Default if LLVM_VERSION_PATCH not found
+
AC_COMPUTE_INT([LLVM_VERSION_MINOR], [LLVM_VERSION_MINOR],
[#include "${LLVM_INCLUDEDIR}/llvm/Config/llvm-config.h"])
@@ -1627,7 +1634,7 @@
LLVM_COMPONENTS="${LLVM_COMPONENTS} option"
fi
fi
- DEFINES="${DEFINES} -DHAVE_LLVM=0x0$LLVM_VERSION_INT"
+ DEFINES="${DEFINES} -DHAVE_LLVM=0x0$LLVM_VERSION_INT -DLLVM_VERSION_PATCH=$LLVM_VERSION_PATCH"
MESA_LLVM=1
dnl Check for Clang internal headers

View File

@ -1,119 +0,0 @@
From 93c2ebbd83604263fa46351a7efcde382322024b Mon Sep 17 00:00:00 2001
From: Tom Stellard <thomas.stellard@amd.com>
Date: Fri, 09 May 2014 08:24:42 +0000
Subject: radeonsi: Enable geometry shaders with LLVM 3.4.1
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
---
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index e0b211f..38ad077 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -152,7 +152,7 @@ static void si_update_descriptors(struct si_context *sctx,
7 + /* copy */
(4 + desc->element_dw_size) * util_bitcount(desc->dirty_mask) + /* update */
4; /* pointer update */
-#if HAVE_LLVM >= 0x0305
+#if LLVM_SUPPORTS_GEOM_SHADERS
if (desc->shader_userdata_reg >= R_00B130_SPI_SHADER_USER_DATA_VS_0 &&
desc->shader_userdata_reg < R_00B230_SPI_SHADER_USER_DATA_GS_0)
desc->atom.num_dw += 4; /* second pointer update */
@@ -177,7 +177,7 @@ static void si_emit_shader_pointer(struct si_context *sctx,
radeon_emit(cs, va);
radeon_emit(cs, va >> 32);
-#if HAVE_LLVM >= 0x0305
+#if LLVM_SUPPORTS_GEOM_SHADERS
if (desc->shader_userdata_reg >= R_00B130_SPI_SHADER_USER_DATA_VS_0 &&
desc->shader_userdata_reg < R_00B230_SPI_SHADER_USER_DATA_GS_0) {
radeon_emit(cs, PKT3(PKT3_SET_SH_REG, 2, 0));
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index e5d0a95..07c00cf 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -225,7 +225,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
return 4;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return HAVE_LLVM >= 0x0305 ? 330 : 140;
+ return (LLVM_SUPPORTS_GEOM_SHADERS) ? 330 : 140;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
@@ -309,7 +309,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
case PIPE_SHADER_VERTEX:
break;
case PIPE_SHADER_GEOMETRY:
-#if HAVE_LLVM < 0x0305
+#if !(LLVM_SUPPORTS_GEOM_SHADERS)
return 0;
#endif
break;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 1601a4b..de42477 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -39,6 +39,10 @@
#define SI_MAX_DRAW_CS_DWORDS 18
+#define LLVM_SUPPORTS_GEOM_SHADERS \
+ ((HAVE_LLVM >= 0x0305) || \
+ (HAVE_LLVM == 0x0304 && LLVM_VERSION_PATCH >= 1))
+
struct si_pipe_compute;
struct si_screen {
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 9d048c5..a98be24 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -2174,7 +2174,7 @@ static void *si_create_fs_state(struct pipe_context *ctx,
return si_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
}
-#if HAVE_LLVM >= 0x0305
+#if LLVM_SUPPORTS_GEOM_SHADERS
static void *si_create_gs_state(struct pipe_context *ctx,
const struct pipe_shader_state *state)
@@ -2204,7 +2204,7 @@ static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
sctx->vs_shader = sel;
}
-#if HAVE_LLVM >= 0x0305
+#if LLVM_SUPPORTS_GEOM_SHADERS
static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
{
@@ -2272,7 +2272,7 @@ static void si_delete_vs_shader(struct pipe_context *ctx, void *state)
si_delete_shader_selector(ctx, sel);
}
-#if HAVE_LLVM >= 0x0305
+#if LLVM_SUPPORTS_GEOM_SHADERS
static void si_delete_gs_shader(struct pipe_context *ctx, void *state)
{
@@ -2769,7 +2769,7 @@ static void si_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count,
si_set_sampler_states(sctx, pm4, count, states,
&sctx->samplers[PIPE_SHADER_VERTEX],
R_00B130_SPI_SHADER_USER_DATA_VS_0);
-#if HAVE_LLVM >= 0x0305
+#if LLVM_SUPPORTS_GEOM_SHADERS
si_set_sampler_states(sctx, pm4, count, states,
&sctx->samplers[PIPE_SHADER_VERTEX],
R_00B330_SPI_SHADER_USER_DATA_ES_0);
@@ -3001,7 +3001,7 @@ void si_init_state_functions(struct si_context *sctx)
sctx->b.b.bind_fs_state = si_bind_ps_shader;
sctx->b.b.delete_vs_state = si_delete_vs_shader;
sctx->b.b.delete_fs_state = si_delete_ps_shader;
-#if HAVE_LLVM >= 0x0305
+#if LLVM_SUPPORTS_GEOM_SHADERS
sctx->b.b.create_gs_state = si_create_gs_state;
sctx->b.b.bind_gs_state = si_bind_gs_shader;
sctx->b.b.delete_gs_state = si_delete_gs_shader;
--
cgit v0.9.0.2-2-gbebe