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Palette loading optimisation
- fixes #3978 - FX: Firenoise can use selected palette
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@ -5054,25 +5054,25 @@ uint16_t mode_2Dfirenoise(void) { // firenoise2d. By Andrew Tuline
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SEGMENT.fill(BLACK);
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}
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uint16_t xscale = SEGMENT.intensity*4;
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uint32_t yscale = SEGMENT.speed*8;
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uint8_t indexx = 0;
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unsigned xscale = SEGMENT.intensity*4;
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unsigned yscale = SEGMENT.speed*8;
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unsigned indexx = 0;
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SEGPALETTE = CRGBPalette16( CRGB(0,0,0), CRGB(0,0,0), CRGB(0,0,0), CRGB(0,0,0),
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CRGB::Red, CRGB::Red, CRGB::Red, CRGB::DarkOrange,
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CRGB::DarkOrange,CRGB::DarkOrange, CRGB::Orange, CRGB::Orange,
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CRGB::Yellow, CRGB::Orange, CRGB::Yellow, CRGB::Yellow);
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CRGBPalette16 pal = SEGMENT.check1 ? SEGPALETTE : CRGBPalette16(CRGB::Black, CRGB::Black, CRGB::Black, CRGB::Black,
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CRGB::Red, CRGB::Red, CRGB::Red, CRGB::DarkOrange,
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CRGB::DarkOrange,CRGB::DarkOrange, CRGB::Orange, CRGB::Orange,
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CRGB::Yellow, CRGB::Orange, CRGB::Yellow, CRGB::Yellow);
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for (int j=0; j < cols; j++) {
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for (int i=0; i < rows; i++) {
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indexx = inoise8(j*yscale*rows/255, i*xscale+strip.now/4); // We're moving along our Perlin map.
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SEGMENT.setPixelColorXY(j, i, ColorFromPalette(SEGPALETTE, min(i*(indexx)>>4, 255), i*255/cols, LINEARBLEND)); // With that value, look up the 8 bit colour palette value and assign it to the current LED.
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indexx = inoise8(j*yscale*rows/255, i*xscale+strip.now/4); // We're moving along our Perlin map.
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SEGMENT.setPixelColorXY(j, i, ColorFromPalette(pal, min(i*(indexx)>>4, 255U), i*255/cols, LINEARBLEND)); // With that value, look up the 8 bit colour palette value and assign it to the current LED.
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} // for i
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} // for j
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return FRAMETIME;
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} // mode_2Dfirenoise()
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static const char _data_FX_MODE_2DFIRENOISE[] PROGMEM = "Firenoise@X scale,Y scale;;!;2";
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static const char _data_FX_MODE_2DFIRENOISE[] PROGMEM = "Firenoise@X scale,Y scale,,,,Palette;;!;2;pal=66";
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//////////////////////////////
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@ -90,7 +90,7 @@
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//#define SEGCOLOR(x) strip._segments[strip.getCurrSegmentId()].currentColor(x, strip._segments[strip.getCurrSegmentId()].colors[x])
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//#define SEGLEN strip._segments[strip.getCurrSegmentId()].virtualLength()
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#define SEGCOLOR(x) strip.segColor(x) /* saves us a few kbytes of code */
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#define SEGPALETTE strip._currentPalette
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#define SEGPALETTE Segment::getCurrentPalette()
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#define SEGLEN strip._virtualSegmentLength /* saves us a few kbytes of code */
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#define SPEED_FORMULA_L (5U + (50U*(255U - SEGMENT.speed))/SEGLEN)
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@ -418,6 +418,7 @@ typedef struct Segment {
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static uint16_t _usedSegmentData;
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// perhaps this should be per segment, not static
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static CRGBPalette16 _currentPalette; // palette used for current effect (includes transition, used in color_from_palette())
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static CRGBPalette16 _randomPalette; // actual random palette
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static CRGBPalette16 _newRandomPalette; // target random palette
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static uint16_t _lastPaletteChange; // last random palette change time in millis()/1000
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@ -535,6 +536,7 @@ typedef struct Segment {
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static void modeBlend(bool blend) { _modeBlend = blend; }
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#endif
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static void handleRandomPalette();
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inline static const CRGBPalette16 &getCurrentPalette(void) { return Segment::_currentPalette; }
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void setUp(uint16_t i1, uint16_t i2, uint8_t grp=1, uint8_t spc=0, uint16_t ofs=UINT16_MAX, uint16_t i1Y=0, uint16_t i2Y=1);
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bool setColor(uint8_t slot, uint32_t c); //returns true if changed
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@ -572,7 +574,7 @@ typedef struct Segment {
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uint8_t currentMode(void); // currently active effect/mode (while in transition)
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uint32_t currentColor(uint8_t slot); // currently active segment color (blended while in transition)
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CRGBPalette16 &loadPalette(CRGBPalette16 &tgt, uint8_t pal);
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CRGBPalette16 ¤tPalette(CRGBPalette16 &tgt, uint8_t paletteID);
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void setCurrentPalette(void);
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// 1D strip
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uint16_t virtualLength(void) const;
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@ -707,7 +709,6 @@ class WS2812FX { // 96 bytes
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panels(1),
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#endif
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// semi-private (just obscured) used in effect functions through macros
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_currentPalette(CRGBPalette16(CRGB::Black)),
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_colors_t{0,0,0},
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_virtualSegmentLength(0),
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// true private variables
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@ -902,7 +903,6 @@ class WS2812FX { // 96 bytes
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// end 2D support
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void loadCustomPalettes(void); // loads custom palettes from JSON
