mirror of
https://github.com/wled/WLED.git
synced 2025-04-23 14:27:18 +00:00
Use FastLED's random functions instead of arduino's for all effects
This commit is contained in:
parent
b88344a6c0
commit
528b8b1271
@ -1714,7 +1714,7 @@ uint16_t mode_multi_comet(void) {
|
||||
}
|
||||
comets[i]++;
|
||||
} else {
|
||||
if(!random(SEGLEN)) {
|
||||
if(!random16(SEGLEN)) {
|
||||
comets[i] = 0;
|
||||
}
|
||||
}
|
||||
@ -1990,7 +1990,7 @@ uint16_t mode_fire_2012() {
|
||||
|
||||
// Step 1. Cool down every cell a little
|
||||
for (int i = 0; i < SEGLEN; i++) {
|
||||
uint8_t cool = (it != SEGENV.step) ? random8((((20 + SEGMENT.speed/3) * 16) / SEGLEN)+2) : random(4);
|
||||
uint8_t cool = (it != SEGENV.step) ? random8((((20 + SEGMENT.speed/3) * 16) / SEGLEN)+2) : random8(4);
|
||||
uint8_t minTemp = (i<ignition) ? (ignition-i)/4 + 16 : 0; // should not become black in ignition area
|
||||
uint8_t temp = qsub8(heat[i], cool);
|
||||
heat[i] = temp<minTemp ? minTemp : temp;
|
||||
@ -4566,15 +4566,15 @@ class AuroraWave {
|
||||
|
||||
public:
|
||||
void init(uint32_t segment_length, CRGB color) {
|
||||
ttl = random(500, 1501);
|
||||
ttl = random16(500, 1501);
|
||||
basecolor = color;
|
||||
basealpha = random(60, 101) / (float)100;
|
||||
basealpha = random8(60, 101) / (float)100;
|
||||
age = 0;
|
||||
width = random(segment_length / 20, segment_length / W_WIDTH_FACTOR); //half of width to make math easier
|
||||
width = random16(segment_length / 20, segment_length / W_WIDTH_FACTOR); //half of width to make math easier
|
||||
if (!width) width = 1;
|
||||
center = random(101) / (float)100 * segment_length;
|
||||
goingleft = random(0, 2) == 0;
|
||||
speed_factor = (random(10, 31) / (float)100 * W_MAX_SPEED / 255);
|
||||
center = random8(101) / (float)100 * segment_length;
|
||||
goingleft = random8(0, 2) == 0;
|
||||
speed_factor = (random8(10, 31) / (float)100 * W_MAX_SPEED / 255);
|
||||
alive = true;
|
||||
}
|
||||
|
||||
@ -4659,7 +4659,7 @@ uint16_t mode_aurora(void) {
|
||||
waves = reinterpret_cast<AuroraWave*>(SEGENV.data);
|
||||
|
||||
for (int i = 0; i < SEGENV.aux1; i++) {
|
||||
waves[i].init(SEGLEN, CRGB(SEGMENT.color_from_palette(random8(), false, false, random(0, 3))));
|
||||
waves[i].init(SEGLEN, CRGB(SEGMENT.color_from_palette(random8(), false, false, random8(0, 3))));
|
||||
}
|
||||
} else {
|
||||
waves = reinterpret_cast<AuroraWave*>(SEGENV.data);
|
||||
@ -4671,7 +4671,7 @@ uint16_t mode_aurora(void) {
|
||||
|
||||
if(!(waves[i].stillAlive())) {
|
||||
//If a wave dies, reinitialize it starts over.
|
||||
waves[i].init(SEGLEN, CRGB(SEGMENT.color_from_palette(random8(), false, false, random(0, 3))));
|
||||
waves[i].init(SEGLEN, CRGB(SEGMENT.color_from_palette(random8(), false, false, random8(0, 3))));
|
||||
}
|
||||
}
|
||||
|
||||
@ -5883,7 +5883,7 @@ uint16_t mode_2Dghostrider(void) {
|
||||
if (lighter->reg[i]) {
|
||||
lighter->lightersPosY[i] = lighter->gPosY;
|
||||
lighter->lightersPosX[i] = lighter->gPosX;
|
||||
lighter->Angle[i] = lighter->gAngle + random(-10, 10);
|
||||
lighter->Angle[i] = lighter->gAngle + ((int)random8(20) - 10);
|
||||
lighter->time[i] = 0;
|
||||
lighter->reg[i] = false;
|
||||
} else {
|
||||
@ -6744,7 +6744,7 @@ uint16_t mode_puddlepeak(void) { // Puddlepeak. By Andrew Tuline.
|
||||
|
||||
uint16_t size = 0;
|
||||
uint8_t fadeVal = map(SEGMENT.speed,0,255, 224, 254);
|
||||
uint16_t pos = random(SEGLEN); // Set a random starting position.
|
||||
uint16_t pos = random16(SEGLEN); // Set a random starting position.
|
||||
|
||||
um_data_t *um_data;
|
||||
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user