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projects/WeTek_Play/patches/kodi: add patch to force IEC958 Audio and remove temporary patch to Allow audio passthrough, recommend from @fritsch, thanks much
Signed-off-by: Stephan Raue <stephan@openelec.tv>
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@ -1,49 +0,0 @@
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From 7cdd0f41588b9ddf4778f643fc77cbcbf7ca54a5 Mon Sep 17 00:00:00 2001
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From: Alex Deryskyba <alex@codesnake.com>
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Date: Wed, 16 Apr 2014 22:11:51 +0300
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Subject: [PATCH 02/17] Allow audio passthrough for Amlogic-based devices.
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---
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xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAESink.cpp | 8 ++++++++
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1 file changed, 8 insertions(+)
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diff --git a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAESink.cpp b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAESink.cpp
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index b391ff3..a7565f0 100644
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--- a/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAESink.cpp
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+++ b/xbmc/cores/AudioEngine/Engines/ActiveAE/ActiveAESink.cpp
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@@ -91,6 +91,7 @@ AEDeviceType CActiveAESink::GetDeviceType(const std::string &device)
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bool CActiveAESink::HasPassthroughDevice()
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{
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+#ifndef HAS_LIBAMCODEC
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for (AESinkInfoList::iterator itt = m_sinkInfoList.begin(); itt != m_sinkInfoList.end(); ++itt)
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{
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for (AEDeviceInfoList::iterator itt2 = itt->m_deviceInfoList.begin(); itt2 != itt->m_deviceInfoList.end(); ++itt2)
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@@ -101,10 +102,14 @@ bool CActiveAESink::HasPassthroughDevice()
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}
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}
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return false;
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+#else
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+ return true;
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+#endif
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}
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bool CActiveAESink::SupportsFormat(const std::string &device, AEDataFormat format, int samplerate)
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{
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+#ifndef HAS_LIBAMCODEC
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std::string dev = device;
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std::string dri;
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CAESinkFactory::ParseDevice(dev, dri);
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@@ -135,6 +140,9 @@ bool CActiveAESink::SupportsFormat(const std::string &device, AEDataFormat forma
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}
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}
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return false;
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+#else
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+ return true;
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+#endif
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}
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enum SINK_STATES
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--
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1.7.10.4
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18
projects/WeTek_Play/patches/kodi/0017-enable-IEC958.patch
Normal file
18
projects/WeTek_Play/patches/kodi/0017-enable-IEC958.patch
Normal file
@ -0,0 +1,18 @@
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diff --git a/xbmc/cores/AudioEngine/Sinks/AESinkALSA.cpp b/xbmc/cores/AudioEngine/Sinks/AESinkALSA.cpp
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index e22db7a..dcdaf2e 100644
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--- a/xbmc/cores/AudioEngine/Sinks/AESinkALSA.cpp
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+++ b/xbmc/cores/AudioEngine/Sinks/AESinkALSA.cpp
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@@ -1291,6 +1291,12 @@ void CAESinkALSA::EnumerateDevicesEx(AEDeviceInfoList &list, bool force)
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AEDeviceType CAESinkALSA::AEDeviceTypeFromName(const std::string &name)
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{
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+#ifdef HAS_LIBAMCODEC
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+ // ugly workaround to show DTS / AC3 caps
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+ // but don't run into multi channel issues
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+ // as we can only open 2 pcm channels
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+ return AE_DEVTYPE_IEC958;
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+#endif
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if (name.substr(0, 4) == "hdmi")
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return AE_DEVTYPE_HDMI;
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else if (name.substr(0, 6) == "iec958" || name.substr(0, 5) == "spdif")
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