diff --git a/wled00/FX.cpp b/wled00/FX.cpp index e51f66bf8..bca9e58f2 100644 --- a/wled00/FX.cpp +++ b/wled00/FX.cpp @@ -73,6 +73,15 @@ int8_t tristate_square8(uint8_t x, uint8_t pulsewidth, uint8_t attdec) { return 0; } +static um_data_t* getAudioData() { + um_data_t *um_data; + if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { + // add support for no audio + um_data = simulateSound(SEGMENT.soundSim); + } + return um_data; +} + // effect functions /* @@ -6325,7 +6334,7 @@ uint16_t mode_ripplepeak(void) { // * Ripple peak. By Andrew Tuli if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed Ripple* ripples = reinterpret_cast(SEGENV.data); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); uint8_t samplePeak = *(uint8_t*)um_data->u_data[3]; #ifdef ESP32 float FFT_MajorPeak = *(float*) um_data->u_data[4]; @@ -6412,7 +6421,7 @@ uint16_t mode_2DSwirl(void) { int ni = (cols - 1) - i; int nj = (cols - 1) - j; - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; //ewowi: use instead of sampleAvg??? int volumeRaw = *(int16_t*) um_data->u_data[1]; @@ -6438,7 +6447,7 @@ uint16_t mode_2DWaverly(void) { const int cols = SEGMENT.virtualWidth(); const int rows = SEGMENT.virtualHeight(); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; SEGMENT.fadeToBlackBy(SEGMENT.speed); @@ -6487,7 +6496,7 @@ uint16_t mode_gravcenter(void) { // Gravcenter. By Andrew Tuline. if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed Gravity* gravcen = reinterpret_cast(SEGENV.data); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; //SEGMENT.fade_out(240); @@ -6532,7 +6541,7 @@ uint16_t mode_gravcentric(void) { // Gravcentric. By Andrew if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed Gravity* gravcen = reinterpret_cast(SEGENV.data); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; // printUmData(); @@ -6580,7 +6589,7 @@ uint16_t mode_gravimeter(void) { // Gravmeter. By Andrew Tuline. if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed Gravity* gravcen = reinterpret_cast(SEGENV.data); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; //SEGMENT.fade_out(240); @@ -6617,7 +6626,7 @@ static const char _data_FX_MODE_GRAVIMETER[] PROGMEM = "Gravimeter@Rate of fall, // * JUGGLES // ////////////////////// uint16_t mode_juggles(void) { // Juggles. By Andrew Tuline. - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; SEGMENT.fade_out(224); // 6.25% @@ -6640,7 +6649,7 @@ uint16_t mode_matripix(void) { // Matripix. By Andrew Tuline. if (SEGLEN == 1) return mode_static(); // even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); int volumeRaw = *(int16_t*)um_data->u_data[1]; if (SEGENV.call == 0) { @@ -6668,7 +6677,7 @@ uint16_t mode_midnoise(void) { // Midnoise. By Andrew Tuline. if (SEGLEN == 1) return mode_static(); // Changing xdist to SEGENV.aux0 and ydist to SEGENV.aux1. - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; SEGMENT.fade_out(SEGMENT.speed); @@ -6703,7 +6712,7 @@ uint16_t mode_noisefire(void) { // Noisefire. By Andrew Tuline. CRGB::DarkOrange, CRGB::DarkOrange, CRGB::Orange, CRGB::Orange, CRGB::Yellow, CRGB::Orange, CRGB::Yellow, CRGB::Yellow); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; if (SEGENV.call == 0) SEGMENT.fill(BLACK); @@ -6727,7 +6736,7 @@ static const char _data_FX_MODE_NOISEFIRE[] PROGMEM = "Noisefire@!,!;;;01v;m12=2 /////////////////////// uint16_t mode_noisemeter(void) { // Noisemeter. By Andrew Tuline. - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; int volumeRaw = *(int16_t*)um_data->u_data[1]; @@ -6764,7 +6773,7 @@ uint16_t