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Update WS2812FX.cpp
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@ -2548,3 +2548,31 @@ uint16_t WS2812FX::mode_lake() {
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}
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}
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return 33;
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return 33;
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}
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}
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// meteor effect
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// send a meteor from begining to to the end of the strip with a trail that randomly decay.
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// adapted from https://www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/#LEDStripEffectMeteorRain
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uint16_t WS2812FX::mode_meteor() {
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byte meteorSize=1+(256-SEGMENT.intensity)/16;
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uint32_t led_offset = SEGMENT_RUNTIME.counter_mode_step;
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uint16_t i = SEGMENT.start + led_offset;
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byte meteorTrailDecay=SEGMENT.intensity;
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// fade all leds to colors[1] in LEDs one step
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for (uint16_t i = SEGMENT.start; i <= SEGMENT.stop; i++) {
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if (random(10)>5) {
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setPixelColor(i,color_blend(getPixelColor(i),SEGMENT.colors[1],meteorTrailDecay));
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}
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}
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// draw meteor
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for(int j = 0; j < meteorSize; j++) {
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if( ( SEGMENT.start + j < SEGMENT.stop) ) {
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setPixelColor(i+j, SEGMENT.colors[0]);
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}
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}
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SEGMENT_RUNTIME.counter_mode_step = (SEGMENT_RUNTIME.counter_mode_step + 1) % (SEGMENT_LENGTH);
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return SPEED_FORMULA_L;
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}
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