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https://github.com/LibreELEC/LibreELEC.tv.git
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xbmc: update PR2713 patch
Signed-off-by: Stephan Raue <stephan@openelec.tv>
This commit is contained in:
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57d07f9c77
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7bd27007c7
@ -1,7 +1,210 @@
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From d4aff1973ceb740222d5f4a842aedf27ddaa1b43 Mon Sep 17 00:00:00 2001
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From 1c12a2f021cceee0d7eee2de5df993d73d790aa5 Mon Sep 17 00:00:00 2001
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From: Cory Fields <theuni-nospam-@xbmc.org>
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Date: Thu, 9 May 2013 19:27:14 -0400
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Subject: [PATCH 1/2] texture: combine Load() and GetTexture() since they must
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be used together
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---
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xbmc/guilib/GUITexture.cpp | 19 ++++++++--------
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xbmc/guilib/TextureManager.cpp | 51 ++++++++++++++++++++----------------------
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xbmc/guilib/TextureManager.h | 3 +--
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3 files changed, 34 insertions(+), 39 deletions(-)
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diff --git a/xbmc/guilib/GUITexture.cpp b/xbmc/guilib/GUITexture.cpp
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index 9da2030..5896606 100644
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--- a/xbmc/guilib/GUITexture.cpp
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+++ b/xbmc/guilib/GUITexture.cpp
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@@ -301,11 +301,12 @@ bool CGUITextureBase::AllocResources()
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{ // we want to use the large image loader, but we first check for bundled textures
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if (!IsAllocated())
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{
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- int images = g_TextureManager.Load(m_info.filename, true);
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- if (images)
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+ CTextureArray texture;
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+ texture = g_TextureManager.Load(m_info.filename, true);
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+ if (texture.size())
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{
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m_isAllocated = NORMAL;
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- m_texture = g_TextureManager.GetTexture(m_info.filename);
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+ m_texture = texture;
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changed = true;
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}
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}
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@@ -329,15 +330,14 @@ bool CGUITextureBase::AllocResources()
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}
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else if (!IsAllocated())
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{
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- int images = g_TextureManager.Load(m_info.filename);
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+ CTextureArray texture = g_TextureManager.Load(m_info.filename);
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// set allocated to true even if we couldn't load the image to save
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// us hitting the disk every frame
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- m_isAllocated = images ? NORMAL : NORMAL_FAILED;
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- if (!images)
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+ m_isAllocated = texture.size() ? NORMAL : NORMAL_FAILED;
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+ if (!texture.size())
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return false;
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-
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- m_texture = g_TextureManager.GetTexture(m_info.filename);
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+ m_texture = texture;
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changed = true;
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}
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m_frameWidth = (float)m_texture.m_width;
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@@ -346,8 +346,7 @@ bool CGUITextureBase::AllocResources()
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// load the diffuse texture (if necessary)
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if (!m_info.diffuse.IsEmpty())
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{
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- g_TextureManager.Load(m_info.diffuse);
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- m_diffuse = g_TextureManager.GetTexture(m_info.diffuse);
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+ m_diffuse = g_TextureManager.Load(m_info.diffuse);
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}
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CalculateSize();
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diff --git a/xbmc/guilib/TextureManager.cpp b/xbmc/guilib/TextureManager.cpp
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index 93fdcd1..6d6c4d9 100644
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--- a/xbmc/guilib/TextureManager.cpp
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+++ b/xbmc/guilib/TextureManager.cpp
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@@ -221,22 +221,6 @@ void CTextureMap::Add(CBaseTexture* texture, int delay)
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Cleanup();
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}
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-const CTextureArray& CGUITextureManager::GetTexture(const CStdString& strTextureName)
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-{
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- static CTextureArray emptyTexture;
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- // CLog::Log(LOGINFO, " refcount++ for GetTexture(%s)\n", strTextureName.c_str());
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- for (int i = 0; i < (int)m_vecTextures.size(); ++i)
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- {
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- CTextureMap *pMap = m_vecTextures[i];
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- if (pMap->GetName() == strTextureName)
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- {
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- //CLog::Log(LOGDEBUG, "Total memusage %u", GetMemoryUsage());
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- return pMap->GetTexture();
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- }
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- }
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- return emptyTexture;
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-}
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-
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/************************************************************************/
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/* */
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/************************************************************************/
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@@ -290,19 +274,32 @@ bool CGUITextureManager::HasTexture(const CStdString &textureName, CStdString *p
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return !fullPath.IsEmpty();
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}
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-int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleOnly /*= false */)
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+const CTextureArray& CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleOnly /*= false */)
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{
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CStdString strPath;
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+ static CTextureArray emptyTexture;
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int bundle = -1;
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int size = 0;
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if (!HasTexture(strTextureName, &strPath, &bundle, &size))
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- return 0;
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+ return emptyTexture;
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if (size) // we found the texture
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- return size;
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+ {
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+ for (int i = 0; i < (int)m_vecTextures.size(); ++i)
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+ {
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+ CTextureMap *pMap = m_vecTextures[i];
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+ if (pMap->GetName() == strTextureName)
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+ {
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+ //CLog::Log(LOGDEBUG, "Total memusage %u", GetMemoryUsage());
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+ return pMap->GetTexture();
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+ }
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+ }
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+ // Whoops, not there.
