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Merge pull request #4250 from DedeHai/FPS_calc_averaging
Fixed & improved FPS calculation
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commit
271a07a7d6
11
wled00/FX.h
11
wled00/FX.h
@ -47,6 +47,15 @@
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#define FRAMETIME_FIXED (1000/WLED_FPS)
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#define FRAMETIME strip.getFrameTime()
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// FPS calculation (can be defined as compile flag for debugging)
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#ifndef FPS_CALC_AVG
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#define FPS_CALC_AVG 7 // average FPS calculation over this many frames (moving average)
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#endif
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#ifndef FPS_MULTIPLIER
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#define FPS_MULTIPLIER 1 // dev option: multiplier to get sub-frame FPS without floats
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#endif
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#define FPS_CALC_SHIFT 7 // bit shift for fixed point math
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/* each segment uses 82 bytes of SRAM memory, so if you're application fails because of
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insufficient memory, decreasing MAX_NUM_SEGMENTS may help */
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#ifdef ESP8266
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@ -729,7 +738,7 @@ class WS2812FX { // 96 bytes
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_transitionDur(750),
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_targetFps(WLED_FPS),
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_frametime(FRAMETIME_FIXED),
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_cumulativeFps(2),
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_cumulativeFps(50 << FPS_CALC_SHIFT),
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_isServicing(false),
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_isOffRefreshRequired(false),
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_hasWhiteChannel(false),
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@ -1412,10 +1412,12 @@ void WS2812FX::show() {
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unsigned long showNow = millis();
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size_t diff = showNow - _lastShow;
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size_t fpsCurr = 200;
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if (diff > 0) fpsCurr = 1000 / diff;
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_cumulativeFps = (3 * _cumulativeFps + fpsCurr +2) >> 2; // "+2" for proper rounding (2/4 = 0.5)
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_lastShow = showNow;
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if (diff > 0) { // skip calculation if no time has passed
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size_t fpsCurr = (1000 << FPS_CALC_SHIFT) / diff; // fixed point math
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_cumulativeFps = (FPS_CALC_AVG * _cumulativeFps + fpsCurr + FPS_CALC_AVG / 2) / (FPS_CALC_AVG + 1); // "+FPS_CALC_AVG/2" for proper rounding
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_lastShow = showNow;
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}
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}
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/**
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@ -1432,7 +1434,7 @@ bool WS2812FX::isUpdating() const {
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*/
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uint16_t WS2812FX::getFps() const {
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if (millis() - _lastShow > 2000) return 0;
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return _cumulativeFps +1;
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return (FPS_MULTIPLIER * _cumulativeFps) >> FPS_CALC_SHIFT; // _cumulativeFps is stored in fixed point
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}
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void WS2812FX::setTargetFps(uint8_t fps) {
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