SDL: update to SDL-1.2.15

Signed-off-by: Stephan Raue <stephan@openelec.tv>
This commit is contained in:
Stephan Raue 2012-01-25 01:06:53 +01:00
parent e961631d89
commit 74f5813a19
4 changed files with 2 additions and 23 deletions

View File

@ -19,7 +19,7 @@
################################################################################ ################################################################################
PKG_NAME="SDL" PKG_NAME="SDL"
PKG_VERSION="1.2.14" PKG_VERSION="1.2.15"
PKG_REV="1" PKG_REV="1"
PKG_ARCH="any" PKG_ARCH="any"
PKG_LICENSE="GPL" PKG_LICENSE="GPL"
@ -33,7 +33,7 @@ PKG_SHORTDESC="libsdl: A cross-platform Graphic API"
PKG_LONGDESC="Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of 'Civilization: Call To Power.' Simple DirectMedia Layer supports Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD." PKG_LONGDESC="Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of 'Civilization: Call To Power.' Simple DirectMedia Layer supports Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD."
PKG_IS_ADDON="no" PKG_IS_ADDON="no"
PKG_AUTORECONF="" PKG_AUTORECONF="no"
if [ "$PULSEAUDIO_SUPPORT" = yes ]; then if [ "$PULSEAUDIO_SUPPORT" = yes ]; then
PKG_DEPENDS="$PKG_DEPENDS pulseaudio" PKG_DEPENDS="$PKG_DEPENDS pulseaudio"

View File

@ -1,21 +0,0 @@
--- SDL-1.2.14/src/audio/SDL_audio.c 2009-10-13 18:25:35.000000000 +0800
+++ SDL-1.2.14-new/src/audio/SDL_audio.c 2010-01-08 15:29:35.000000000 +0800
@@ -36,15 +36,15 @@
/* Available audio drivers */
static AudioBootStrap *bootstrap[] = {
-#if SDL_AUDIO_DRIVER_BSD
- &BSD_AUDIO_bootstrap,
-#endif
#if SDL_AUDIO_DRIVER_PULSE
&PULSE_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_ALSA
&ALSA_bootstrap,
#endif
+#if SDL_AUDIO_DRIVER_BSD
+ &BSD_AUDIO_bootstrap,
+#endif
#if SDL_AUDIO_DRIVER_OSS
&DSP_bootstrap,
&DMA_bootstrap,