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69 lines
1.9 KiB
Plaintext
69 lines
1.9 KiB
Plaintext
# Generated Berry code from Animation DSL
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# Source: twinkle_stars.anim
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#
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# This file was automatically generated by compile_all_examples.sh
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# Do not edit manually - changes will be overwritten
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import animation
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# Twinkle Stars - Random sparkling white stars
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# White sparkles on dark blue background
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#strip length 60
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# Dark blue background
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# Auto-generated strip initialization (using Tasmota configuration)
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var engine = animation.init_strip()
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var night_sky_ = 0xFF000033
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var background_ = animation.solid(engine)
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background_.color = night_sky_
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# White twinkling stars
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var stars_ = animation.twinkle_animation(engine)
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stars_.color = 0xFFFFFFFF # White stars
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stars_.density = 8 # density (number of stars)
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stars_.twinkle_speed = 500 # twinkle speed (twinkle duration)
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stars_.priority = 10
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# Add occasional bright flash
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var bright_flash_ = animation.twinkle_animation(engine)
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bright_flash_.color = 0xFFFFFFAA # Bright yellow-white
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bright_flash_.density = 2 # density (fewer bright flashes)
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bright_flash_.twinkle_speed = 300 # twinkle speed (quick flash)
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bright_flash_.priority = 15
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# Start all animations
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engine.add(background_)
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engine.add(stars_)
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engine.add(bright_flash_)
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engine.run()
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#- Original DSL source:
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# Twinkle Stars - Random sparkling white stars
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# White sparkles on dark blue background
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#strip length 60
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# Dark blue background
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color night_sky = 0x000033
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animation background = solid(color=night_sky)
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# White twinkling stars
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animation stars = twinkle_animation(
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color=0xFFFFFF # White stars
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density=8 # density (number of stars)
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twinkle_speed=500ms # twinkle speed (twinkle duration)
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)
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stars.priority = 10
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# Add occasional bright flash
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animation bright_flash = twinkle_animation(
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color=0xFFFFAA # Bright yellow-white
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density=2 # density (fewer bright flashes)
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twinkle_speed=300ms # twinkle speed (quick flash)
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)
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bright_flash.priority = 15
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# Start all animations
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run background
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run stars
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run bright_flash
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-#
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