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xbmc:
- add patch to display splash fullscreen
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diff -Naur xbmc-24572/xbmc/utils/Splash.cpp xbmc-24572.patch/xbmc/utils/Splash.cpp
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--- xbmc-24572/xbmc/utils/Splash.cpp 2009-11-13 18:19:48.374746147 +0100
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+++ xbmc-24572.patch/xbmc/utils/Splash.cpp 2009-11-14 16:58:52.677231191 +0100
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@@ -53,9 +53,9 @@
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g_graphicsContext.Clear();
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g_graphicsContext.SetCameraPosition(CPoint(0, 0));
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- float w = g_graphicsContext.GetWidth() * 0.5f;
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- float h = g_graphicsContext.GetHeight() * 0.5f;
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- CGUIImage* image = new CGUIImage(0, 0, w*0.5f, h*0.5f, w, h, m_ImageName);
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+ float w = g_graphicsContext.GetWidth();
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+ float h = g_graphicsContext.GetHeight();
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+ CGUIImage* image = new CGUIImage(0, 0, 0, 0, w, h, m_ImageName);
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image->SetAspectRatio(CAspectRatio::AR_KEEP);
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image->AllocResources();
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