SDL: fix description

Signed-off-by: Stephan Raue <stephan@openelec.tv>
This commit is contained in:
Stephan Raue 2010-07-25 10:49:15 +02:00
parent 96b2462a97
commit 66b578326a

View File

@ -10,7 +10,7 @@ PKG_BUILD_DEPENDS="toolchain alsa-lib libX11 libXrandr Mesa"
PKG_PRIORITY="optional"
PKG_SECTION="multimedia"
PKG_SHORTDESC="libsdl: A cross-platform Graphic API"
PKG_LONGDESC="Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power." Simple DirectMedia Layer supports Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD."
PKG_LONGDESC="Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of 'Civilization: Call To Power.' Simple DirectMedia Layer supports Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD."
PKG_IS_ADDON="no"
if [ "$PULSEAUDIO_SUPPORT" = yes ]; then