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Animated Staircase Usermod (#1763)
* Initial version of the PIR Staircase wipe up/down. * Add pulldown reminder * Workaround for missing D6 and D7 definitions on esp32dev * Add pinouts for d1 mini (esp8266 and esp32) and NodeMCU (and Arduino) * These IO pins on all these boards... NodeMCU and d1_mini esp32 supported. The others? Fingers crossed. * Changed to not collide with led strip pins * PIR on GPIO 15 and 16 on esp32 d1 mini * Removed PIN number ifdefs, it is impossible to match all boards * Settings in flash, info and API * Update README.md * Small doc changes * Improved README * Fixed error in reading configuration * Add API documentation * Documentation and code cleanup * Add enable/disable to API settings * Restore segment state when disabling plugin * Add debounce * Set segments in animation mode * Set segments in animation mode * Add support for HR04 sensors * Add preliminary description for using an HR04 sensor * Fixed typenumber and linked to datasheet * Moved config away from defines to prevent user error * Trigger Sensors through API * Rename scripts folder so that it's name doesn't clash with the `pio` command (prevents platformIO in VSCode to work properly on Mac) * Bugfix for detection problems * Separated config from code * Renamed Signal to Trigger pin * Filename adjusted * Clarifications and additions to README * Fixed references to pio scripts * Fixed API trigger bug * Adjustments to README.md * More efficient use of flash cycles, better naming * Bugfix: bottom sensor was not read properly * Renamed to Animated_Staircase * Add note on ultrasonic sensor and esp32 * Better naming of defines * Bugfix: Swipe down started with two steps. * Removed upload port in nodemcuv2 section Co-authored-by: Rolf <rolf@phobos.local> Co-authored-by: Rolf <>
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pio-scripts/strip-floats.py
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pio-scripts/strip-floats.py
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Import('env')
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#
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# Dump build environment (for debug)
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#print env.Dump()
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#
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flags = " ".join(env['LINKFLAGS'])
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flags = flags.replace("-u _printf_float", "")
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flags = flags.replace("-u _scanf_float", "")
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newflags = flags.split()
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env.Replace(
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LINKFLAGS=newflags
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)
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