mirror of
https://github.com/wled/WLED.git
synced 2025-07-19 00:36:36 +00:00
Variable button count (up to 32)
- adds ability to configure variable number of buttons during runtime - fixes #4692
This commit is contained in:
parent
e2800d75f7
commit
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@ -313,11 +313,11 @@ class MyExampleUsermod : public Usermod {
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yield();
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// ignore certain button types as they may have other consequences
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if (!enabled
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|| buttonType[b] == BTN_TYPE_NONE
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|| buttonType[b] == BTN_TYPE_RESERVED
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|| buttonType[b] == BTN_TYPE_PIR_SENSOR
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|| buttonType[b] == BTN_TYPE_ANALOG
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|| buttonType[b] == BTN_TYPE_ANALOG_INVERTED) {
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|| buttons[b].type == BTN_TYPE_NONE
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|| buttons[b].type == BTN_TYPE_RESERVED
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|| buttons[b].type == BTN_TYPE_PIR_SENSOR
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|| buttons[b].type == BTN_TYPE_ANALOG
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|| buttons[b].type == BTN_TYPE_ANALOG_INVERTED) {
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return false;
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}
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@ -1530,7 +1530,7 @@ class AudioReactive : public Usermod {
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// better would be for AudioSource to implement getType()
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if (enabled
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&& dmType == 0 && audioPin>=0
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&& (buttonType[b] == BTN_TYPE_ANALOG || buttonType[b] == BTN_TYPE_ANALOG_INVERTED)
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&& (buttons[b].type == BTN_TYPE_ANALOG || buttons[b].type == BTN_TYPE_ANALOG_INVERTED)
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) {
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return true;
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}
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@ -562,11 +562,11 @@ void MultiRelay::loop() {
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bool MultiRelay::handleButton(uint8_t b) {
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yield();
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if (!enabled
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|| buttonType[b] == BTN_TYPE_NONE
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|| buttonType[b] == BTN_TYPE_RESERVED
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|| buttonType[b] == BTN_TYPE_PIR_SENSOR
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|| buttonType[b] == BTN_TYPE_ANALOG
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|| buttonType[b] == BTN_TYPE_ANALOG_INVERTED) {
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|| buttons[b].type == BTN_TYPE_NONE
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|| buttons[b].type == BTN_TYPE_RESERVED
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|| buttons[b].type == BTN_TYPE_PIR_SENSOR
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|| buttons[b].type == BTN_TYPE_ANALOG
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|| buttons[b].type == BTN_TYPE_ANALOG_INVERTED) {
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return false;
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}
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@ -581,20 +581,20 @@ bool MultiRelay::handleButton(uint8_t b) {
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unsigned long now = millis();
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//button is not momentary, but switch. This is only suitable on pins whose on-boot state does not matter (NOT gpio0)
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if (buttonType[b] == BTN_TYPE_SWITCH) {
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if (buttons[b].type == BTN_TYPE_SWITCH) {
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//handleSwitch(b);
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if (buttonPressedBefore[b] != isButtonPressed(b)) {
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buttonPressedTime[b] = now;
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buttonPressedBefore[b] = !buttonPressedBefore[b];
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if (buttons[b].pressedBefore != isButtonPressed(b)) {
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buttons[b].pressedTime = now;
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buttons[b].pressedBefore = !buttons[b].pressedBefore;
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}
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if (buttonLongPressed[b] == buttonPressedBefore[b]) return handled;
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if (buttons[b].longPressed == buttons[b].pressedBefore) return handled;
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if (now - buttonPressedTime[b] > WLED_DEBOUNCE_THRESHOLD) { //fire edge event only after 50ms without change (debounce)
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if (now - buttons[b].pressedTime > WLED_DEBOUNCE_THRESHOLD) { //fire edge event only after 50ms without change (debounce)
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for (int i=0; i<MULTI_RELAY_MAX_RELAYS; i++) {
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if (_relay[i].button == b) {
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switchRelay(i, buttonPressedBefore[b]);
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buttonLongPressed[b] = buttonPressedBefore[b]; //save the last "long term" switch state
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switchRelay(i, buttons[b].pressedBefore);
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buttons[b].longPressed = buttons[b].pressedBefore; //save the last "long term" switch state
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}
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}
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}
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@ -604,40 +604,40 @@ bool MultiRelay::handleButton(uint8_t b) {
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//momentary button logic
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if (isButtonPressed(b)) { //pressed
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if (!buttonPressedBefore[b]) buttonPressedTime[b] = now;
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buttonPressedBefore[b] = true;
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if (!buttons[b].pressedBefore) buttons[b].pressedTime = now;
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buttons[b].pressedBefore = true;
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if (now - buttonPressedTime[b] > 600) { //long press
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if (now - buttons[b].pressedTime > 600) { //long press
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//longPressAction(b); //not exposed
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//handled = false; //use if you want to pass to default behaviour
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buttonLongPressed[b] = true;
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buttons[b].longPressed = true;
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}
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} else if (!isButtonPressed(b) && buttonPressedBefore[b]) { //released
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} else if (!isButtonPressed(b) && buttons[b].pressedBefore) { //released
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long dur = now - buttonPressedTime[b];
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long dur = now - buttons[b].pressedTime;
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if (dur < WLED_DEBOUNCE_THRESHOLD) {
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buttonPressedBefore[b] = false;
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buttons[b].pressedBefore = false;
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return handled;
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} //too short "press", debounce
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bool doublePress = buttonWaitTime[b]; //did we have short press before?
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buttonWaitTime[b] = 0;
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bool doublePress = buttons[b].waitTime; //did we have short press before?
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buttons[b].waitTime = 0;
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if (!buttonLongPressed[b]) { //short press
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if (!buttons[b].longPressed) { //short press
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// if this is second release within 350ms it is a double press (buttonWaitTime!=0)
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if (doublePress) {
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//doublePressAction(b); //not exposed
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//handled = false; //use if you want to pass to default behaviour
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} else {
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buttonWaitTime[b] = now;
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buttons[b].waitTime = now;
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}
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}
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buttonPressedBefore[b] = false;
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buttonLongPressed[b] = false;
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buttons[b].pressedBefore = false;
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buttons[b].longPressed = false;
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}
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// if 350ms elapsed since last press/release it is a short press
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if (buttonWaitTime[b] && now - buttonWaitTime[b] > 350 && !buttonPressedBefore[b]) {
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buttonWaitTime[b] = 0;
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if (buttons[b].waitTime && now - buttons[b].waitTime > 350 && !buttons[b].pressedBefore) {
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buttons[b].waitTime = 0;
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//shortPressAction(b); //not exposed
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for (int i=0; i<MULTI_RELAY_MAX_RELAYS; i++) {
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if (_relay[i].button == b) {
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@ -461,11 +461,11 @@ class PixelsDiceTrayUsermod : public Usermod {
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#if USING_TFT_DISPLAY
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bool handleButton(uint8_t b) override {
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if (!enabled || b > 1 // buttons 0,1 only
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|| buttonType[b] == BTN_TYPE_SWITCH || buttonType[b] == BTN_TYPE_NONE ||
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buttonType[b] == BTN_TYPE_RESERVED ||
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buttonType[b] == BTN_TYPE_PIR_SENSOR ||
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buttonType[b] == BTN_TYPE_ANALOG ||
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buttonType[b] == BTN_TYPE_ANALOG_INVERTED) {
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|| buttons[b].type == BTN_TYPE_SWITCH || buttons[b].type == BTN_TYPE_NONE ||
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buttons[b].type == BTN_TYPE_RESERVED ||
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buttons[b].type == BTN_TYPE_PIR_SENSOR ||
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buttons[b].type == BTN_TYPE_ANALOG ||
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buttons[b].type == BTN_TYPE_ANALOG_INVERTED) {
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return false;
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}
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@ -476,43 +476,43 @@ class PixelsDiceTrayUsermod : public Usermod {
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static unsigned long buttonWaitTime[2] = {0};
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//momentary button logic
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if (!buttonLongPressed[b] && isButtonPressed(b)) { //pressed
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if (!buttonPressedBefore[b]) {
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buttonPressedTime[b] = now;
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if (!buttons[b].longPressed && isButtonPressed(b)) { //pressed
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if (!buttons[b].pressedBefore) {
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buttons[b].pressedTime = now;
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}
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buttonPressedBefore[b] = true;
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buttons[b].pressedBefore = true;
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if (now - buttonPressedTime[b] > WLED_LONG_PRESS) { //long press
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if (now - buttons[b].pressedTime > WLED_LONG_PRESS) { //long press
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menu_ctrl.HandleButton(ButtonType::LONG, b);
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buttonLongPressed[b] = true;
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buttons[b].longPressed = true;
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return true;
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}
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} else if (!isButtonPressed(b) && buttonPressedBefore[b]) { //released
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} else if (!isButtonPressed(b) && buttons[b].pressedBefore) { //released
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long dur = now - buttonPressedTime[b];
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long dur = now - buttons[b].pressedTime;
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if (dur < WLED_DEBOUNCE_THRESHOLD) {
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buttonPressedBefore[b] = false;
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buttons[b].pressedBefore = false;
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return true;
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} //too short "press", debounce
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bool doublePress = buttonWaitTime[b]; //did we have short press before?