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+ return emptyTexture;
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+ }
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if (checkBundleOnly && bundle == -1)
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- return 0;
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+ return emptyTexture;
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//Lock here, we will do stuff that could break rendering
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CSingleLock lock(g_graphicsContext);
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@@ -327,7 +324,7 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
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CLog::Log(LOGERROR, "Texture manager unable to load bundled file: %s", strTextureName.c_str());
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delete [] pTextures;
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delete [] Delay;
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- return 0;
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+ return emptyTexture;
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}
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pMap = new CTextureMap(strTextureName, width, height, nLoops);
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@@ -348,7 +345,7 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
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CStdString rootPath = strPath.Left(g_SkinInfo->Path().GetLength());
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if (0 == rootPath.CompareNoCase(g_SkinInfo->Path()))
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CLog::Log(LOGERROR, "Texture manager unable to load file: %s", strPath.c_str());
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- return 0;
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+ return emptyTexture;
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}
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int iWidth = AnimatedGifSet.FrameWidth;
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int iHeight = AnimatedGifSet.FrameHeight;
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@@ -386,7 +383,7 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
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#endif
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m_vecTextures.push_back(pMap);
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- return 1;
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+ return pMap->GetTexture();
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} // of if (strPath.Right(4).ToLower()==".gif")
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CBaseTexture *pTexture = NULL;
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@@ -396,19 +393,19 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
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if (!m_TexBundle[bundle].LoadTexture(strTextureName, &pTexture, width, height))
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{
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CLog::Log(LOGERROR, "Texture manager unable to load bundled file: %s", strTextureName.c_str());
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- return 0;
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+ return emptyTexture;
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}
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}
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else
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{
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pTexture = CBaseTexture::LoadFromFile(strPath);
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if (!pTexture)
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- return 0;
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+ return emptyTexture;
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width = pTexture->GetWidth();
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height = pTexture->GetHeight();
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}
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- if (!pTexture) return 0;
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+ if (!pTexture) return emptyTexture;
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CTextureMap* pMap = new CTextureMap(strTextureName, width, height, 0);
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pMap->Add(pTexture, 100);
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@@ -423,7 +420,7 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
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OutputDebugString(temp);
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#endif
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- return 1;
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+ return pMap->GetTexture();
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}
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diff --git a/xbmc/guilib/TextureManager.h b/xbmc/guilib/TextureManager.h
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index c982e6a..22fc192 100644
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--- a/xbmc/guilib/TextureManager.h
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+++ b/xbmc/guilib/TextureManager.h
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@@ -108,8 +108,7 @@ class CGUITextureManager
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bool HasTexture(const CStdString &textureName, CStdString *path = NULL, int *bundle = NULL, int *size = NULL);
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bool CanLoad(const CStdString &texturePath) const; ///< Returns true if the texture manager can load this texture
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- int Load(const CStdString& strTextureName, bool checkBundleOnly = false);
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- const CTextureArray& GetTexture(const CStdString& strTextureName);
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+ const CTextureArray& Load(const CStdString& strTextureName, bool checkBundleOnly = false);
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void ReleaseTexture(const CStdString& strTextureName);
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void Cleanup();
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void Dump() const;
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--
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1.8.1.6
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From 6a327fdc2e168564dd72cc39f360aecb967f9cd4 Mon Sep 17 00:00:00 2001
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From: Cory Fields <theuni-nospam-@xbmc.org>
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Date: Tue, 30 Apr 2013 23:01:57 -0400
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Subject: [PATCH] gui: two texture speedups
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Subject: [PATCH 2/2] gui: two texture speedups
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1. Check to see if we have a texture loaded already before opening/uploading
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another instance of it.
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@ -13,9 +216,9 @@ Subject: [PATCH] gui: two texture speedups
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moving from home to settings.
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---
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xbmc/Application.cpp | 2 +-
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xbmc/guilib/TextureManager.cpp | 58 ++++++++++++++++++++++++++++++++++++++----
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xbmc/guilib/TextureManager.h | 6 +++--
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3 files changed, 58 insertions(+), 8 deletions(-)
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xbmc/guilib/TextureManager.cpp | 30 +++++++++++++++++++++++++-----
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xbmc/guilib/TextureManager.h | 5 +++--
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3 files changed, 29 insertions(+), 8 deletions(-)
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diff --git a/xbmc/Application.cpp b/xbmc/Application.cpp
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index 37d17e3..df456ec 100644
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@ -31,7 +234,7 @@ index 37d17e3..df456ec 100644
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#ifdef HAS_DVD_DRIVE
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// checks whats in the DVD drive and tries to autostart the content (xbox games, dvd, cdda, avi files...)
