Swap to tasmota/platform-espressif32

This commit is contained in:
Will Tatam 2025-01-13 15:38:25 +00:00
parent 5b5e4157e3
commit 29ee551b06

View File

@ -273,7 +273,7 @@ board_build.partitions = ${esp32.default_partitions} ;; default partioning for
;; ;;
;; please note that you can NOT update existing ESP32 installs with a "V4" build. Also updating by OTA will not work properly. ;; please note that you can NOT update existing ESP32 installs with a "V4" build. Also updating by OTA will not work properly.
;; You need to completely erase your device (esptool erase_flash) first, then install the "V4" build from VSCode+platformio. ;; You need to completely erase your device (esptool erase_flash) first, then install the "V4" build from VSCode+platformio.
platform = espressif32@ ~6.3.2 platform = https://github.com/tasmota/platform-espressif32/releases/download/2023.06.02/platform-espressif32.zip ;; Tasmota Arduino Core 2.0.9 with IPv6 support, based on IDF 4.4.4
platform_packages = platformio/framework-arduinoespressif32 @ 3.20009.0 ;; select arduino-esp32 v2.0.9 (arduino-esp32 2.0.10 thru 2.0.14 are buggy so avoid them) platform_packages = platformio/framework-arduinoespressif32 @ 3.20009.0 ;; select arduino-esp32 v2.0.9 (arduino-esp32 2.0.10 thru 2.0.14 are buggy so avoid them)
build_unflags = ${common.build_unflags} build_unflags = ${common.build_unflags}
build_flags = -g build_flags = -g
@ -435,7 +435,7 @@ board_build.partitions = ${esp32.default_partitions}
[env:esp32dev_V4] [env:esp32dev_V4]
board = esp32dev board = esp32dev
platform = ${esp32_idf_V4.platform} platform = ${esp32_idf_V4.platform}
platform_packages = ${esp32_idf_V4.platform_packages} ; platform_packages = ${esp32_idf_V4.platform_packages}
build_unflags = ${common.build_unflags} build_unflags = ${common.build_unflags}
build_flags = ${common.build_flags} ${esp32_idf_V4.build_flags} -D WLED_RELEASE_NAME=\"ESP32_V4\" #-D WLED_DISABLE_BROWNOUT_DET build_flags = ${common.build_flags} ${esp32_idf_V4.build_flags} -D WLED_RELEASE_NAME=\"ESP32_V4\" #-D WLED_DISABLE_BROWNOUT_DET
${esp32.AR_build_flags} ${esp32.AR_build_flags}