glew: update to 2.2.0 (2020-03-15)

update 2.1.0 to 2.2.0
changelog: as below and https://github.com/nigels-com/glew/blob/glew-2.2.0/doc/log.html

Bug fixes:
- GL_EXT_semaphore constants
- Some const pointer fixups in OpenGL API
- Correction for GLEW_VERSION_4_5
- Windows build updates and fixes

New extensions:
- GL_AMD_framebuffer_multisample_advanced
- GL_AMD_gpu_shader_half_float_fetch
- GL_AMD_shader_image_load_store_lod
- GL_ARM_texture_unnormalized_coordinates
- GL_DMP_program_binary
- GL_DMP_shader_binary
- GL_EXT_EGL_image_external_wrap_modes
- GL_EXT_EGL_image_storage
- GL_EXT_EGL_sync
- GL_EXT_clip_control
- GL_EXT_depth_clamp
- GL_EXT_disjoint_timer_query
- GL_EXT_draw_transform_feedback
- GL_EXT_multiview_tessellation_geometry_shader
- GL_EXT_multiview_texture_multisample
- GL_EXT_multiview_timer_query
- GL_EXT_occlusion_query_boolean
- GL_EXT_primitive_bounding_box
- GL_EXT_protected_textures
- GL_EXT_robustness
- GL_EXT_shader_framebuffer_fetch_non_coherent
- GL_EXT_static_vertex_array
- GL_EXT_tessellation_point_size
- GL_EXT_tessellation_shader
- GL_EXT_texture_border_clamp
- GL_EXT_texture_buffer
- GL_EXT_texture_compression_s3tc_srgb
- GL_EXT_texture_format_sRGB_override
- GL_EXT_texture_mirror_clamp_to_edge
- GL_EXT_texture_query_lod
- GL_EXT_texture_shadow_lod
- GL_FJ_shader_binary_GCCSO
- GL_IMG_bindless_texture
- GL_IMG_framebuffer_downsample
- GL_IMG_multisampled_render_to_texture
- GL_IMG_program_binary
- GL_IMG_read_format
- GL_IMG_shader_binary
- GL_IMG_texture_compression_pvrtc
- GL_IMG_texture_compression_pvrtc2
- GL_IMG_texture_env_enhanced_fixed_function
- GL_IMG_texture_filter_cubic
- GL_INTEL_blackhole_render
- GL_INTEL_shader_integer_functions2
- GL_KHR_shader_subgroup
- GL_MESA_framebuffer_flip_y
- GL_MESA_program_binary_formats
- GL_MESA_tile_raster_order
- GL_NVX_gpu_multicast2
- GL_NVX_progress_fence
- GL_NV_compute_shader_derivatives
- GL_NV_conservative_raster_pre_snap
- GL_NV_conservative_raster_underestimation
- GL_NV_depth_nonlinear
- GL_NV_fragment_shader_barycentric
- GL_NV_memory_attachment
- GL_NV_mesh_shader
- GL_NV_query_resource_tag
- GL_NV_read_buffer
- GL_NV_read_buffer_front
- GL_NV_representative_fragment_test
- GL_NV_scissor_exclusive
- GL_NV_shader_subgroup_partitioned
- GL_NV_shader_texture_footprint
- GL_NV_shading_rate_image
- GL_NV_vdpau_interop2
- GL_OES_EGL_image
- GL_OES_EGL_image_external
- GL_OES_EGL_image_external_essl3
- GL_OES_blend_equation_separate
- GL_OES_blend_func_separate
- GL_OES_blend_subtract
- GL_OES_compressed_ETC1_RGB8_texture
- GL_OES_compressed_paletted_texture
- GL_OES_copy_image
- GL_OES_depth24
- GL_OES_depth32
- GL_OES_depth_texture
- GL_OES_depth_texture_cube_map
- GL_OES_draw_buffers_indexed
- GL_OES_draw_texture
- GL_OES_element_index_uint
