Fix support for non-sequential buttons and switches

Fix support for non-sequential buttons and switches (#17967)
This commit is contained in:
Theo Arends 2023-02-18 17:06:18 +01:00
parent fbbf8ff781
commit ca3045f68f
2 changed files with 4 additions and 10 deletions

View File

@ -134,10 +134,7 @@ void ButtonProbe(void) {
uint32_t not_activated;
for (uint32_t i = 0; i < MAX_KEYS_SET; i++) {
if (!bitRead(Button.used, i)) {
Button.probe_mutex = false;
return;
}
if (!bitRead(Button.used, i)) { continue; }
if (PinUsed(GPIO_KEY1, i)) {
#if defined(SOC_TOUCH_VERSION_1) || defined(SOC_TOUCH_VERSION_2)
@ -334,7 +331,7 @@ void ButtonHandler(void) {
char scmnd[20];
for (uint32_t button_index = 0; button_index < MAX_KEYS_SET; button_index++) {
if (!bitRead(Button.used, button_index)) { return; }
if (!bitRead(Button.used, button_index)) { continue; }
uint8_t button = Button.debounced_state[button_index];

View File

@ -142,10 +142,7 @@ void SwitchProbe(void) {
uint32_t not_activated;
for (uint32_t i = 0; i < MAX_SWITCHES_SET; i++) {
if (!bitRead(Switch.used, i)) {
Switch.probe_mutex = false;
return;
}
if (!bitRead(Switch.used, i)) { continue; }
if (PinUsed(GPIO_SWT1, i)) {
not_activated = digitalRead(Pin(GPIO_SWT1, i));
@ -288,7 +285,7 @@ void SwitchHandler(void) {
uint32_t loops_per_second = 1000 / Settings->switch_debounce;
for (uint32_t i = 0; i < MAX_SWITCHES_SET; i++) {
if (!bitRead(Switch.used, i)) { return; }
if (!bitRead(Switch.used, i)) { continue; }
uint32_t button = Switch.debounced_state[i];
uint32_t switchflag = POWER_TOGGLE +1;