vdr-control: add patch to fix segfault when stopping vdr

This commit is contained in:
Stefan Saraev 2012-08-27 13:08:08 +03:00
parent 6bf5489bd2
commit 1355da624e

View File

@ -0,0 +1,28 @@
diff -Nru control-0.0.2a-kw3/control.c control-0.0.2a-kw3_0/control.c
--- control-0.0.2a-kw3/control.c 2008-09-26 16:19:29.000000000 +0200
+++ control-0.0.2a-kw3_0/control.c 2012-08-04 12:17:08.000000000 +0200
@@ -32,6 +32,7 @@
class cPluginControl : public cPlugin {
private:
// Add any member variables or functions you may need here.
+ cCtrlState* _pState;
cCtrlGateways* _pReceivers;
cCtrlGateway* _pTerminal;
@@ -67,6 +68,7 @@
cPluginControl::~cPluginControl()
{
// Clean up after yourself!
+ delete(_pState);
delete(_pReceivers);
delete(_pTerminal);
}
@@ -120,7 +122,7 @@
// Start any background activities the plugin shall perform.
if (glParPort || glParTerminal && *glParTerminal)
- new cCtrlState();
+ _pState = new cCtrlState();
if (glParPort) {
_pReceivers = new cCtrlGateways();