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buttonWaitTime[b] = 0;
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bool doublePress = buttons[b].waitTime; //did we have short press before?
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buttons[b].waitTime = 0;
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if (!buttonLongPressed[b]) { //short press
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if (!buttons[b].longPressed) { //short press
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// if this is second release within 350ms it is a double press (buttonWaitTime!=0)
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if (doublePress) {
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menu_ctrl.HandleButton(ButtonType::DOUBLE, b);
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} else {
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buttonWaitTime[b] = now;
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buttons[b].waitTime = now;
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}
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}
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buttonPressedBefore[b] = false;
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buttonLongPressed[b] = false;
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buttons[b].pressedBefore = false;
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buttons[b].longPressed = false;
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}
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// if 350ms elapsed since last press/release it is a short press
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if (buttonWaitTime[b] && now - buttonWaitTime[b] > WLED_DOUBLE_PRESS &&
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!buttonPressedBefore[b]) {
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buttonWaitTime[b] = 0;
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if (buttons[b].waitTime && now - buttons[b].waitTime > WLED_DOUBLE_PRESS &&
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!buttons[b].pressedBefore) {
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buttons[b].waitTime = 0;
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menu_ctrl.HandleButton(ButtonType::SINGLE, b);
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}
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@ -749,12 +749,12 @@ bool FourLineDisplayUsermod::handleButton(uint8_t b) {
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yield();
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if (!enabled
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|| b // button 0 only
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|| buttonType[b] == BTN_TYPE_SWITCH
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|| buttonType[b] == BTN_TYPE_NONE
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|| buttonType[b] == BTN_TYPE_RESERVED
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|| buttonType[b] == BTN_TYPE_PIR_SENSOR
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|| buttonType[b] == BTN_TYPE_ANALOG
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|| buttonType[b] == BTN_TYPE_ANALOG_INVERTED) {
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|| buttons[b].type == BTN_TYPE_SWITCH
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|| buttons[b].type == BTN_TYPE_NONE
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|| buttons[b].type == BTN_TYPE_RESERVED
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|| buttons[b].type == BTN_TYPE_PIR_SENSOR
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|| buttons[b].type == BTN_TYPE_ANALOG
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|| buttons[b].type == BTN_TYPE_ANALOG_INVERTED) {
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return false;
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}
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@ -17,13 +17,13 @@ static bool buttonBriDirection = false; // true: increase brightness, false: dec
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void shortPressAction(uint8_t b)
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{
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if (!macroButton[b]) {
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if (!buttons[b].macroButton) {
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switch (b) {
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case 0: toggleOnOff(); stateUpdated(CALL_MODE_BUTTON); break;
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case 1: ++effectCurrent %= strip.getModeCount(); stateChanged = true; colorUpdated(CALL_MODE_BUTTON); break;
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}
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} else {
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applyPreset(macroButton[b], CALL_MODE_BUTTON_PRESET);
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applyPreset(buttons[b].macroButton, CALL_MODE_BUTTON_PRESET);
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}
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#ifndef WLED_DISABLE_MQTT
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@ -38,7 +38,7 @@ void shortPressAction(uint8_t b)
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void longPressAction(uint8_t b)
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{
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if (!macroLongPress[b]) {
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if (!buttons[b].macroLongPress) {
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switch (b) {
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case 0: setRandomColor(colPri); colorUpdated(CALL_MODE_BUTTON); break;
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case 1:
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@ -52,11 +52,11 @@ void longPressAction(uint8_t b)
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else bri -= WLED_LONG_BRI_STEPS;
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}
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stateUpdated(CALL_MODE_BUTTON);
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buttonPressedTime[b] = millis();
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buttons[b].pressedTime = millis();
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break; // repeatable action
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}
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} else {
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applyPreset(macroLongPress[b], CALL_MODE_BUTTON_PRESET);
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applyPreset(buttons[b].macroLongPress, CALL_MODE_BUTTON_PRESET);
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}
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#ifndef WLED_DISABLE_MQTT
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@ -71,13 +71,13 @@ void longPressAction(uint8_t b)
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void doublePressAction(uint8_t b)
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{
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if (!macroDoublePress[b]) {
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if (!buttons[b].macroDoublePress) {
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switch (b) {
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//case 0: toggleOnOff(); colorUpdated(CALL_MODE_BUTTON); break; //instant short press on button 0 if no macro set
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case 1: ++effectPalette %= getPaletteCount(); colorUpdated(CALL_MODE_BUTTON); break;
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}
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} else {
