Improve random color cycle for scheme 4

Improve random color cycle for scheme 4 (#7273)
This commit is contained in:
Theo Arends 2020-01-08 16:45:43 +01:00
parent a15528ac9c
commit edf1584431

View File

@ -1612,13 +1612,19 @@ void LightCycleColor(int8_t direction)
if (0 == direction) {
if (Light.random == Light.wheel) {
Light.random = random(255);
uint8_t my_dir = ((Light.random < Light.wheel -128) || (Light.random > Light.wheel +128)) ? 1 : 0;
Light.random |= my_dir;
// AddLog_P2(LOG_LEVEL_DEBUG, PSTR("LGT: random %d"), Light.random);
}
direction = (Light.random < Light.wheel) ? -1 : 1;
// direction = (Light.random < Light.wheel) ? -1 : 1;
direction = (Light.random &1) ? -1 : 1;
}
Light.wheel += direction;
uint16_t hue = changeUIntScale(Light.wheel, 0, 255, 0, 359); // Scale to hue to keep amount of steps low (max 255 instead of 359)
// AddLog_P2(LOG_LEVEL_DEBUG, PSTR("DBG: random %d, wheel %d, hue %d"), Light.random, Light.wheel, hue);
// AddLog_P2(LOG_LEVEL_DEBUG, PSTR("LGT: random %d, wheel %d, hue %d"), Light.random, Light.wheel, hue);
uint8_t sat;
light_state.getHSB(nullptr, &sat, nullptr); // Allow user control over Saturation
@ -1964,9 +1970,9 @@ void LightSetOutputs(const uint16_t *cur_col_10) {
}
}
}
char msg[24];
AddLog_P2(LOG_LEVEL_DEBUG, PSTR("LGT: Channels %s"),
ToHex_P((const unsigned char *)cur_col_10, 10, msg, sizeof(msg)));
// char msg[24];
// AddLog_P2(LOG_LEVEL_DEBUG, PSTR("LGT: Channels %s"), ToHex_P((const unsigned char *)cur_col_10, 10, msg, sizeof(msg)));
uint8_t cur_col[LST_MAX];
for (uint32_t i = 0; i < LST_MAX; i++) {