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Clarify use of index counter
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@ -144,7 +144,7 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
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bool busesChanged = false;
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for (int s = 0; s < WLED_MAX_BUSSES+WLED_MIN_VIRTUAL_BUSSES; s++) {
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int offset = s < 10 ? 48 : 55;
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int offset = s < 10 ? '0' : 'A';
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char lp[4] = "L0"; lp[2] = offset+s; lp[3] = 0; //ascii 0-9 //strip data pin
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char lc[4] = "LC"; lc[2] = offset+s; lc[3] = 0; //strip length
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char co[4] = "CO"; co[2] = offset+s; co[3] = 0; //strip color order
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@ -218,7 +218,7 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
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// we will not bother with pre-allocating ColorOrderMappings vector
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BusManager::getColorOrderMap().reset();
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for (int s = 0; s < WLED_MAX_COLOR_ORDER_MAPPINGS; s++) {
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int offset = s < 10 ? 48 : 55;
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int offset = s < 10 ? '0' : 'A';
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char xs[4] = "XS"; xs[2] = offset+s; xs[3] = 0; //start LED
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char xc[4] = "XC"; xc[2] = offset+s; xc[3] = 0; //strip length
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char xo[4] = "XO"; xo[2] = offset+s; xo[3] = 0; //color order
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@ -257,7 +257,7 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
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disablePullUp = (bool)request->hasArg(F("IP"));
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touchThreshold = request->arg(F("TT")).toInt();
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for (int i = 0; i < WLED_MAX_BUTTONS; i++) {
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int offset = i < 10 ? 48 : 55;
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int offset = i < 10 ? '0' : 'A';
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char bt[4] = "BT"; bt[2] = offset+i; bt[3] = 0; // button pin (use A,B,C,... if WLED_MAX_BUTTONS>10)
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char be[4] = "BE"; be[2] = offset+i; be[3] = 0; // button type (use A,B,C,... if WLED_MAX_BUTTONS>10)
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int hw_btn_pin = request->arg(bt).toInt();
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@ -293,9 +293,9 @@ void getSettingsJS(byte subPage, Print& settingsScript)
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unsigned sumMa = 0;
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for (int s = 0; s < BusManager::getNumBusses(); s++) {
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Bus* bus = BusManager::getBus(s);
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if (bus == nullptr) continue;
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int offset = s < 10 ? 48 : 55;
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const Bus* bus = BusManager::getBus(s);
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if (!bus || !bus->isOk()) break; // should not happen but for safety
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int offset = s < 10 ? '0' : 'A';
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char lp[4] = "L0"; lp[2] = offset+s; lp[3] = 0; //ascii 0-9 //strip data pin
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char lc[4] = "LC"; lc[2] = offset+s; lc[3] = 0; //strip length
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char co[4] = "CO"; co[2] = offset+s; co[3] = 0; //strip color order
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