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applyPreset(macroDoublePress[b], CALL_MODE_BUTTON_PRESET);
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applyPreset(buttons[b].macroDoublePress, CALL_MODE_BUTTON_PRESET);
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}
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#ifndef WLED_DISABLE_MQTT
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@ -92,10 +92,10 @@ void doublePressAction(uint8_t b)
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bool isButtonPressed(uint8_t b)
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{
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if (btnPin[b]<0) return false;
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unsigned pin = btnPin[b];
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if (buttons[b].pin < 0) return false;
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unsigned pin = buttons[b].pin;
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switch (buttonType[b]) {
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switch (buttons[b].type) {
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case BTN_TYPE_NONE:
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case BTN_TYPE_RESERVED:
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break;
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@ -113,7 +113,7 @@ bool isButtonPressed(uint8_t b)
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#ifdef SOC_TOUCH_VERSION_2 //ESP32 S2 and S3 provide a function to check touch state (state is updated in interrupt)
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if (touchInterruptGetLastStatus(pin)) return true;
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#else
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if (digitalPinToTouchChannel(btnPin[b]) >= 0 && touchRead(pin) <= touchThreshold) return true;
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if (digitalPinToTouchChannel(pin) >= 0 && touchRead(pin) <= touchThreshold) return true;
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#endif
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#endif
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break;
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@ -124,25 +124,25 @@ bool isButtonPressed(uint8_t b)
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void handleSwitch(uint8_t b)
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{
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// isButtonPressed() handles inverted/noninverted logic
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if (buttonPressedBefore[b] != isButtonPressed(b)) {
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if (buttons[b].pressedBefore != isButtonPressed(b)) {
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DEBUG_PRINTF_P(PSTR("Switch: State changed %u\n"), b);
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buttonPressedTime[b] = millis();
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buttonPressedBefore[b] = !buttonPressedBefore[b];
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buttons[b].pressedTime = millis();
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buttons[b].pressedBefore = !buttons[b].pressedBefore; // toggle pressed state
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}
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if (buttonLongPressed[b] == buttonPressedBefore[b]) return;
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if (buttons[b].longPressed == buttons[b].pressedBefore) return;
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if (millis() - buttonPressedTime[b] > WLED_DEBOUNCE_THRESHOLD) { //fire edge event only after 50ms without change (debounce)
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if (millis() - buttons[b].pressedTime > WLED_DEBOUNCE_THRESHOLD) { //fire edge event only after 50ms without change (debounce)
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DEBUG_PRINTF_P(PSTR("Switch: Activating %u\n"), b);
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if (!buttonPressedBefore[b]) { // on -> off
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if (!buttons[b].pressedBefore) { // on -> off
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DEBUG_PRINTF_P(PSTR("Switch: On -> Off (%u)\n"), b);
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if (macroButton[b]) applyPreset(macroButton[b], CALL_MODE_BUTTON_PRESET);
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if (buttons[b].macroButton) applyPreset(buttons[b].macroButton, CALL_MODE_BUTTON_PRESET);
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else { //turn on
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if (!bri) {toggleOnOff(); stateUpdated(CALL_MODE_BUTTON);}
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}
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} else { // off -> on
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DEBUG_PRINTF_P(PSTR("Switch: Off -> On (%u)\n"), b);
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if (macroLongPress[b]) applyPreset(macroLongPress[b], CALL_MODE_BUTTON_PRESET);
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if (buttons[b].macroLongPress) applyPreset(buttons[b].macroLongPress, CALL_MODE_BUTTON_PRESET);
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else { //turn off
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if (bri) {toggleOnOff(); stateUpdated(CALL_MODE_BUTTON);}
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}
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@ -152,13 +152,13 @@ void handleSwitch(uint8_t b)
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// publish MQTT message
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if (buttonPublishMqtt && WLED_MQTT_CONNECTED) {
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char subuf[MQTT_MAX_TOPIC_LEN + 32];
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if (buttonType[b] == BTN_TYPE_PIR_SENSOR) sprintf_P(subuf, PSTR("%s/motion/%d"), mqttDeviceTopic, (int)b);
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if (buttons[b].type == BTN_TYPE_PIR_SENSOR) sprintf_P(subuf, PSTR("%s/motion/%d"), mqttDeviceTopic, (int)b);
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else sprintf_P(subuf, _mqtt_topic_button, mqttDeviceTopic, (int)b);
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mqtt->publish(subuf, 0, false, !buttonPressedBefore[b] ? "off" : "on");
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mqtt->publish(subuf, 0, false, !buttons[b].pressedBefore ? "off" : "on");
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}
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#endif
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buttonLongPressed[b] = buttonPressedBefore[b]; //save the last "long term" switch state
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buttons[b].longPressed = buttons[b].pressedBefore; //save the last "long term" switch state
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}
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}
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@ -178,17 +178,17 @@ void handleAnalog(uint8_t b)
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#ifdef ESP8266
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rawReading = analogRead(A0) << 2; // convert 10bit read to 12bit
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#else
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if ((btnPin[b] < 0) /*|| (digitalPinToAnalogChannel(btnPin[b]) < 0)*/) return; // pin must support analog ADC - newer esp32 frameworks throw lots of warnings otherwise
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rawReading = analogRead(btnPin[b]); // collect at full 12bit resolution
