Effect buffer optimisations

setMode() fix for selecting gap
UI error messages
This commit is contained in:
Blaz Kristan 2023-12-27 19:36:25 +01:00
parent 08d9f7d967
commit 6332ee6edb
8 changed files with 1437 additions and 1442 deletions

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@ -5292,7 +5292,6 @@ uint16_t mode_2Dmatrix(void) { // Matrix2D. By Jeremy Williams.
if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
if (SEGENV.call == 0) {
memset(SEGMENT.data, 0, dataSize); // no falling spawns
SEGMENT.fill(BLACK);
SEGENV.step = 0;
}

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@ -543,9 +543,9 @@ typedef struct Segment {
// runtime data functions
inline uint16_t dataSize(void) const { return _dataLen; }
bool allocateData(size_t len);
void deallocateData(void);
void resetIfRequired(void);
bool allocateData(size_t len); // allocates effect data buffer in heap and clears it
void deallocateData(void); // deallocates (frees) effect data buffer from heap
void resetIfRequired(void); // sets all SEGENV variables to 0 and clears data buffer
/**
* Flags that before the next effect is calculated,
* the internal segment state should be reset.
@ -559,10 +559,10 @@ typedef struct Segment {
void stopTransition(void);
void handleTransition(void);
#ifndef WLED_DISABLE_MODE_BLEND
void swapSegenv(tmpsegd_t &tmpSegD);
void restoreSegenv(tmpsegd_t &tmpSegD);
void swapSegenv(tmpsegd_t &tmpSegD); // copies segment data into specifed buffer, if buffer is not a transition buffer, segment data is overwritten from transition buffer
void restoreSegenv(tmpsegd_t &tmpSegD); // restores segment data from buffer, if buffer is not transition buffer, changed values are copied to transition buffer
#endif
uint16_t progress(void); //transition progression between 0-65535
uint16_t progress(void); // transition progression between 0-65535
uint8_t currentBri(bool useCct = false);
uint8_t currentMode(void);
uint32_t currentColor(uint8_t slot);

