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bugfix: prevent preset loading from resetting other errors
without this fix, any not-yet reported error - like filesystem problems at startup, or out-of-memory - was rest by successfully loading a preset.
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@ -143,6 +143,7 @@ void applyPresetWithFallback(uint8_t index, uint8_t callMode, uint8_t effectID,
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void handlePresets()
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{
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byte presetErrFlag = ERR_NONE;
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if (presetToSave) {
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strip.suspend();
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doSaveState();
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@ -166,14 +167,16 @@ void handlePresets()
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#ifdef ARDUINO_ARCH_ESP32
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if (tmpPreset==255 && tmpRAMbuffer!=nullptr) {
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deserializeJson(*pDoc,tmpRAMbuffer);
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errorFlag = ERR_NONE;
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} else
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#endif
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{
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errorFlag = readObjectFromFileUsingId(getPresetsFileName(tmpPreset < 255), tmpPreset, pDoc) ? ERR_NONE : ERR_FS_PLOAD;
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presetErrFlag = readObjectFromFileUsingId(getPresetsFileName(tmpPreset < 255), tmpPreset, pDoc) ? ERR_NONE : ERR_FS_PLOAD;
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}
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fdo = pDoc->as<JsonObject>();
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// only reset errorflag if previous error was preset-related
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if ((errorFlag == ERR_NONE) || (errorFlag == ERR_FS_PLOAD)) errorFlag = presetErrFlag;
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//HTTP API commands
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const char* httpwin = fdo["win"];
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if (httpwin) {
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