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if ((buttons[b].pin < 0) /*|| (digitalPinToAnalogChannel(buttons[b].pin) < 0)*/) return; // pin must support analog ADC - newer esp32 frameworks throw lots of warnings otherwise
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rawReading = analogRead(buttons[b].pin); // collect at full 12bit resolution
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#endif
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yield(); // keep WiFi task running - analog read may take several millis on ESP8266
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filteredReading[b] += POT_SMOOTHING * ((float(rawReading) / 16.0f) - filteredReading[b]); // filter raw input, and scale to [0..255]
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unsigned aRead = max(min(int(filteredReading[b]), 255), 0); // squash into 8bit
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if(aRead <= POT_SENSITIVITY) aRead = 0; // make sure that 0 and 255 are used
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if(aRead >= 255-POT_SENSITIVITY) aRead = 255;
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if (aRead <= POT_SENSITIVITY) aRead = 0; // make sure that 0 and 255 are used
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if (aRead >= 255-POT_SENSITIVITY) aRead = 255;
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if (buttonType[b] == BTN_TYPE_ANALOG_INVERTED) aRead = 255 - aRead;
|
||||
if (buttons[b].type == BTN_TYPE_ANALOG_INVERTED) aRead = 255 - aRead;
|
||||
|
||||
// remove noise & reduce frequency of UI updates
|
||||
if (abs(int(aRead) - int(oldRead[b])) <= POT_SENSITIVITY) return; // no significant change in reading
|
||||
@ -206,10 +206,10 @@ void handleAnalog(uint8_t b)
|
||||
oldRead[b] = aRead;
|
||||
|
||||
// if no macro for "short press" and "long press" is defined use brightness control
|
||||
if (!macroButton[b] && !macroLongPress[b]) {
|
||||
DEBUG_PRINTF_P(PSTR("Analog: Action = %u\n"), macroDoublePress[b]);
|
||||
if (!buttons[b].macroButton && !buttons[b].macroLongPress) {
|
||||
DEBUG_PRINTF_P(PSTR("Analog: Action = %u\n"), buttons[b].macroDoublePress);
|
||||
// if "double press" macro defines which option to change
|
||||
if (macroDoublePress[b] >= 250) {
|
||||
if (buttons[b].macroDoublePress >= 250) {
|
||||
// global brightness
|
||||
if (aRead == 0) {
|
||||
briLast = bri;
|
||||
@ -218,27 +218,30 @@ void handleAnalog(uint8_t b)
|
||||
if (bri == 0) strip.restartRuntime();
|
||||
bri = aRead;
|
||||
}
|
||||
} else if (macroDoublePress[b] == 249) {
|
||||
} else if (buttons[b].macroDoublePress == 249) {
|
||||
// effect speed
|
||||
effectSpeed = aRead;
|
||||
} else if (macroDoublePress[b] == 248) {
|
||||
} else if (buttons[b].macroDoublePress == 248) {
|
||||
// effect intensity
|
||||
effectIntensity = aRead;
|
||||
} else if (macroDoublePress[b] == 247) {
|
||||
} else if (buttons[b].macroDoublePress == 247) {
|
||||
// selected palette
|
||||
effectPalette = map(aRead, 0, 252, 0, getPaletteCount()-1);
|
||||
effectPalette = constrain(effectPalette, 0, getPaletteCount()-1); // map is allowed to "overshoot", so we need to contrain the result
|
||||
} else if (macroDoublePress[b] == 200) {
|
||||
} else if (buttons[b].macroDoublePress == 200) {
|
||||
// primary color, hue, full saturation
|
||||
colorHStoRGB(aRead*256,255,colPri);
|
||||
colorHStoRGB(aRead*256, 255, colPri);
|
||||
} else {
|
||||
// otherwise use "double press" for segment selection
|
||||
Segment& seg = strip.getSegment(macroDoublePress[b]);
|
||||
Segment& seg = strip.getSegment(buttons[b].macroDoublePress);
|
||||
if (aRead == 0) {
|
||||
seg.setOption(SEG_OPTION_ON, false); // off (use transition)
|
||||
seg.on = false; // do not use transition
|
||||
//seg.setOption(SEG_OPTION_ON, false); // off (use transition)
|
||||
} else {
|
||||
seg.setOpacity(aRead);
|
||||
seg.setOption(SEG_OPTION_ON, true); // on (use transition)
|
||||
seg.opacity = aRead; // set brightness (opacity) of segment
|
||||
seg.on = true;
|
||||
//seg.setOpacity(aRead);
|
||||
//seg.setOption(SEG_OPTION_ON, true); // on (use transition)
|
||||
}
|
||||
// this will notify clients of update (websockets,mqtt,etc)
|
||||
updateInterfaces(CALL_MODE_BUTTON);
|
||||
@ -261,16 +264,16 @@ void handleButton()
|
||||
if (strip.isUpdating() && (now - lastRun < ANALOG_BTN_READ_CYCLE+1)) return; // don't interfere with strip update (unless strip is updating continuously, e.g. very long strips)
|
||||
lastRun = now;
|
||||
|
||||
for (unsigned b=0; b<WLED_MAX_BUTTONS; b++) {
|
||||
for (unsigned b = 0; b < buttons.size(); b++) {
|
||||
#ifdef ESP8266
|
||||
if ((btnPin[b]<0 && !(buttonType[b] == BTN_TYPE_ANALOG || buttonType[b] == BTN_TYPE_ANALOG_INVERTED)) || buttonType[b] == BTN_TYPE_NONE) continue;
|
||||
if ((buttons[b].pin < 0 && !(buttons[b].type == BTN_TYPE_ANALOG || buttons[b].type == BTN_TYPE_ANALOG_INVERTED)) || buttons[b].type == BTN_TYPE_NONE) continue;
|
||||
#else
|
||||
if (btnPin[b]<0 || buttonType[b] == BTN_TYPE_NONE) continue;
|
||||
if (buttons[b].pin < 0 || buttons[b].type == BTN_TYPE_NONE) continue;
|
||||
#endif
|
||||
|
||||
if (UsermodManager::handleButton(b)) continue; // did usermod handle buttons
|
||||
|
||||
if (buttonType[b] == BTN_TYPE_ANALOG || buttonType[b] == BTN_TYPE_ANALOG_INVERTED) { // button is not a button but a potentiometer
|
||||
if (buttons[b].type == BTN_TYPE_ANALOG || buttons[b].type == BTN_TYPE_ANALOG_INVERTED) { // button is not a button but a potentiometer
|
||||
if (now - lastAnalogRead > ANALOG_BTN_READ_CYCLE) {
|
||||
handleAnalog(b);
|
||||
}
|
||||
@ -278,7 +281,7 @@ void handleButton()
|
||||
}
|
||||
|
||||
// button is not momentary, but switch. This is only suitable on pins whose on-boot state does not matter (NOT gpio0)
|
||||
if (buttonType[b] == BTN_TYPE_SWITCH || buttonType[b] == BTN_TYPE_TOUCH_SWITCH || buttonType[b] == BTN_TYPE_PIR_SENSOR) {
|
||||
if (buttons[b].type == BTN_TYPE_SWITCH || buttons[b].type == BTN_TYPE_TOUCH_SWITCH || buttons[b].type == BTN_TYPE_PIR_SENSOR) {
|
||||
handleSwitch(b);
|
||||
continue;
|
||||
}
|
||||
@ -287,40 +290,39 @@ void handleButton()
|
||||
if (isButtonPressed(b)) { // pressed
|
||||
|
||||
// if all macros are the same, fire action immediately on rising edge
|
||||
if (macroButton[b] && macroButton[b] == macroLongPress[b] && macroButton[b] == macroDoublePress[b]) {
|
||||
if (!buttonPressedBefore[b])
|
||||
shortPressAction(b);
|
||||
buttonPressedBefore[b] = true;
|
||||
buttonPressedTime[b] = now; // continually update (for debouncing to work in release handler)
|
||||
if (buttons[b].macroButton && buttons[b].macroButton == buttons[b].macroLongPress && buttons[b].macroButton == buttons[b].macroDoublePress) {
|
||||
if (!buttons[b].pressedBefore) shortPressAction(b);
|
||||
buttons[b].pressedBefore = true;
|
||||
buttons[b].pressedTime = now; // continually update (for debouncing to work in release handler)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!buttonPressedBefore[b]) buttonPressedTime[b] = now;
|
||||
buttonPressedBefore[b] = true;
|
||||
if (!buttons[b].pressedBefore) buttons[b].pressedTime = now;
|
||||
buttons[b].pressedBefore = true;
|
||||
|
||||
if (now - buttonPressedTime[b] > WLED_LONG_PRESS) { //long press
|
||||
if (!buttonLongPressed[b]) {
|
||||
if (now - buttons[b].pressedTime > WLED_LONG_PRESS) { //long press
|
||||
if (!buttons[b].longPressed) {
|
||||
buttonBriDirection = !buttonBriDirection; //toggle brightness direction on long press
|
||||
longPressAction(b);
|
||||
} else if (b) { //repeatable action (~5 times per s) on button > 0
|
||||
longPressAction(b);
|
||||
buttonPressedTime[b] = now - WLED_LONG_REPEATED_ACTION; //200ms
|
||||
buttons[b].pressedTime = now - WLED_LONG_REPEATED_ACTION; //200ms
|
||||
}
|
||||
buttonLongPressed[b] = true;
|
||||
buttons[b].longPressed = true;
|
||||
}
|
||||
|
||||
} else if (buttonPressedBefore[b]) { //released
