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https://github.com/arendst/Tasmota.git
synced 2025-07-29 13:46:37 +00:00
parent
15419b3e51
commit
9f00978a79
@ -789,8 +789,7 @@ void MqttDataHandler(char* topic, uint8_t* data, unsigned int data_len)
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param_low = 1;
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param_high = 250;
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break;
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case P_RGB_REMAP:
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case P_RGB_REMAP:
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param_low = 0;
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param_high = 119;
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break;
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@ -798,8 +797,8 @@ void MqttDataHandler(char* topic, uint8_t* data, unsigned int data_len)
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if ((payload >= param_low) && (payload <= param_high)) {
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Settings.param[pindex] = payload;
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switch (pindex) {
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case P_RGB_REMAP:
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LightUpdateColorMapping();
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case P_RGB_REMAP:
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LightUpdateColorMapping();
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break;
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}
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}
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@ -86,8 +86,6 @@ struct LCwColor {
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#define MAX_FIXED_COLD_WARM 4
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const LCwColor kFixedColdWarm[MAX_FIXED_COLD_WARM] PROGMEM = { 0,0, 255,0, 0,255, 128,128 };
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uint8_t color_remap[5];
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uint8_t ledTable[] = {
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0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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@ -111,6 +109,7 @@ uint8_t light_current_color[5];
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uint8_t light_new_color[5];
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uint8_t light_last_color[5];
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uint8_t light_signal_color[5];
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uint8_t light_color_remap[5];
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uint8_t light_wheel = 0;
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uint8_t light_subtype = 0;
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@ -576,25 +575,25 @@ void LightUpdateColorMapping(void)
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param = 119;
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}
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uint8_t tmp[] = {0,1,2,3,4};
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color_remap[0] = tmp[param / 24];
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light_color_remap[0] = tmp[param / 24];
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for (uint8_t i = param / 24; i<4; ++i){
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tmp[i] = tmp[i+1];
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}
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param = param % 24;
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color_remap[1] = tmp[(param / 6)];
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light_color_remap[1] = tmp[(param / 6)];
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for (uint8_t i = param / 6; i<3; ++i){
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tmp[i] = tmp[i+1];
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}
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param = param % 6;
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color_remap[2] = tmp[(param / 2)];
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light_color_remap[2] = tmp[(param / 2)];
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for (uint8_t i = param / 2; i<2; ++i){
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tmp[i] = tmp[i+1];
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}
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param = param % 2;
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color_remap[3] = tmp[param];
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color_remap[4] = tmp[1-param];
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light_color_remap[3] = tmp[param];
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light_color_remap[4] = tmp[1-param];
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//snprintf_P(log_data, sizeof(log_data), "%d colors: %d %d %d %d %d",Settings.param[P_RGB_REMAP], color_remap[0],color_remap[1],color_remap[2],color_remap[3],color_remap[4]);
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//snprintf_P(log_data, sizeof(log_data), "%d colors: %d %d %d %d %d",Settings.param[P_RGB_REMAP], light_color_remap[0],light_color_remap[1],light_color_remap[2],light_color_remap[3],light_color_remap[4]);
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//AddLog(LOG_LEVEL_DEBUG);
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}
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@ -929,11 +928,11 @@ void LightAnimate(void)
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}
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}
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else {
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#ifdef PWM_LIGHTSCHEME0_IGNORE_SLEEP
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#ifdef PWM_LIGHTSCHEME0_IGNORE_SLEEP
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sleep = (LS_POWER == Settings.light_scheme) ? Settings.sleep : 0; // If no animation then use sleep as is
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#else
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sleep = 0;
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#endif // PWM_LIGHTSCHEME0_IGNORE_SLEEP
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#endif // PWM_LIGHTSCHEME0_IGNORE_SLEEP
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switch (Settings.light_scheme) {
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case LS_POWER:
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LightSetDimmer(Settings.light_dimmer);
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@ -1001,7 +1000,7 @@ void LightAnimate(void)
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uint8_t orig_col[5];
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memcpy(orig_col, cur_col, sizeof(orig_col));
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for (uint8_t i = 0; i < 5; i++) {
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cur_col[i] = orig_col[color_remap[i]];
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cur_col[i] = orig_col[light_color_remap[i]];
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}
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for (uint8_t i = 0; i < light_subtype; i++) {
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