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update_retroplayer-addons: don't bump PKG_REV on game addon bumps
As we are using tags, and the addon version should match the tag version bumping PKG_REV on kodi game addon updates isn't needed. As with update_binary-addons bumping PKG_REV may be wanted as we are switching from HEAD to tags and can be enabled by setting the PKG_BUMP_REV environment variable. PKG_REV will also be bumped the script is run with "-f" as before. Signed-off-by: Matthias Reichl <hias@horus.com>
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@ -12,6 +12,7 @@ fi
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# the following environment variables can be set to "yes" to enable optional features:
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# the following environment variables can be set to "yes" to enable optional features:
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# KEEP_GIT_DIRS: don't delete cloned git directories after update check
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# KEEP_GIT_DIRS: don't delete cloned git directories after update check
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# BUMP_PKG_REV: bump PKG_REV if PKG_VERSION has changed
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MY_DIR="$(dirname "$0")"
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MY_DIR="$(dirname "$0")"
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ROOT="$(cd "${MY_DIR}"/../.. && pwd)"
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ROOT="$(cd "${MY_DIR}"/../.. && pwd)"
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@ -79,7 +80,9 @@ for addontxt in "game-binary-addons https://github.com/kodi-game/repo-binary-add
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GAME_VERSION=$(get_pkg_var "${GAME_ADDON}" PKG_VERSION)
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GAME_VERSION=$(get_pkg_var "${GAME_ADDON}" PKG_VERSION)
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if [ "${GAME_VERSION}" != "${GAME_NEW_VERSION}" ]; then
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if [ "${GAME_VERSION}" != "${GAME_NEW_VERSION}" ]; then
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BUMPED="yes"
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if [ "${BUMP_PKG_REV}" = "yes" ]; then
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BUMPED="yes"
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fi
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[ -n "${RETRO_NAME}" ] && CHECK_RETRO="yes"
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[ -n "${RETRO_NAME}" ] && CHECK_RETRO="yes"
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set_pkg_version "${GAME_PATH}" "${GAME_NEW_VERSION}"
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set_pkg_version "${GAME_PATH}" "${GAME_NEW_VERSION}"
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download_pkg_file "${GAME_ADDON}"
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download_pkg_file "${GAME_ADDON}"
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