|
||||
long dur = now - buttonPressedTime[b];
|
||||
} else if (buttons[b].pressedBefore) { //released
|
||||
long dur = now - buttons[b].pressedTime;
|
||||
|
||||
// released after rising-edge short press action
|
||||
if (macroButton[b] && macroButton[b] == macroLongPress[b] && macroButton[b] == macroDoublePress[b]) {
|
||||
if (dur > WLED_DEBOUNCE_THRESHOLD) buttonPressedBefore[b] = false; // debounce, blocks button for 50 ms once it has been released
|
||||
if (buttons[b].macroButton && buttons[b].macroButton == buttons[b].macroLongPress && buttons[b].macroButton == buttons[b].macroDoublePress) {
|
||||
if (dur > WLED_DEBOUNCE_THRESHOLD) buttons[b].pressedBefore = false; // debounce, blocks button for 50 ms once it has been released
|
||||
continue;
|
||||
}
|
||||
|
||||
if (dur < WLED_DEBOUNCE_THRESHOLD) {buttonPressedBefore[b] = false; continue;} // too short "press", debounce
|
||||
bool doublePress = buttonWaitTime[b]; //did we have a short press before?
|
||||
buttonWaitTime[b] = 0;
|
||||
if (dur < WLED_DEBOUNCE_THRESHOLD) {buttons[b].pressedBefore = false; continue;} // too short "press", debounce
|
||||
bool doublePress = buttons[b].waitTime; //did we have a short press before?
|
||||
buttons[b].waitTime = 0;
|
||||
|
||||
if (b == 0 && dur > WLED_LONG_AP) { // long press on button 0 (when released)
|
||||
if (dur > WLED_LONG_FACTORY_RESET) { // factory reset if pressed > 10 seconds
|
||||
@ -332,25 +334,25 @@ void handleButton()
|
||||
} else {
|
||||
WLED::instance().initAP(true);
|
||||
}
|
||||
} else if (!buttonLongPressed[b]) { //short press
|
||||
} else if (!buttons[b].longPressed) { //short press
|
||||
//NOTE: this interferes with double click handling in usermods so usermod needs to implement full button handling
|
||||
if (b != 1 && !macroDoublePress[b]) { //don't wait for double press on buttons without a default action if no double press macro set
|
||||
if (b != 1 && !buttons[b].macroDoublePress) { //don't wait for double press on buttons without a default action if no double press macro set
|
||||
shortPressAction(b);
|
||||
} else { //double press if less than 350 ms between current press and previous short press release (buttonWaitTime!=0)
|
||||
if (doublePress) {
|
||||
doublePressAction(b);
|
||||
} else {
|
||||
buttonWaitTime[b] = now;
|
||||
buttons[b].waitTime = now;
|
||||
}
|
||||
}
|
||||
}
|
||||
buttonPressedBefore[b] = false;
|
||||
buttonLongPressed[b] = false;
|
||||
buttons[b].pressedBefore = false;
|
||||
buttons[b].longPressed = false;
|
||||
}
|
||||
|
||||
//if 350ms elapsed since last short press release it is a short press
|
||||
if (buttonWaitTime[b] && now - buttonWaitTime[b] > WLED_DOUBLE_PRESS && !buttonPressedBefore[b]) {
|
||||
buttonWaitTime[b] = 0;
|
||||
if (buttons[b].waitTime && now - buttons[b].waitTime > WLED_DOUBLE_PRESS && !buttons[b].pressedBefore) {
|
||||
buttons[b].waitTime = 0;
|
||||
shortPressAction(b);
|
||||
}
|
||||
}
|
||||
|
124
wled00/cfg.cpp
124
wled00/cfg.cpp
@ -353,97 +353,91 @@ bool deserializeConfig(JsonObject doc, bool fromFS) {
|
||||
JsonArray hw_btn_ins = btn_obj["ins"];
|
||||
if (!hw_btn_ins.isNull()) {
|
||||
// deallocate existing button pins
|
||||
for (unsigned b = 0; b < WLED_MAX_BUTTONS; b++) PinManager::deallocatePin(btnPin[b], PinOwner::Button); // does nothing if trying to deallocate a pin with PinOwner != Button
|
||||
for (const auto &button : buttons) PinManager::deallocatePin(button.pin, PinOwner::Button); // does nothing if trying to deallocate a pin with PinOwner != Button
|
||||
buttons.clear(); // clear existing buttons
|
||||
unsigned s = 0;
|
||||
for (JsonObject btn : hw_btn_ins) {
|
||||
CJSON(buttonType[s], btn["type"]);
|
||||
int8_t pin = btn["pin"][0] | -1;
|
||||
uint8_t type = btn["type"] | BTN_TYPE_NONE;
|
||||
int8_t pin = btn["pin"][0] | -1;
|
||||
if (pin > -1 && PinManager::allocatePin(pin, false, PinOwner::Button)) {
|
||||
btnPin[s] = pin;
|
||||
#ifdef ARDUINO_ARCH_ESP32
|
||||
#ifdef ARDUINO_ARCH_ESP32
|
||||
// ESP32 only: check that analog button pin is a valid ADC gpio
|
||||
if ((buttonType[s] == BTN_TYPE_ANALOG) || (buttonType[s] == BTN_TYPE_ANALOG_INVERTED)) {
|
||||
if (digitalPinToAnalogChannel(btnPin[s]) < 0) {
|
||||
if ((type == BTN_TYPE_ANALOG) || (type == BTN_TYPE_ANALOG_INVERTED)) {
|
||||
if (digitalPinToAnalogChannel(pin) < 0) {
|
||||
// not an ADC analog pin
|
||||
DEBUG_PRINTF_P(PSTR("PIN ALLOC error: GPIO%d for analog button #%d is not an analog pin!\n"), btnPin[s], s);
|
||||
btnPin[s] = -1;
|
||||
PinManager::deallocatePin(pin,PinOwner::Button);
|
||||
DEBUG_PRINTF_P(PSTR("PIN ALLOC error: GPIO%d for analog button #%d is not an analog pin!\n"), pin, s);
|
||||
PinManager::deallocatePin(pin, PinOwner::Button);
|
||||
pin = -1;
|
||||
continue;
|
||||
} else {
|
||||
analogReadResolution(12); // see #4040
|
||||
}
|
||||
}
|
||||
else if ((buttonType[s] == BTN_TYPE_TOUCH || buttonType[s] == BTN_TYPE_TOUCH_SWITCH))
|
||||
{
|
||||
if (digitalPinToTouchChannel(btnPin[s]) < 0) {
|
||||
} else if ((type == BTN_TYPE_TOUCH || type == BTN_TYPE_TOUCH_SWITCH)) {
|
||||
if (digitalPinToTouchChannel(pin) < 0) {
|
||||
// not a touch pin
|
||||
DEBUG_PRINTF_P(PSTR("PIN ALLOC error: GPIO%d for touch button #%d is not a touch pin!\n"), btnPin[s], s);
|
||||
btnPin[s] = -1;
|
||||
PinManager::deallocatePin(pin,PinOwner::Button);
|
||||
DEBUG_PRINTF_P(PSTR("PIN ALLOC error: GPIO%d for touch button #%d is not a touch pin!\n"), pin, s);
|
||||
PinManager::deallocatePin(pin, PinOwner::Button);
|
||||
pin = -1;
|
||||
continue;
|
||||
}
|
||||
//if touch pin, enable the touch interrupt on ESP32 S2 & S3
|
||||
#ifdef SOC_TOUCH_VERSION_2 // ESP32 S2 and S3 have a function to check touch state but need to attach an interrupt to do so
|
||||
else
|
||||
{
|
||||
touchAttachInterrupt(btnPin[s], touchButtonISR, touchThreshold << 4); // threshold on Touch V2 is much higher (1500 is a value given by Espressif example, I measured changes of over 5000)
|
||||
}
|
||||
else touchAttachInterrupt(pin, touchButtonISR, touchThreshold << 4); // threshold on Touch V2 is much higher (1500 is a value given by Espressif example, I measured changes of over 5000)
|
||||
#endif
|
||||
}
|
||||
else
|
||||
#endif
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
// regular buttons and switches
|
||||
if (disablePullUp) {
|
||||
pinMode(btnPin[s], INPUT);
|
||||
pinMode(pin, INPUT);
|
||||
} else {
|
||||
#ifdef ESP32
|
||||
pinMode(btnPin[s], buttonType[s]==BTN_TYPE_PUSH_ACT_HIGH ? INPUT_PULLDOWN : INPUT_PULLUP);
|
||||
pinMode(pin, type==BTN_TYPE_PUSH_ACT_HIGH ? INPUT_PULLDOWN : INPUT_PULLUP);
|
||||
#else
|
||||
pinMode(btnPin[s], INPUT_PULLUP);
|
||||
pinMode(pin, INPUT_PULLUP);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
} else {
|
||||
btnPin[s] = -1;
|
||||
JsonArray hw_btn_ins_0_macros = btn["macros"];
|
||||
uint8_t press = hw_btn_ins_0_macros[0] | 0;
|
||||
uint8_t longPress = hw_btn_ins_0_macros[1] | 0;
|
||||
uint8_t doublePress = hw_btn_ins_0_macros[2] | 0;
|
||||
buttons.emplace_back(pin, type, press, longPress, doublePress); // add button to vector
|
||||
}
|
||||
JsonArray hw_btn_ins_0_macros = btn["macros"];
|
||||
CJSON(macroButton[s], hw_btn_ins_0_macros[0]);
|
||||
CJSON(macroLongPress[s],hw_btn_ins_0_macros[1]);
|
||||
CJSON(macroDoublePress[s], hw_btn_ins_0_macros[2]);
|
||||
if (++s >= WLED_MAX_BUTTONS) break; // max buttons reached
|
||||
}
|
||||
// clear remaining buttons
|
||||
for (; s<WLED_MAX_BUTTONS; s++) {
|
||||
btnPin[s] = -1;
|
||||
buttonType[s] = BTN_TYPE_NONE;
|
||||
macroButton[s] = 0;
|
||||
macroLongPress[s] = 0;
|
||||
macroDoublePress[s] = 0;
|
||||
}
|
||||
} else if (fromFS) {
|
||||
// new install/missing configuration (button 0 has defaults)
|
||||
// relies upon only being called once with fromFS == true, which is currently true.
