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game.libretro.vecx: use GLES when GL is not available
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@ -15,7 +15,11 @@ PKG_LIBPATH="${PKG_LIBNAME}"
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PKG_LIBVAR="VECX_LIB"
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PKG_LIBVAR="VECX_LIB"
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make_target() {
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make_target() {
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if [ "$OPENGL_SUPPORT" = no ]; then
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HAS_GLES=1 make
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else
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make
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make
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fi
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}
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}
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makeinstall_target() {
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makeinstall_target() {
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