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@ -143,27 +143,28 @@ Segment& Segment::operator= (Segment &&orig) noexcept {
return *this;
}
// allocates effect data buffer on heap and initialises (erases) it
bool IRAM_ATTR Segment::allocateData(size_t len) {
if (len == 0) return false; // nothing to do
if (data && _dataLen >= len) { // already allocated enough (reduce fragmentation)
if (call == 0) memset(data, 0, len); // erase buffer if called during effect initialisation
return true;
}
//DEBUG_PRINTF("-- Allocating data (%d): %p\n", len, this);
deallocateData();
if (len == 0) return false; // nothing to do
deallocateData(); // if the old buffer was smaller release it first
if (Segment::getUsedSegmentData() + len > MAX_SEGMENT_DATA) {
// not enough memory
DEBUG_PRINT(F("!!! Effect RAM depleted: "));
DEBUG_PRINTF("%d/%d !!!\n", len, Segment::getUsedSegmentData());
errorFlag = ERR_NORAM;
return false;
}
// do not use SPI RAM on ESP32 since it is slow
data = (byte*) malloc(len);
data = (byte*)calloc(len, sizeof(byte));
if (!data) { DEBUG_PRINTLN(F("!!! Allocation failed. !!!")); return false; } // allocation failed
Segment::addUsedSegmentData(len);
//DEBUG_PRINTF("--- Allocated data (%p): %d/%d -> %p\n", this, len, Segment::getUsedSegmentData(), data);
_dataLen = len;
memset(data, 0, len);
return true;
}
@ -194,7 +195,7 @@ void IRAM_ATTR Segment::deallocateData() {
void Segment::resetIfRequired() {
if (!reset) return;
//DEBUG_PRINTF("-- Segment reset: %p\n", this);
deallocateData();
if (data && _dataLen > 0) memset(data, 0, _dataLen); // prevent heap fragmentation (just erase buffer instead of deallocateData())
next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0;
reset = false;
}
@ -561,35 +562,36 @@ void Segment::setOption(uint8_t n, bool val) {
}
void Segment::setMode(uint8_t fx, bool loadDefaults) {
// skip reserved
while (fx < strip.getModeCount() && strncmp_P("RSVD", strip.getModeData(fx), 4) == 0) fx++;
if (fx >= strip.getModeCount()) fx = 0; // set solid mode
// if we have a valid mode & is not reserved
if (fx < strip.getModeCount() && strncmp_P("RSVD", strip.getModeData(fx), 4)) {
if (fx != mode) {
if (fx != mode) {
#ifndef WLED_DISABLE_MODE_BLEND
if (modeBlending) startTransition(strip.getTransition()); // set effect transitions
if (modeBlending) startTransition(strip.getTransition()); // set effect transitions
#endif
mode = fx;
// load default values from effect string
if (loadDefaults) {
int16_t sOpt;
sOpt = extractModeDefaults(fx, "sx"); speed = (sOpt >= 0) ? sOpt : DEFAULT_SPEED;
sOpt = extractModeDefaults(fx, "ix"); intensity = (sOpt >= 0) ? sOpt : DEFAULT_INTENSITY;
sOpt = extractModeDefaults(fx, "c1"); custom1 = (sOpt >= 0) ? sOpt : DEFAULT_C1;
sOpt = extractModeDefaults(fx, "c2"); custom2 = (sOpt >= 0) ? sOpt : DEFAULT_C2;
sOpt = extractModeDefaults(fx, "c3"); custom3 = (sOpt >= 0) ? sOpt : DEFAULT_C3;
sOpt = extractModeDefaults(fx, "o1"); check1 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "o2"); check2 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "o3"); check3 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "m12"); if (sOpt >= 0) map1D2D = constrain(sOpt, 0, 7); else map1D2D = M12_Pixels; // reset mapping if not defined (2D FX may not work)
sOpt = extractModeDefaults(fx, "si"); if (sOpt >= 0) soundSim = constrain(sOpt, 0, 3);
sOpt = extractModeDefaults(fx, "rev"); if (sOpt >= 0) reverse = (bool)sOpt;
sOpt = extractModeDefaults(fx, "mi"); if (sOpt >= 0) mirror = (bool)sOpt; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults(fx, "rY"); if (sOpt >= 0) reverse_y = (bool)sOpt;
sOpt = extractModeDefaults(fx, "mY"); if (sOpt >= 0) mirror_y = (bool)sOpt; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults(fx, "pal"); if (sOpt >= 0) setPalette(sOpt); //else setPalette(0);
}
markForReset();
stateChanged = true; // send UDP/WS broadcast
mode = fx;
// load default values from effect string
if (loadDefaults) {
int16_t sOpt;
sOpt = extractModeDefaults(fx, "sx"); speed = (sOpt >= 0) ? sOpt : DEFAULT_SPEED;
sOpt = extractModeDefaults(fx, "ix"); intensity = (sOpt >= 0) ? sOpt : DEFAULT_INTENSITY;
sOpt = extractModeDefaults(fx, "c1"); custom1 = (sOpt >= 0) ? sOpt : DEFAULT_C1;
sOpt = extractModeDefaults(fx, "c2"); custom2 = (sOpt >= 0) ? sOpt : DEFAULT_C2;
sOpt = extractModeDefaults(fx, "c3"); custom3 = (sOpt >= 0) ? sOpt : DEFAULT_C3;
sOpt = extractModeDefaults(fx, "o1"); check1 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "o2"); check2 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "o3"); check3 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "m12"); if (sOpt >= 0) map1D2D = constrain(sOpt, 0, 7); else map1D2D = M12_Pixels; // reset mapping if not defined (2D FX may not work)
sOpt = extractModeDefaults(fx, "si"); if (sOpt >= 0) soundSim = constrain(sOpt, 0, 3);
sOpt = extractModeDefaults(fx, "rev"); if (sOpt >= 0) reverse = (bool)sOpt;
sOpt = extractModeDefaults(fx, "mi"); if (sOpt >= 0) mirror = (bool)sOpt; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults(fx, "rY"); if (sOpt >= 0) reverse_y = (bool)sOpt;
sOpt = extractModeDefaults(fx, "mY"); if (sOpt >= 0) mirror_y = (bool)sOpt; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults(fx, "pal"); if (sOpt >= 0) setPalette(sOpt); //else setPalette(0);
}
markForReset();
stateChanged = true; // send UDP/WS broadcast
}
}