|
||||
for (size_t s = 0; s < WLED_MAX_BUTTONS; s++) {
|
||||
if (buttonType[s] == BTN_TYPE_NONE || btnPin[s] < 0 || !PinManager::allocatePin(btnPin[s], false, PinOwner::Button)) {
|
||||
btnPin[s] = -1;
|
||||
buttonType[s] = BTN_TYPE_NONE;
|
||||
constexpr uint8_t defTypes[] = {BTNTYPE};
|
||||
constexpr int8_t defPins[] = {BTNPIN};
|
||||
constexpr unsigned numTypes = (sizeof(defTypes) / sizeof(defTypes[0]));
|
||||
constexpr unsigned numPins = (sizeof(defPins) / sizeof(defPins[0]));
|
||||
// check if the number of pins and types are valid; count of pins must be greater than or equal to types
|
||||
static_assert(numTypes <= numPins, "The default button pins defined in BTNPIN do not match the button types defined in BTNTYPE");
|
||||
|
||||
uint8_t type = BTN_TYPE_NONE;
|
||||
buttons.clear(); // clear existing buttons (just in case)
|
||||
for (size_t s = 0; s < WLED_MAX_BUTTONS && s < numPins; s++) {
|
||||
type = defTypes[s < numTypes ? s : numTypes - 1]; // use last known type to set current type if types less than pins
|
||||
if (type == BTN_TYPE_NONE || defPins[s] < 0 || !PinManager::allocatePin(defPins[s], false, PinOwner::Button)) {
|
||||
//buttons.emplace_back(-1, BTN_TYPE_NONE); // add disabled button to vector
|
||||
continue; // pin not available or invalid, skip configuring this GPIO
|
||||
}
|
||||
if (btnPin[s] >= 0) {
|
||||
if (disablePullUp) {
|
||||
pinMode(btnPin[s], INPUT);
|
||||
} else {
|
||||
#ifdef ESP32
|
||||
pinMode(btnPin[s], buttonType[s]==BTN_TYPE_PUSH_ACT_HIGH ? INPUT_PULLDOWN : INPUT_PULLUP);
|
||||
#else
|
||||
pinMode(btnPin[s], INPUT_PULLUP);
|
||||
#endif
|
||||
}
|
||||
if (disablePullUp) {
|
||||
pinMode(defPins[s], INPUT);
|
||||
} else {
|
||||
#ifdef ESP32
|
||||
pinMode(defPins[s], type==BTN_TYPE_PUSH_ACT_HIGH ? INPUT_PULLDOWN : INPUT_PULLUP);
|
||||
#else
|
||||
pinMode(defPins[s], INPUT_PULLUP);
|
||||
#endif
|
||||
}
|
||||
macroButton[s] = 0;
|
||||
macroLongPress[s] = 0;
|
||||
macroDoublePress[s] = 0;
|
||||
buttons.emplace_back(defPins[s], type); // add button to vector
|
||||
}
|
||||
}
|
||||
|
||||
CJSON(buttonPublishMqtt,btn_obj["mqtt"]);
|
||||
CJSON(buttonPublishMqtt, btn_obj["mqtt"]);
|
||||
|
||||
#ifndef WLED_DISABLE_INFRARED
|
||||
int hw_ir_pin = hw["ir"]["pin"] | -2; // 4
|
||||
@ -996,15 +990,15 @@ void serializeConfig(JsonObject root) {
|
||||
JsonArray hw_btn_ins = hw_btn.createNestedArray("ins");
|
||||
|
||||
// configuration for all buttons
|
||||
for (int i = 0; i < WLED_MAX_BUTTONS; i++) {
|
||||
for (const auto &button : buttons) {
|
||||
JsonObject hw_btn_ins_0 = hw_btn_ins.createNestedObject();
|
||||
hw_btn_ins_0["type"] = buttonType[i];
|
||||
hw_btn_ins_0["type"] = button.type;
|
||||
JsonArray hw_btn_ins_0_pin = hw_btn_ins_0.createNestedArray("pin");
|
||||
hw_btn_ins_0_pin.add(btnPin[i]);
|
||||
hw_btn_ins_0_pin.add(button.pin);
|
||||
JsonArray hw_btn_ins_0_macros = hw_btn_ins_0.createNestedArray("macros");
|
||||
hw_btn_ins_0_macros.add(macroButton[i]);
|
||||
hw_btn_ins_0_macros.add(macroLongPress[i]);
|
||||
hw_btn_ins_0_macros.add(macroDoublePress[i]);
|
||||
hw_btn_ins_0_macros.add(button.macroButton);
|
||||
hw_btn_ins_0_macros.add(button.macroLongPress);
|
||||
hw_btn_ins_0_macros.add(button.macroDoublePress);
|
||||
}
|
||||
|
||||
hw_btn[F("tt")] = touchThreshold;
|
||||
|
@ -94,9 +94,9 @@ static_assert(WLED_MAX_BUSSES <= 32, "WLED_MAX_BUSSES exceeds hard limit");
|
||||
|
||||
#ifndef WLED_MAX_BUTTONS
|
||||
#ifdef ESP8266
|
||||
#define WLED_MAX_BUTTONS 2
|
||||
#define WLED_MAX_BUTTONS 10
|
||||
#else
|
||||
#define WLED_MAX_BUTTONS 4
|
||||
#define WLED_MAX_BUTTONS 32
|
||||
#endif
|
||||
#else
|
||||
#if WLED_MAX_BUTTONS < 2
|
||||
|
@ -6,7 +6,7 @@
|
||||
<title>LED Settings</title>
|
||||
<script src="common.js" async type="text/javascript"></script>
|
||||
<script>
|
||||
var maxB=1,maxD=1,maxA=1,maxV=0,maxM=4000,maxPB=2048,maxL=1664,maxCO=5; //maximum bytes for LED allocation: 4kB for 8266, 32kB for 32
|
||||
var maxB=1,maxD=1,maxA=1,maxV=0,maxM=4000,maxPB=2048,maxL=1664,maxCO=5,maxBT=10; //maximum bytes for LED allocation: 4kB for 8266, 32kB for 32
|
||||
var oMaxB=1;
|
||||
var customStarts=false,startsDirty=[];
|
||||
function off(n) { gN(n).value = -1;}
|
||||
@ -42,7 +42,7 @@
|
||||
}); // If we set async false, file is loaded and executed, then next statement is processed
|
||||
if (loc) d.Sf.action = getURL('/settings/leds');
|
||||
}
|
||||
function bLimits(b,v,p,m,l,o=5,d=2,a=6) {
|
||||
function bLimits(b,v,p,m,l,o=5,d=2,a=6,n=10) {
|
||||
oMaxB = maxB = b; // maxB - max buses (can be changed if using ESP32 parallel I2S): 20 - ESP32, 14 - S3/S2, 6 - C3, 4 - 8266
|
||||
maxD = d; // maxD - max digital channels (can be changed if using ESP32 parallel I2S): 17 - ESP32, 12 - S3/S2, 2 - C3, 3 - 8266
|
||||
maxA = a; // maxA - max analog channels: 16 - ESP32, 8 - S3/S2, 6 - C3, 5 - 8266
|
||||
@ -51,6 +51,7 @@
|
||||
maxM = m; // maxM - max LED memory
|
||||
maxL = l; // maxL - max LEDs (will serve to determine ESP >1664 == ESP32)
|
||||
maxCO = o; // maxCO - max Color Order mappings
|
||||
maxBT = n; // maxBT - max buttons
|
||||
}
|
||||
function pinsOK() {
|
||||
var ok = true;
|
||||
@ -560,9 +561,10 @@ Swap: <select id="xw${s}" name="XW${s}">
|
||||
}
|
||||
|
||||
function addBtn(i,p,t) {
|
||||
var c = gId("btns").innerHTML;
|
||||
var b = gId("btns");
|
||||
var c = b.innerHTML;
|
||||
var s = chrID(i);
|
||||
c += `Button ${i} GPIO: <input type="number" name="BT${s}" onchange="UI()" class="xs" value="${p}">`;
|
||||
c += `<div id="btn${i}">#${i} GPIO: <input type="number" name="BT${s}" onchange="UI()" min="-1" max="${d.max_gpio}" class="xs" value="${p}">`;
|
||||
c += ` <select name="BE${s}">`
|
||||
c += `<option value="0" ${t==0?"selected":""}>Disabled</option>`;
|
||||
c += `<option value="2" ${t==2?"selected":""}>Pushbutton</option>`;
|
||||
@ -574,8 +576,22 @@ Swap: <select id="xw${s}" name="XW${s}">
|
||||
c += `<option value="8" ${t==8?"selected":""}>Analog inverted</option>`;
|
||||
c += `<option value="9" ${t==9?"selected":""}>Touch (switch)</option>`;
|
||||
c += `</select>`;
|
||||
c += `<span style="cursor: pointer;" onclick="off('BT${s}')"> ✕</span><br>`;
|
||||
gId("btns").innerHTML = c;
|
||||
c += `<span style="cursor: pointer;" onclick="off('BT${s}')"> ✕</span><br></div>`;
|
||||
b.innerHTML = c;
|
||||
