Refactor Platformio

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Jason2866 2021-04-17 19:47:42 +02:00 committed by GitHub
parent 2273482dc7
commit 5f7ed8ce4a
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4 changed files with 3 additions and 7 deletions

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@ -26,12 +26,9 @@ extra_configs = platformio_tasmota32.ini
[common]
framework = arduino
board = esp01_1m
board_build.filesystem = littlefs
custom_unpack_dir = unpacked_littlefs
board_build.flash_mode = dout
board_build.ldscript = eagle.flash.1m.ld
platform = ${core.platform}
platform_packages = ${core.platform_packages}
build_unflags = ${core.build_unflags}
@ -89,6 +86,7 @@ build_flags = -DCORE_DEBUG_LEVEL=0
[esp82xx_defaults]
board = esp8266_1M
build_flags = ${esp_defaults.build_flags}
-DNDEBUG
-DFP_IN_IROM

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@ -2,6 +2,7 @@
; *** expect the unexpected. Some features not working!!! ***
[common32]
framework = ${common.framework}
platform = ${core32.platform}
platform_packages = ${core32.platform_packages}
build_unflags = ${core32.build_unflags}
@ -9,7 +10,6 @@ build_flags = ${core32.build_flags}
board = esp32dev
board_build.filesystem = ${common.board_build.filesystem}
custom_unpack_dir = ${common.custom_unpack_dir}
board_build.ldscript = esp32_out.ld
board_build.partitions = esp32_partition_app1856k_spiffs320k.csv
board_build.flash_mode = ${common.board_build.flash_mode}
board_build.f_flash = ${common.board_build.f_flash}

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@ -2,9 +2,8 @@
platform = ${common.platform}
platform_packages = ${common.platform_packages}
framework = ${common.framework}
board = ${common.board}
board = ${esp82xx_defaults.board}
board_build.filesystem = ${common.board_build.filesystem}
board_build.ldscript = ${common.board_build.ldscript}
board_build.flash_mode = ${common.board_build.flash_mode}
board_build.f_flash = ${common.board_build.f_flash}
board_build.f_cpu = ${common.board_build.f_cpu}

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@ -3,7 +3,6 @@ framework = ${common.framework}
platform = ${common32.platform}
platform_packages = ${common32.platform_packages}
board = ${common32.board}
board_build.ldscript = ${common32.board_build.ldscript}
board_build.partitions = ${common32.board_build.partitions}
board_build.flash_mode = ${common32.board_build.flash_mode}
board_build.f_flash = ${common32.board_build.f_flash}