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Merge pull request #17071 from s-hadinger/lvgl_833
ESP32 LVGL library from v8.3.2 to v8.3.3 (no functional change)
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@ -17,6 +17,7 @@ All notable changes to this project will be documented in this file.
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- ESP32 Framework (Core) from v2.0.5.2 to v2.0.5.3 (#17034)
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- ESP32 Framework (Core) from v2.0.5.2 to v2.0.5.3 (#17034)
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- TuyaMcu rewrite by btsimonh (#17051)
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- TuyaMcu rewrite by btsimonh (#17051)
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- WS2812 sends signal to only ``Pixels`` leds instead of sending to 512 leds (#17055)
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- WS2812 sends signal to only ``Pixels`` leds instead of sending to 512 leds (#17055)
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- ESP32 LVGL library from v8.3.2 to v8.3.3 (no functional change)
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### Fixed
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### Fixed
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- SenseAir S8 module detection (#17033)
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- SenseAir S8 module detection (#17033)
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@ -1,6 +1,6 @@
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{
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{
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"name": "lvgl",
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"name": "lvgl",
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"version": "8.3.2",
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"version": "8.3.3",
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"keywords": "graphics, gui, embedded, tft, lvgl",
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"keywords": "graphics, gui, embedded, tft, lvgl",
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"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
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"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
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"repository": {
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"repository": {
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@ -1,5 +1,5 @@
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name=lvgl
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name=lvgl
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version=8.3.2
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version=8.3.3
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author=kisvegabor
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author=kisvegabor
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maintainer=kisvegabor,embeddedt,pete-pjb
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maintainer=kisvegabor,embeddedt,pete-pjb
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sentence=Full-featured Graphics Library for Embedded Systems
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sentence=Full-featured Graphics Library for Embedded Systems
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@ -1,6 +1,6 @@
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/**
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/**
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* @file lv_conf.h
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* @file lv_conf.h
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* Configuration file for v8.3.2
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* Configuration file for v8.3.3
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*/
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*/
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/*
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/*
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@ -15,7 +15,7 @@ extern "C" {
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***************************/
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***************************/
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#define LVGL_VERSION_MAJOR 8
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#define LVGL_VERSION_MAJOR 8
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#define LVGL_VERSION_MINOR 3
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#define LVGL_VERSION_MINOR 3
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#define LVGL_VERSION_PATCH 1
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#define LVGL_VERSION_PATCH 3
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#define LVGL_VERSION_INFO ""
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#define LVGL_VERSION_INFO ""
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/*********************
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/*********************
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