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@ -258,23 +258,8 @@ void BusDigital::setBrightness(uint8_t b) {
if (_pins[0] == LED_BUILTIN || _pins[1] == LED_BUILTIN) reinit();
}
#endif
uint8_t prevBri = _bri;
Bus::setBrightness(b);
PolyBus::setBrightness(_busPtr, _iType, b);
/*
if (_data) return; // use _buffering this causes ~20% FPS drop
// must update/repaint every LED in the NeoPixelBus buffer to the new brightness
// the only case where repainting is unnecessary is when all pixels are set after the brightness change but before the next show
// (which we can't rely on)
uint16_t hwLen = _len;
if (_type == TYPE_WS2812_1CH_X3) hwLen = NUM_ICS_WS2812_1CH_3X(_len); // only needs a third of "RGB" LEDs for NeoPixelBus
for (unsigned i = 0; i < hwLen; i++) {
// use 0 as color order, actual order does not matter here as we just update the channel values as-is
uint32_t c = restoreColorLossy(PolyBus::getPixelColor(_busPtr, _iType, i, 0), prevBri);
PolyBus::setPixelColor(_busPtr, _iType, i, c, 0);
}
*/
}
//If LEDs are skipped, it is possible to use the first as a status LED.

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@ -345,6 +345,7 @@
#define ERR_CONCURRENCY 2 // Conurrency (client active)
#define ERR_NOBUF 3 // JSON buffer was not released in time, request cannot be handled at this time
#define ERR_NOT_IMPL 4 // Not implemented
#define ERR_NORAM 8 // effect RAM depleted
#define ERR_JSON 9 // JSON parsing failed (input too large?)
#define ERR_FS_BEGIN 10 // Could not init filesystem (no partition?)
#define ERR_FS_QUOTA 11 // The FS is full or the maximum file size is reached

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@ -329,7 +329,6 @@ function openTab(tabI, force = false)
var timeout;
function showToast(text, error = false)
{
if (error) gId('connind').style.backgroundColor = "var(--c-r)";
var x = gId('toast');
//if (error) text += '<i class="icons btn-icon" style="transform:rotate(45deg);position:absolute;top:10px;right:0px;" onclick="clearErrorToast(100);">&#xe18a;</i>';
x.innerHTML = text;
@ -342,6 +341,7 @@ function showToast(text, error = false)
function showErrorToast()
{
gId('connind').style.backgroundColor = "var(--c-r)";
showToast('Connection to light failed!', true);
}
@ -1492,25 +1492,31 @@ function readState(s,command=false)
gId('checkO3').checked = !(!i.o3);
if (s.error && s.error != 0) {
var errstr = "";
switch (s.error) {
case 10:
errstr = "Could not mount filesystem!";
break;
case 11:
errstr = "Not enough space to save preset!";
break;
case 12:
errstr = "Preset not found.";
break;
case 13:
errstr = "Missing ir.json.";
break;
case 19:
errstr = "A filesystem error has occured.";
break;
var errstr = "";
switch (s.error) {
case 8:
errstr = "Effect RAM depleted!";
break;
case 9:
errstr = "JSON parsing error!";
break;
case 10:
errstr = "Could not mount filesystem!";
break;
case 11:
errstr = "Not enough space to save preset!";
break;
case 12:
errstr = "Preset not found.";
break;
case 13:
errstr = "Missing ir.json.";
break;
case 19:
errstr = "A filesystem error has occured.";
break;
}
showToast('Error ' + s.error + ": " + errstr, true);
showToast('Error ' + s.error + ": " + errstr, true);
}
selectedPal = i.pal;

File diff suppressed because it is too large Load Diff

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@ -8,7 +8,7 @@
*/
// version code in format yymmddb (b = daily build)
#define VERSION 2312190
#define VERSION 2312270
//uncomment this if you have a "my_config.h" file you'd like to use
//#define WLED_USE_MY_CONFIG