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xbmc: update PR2713
Signed-off-by: Stephan Raue <stephan@openelec.tv>
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@ -201,10 +201,10 @@ index c982e6a..22fc192 100644
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1.8.1.6
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From 6a327fdc2e168564dd72cc39f360aecb967f9cd4 Mon Sep 17 00:00:00 2001
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From ece7ac520231ff144d7bc4d8393d1ca36f227927 Mon Sep 17 00:00:00 2001
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From: Cory Fields <theuni-nospam-@xbmc.org>
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Date: Tue, 30 Apr 2013 23:01:57 -0400
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Subject: [PATCH 2/2] gui: two texture speedups
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Subject: [PATCH 2/2] texture: two texture speedups
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1. Check to see if we have a texture loaded already before opening/uploading
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another instance of it.
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@ -217,8 +217,8 @@ Subject: [PATCH 2/2] gui: two texture speedups
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---
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xbmc/Application.cpp | 2 +-
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xbmc/guilib/TextureManager.cpp | 30 +++++++++++++++++++++++++-----
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xbmc/guilib/TextureManager.h | 5 +++--
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3 files changed, 29 insertions(+), 8 deletions(-)
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xbmc/guilib/TextureManager.h | 6 ++++--
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3 files changed, 30 insertions(+), 8 deletions(-)
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diff --git a/xbmc/Application.cpp b/xbmc/Application.cpp
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index 37d17e3..df456ec 100644
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@ -234,7 +234,7 @@ index 37d17e3..df456ec 100644
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#ifdef HAS_DVD_DRIVE
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// checks whats in the DVD drive and tries to autostart the content (xbox games, dvd, cdda, avi files...)
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diff --git a/xbmc/guilib/TextureManager.cpp b/xbmc/guilib/TextureManager.cpp
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index 6d6c4d9..8e4917b 100644
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index 6d6c4d9..f214489 100644
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--- a/xbmc/guilib/TextureManager.cpp
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+++ b/xbmc/guilib/TextureManager.cpp
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@@ -29,6 +29,7 @@
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@ -245,11 +245,11 @@ index 6d6c4d9..8e4917b 100644
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#include "filesystem/File.h"
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#include "filesystem/Directory.h"
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#include "URL.h"
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@@ -301,6 +302,17 @@ bool CGUITextureManager::HasTexture(const CStdString &textureName, CStdString *p
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if (checkBundleOnly && bundle == -1)
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@@ -298,6 +299,17 @@ bool CGUITextureManager::HasTexture(const CStdString &textureName, CStdString *p
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return emptyTexture;
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}
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+ for (imapUnused i = m_unusedTextures.begin(); i != m_unusedTextures.end(); i++)
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+ for (ilistUnused i = m_unusedTextures.begin(); i != m_unusedTextures.end(); i++)
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+ {
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+ CTextureMap* pMap = i->first;
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+ if (pMap->GetName() == strTextureName)
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@ -260,15 +260,15 @@ index 6d6c4d9..8e4917b 100644
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+ }
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+ }
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+
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//Lock here, we will do stuff that could break rendering
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CSingleLock lock(g_graphicsContext);
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if (checkBundleOnly && bundle == -1)
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return emptyTexture;
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@@ -439,7 +451,7 @@ void CGUITextureManager::ReleaseTexture(const CStdString& strTextureName)
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{
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//CLog::Log(LOGINFO, " cleanup:%s", strTextureName.c_str());
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// add to our textures to free
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- m_unusedTextures.push_back(pMap);
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+ m_unusedTextures.insert(make_pair(pMap, XbmcThreads::SystemClockMillis()));
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+ m_unusedTextures.push_back(make_pair(pMap, XbmcThreads::SystemClockMillis()));
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i = m_vecTextures.erase(i);
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}
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return;
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@ -284,12 +284,12 @@ index 6d6c4d9..8e4917b 100644
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- for (ivecTextures i = m_unusedTextures.begin(); i != m_unusedTextures.end(); ++i)
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- delete *i;
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- m_unusedTextures.clear();
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+ for (imapUnused i = m_unusedTextures.begin(); i != m_unusedTextures.end();)
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+ for (ilistUnused i = m_unusedTextures.begin(); i != m_unusedTextures.end();)
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+ {
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+ if (currFrameTime - i->second >= timeDelay)
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+ {
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+ delete i->first;
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+ m_unusedTextures.erase(i++);
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+ i = m_unusedTextures.erase(i);
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+ }
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+ else
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+ i++;
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@ -298,10 +298,18 @@ index 6d6c4d9..8e4917b 100644
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#if defined(HAS_GL) || defined(HAS_GLES)
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for (unsigned int i = 0; i < m_unusedHwTextures.size(); ++i)
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diff --git a/xbmc/guilib/TextureManager.h b/xbmc/guilib/TextureManager.h
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index 22fc192..4372580 100644
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index 22fc192..2633c39d 100644
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--- a/xbmc/guilib/TextureManager.h
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+++ b/xbmc/guilib/TextureManager.h
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@@ -121,13 +121,14 @@ class CGUITextureManager
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@@ -27,6 +27,7 @@
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#define GUILIB_TEXTUREMANAGER_H
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#include <vector>
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+#include <list>
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#include "TextureBundle.h"
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#include "threads/CriticalSection.h"
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@@ -121,13 +122,14 @@ class CGUITextureManager
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void SetTexturePath(const CStdString &texturePath); ///< Set a single path as the path to check when loading media (clear then add)
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void RemoveTexturePath(const CStdString &texturePath); ///< Remove a path from the paths to check when loading media
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@ -311,10 +319,10 @@ index 22fc192..4372580 100644
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protected:
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std::vector<CTextureMap*> m_vecTextures;
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- std::vector<CTextureMap*> m_unusedTextures;
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+ std::map<CTextureMap*, unsigned int> m_unusedTextures;
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+ std::list<std::pair<CTextureMap*, unsigned int> > m_unusedTextures;
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std::vector<unsigned int> m_unusedHwTextures;
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typedef std::vector<CTextureMap*>::iterator ivecTextures;
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+ typedef std::map<CTextureMap*, unsigned int>::iterator imapUnused;
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+ typedef std::list<std::pair<CTextureMap*, unsigned int> >::iterator ilistUnused;
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// we have 2 texture bundles (one for the base textures, one for the theme)
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CTextureBundle m_TexBundle[2];
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