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CRGBPalette16 _currentPalette; // palette used for current effect (includes transition)
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std::vector<CRGBPalette16> customPalettes; // TODO: move custom palettes out of WS2812FX class
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// using public variables to reduce code size increase due to inline function getSegment() (with bounds checking)
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@ -77,6 +77,7 @@ uint16_t Segment::_usedSegmentData = 0U; // amount of RAM all segments use for t
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uint16_t Segment::maxWidth = DEFAULT_LED_COUNT;
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uint16_t Segment::maxHeight = 1;
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CRGBPalette16 Segment::_currentPalette = CRGBPalette16(CRGB::Black);
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CRGBPalette16 Segment::_randomPalette = generateRandomPalette(); // was CRGBPalette16(DEFAULT_COLOR);
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CRGBPalette16 Segment::_newRandomPalette = generateRandomPalette(); // was CRGBPalette16(DEFAULT_COLOR);
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uint16_t Segment::_lastPaletteChange = 0; // perhaps it should be per segment
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@ -203,7 +204,7 @@ void Segment::resetIfRequired() {
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CRGBPalette16 IRAM_ATTR &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) {
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if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0;
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if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0;
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if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0; // TODO remove strip dependency by moving customPalettes out of strip
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//default palette. Differs depending on effect
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if (pal == 0) switch (mode) {
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case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette
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@ -334,8 +335,8 @@ void Segment::handleTransition() {
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// transition progression between 0-65535
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uint16_t IRAM_ATTR Segment::progress() {
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if (isInTransition()) {
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unsigned long timeNow = millis();
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if (_t->_dur > 0 && timeNow - _t->_start < _t->_dur) return (timeNow - _t->_start) * 0xFFFFU / _t->_dur;
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unsigned diff = millis() - _t->_start;
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if (_t->_dur > 0 && diff < _t->_dur) return diff * 0xFFFFU / _t->_dur;
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}
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return 0xFFFFU;
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}
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@ -438,18 +439,17 @@ uint32_t IRAM_ATTR Segment::currentColor(uint8_t slot) {
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#endif
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}
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CRGBPalette16 IRAM_ATTR &Segment::currentPalette(CRGBPalette16 &targetPalette, uint8_t pal) {
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loadPalette(targetPalette, pal);
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void Segment::setCurrentPalette() {
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loadPalette(_currentPalette, palette);
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unsigned prog = progress();
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if (strip.paletteFade && prog < 0xFFFFU) {
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// blend palettes
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// there are about 255 blend passes of 48 "blends" to completely blend two palettes (in _dur time)
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// minimum blend time is 100ms maximum is 65535ms
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unsigned noOfBlends = ((255U * prog) / 0xFFFFU) - _t->_prevPaletteBlends;
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for (unsigned i=0; i<noOfBlends; i++, _t->_prevPaletteBlends++) nblendPaletteTowardPalette(_t->_palT, targetPalette, 48);
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targetPalette = _t->_palT; // copy transitioning/temporary palette
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for (unsigned i = 0; i < noOfBlends; i++, _t->_prevPaletteBlends++) nblendPaletteTowardPalette(_t->_palT, _currentPalette, 48);
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_currentPalette = _t->_palT; // copy transitioning/temporary palette
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}
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return targetPalette;
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}
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// relies on WS2812FX::service() to call it for each frame
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@ -1183,9 +1183,7 @@ uint32_t Segment::color_from_palette(uint16_t i, bool mapping, bool wrap, uint8_
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if (mapping && virtualLength() > 1) paletteIndex = (i*255)/(virtualLength() -1);
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// paletteBlend: 0 - wrap when moving, 1 - always wrap, 2 - never wrap, 3 - none (undefined)
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if (!wrap && strip.paletteBlend != 3) paletteIndex = scale8(paletteIndex, 240); //cut off blend at palette "end"
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CRGBPalette16 curPal;
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curPal = currentPalette(curPal, palette);
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CRGB fastled_col = ColorFromPalette(curPal, paletteIndex, pbri, (strip.paletteBlend == 3)? NOBLEND:LINEARBLEND); // NOTE: paletteBlend should be global
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CRGB fastled_col = ColorFromPalette(_currentPalette, paletteIndex, pbri, (strip.paletteBlend == 3)? NOBLEND:LINEARBLEND); // NOTE: paletteBlend should be global
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return RGBW32(fastled_col.r, fastled_col.g, fastled_col.b, W(color));
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}
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@ -1298,7 +1296,7 @@ void WS2812FX::service() {
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_colors_t[0] = gamma32(seg.currentColor(0));
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_colors_t[1] = gamma32(seg.currentColor(1));
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_colors_t[2] = gamma32(seg.currentColor(2));
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seg.currentPalette(_currentPalette, seg.palette); // we need to pass reference
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seg.setCurrentPalette(); // load actual palette
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// when correctWB is true we need to correct/adjust RGB value according to desired CCT value, but it will also affect actual WW/CW ratio
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// when cctFromRgb is true we implicitly calculate WW and CW from RGB values
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if (cctFromRgb) BusManager::setSegmentCCT(-1);
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