btnBtn();
|
||||
UI();
|
||||
}
|
||||
function remBtn() {
|
||||
var b = gId("btns");
|
||||
if (b.children.length <= 1) return;
|
||||
b.lastElementChild.remove();
|
||||
btnBtn();
|
||||
UI();
|
||||
}
|
||||
function btnBtn() {
|
||||
var b = gId("btns");
|
||||
gId("btn_rem").style.display = (b.children.length > 1) ? "inline" : "none";
|
||||
gId("btn_add").style.display = (b.children.length < maxBT) ? "inline" : "none";
|
||||
}
|
||||
function tglSi(cs) {
|
||||
customStarts = cs;
|
||||
@ -827,10 +843,16 @@ Swap: <select id="xw${s}" name="XW${s}">
|
||||
<div id="com_entries"></div>
|
||||
<hr class="sml">
|
||||
<button type="button" id="com_add" onclick="addCOM()">+</button>
|
||||
<button type="button" id="com_rem" onclick="remCOM()">-</button><br>
|
||||
<button type="button" id="com_rem" onclick="remCOM()">-</button>
|
||||
</div>
|
||||
<hr class="sml">
|
||||
<div id="btns"></div>
|
||||
<div id="btn_wrap">
|
||||
Buttons:
|
||||
<div id="btns"></div>
|
||||
<hr class="sml">
|
||||
<button type="button" id="btn_add" onclick="addBtn(gId('btns').children.length,-1,0)">+</button>
|
||||
<button type="button" id="btn_rem" onclick="remBtn()">-</button>
|
||||
</div>
|
||||
Disable internal pull-up/down: <input type="checkbox" name="IP"><br>
|
||||
Touch threshold: <input type="number" class="s" min="0" max="100" name="TT" required><br>
|
||||
<hr class="sml">
|
||||
|
@ -128,12 +128,12 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
|
||||
PinManager::deallocatePin(irPin, PinOwner::IR);
|
||||
}
|
||||
#endif
|
||||
for (unsigned s=0; s<WLED_MAX_BUTTONS; s++) {
|
||||
if (btnPin[s]>=0 && PinManager::isPinAllocated(btnPin[s], PinOwner::Button)) {
|
||||
PinManager::deallocatePin(btnPin[s], PinOwner::Button);
|
||||
for (const auto &button : buttons) {
|
||||
if (button.pin >= 0 && PinManager::isPinAllocated(button.pin, PinOwner::Button)) {
|
||||
PinManager::deallocatePin(button.pin, PinOwner::Button);
|
||||
#ifdef SOC_TOUCH_VERSION_2 // ESP32 S2 and S3 have a function to check touch state, detach interrupt
|
||||
if (digitalPinToTouchChannel(btnPin[s]) >= 0) // if touch capable pin
|
||||
touchDetachInterrupt(btnPin[s]); // if not assigned previously, this will do nothing
|
||||
if (digitalPinToTouchChannel(button.pin) >= 0) // if touch capable pin
|
||||
touchDetachInterrupt(button.pin); // if not assigned previously, this will do nothing
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@ -277,54 +277,56 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
|
||||
char bt[4] = "BT"; bt[2] = offset+i; bt[3] = 0; // button pin (use A,B,C,... if WLED_MAX_BUTTONS>10)
|
||||
char be[4] = "BE"; be[2] = offset+i; be[3] = 0; // button type (use A,B,C,... if WLED_MAX_BUTTONS>10)
|
||||
int hw_btn_pin = request->arg(bt).toInt();
|
||||
if (hw_btn_pin >= 0 && PinManager::allocatePin(hw_btn_pin,false,PinOwner::Button)) {
|
||||
btnPin[i] = hw_btn_pin;
|
||||
buttonType[i] = request->arg(be).toInt();
|
||||
#ifdef ARDUINO_ARCH_ESP32
|
||||
if (i >= buttons.size()) buttons.emplace_back(hw_btn_pin, request->arg(be).toInt()); // add button to vector
|
||||
else {
|
||||
buttons[i].pin = hw_btn_pin;
|
||||
buttons[i].type = request->arg(be).toInt();
|
||||
}
|
||||
if (buttons[i].pin >= 0 && PinManager::allocatePin(buttons[i].pin, false, PinOwner::Button)) {
|
||||
#ifdef ARDUINO_ARCH_ESP32
|
||||
// ESP32 only: check that button pin is a valid gpio
|
||||
if ((buttonType[i] == BTN_TYPE_ANALOG) || (buttonType[i] == BTN_TYPE_ANALOG_INVERTED))
|
||||
{
|
||||
if (digitalPinToAnalogChannel(btnPin[i]) < 0) {
|
||||
if ((buttons[i].type == BTN_TYPE_ANALOG) || (buttons[i].type == BTN_TYPE_ANALOG_INVERTED)) {
|
||||
if (digitalPinToAnalogChannel(buttons[i].pin) < 0) {
|
||||
// not an ADC analog pin
|
||||
DEBUG_PRINTF_P(PSTR("PIN ALLOC error: GPIO%d for analog button #%d is not an analog pin!\n"), btnPin[i], i);
|
||||
btnPin[i] = -1;
|
||||
PinManager::deallocatePin(hw_btn_pin,PinOwner::Button);
|
||||
DEBUG_PRINTF_P(PSTR("PIN ALLOC error: GPIO%d for analog button #%d is not an analog pin!\n"), buttons[i].pin, i);
|
||||
PinManager::deallocatePin(buttons[i].pin, PinOwner::Button);
|
||||
buttons[i].type = BTN_TYPE_NONE;
|
||||
} else {
|
||||
analogReadResolution(12); // see #4040
|
||||
}
|
||||
}
|
||||
else if ((buttonType[i] == BTN_TYPE_TOUCH || buttonType[i] == BTN_TYPE_TOUCH_SWITCH))
|
||||
{
|
||||
if (digitalPinToTouchChannel(btnPin[i]) < 0)
|
||||
{
|
||||
} else if ((buttons[i].type == BTN_TYPE_TOUCH || buttons[i].type == BTN_TYPE_TOUCH_SWITCH)) {
|
||||
if (digitalPinToTouchChannel(buttons[i].pin) < 0) {
|
||||
// not a touch pin
|
||||
DEBUG_PRINTF_P(PSTR("PIN ALLOC error: GPIO%d for touch button #%d is not an touch pin!\n"), btnPin[i], i);
|
||||
btnPin[i] = -1;
|
||||
PinManager::deallocatePin(hw_btn_pin,PinOwner::Button);
|
||||
DEBUG_PRINTF_P(PSTR("PIN ALLOC error: GPIO%d for touch button #%d is not an touch pin!\n"), buttons[i].pin, i);
|
||||
PinManager::deallocatePin(buttons[i].pin, PinOwner::Button);
|
||||
buttons[i].type = BTN_TYPE_NONE;
|
||||
}
|
||||
#ifdef SOC_TOUCH_VERSION_2 // ESP32 S2 and S3 have a fucntion to check touch state but need to attach an interrupt to do so
|
||||
else
|
||||
{
|
||||
touchAttachInterrupt(btnPin[i], touchButtonISR, touchThreshold << 4); // threshold on Touch V2 is much higher (1500 is a value given by Espressif example, I measured changes of over 5000)
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
#endif
|
||||
else touchAttachInterrupt(buttons[i].pin, touchButtonISR, touchThreshold << 4); // threshold on Touch V2 is much higher (1500 is a value given by Espressif example, I measured changes of over 5000)
|
||||
#endif
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
// regular buttons and switches
|
||||
if (disablePullUp) {
|
||||
pinMode(btnPin[i], INPUT);
|
||||
pinMode(buttons[i].pin, INPUT);
|
||||
} else {
|
||||
#ifdef ESP32
|
||||
pinMode(btnPin[i], buttonType[i]==BTN_TYPE_PUSH_ACT_HIGH ? INPUT_PULLDOWN : INPUT_PULLUP);
|
||||
pinMode(buttons[i].pin, buttons[i].type==BTN_TYPE_PUSH_ACT_HIGH ? INPUT_PULLDOWN : INPUT_PULLUP);
|
||||
#else
|
||||
pinMode(btnPin[i], INPUT_PULLUP);
|
||||
pinMode(buttons[i].pin, INPUT_PULLUP);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
} else {
|
||||
btnPin[i] = -1;
|
||||
buttonType[i] = BTN_TYPE_NONE;
|
||||