mode_pixelwave(void) { // Pixelwave. By Andrew Tuline. SEGMENT.fill(BLACK); } - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); int volumeRaw = *(int16_t*)um_data->u_data[1]; uint8_t secondHand = micros()/(256-SEGMENT.speed)/500+1 % 16; @@ -6796,7 +6805,7 @@ uint16_t mode_plasmoid(void) { // Plasmoid. By Andrew Tuline. if (!SEGENV.allocateData(sizeof(plasphase))) return mode_static(); //allocation failed Plasphase* plasmoip = reinterpret_cast(SEGENV.data); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float volumeSmth = *(float*) um_data->u_data[0]; SEGMENT.fadeToBlackBy(32); @@ -6831,7 +6840,7 @@ uint16_t mode_puddlepeak(void) { // Puddlepeak. By Andrew Tuline. uint8_t fadeVal = map(SEGMENT.speed,0,255, 224, 254); unsigned pos = random16(SEGLEN); // Set a random starting position. - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); uint8_t samplePeak = *(uint8_t*)um_data->u_data[3]; uint8_t *maxVol = (uint8_t*)um_data->u_data[6]; uint8_t *binNum = (uint8_t*)um_data->u_data[7]; @@ -6872,7 +6881,7 @@ uint16_t mode_puddles(void) { // Puddles. By Andrew Tuline. SEGMENT.fade_out(fadeVal); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); int volumeRaw = *(int16_t*)um_data->u_data[1]; if (volumeRaw > 1) { @@ -6930,7 +6939,7 @@ uint16_t mode_blurz(void) { // Blurz. By Andrew Tuline. if (SEGLEN == 1) return mode_static(); // even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); uint8_t *fftResult = (uint8_t*)um_data->u_data[2]; if (SEGENV.call == 0) { @@ -6963,7 +6972,7 @@ uint16_t mode_DJLight(void) { // Written by ??? Adapted by Wil // No need to prevent from executing on single led strips, only mid will be set (mid = 0) const int mid = SEGLEN / 2; - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); uint8_t *fftResult = (uint8_t*)um_data->u_data[2]; if (SEGENV.call == 0) { @@ -6995,7 +7004,7 @@ uint16_t mode_freqmap(void) { // Map FFT_MajorPeak to SEGLEN. // Start frequency = 60 Hz and log10(60) = 1.78 // End frequency = MAX_FREQUENCY in Hz and lo10(MAX_FREQUENCY) = MAX_FREQ_LOG10 - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float FFT_MajorPeak = *(float*)um_data->u_data[4]; float my_magnitude = *(float*)um_data->u_data[5] / 4.0f; if (FFT_MajorPeak < 1) FFT_MajorPeak = 1; // log10(0) is "forbidden" (throws exception) @@ -7025,7 +7034,7 @@ static const char _data_FX_MODE_FREQMAP[] PROGMEM = "Freqmap@Fade rate,Starting /////////////////////// uint16_t mode_freqmatrix(void) { // Freqmatrix. By Andreas Pleschung. // No need to prevent from executing on single led strips, we simply change pixel 0 each time and avoid the shift - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float FFT_MajorPeak = *(float*)um_data->u_data[4]; float volumeSmth = *(float*)um_data->u_data[0]; @@ -7080,7 +7089,7 @@ static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Speed,Sound e // SEGMENT.speed select faderate // SEGMENT.intensity select colour index uint16_t mode_freqpixels(void) { // Freqpixel. By Andrew Tuline. - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float FFT_MajorPeak = *(float*)um_data->u_data[4]; float my_magnitude = *(float*)um_data->u_data[5] / 16.0f; if (FFT_MajorPeak < 1) FFT_MajorPeak = 1.0f; // log10(0) is "forbidden" (throws exception) @@ -7123,7 +7132,7 @@ static const char _data_FX_MODE_FREQPIXELS[] PROGMEM = "Freqpixels@Fade rate,Sta // Depending on the music stream you have you might find it useful to change the frequency mapping. uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschung. // As before, this effect can also work on single pixels, we just lose the shifting effect - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float FFT_MajorPeak = *(float*)um_data->u_data[4]; float volumeSmth = *(float*)um_data->u_data[0]; @@ -7178,7 +7187,7 @@ uint16_t mode_gravfreq(void) { // Gravfreq. By Andrew Tuline. if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed Gravity* gravcen = reinterpret_cast(SEGENV.data); - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float FFT_MajorPeak = *(float*)um_data->u_data[4]; float volumeSmth = *(float*)um_data->u_data[0]; if (FFT_MajorPeak < 1) FFT_MajorPeak = 1; // log10(0) is "forbidden" (throws exception) @@ -7221,7 +7230,7 @@ static const char _data_FX_MODE_GRAVFREQ[] PROGMEM = "Gravfreq@Rate of fall,Sens // ** Noisemove // ////////////////////// uint16_t mode_noisemove(void) { // Noisemove. By: Andrew Tuline - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); uint8_t *fftResult = (uint8_t*)um_data->u_data[2]; int fadeoutDelay = (256 - SEGMENT.speed) / 96; @@ -7244,7 +7253,7 @@ static const char _data_FX_MODE_NOISEMOVE[] PROGMEM = "Noisemove@Speed of perlin // ** Rocktaves // ////////////////////// uint16_t mode_rocktaves(void) { // Rocktaves. Same note from each octave is same colour. By: Andrew Tuline - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); float FFT_MajorPeak = *(float*) um_data->u_data[4]; float my_magnitude = *(float*) um_data->u_data[5] / 16.0f; @@ -7282,7 +7291,7 @@ static const char _data_FX_MODE_ROCKTAVES[] PROGMEM = "Rocktaves@;!,!;!;01f;m12= uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tuline // effect can work on single pixels, we just lose the shifting effect - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); uint8_t samplePeak = *(uint8_t*)um_data->u_data[3]; float FFT_MajorPeak = *(float*) um_data->u_data[4]; uint8_t *maxVol = (uint8_t*)um_data->u_data[6]; @@ -7337,7 +7346,7 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma. if (!SEGENV.allocateData(cols*sizeof(uint16_t))) return mode_static(); //allocation failed uint16_t *previousBarHeight = reinterpret_cast(SEGENV.data); //array of previous bar heights per frequency band - um_data_t *um_data = usermods.getAudioData(); + um_data_t *um_data = getAudioData(); uint8_t *fftResult = (uint8_t*)um_data->u_data[2]; if (SEGENV.call == 0) for (int i=0; iu_data[2]; if (SEGENV.call == 0) { diff --git a/wled00/fcn_declare.h b/wled00/fcn_declare.h index 3f0e63338..d95b8ef8e 100644 --- a/wled00/fcn_declare.h +++ b/wled00/fcn_declare.h @@ -326,7 +326,6 @@ class UsermodManager { void handleOverlayDraw(); bool handleButton(uint8_t b); bool getUMData(um_data_t **um_data, uint8_t mod_id = USERMOD_ID_RESERVED); // USERMOD_ID_RESERVED will poll all usermods - um_data_t *getAudioData(); void setup(); void connected(); void appendConfigData(); diff --git a/wled00/um_manager.cpp b/wled00/um_manager.cpp index 3add18f39..2db29c3cd 100644 --- a/wled00/um_manager.cpp +++ b/wled00/um_manager.cpp @@ -23,14 +23,6 @@ bool UsermodManager::getUMData(um_data_t **data, uint8_t mod_id) { } return false; } -um_data_t* UsermodManager::getAudioData() { - um_data_t *um_data; - if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio - um_data = simulateSound(SEGMENT.soundSim); - } - return um_data; -} void UsermodManager::addToJsonState(JsonObject& obj) { for (unsigned i = 0; i < numMods; i++) ums[i]->addToJsonState(obj); } void UsermodManager::addToJsonInfo(JsonObject& obj) { for (unsigned i = 0; i < numMods; i++) ums[i]->addToJsonInfo(obj); } void UsermodManager::readFromJsonState(JsonObject& obj) { for (unsigned i = 0; i < numMods; i++) ums[i]->readFromJsonState(obj); }