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AR memory optimization - part 1
allocating FFT buffers late makes up to 16Kb heap available when audioreactive is not enabled. Already tested in MM fork.
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@ -191,8 +191,8 @@ constexpr uint16_t samplesFFT_2 = 256; // meaningfull part of FFT resul
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#define LOG_256 5.54517744f // log(256)
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// These are the input and output vectors. Input vectors receive computed results from FFT.
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static float vReal[samplesFFT] = {0.0f}; // FFT sample inputs / freq output - these are our raw result bins
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static float vImag[samplesFFT] = {0.0f}; // imaginary parts
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static float* vReal = nullptr; // FFT sample inputs / freq output - these are our raw result bins
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static float* vImag = nullptr; // imaginary parts
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// Create FFT object
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// lib_deps += https://github.com/kosme/arduinoFFT#develop @ 1.9.2
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@ -200,14 +200,9 @@ static float vImag[samplesFFT] = {0.0f}; // imaginary parts
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// #define FFT_SPEED_OVER_PRECISION // enables use of reciprocals (1/x etc) - not faster on ESP32
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// #define FFT_SQRT_APPROXIMATION // enables "quake3" style inverse sqrt - slower on ESP32
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// Below options are forcing ArduinoFFT to use sqrtf() instead of sqrt()
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#define sqrt(x) sqrtf(x) // little hack that reduces FFT time by 10-50% on ESP32
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#define sqrt_internal sqrtf // see https://github.com/kosme/arduinoFFT/pull/83
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#include <arduinoFFT.h>
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/* Create FFT object with weighing factor storage */
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static ArduinoFFT<float> FFT = ArduinoFFT<float>( vReal, vImag, samplesFFT, SAMPLE_RATE, true);
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// #define sqrt_internal sqrtf // see https://github.com/kosme/arduinoFFT/pull/83 - since v2.0.0 this must be done in build_flags
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#include <arduinoFFT.h> // FFT object is created in FFTcode
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// Helper functions
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// compute average of several FFT result bins
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@ -226,6 +221,18 @@ void FFTcode(void * parameter)
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{
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DEBUGSR_PRINT("FFT started on core: "); DEBUGSR_PRINTLN(xPortGetCoreID());
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// allocate FFT buffers on first call
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if (vReal == nullptr) vReal = (float*) calloc(sizeof(float), samplesFFT);
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if (vImag == nullptr) vImag = (float*) calloc(sizeof(float), samplesFFT);
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if ((vReal == nullptr) || (vImag == nullptr)) {
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// something went wrong
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if (vReal) free(vReal); vReal = nullptr;
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if (vImag) free(vImag); vImag = nullptr;
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return;
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}
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// Create FFT object with weighing factor storage
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ArduinoFFT<float> FFT = ArduinoFFT<float>( vReal, vImag, samplesFFT, SAMPLE_RATE, true);
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// see https://www.freertos.org/vtaskdelayuntil.html
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const TickType_t xFrequency = FFT_MIN_CYCLE * portTICK_PERIOD_MS;
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@ -247,6 +254,7 @@ void FFTcode(void * parameter)
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// get a fresh batch of samples from I2S
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if (audioSource) audioSource->getSamples(vReal, samplesFFT);
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memset(vImag, 0, samplesFFT * sizeof(float)); // set imaginary parts to 0
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#if defined(WLED_DEBUG) || defined(SR_DEBUG)
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if (start < esp_timer_get_time()) { // filter out overflows
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@ -265,8 +273,6 @@ void FFTcode(void * parameter)
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// find highest sample in the batch
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float maxSample = 0.0f; // max sample from FFT batch
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for (int i=0; i < samplesFFT; i++) {
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// set imaginary parts to 0
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vImag[i] = 0;
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// pick our our current mic sample - we take the max value from all samples that go into FFT
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if ((vReal[i] <= (INT16_MAX - 1024)) && (vReal[i] >= (INT16_MIN + 1024))) //skip extreme values - normally these are artefacts
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if (fabsf((float)vReal[i]) > maxSample) maxSample = fabsf((float)vReal[i]);
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@ -297,7 +303,7 @@ void FFTcode(void * parameter)
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#endif
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} else { // noise gate closed - only clear results as FFT was skipped. MIC samples are still valid when we do this.
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memset(vReal, 0, sizeof(vReal));
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memset(vReal, 0, samplesFFT * sizeof(float));
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FFT_MajorPeak = 1;
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FFT_Magnitude = 0.001;
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}
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