buttons[i].pin = -1;
|
||||
buttons[i].type = BTN_TYPE_NONE;
|
||||
}
|
||||
}
|
||||
// we should remove all unused buttons from the vector
|
||||
for (int i = buttons.size()-1; i > 0; i--) {
|
||||
if (buttons[i].pin < 0 && buttons[i].type == BTN_TYPE_NONE) {
|
||||
buttons.erase(buttons.begin() + i); // remove button from vector
|
||||
}
|
||||
}
|
||||
|
||||
@ -529,14 +531,16 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
|
||||
macroAlexaOff = request->arg(F("A1")).toInt();
|
||||
macroCountdown = request->arg(F("MC")).toInt();
|
||||
macroNl = request->arg(F("MN")).toInt();
|
||||
for (unsigned i=0; i<WLED_MAX_BUTTONS; i++) {
|
||||
char mp[4] = "MP"; mp[2] = (i<10?48:55)+i; mp[3] = 0; // short
|
||||
char ml[4] = "ML"; ml[2] = (i<10?48:55)+i; ml[3] = 0; // long
|
||||
char md[4] = "MD"; md[2] = (i<10?48:55)+i; md[3] = 0; // double
|
||||
int i = 0;
|
||||
for (auto &button : buttons) {
|
||||
char mp[4] = "MP"; mp[2] = (i<10?'0':'A'-10)+i; mp[3] = 0; // short
|
||||
char ml[4] = "ML"; ml[2] = (i<10?'0':'A'-10)+i; ml[3] = 0; // long
|
||||
char md[4] = "MD"; md[2] = (i<10?'0':'A'-10)+i; md[3] = 0; // double
|
||||
//if (!request->hasArg(mp)) break;
|
||||
macroButton[i] = request->arg(mp).toInt(); // these will default to 0 if not present
|
||||
macroLongPress[i] = request->arg(ml).toInt();
|
||||
macroDoublePress[i] = request->arg(md).toInt();
|
||||
button.macroButton = request->arg(mp).toInt(); // these will default to 0 if not present
|
||||
button.macroLongPress = request->arg(ml).toInt();
|
||||
button.macroDoublePress = request->arg(md).toInt();
|
||||
i++;
|
||||
}
|
||||
|
||||
char k[3]; k[2] = 0;
|
||||
|
@ -577,9 +577,6 @@ WLED_GLOBAL byte countdownMin _INIT(0) , countdownSec _INIT(0);
|
||||
WLED_GLOBAL byte macroNl _INIT(0); // after nightlight delay over
|
||||
WLED_GLOBAL byte macroCountdown _INIT(0);
|
||||
WLED_GLOBAL byte macroAlexaOn _INIT(0), macroAlexaOff _INIT(0);
|
||||
WLED_GLOBAL byte macroButton[WLED_MAX_BUTTONS] _INIT({0});
|
||||
WLED_GLOBAL byte macroLongPress[WLED_MAX_BUTTONS] _INIT({0});
|
||||
WLED_GLOBAL byte macroDoublePress[WLED_MAX_BUTTONS] _INIT({0});
|
||||
|
||||
// Security CONFIG
|
||||
#ifdef WLED_OTA_PASS
|
||||
@ -646,13 +643,32 @@ WLED_GLOBAL byte briLast _INIT(128); // brightness before
|
||||
WLED_GLOBAL byte whiteLast _INIT(128); // white channel before turned off. Used for toggle function in ir.cpp
|
||||
|
||||
// button
|
||||
WLED_GLOBAL int8_t btnPin[WLED_MAX_BUTTONS] _INIT({BTNPIN});
|
||||
WLED_GLOBAL byte buttonType[WLED_MAX_BUTTONS] _INIT({BTNTYPE});
|
||||
struct Button {
|
||||
unsigned long pressedTime; // time button was pressed
|
||||
unsigned long waitTime; // time to wait for next button press
|
||||
int8_t pin; // pin number
|
||||
struct {
|
||||
uint8_t type : 6; // button type (push, long, double, etc.)
|
||||
bool pressedBefore : 1; // button was pressed before
|
||||
bool longPressed : 1; // button was long pressed
|
||||
};
|
||||
uint8_t macroButton; // macro/preset to call on button press
|
||||
uint8_t macroLongPress; // macro/preset to call on long press
|
||||
uint8_t macroDoublePress; // macro/preset to call on double press
|
||||
|
||||
Button(int8_t p, uint8_t t, uint8_t mB = 0, uint8_t mLP = 0, uint8_t mDP = 0)
|
||||
: pressedTime(0)
|
||||
, waitTime(0)
|
||||
, pin(p)
|
||||
, type(t)
|
||||
, pressedBefore(false)
|
||||
, longPressed(false)
|
||||
, macroButton(mB)
|
||||
, macroLongPress(mLP)
|
||||
, macroDoublePress(mDP) {}
|
||||
};
|
||||
WLED_GLOBAL std::vector<Button> buttons; // vector of button structs
|
||||
WLED_GLOBAL bool buttonPublishMqtt _INIT(false);
|
||||
WLED_GLOBAL bool buttonPressedBefore[WLED_MAX_BUTTONS] _INIT({false});
|
||||
WLED_GLOBAL bool buttonLongPressed[WLED_MAX_BUTTONS] _INIT({false});
|
||||
WLED_GLOBAL unsigned long buttonPressedTime[WLED_MAX_BUTTONS] _INIT({0});
|
||||
WLED_GLOBAL unsigned long buttonWaitTime[WLED_MAX_BUTTONS] _INIT({0});
|
||||
WLED_GLOBAL bool disablePullUp _INIT(false);
|
||||
WLED_GLOBAL byte touchThreshold _INIT(TOUCH_THRESHOLD);
|
||||
|
||||
|
@ -273,7 +273,7 @@ void getSettingsJS(byte subPage, Print& settingsScript)
|
||||
settingsScript.printf_P(PSTR("d.ledTypes=%s;"), BusManager::getLEDTypesJSONString().c_str());
|
||||
|
||||
// set limits
|
||||
settingsScript.printf_P(PSTR("bLimits(%d,%d,%d,%d,%d,%d,%d,%d);"),
|
||||
settingsScript.printf_P(PSTR("bLimits(%d,%d,%d,%d,%d,%d,%d,%d,%d);"),
|
||||
WLED_MAX_BUSSES,
|
||||
WLED_MIN_VIRTUAL_BUSSES, // irrelevant, but kept to distinguish S2/S3 in UI
|
||||
MAX_LEDS_PER_BUS,
|
||||
@ -281,7 +281,8 @@ void getSettingsJS(byte subPage, Print& settingsScript)
|
||||
MAX_LEDS,
|
||||
WLED_MAX_COLOR_ORDER_MAPPINGS,
|
||||
WLED_MAX_DIGITAL_CHANNELS,
|
||||
WLED_MAX_ANALOG_CHANNELS
|
||||
WLED_MAX_ANALOG_CHANNELS,
|
||||
WLED_MAX_BUTTONS
|
||||
);
|
||||
|
||||
printSetFormCheckbox(settingsScript,PSTR("MS"),strip.autoSegments);
|
||||
@ -384,8 +385,9 @@ void getSettingsJS(byte subPage, Print& settingsScript)
|
||||
printSetFormValue(settingsScript,PSTR("RL"),rlyPin);
|
||||
printSetFormCheckbox(settingsScript,PSTR("RM"),rlyMde);
|
||||
printSetFormCheckbox(settingsScript,PSTR("RO"),rlyOpenDrain);
|
||||
for (int i = 0; i < WLED_MAX_BUTTONS; i++) {
|
||||
settingsScript.printf_P(PSTR("addBtn(%d,%d,%d);"), i, btnPin[i], buttonType[i]);
|
||||
int i = 0;
|
||||
for (const auto &button : buttons) {
|
||||
settingsScript.printf_P(PSTR("addBtn(%d,%d,%d);"), i++, button.pin, button.type);
|
||||
}
|
||||
printSetFormCheckbox(settingsScript,PSTR("IP"),disablePullUp);
|
||||
printSetFormValue(settingsScript,PSTR("TT"),touchThreshold);
|
||||
@ -559,8 +561,9 @@ void getSettingsJS(byte subPage, Print& settingsScript)
|
||||
printSetFormValue(settingsScript,PSTR("A1"),macroAlexaOff);
|
||||
printSetFormValue(settingsScript,PSTR("MC"),macroCountdown);
|
||||
printSetFormValue(settingsScript,PSTR("MN"),macroNl);
|
||||
for (unsigned i=0; i<WLED_MAX_BUTTONS; i++) {
|
||||
settingsScript.printf_P(PSTR("addRow(%d,%d,%d,%d);"), i, macroButton[i], macroLongPress[i], macroDoublePress[i]);
|
||||
int i = 0;
|
||||
for (const auto &button : buttons) {
|
||||
settingsScript.printf_P(PSTR("addRow(%d,%d,%d,%d);"), i++, button.macroButton, button.macroLongPress, button.macroDoublePress);
|
||||
}
|
||||
|
||||
char k[4];
|
||||
|
Loading…
x
Reference in New Issue
Block a user