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Reduce memory fragmentation
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076449a33d
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3d6fe0a565
@ -144,10 +144,13 @@ Segment& Segment::operator= (Segment &&orig) noexcept {
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}
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bool IRAM_ATTR Segment::allocateData(size_t len) {
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if (data && _dataLen == len) return true; //already allocated
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if (data && _dataLen >= len) { // already allocated enough (reduce fragmentation)
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if (call == 0) memset(data, 0, len); // erase buffer if called during effect initialisation
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return true;
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}
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//DEBUG_PRINTF("-- Allocating data (%d): %p\n", len, this);
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deallocateData();
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if (len == 0) return(false); // nothing to do
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if (len == 0) return false; // nothing to do
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if (Segment::getUsedSegmentData() + len > MAX_SEGMENT_DATA) {
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// not enough memory
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DEBUG_PRINT(F("!!! Effect RAM depleted: "));
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@ -156,7 +159,7 @@ bool IRAM_ATTR Segment::allocateData(size_t len) {
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}
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// do not use SPI RAM on ESP32 since it is slow
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data = (byte*) malloc(len);
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if (!data) { DEBUG_PRINTLN(F("!!! Allocation failed. !!!")); return false; } //allocation failed
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if (!data) { DEBUG_PRINTLN(F("!!! Allocation failed. !!!")); return false; } // allocation failed
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Segment::addUsedSegmentData(len);
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//DEBUG_PRINTF("--- Allocated data (%p): %d/%d -> %p\n", this, len, Segment::getUsedSegmentData(), data);
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_dataLen = len;
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@ -8,7 +8,7 @@
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*/
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// version code in format yymmddb (b = daily build)
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#define VERSION 2312020
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#define VERSION 2312160
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//uncomment this if you have a "my_config.h" file you'd like to use
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//#define WLED_USE_MY_CONFIG
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