From 029293a08621df71ed0546ed5bf3c0e4cc9d49c7 Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Mon, 4 Nov 2024 20:11:10 +0100 Subject: [PATCH] simplify sheduler logic * _frametime ensures that effects are not serviced too often * MIN_SHOW_DELAY is the minimum allowed FRAMETIME that can be requested by effects --- wled00/FX.h | 3 +-- wled00/FX_fcn.cpp | 13 ++++--------- 2 files changed, 5 insertions(+), 11 deletions(-) diff --git a/wled00/FX.h b/wled00/FX.h index 5c80686d6..d749d7796 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -47,8 +47,7 @@ #define FRAMETIME_FIXED (1000/WLED_FPS) #define FRAMETIME strip.getFrameTime() #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) // all ESP32 except -C3(very slow, untested) - #define MIN_SHOW_DELAY (max(2, (_frametime*5)/8)) // supports higher framerates and better animation control -- 5/8 = 62% - // used to initialize for strip attributes: + #define MIN_SHOW_DELAY 3 // supports higher framerates and better animation control #else #define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) // legacy MIN_SHOW_DELAY - creates more idle loops, but reduces framerates #endif diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp index 30882c4e7..6bc61d10d 100644 --- a/wled00/FX_fcn.cpp +++ b/wled00/FX_fcn.cpp @@ -1312,20 +1312,15 @@ void WS2812FX::service() { if (_suspend) return; unsigned long elapsed = nowUp - _lastServiceShow; - #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) - if (elapsed < 2) return; // keep wifi alive - if ( !_triggered && (_targetFps != FPS_UNLIMITED)) { - if (elapsed < MIN_SHOW_DELAY) return; // WLEDMM too early for service + if (elapsed < 2) return; // keep wifi alive - no matter if triggered or unlimited + if ( !_triggered && (_targetFps != FPS_UNLIMITED)) { // unlimited mode = no frametime + if (elapsed < _frametime) return; // too early for service } - #else // legacy - if (nowUp - _lastShow < MIN_SHOW_DELAY) return; - #endif bool doShow = false; _isServicing = true; _segment_index = 0; - unsigned speedLimit = (_targetFps != FPS_UNLIMITED) ? (0.85f * FRAMETIME) : 1; // lower limit for effect frametime for (segment &seg : _segments) { if (_suspend) return; // immediately stop processing segments if suspend requested during service() @@ -1362,7 +1357,6 @@ void WS2812FX::service() { // would need to be allocated for each effect and then blended together for each pixel. [[maybe_unused]] uint8_t tmpMode = seg.currentMode(); // this will return old mode while in transition frameDelay = (*_mode[seg.mode])(); // run new/current mode - if (frameDelay < speedLimit) frameDelay = FRAMETIME; // limit effects that want to go faster than target FPS #ifndef WLED_DISABLE_MODE_BLEND if (modeBlending && seg.mode != tmpMode) { Segment::tmpsegd_t _tmpSegData; @@ -1375,6 +1369,7 @@ void WS2812FX::service() { Segment::modeBlend(false); // unset semaphore } #endif + frameDelay = max(frameDelay, unsigned(MIN_SHOW_DELAY)); // limit effects that want to go faster than target FPS seg.call++; if (seg.isInTransition() && frameDelay > FRAMETIME) frameDelay = FRAMETIME; // force faster updates during transition BusManager::setSegmentCCT(oldCCT); // restore old CCT for ABL adjustments