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diff --git a/xbmc/guilib/TextureManager.cpp b/xbmc/guilib/TextureManager.cpp
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index 93fdcd1..953745f 100644
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index 6d6c4d9..8e4917b 100644
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--- a/xbmc/guilib/TextureManager.cpp
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+++ b/xbmc/guilib/TextureManager.cpp
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@@ -29,6 +29,7 @@
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@ -42,12 +245,10 @@ index 93fdcd1..953745f 100644
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#include "filesystem/File.h"
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#include "filesystem/Directory.h"
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#include "URL.h"
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@@ -234,9 +235,42 @@ void CTextureMap::Add(CBaseTexture* texture, int delay)
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return pMap->GetTexture();
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}
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}
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+
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+ CSingleLock lock(g_graphicsContext);
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@@ -301,6 +302,17 @@ bool CGUITextureManager::HasTexture(const CStdString &textureName, CStdString *p
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if (checkBundleOnly && bundle == -1)
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return emptyTexture;
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+ for (imapUnused i = m_unusedTextures.begin(); i != m_unusedTextures.end(); i++)
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+ {
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+ CTextureMap* pMap = i->first;
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@ -58,54 +259,11 @@ index 93fdcd1..953745f 100644
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+ return pMap->GetTexture();
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+ }
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+ }
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+
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return emptyTexture;
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}
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+bool CGUITextureManager::IsLoaded(const CStdString& strTextureName)
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+{
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+ CSingleLock lock(g_graphicsContext);
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+ for (int i = 0; i < (int)m_vecTextures.size(); i++)
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+ {
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+ CTextureMap *pMap = m_vecTextures[i];
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+ if (pMap->GetName() == strTextureName)
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+ return true;
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+ }
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+
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+ for (imapUnused i = m_unusedTextures.begin(); i != m_unusedTextures.end(); i++)
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+ {
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+ if (i->first->GetName() == strTextureName)
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+ return true;
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+ }
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+ return false;
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+}
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+
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+
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+
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/************************************************************************/
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/* */
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/************************************************************************/
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@@ -295,6 +329,7 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
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CStdString strPath;
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int bundle = -1;
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int size = 0;
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+
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if (!HasTexture(strTextureName, &strPath, &bundle, &size))
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return 0;
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@@ -304,6 +339,11 @@ int CGUITextureManager::Load(const CStdString& strTextureName, bool checkBundleO
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if (checkBundleOnly && bundle == -1)
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return 0;
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+ if (IsLoaded(strTextureName))
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+ {
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+ return 1;
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+ }
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+
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//Lock here, we will do stuff that could break rendering
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CSingleLock lock(g_graphicsContext);
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@@ -442,7 +482,7 @@ void CGUITextureManager::ReleaseTexture(const CStdString& strTextureName)
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@@ -439,7 +451,7 @@ void CGUITextureManager::ReleaseTexture(const CStdString& strTextureName)
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{
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//CLog::Log(LOGINFO, " cleanup:%s", strTextureName.c_str());
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// add to our textures to free
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@ -114,14 +272,14 @@ index 93fdcd1..953745f 100644
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i = m_vecTextures.erase(i);
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}
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return;
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@@ -452,12 +492,20 @@ void CGUITextureManager::ReleaseTexture(const CStdString& strTextureName)
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@@ -449,12 +461,20 @@ void CGUITextureManager::ReleaseTexture(const CStdString& strTextureName)
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CLog::Log(LOGWARNING, "%s: Unable to release texture %s", __FUNCTION__, strTextureName.c_str());
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}
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-void CGUITextureManager::FreeUnusedTextures()
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+void CGUITextureManager::FreeUnusedTextures(unsigned int timeDelay)
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{
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+ int currFrameTime = XbmcThreads::SystemClockMillis();
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+ unsigned int currFrameTime = XbmcThreads::SystemClockMillis();
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CSingleLock lock(g_graphicsContext);
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- for (ivecTextures i = m_unusedTextures.begin(); i != m_unusedTextures.end(); ++i)
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- delete *i;
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@ -140,18 +298,10 @@ index 93fdcd1..953745f 100644
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#if defined(HAS_GL) || defined(HAS_GLES)
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for (unsigned int i = 0; i < m_unusedHwTextures.size(); ++i)
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diff --git a/xbmc/guilib/TextureManager.h b/xbmc/guilib/TextureManager.h
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index c982e6a..2fcc0cd 100644
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index 22fc192..4372580 100644
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--- a/xbmc/guilib/TextureManager.h
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+++ b/xbmc/guilib/TextureManager.h
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@@ -106,6 +106,7 @@ class CGUITextureManager
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CGUITextureManager(void);
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virtual ~CGUITextureManager(void);
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+ bool IsLoaded(const CStdString& strTextureName);
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bool HasTexture(const CStdString &textureName, CStdString *path = NULL, int *bundle = NULL, int *size = NULL);
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bool CanLoad(const CStdString &texturePath) const; ///< Returns true if the texture manager can load this texture
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int Load(const CStdString& strTextureName, bool checkBundleOnly = false);
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@@ -122,13 +123,14 @@ class CGUITextureManager
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@@ -121,13 +121,14 @@ class CGUITextureManager
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void SetTexturePath(const CStdString &texturePath); ///< Set a single path as the path to check when loading media (clear then add)
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void RemoveTexturePath(const CStdString &texturePath); ///< Remove a path from the paths to check when loading media
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