- GL_OES_extended_matrix_palette
- GL_OES_fbo_render_mipmap
- GL_OES_fragment_precision_high
- GL_OES_framebuffer_object
- GL_OES_geometry_point_size
- GL_OES_geometry_shader
- GL_OES_get_program_binary
- GL_OES_gpu_shader5
- GL_OES_mapbuffer
- GL_OES_matrix_get
- GL_OES_matrix_palette
- GL_OES_packed_depth_stencil
- GL_OES_point_size_array
- GL_OES_point_sprite
- GL_OES_read_format
- GL_OES_required_internalformat
- GL_OES_rgb8_rgba8
- GL_OES_sample_shading
- GL_OES_sample_variables
- GL_OES_shader_image_atomic
- GL_OES_shader_io_blocks
- GL_OES_shader_multisample_interpolation
- GL_OES_single_precision
- GL_OES_standard_derivatives
- GL_OES_stencil1
- GL_OES_stencil4
- GL_OES_stencil8
- GL_OES_surfaceless_context
- GL_OES_tessellation_point_size
- GL_OES_tessellation_shader
- GL_OES_texture_3D
- GL_OES_texture_border_clamp
- GL_OES_texture_buffer
- GL_OES_texture_compression_astc
- GL_OES_texture_cube_map
- GL_OES_texture_cube_map_array
- GL_OES_texture_env_crossbar
- GL_OES_texture_mirrored_repeat
- GL_OES_texture_npot
- GL_OES_texture_stencil8
- GL_OES_texture_storage_multisample_2d_array
- GL_OES_texture_view
- GL_OES_vertex_array_object
- GL_OES_vertex_half_float
- GL_OES_vertex_type_10_10_10_2
- GL_QCOM_YUV_texture_gather
- GL_QCOM_shader_framebuffer_fetch_rate
- GL_QCOM_texture_foveated
- GL_QCOM_texture_foveated_subsampled_layout
- GL_VIV_shader_binary
- EGL_ANDROID_GLES_layers
- EGL_ANDROID_get_frame_timestamps
- EGL_ANDROID_get_native_client_buffer
- EGL_ARM_image_format
- EGL_EXT_bind_to_front
- EGL_EXT_client_sync
- EGL_EXT_compositor
- EGL_EXT_gl_colorspace_display_p3
- EGL_EXT_gl_colorspace_display_p3_linear
- EGL_EXT_gl_colorspace_display_p3_passthrough
- EGL_EXT_gl_colorspace_scrgb
- EGL_EXT_image_gl_colorspace
- EGL_EXT_image_implicit_sync_control
- EGL_EXT_surface_CTA861_3_metadata
- EGL_EXT_sync_reuse
- EGL_KHR_display_reference
- EGL_MESA_query_driver
- EGL_NV_context_priority_realtime
- EGL_NV_quadruple_buffer
- EGL_NV_stream_dma
- EGL_NV_stream_flush
- EGL_NV_stream_origin
- EGL_NV_triple_buffer
- EGL_WL_bind_wayland_display
- EGL_WL_create_wayland_buffer_from_image
- GLX_EXT_context_priority
- GLX_EXT_no_config_context
- GLX_NV_multigpu_context
- WGL_NV_multigpu_context
This commit is contained in:
heitbaum 2021-01-16 11:56:20 +00:00
parent 2540749295
commit 397feadd98

View File

@ -3,8 +3,8 @@
# Copyright (C) 2019-present Team LibreELEC (https://libreelec.tv)
PKG_NAME="glew"
PKG_VERSION="2.1.0"
PKG_SHA256="04de91e7e6763039bc11940095cd9c7f880baba82196a7765f727ac05a993c95"
PKG_VERSION="2.2.0"
PKG_SHA256="d4fc82893cfb00109578d0a1a2337fb8ca335b3ceccf97b97e5cc7f08e4353e1"
PKG_LICENSE="BSD"
PKG_SITE="http://glew.sourceforge.net/"
PKG_URL="$SOURCEFORGE_SRC/glew/glew/$PKG_VERSION/$PKG_NAME-$PKG_VERSION.tgz"