Format changes.

This commit is contained in:
Travis J Dean 2020-03-30 06:42:21 -04:00
parent ffbedbc1e6
commit 8d75c06852
3 changed files with 287 additions and 277 deletions

View File

@ -1,4 +1,12 @@
--- ---
BasedOnStyle: Webkit BasedOnStyle: Webkit
IndentWidth: 2 IndentWidth: 2
AlignTrailingComments: true
SpacesBeforeTrailingComments: 8
AllowShortIfStatementsOnASingleLine: Always
AllowShortLoopsOnASingleLine: true
AllowShortLambdasOnASingleLine: true
AllowShortCaseLabelsOnASingleLine: true
AllowShortFunctionsOnASingleLine: All
AllowShortBlocksOnASingleLine: true
IndentCaseLabels: true

View File

@ -18,224 +18,224 @@
// Global Variable definitions // Global Variable definitions
char versionString[] = "0.9.1"; char versionString[] = "0.9.1";
//AP and OTA default passwords (for maximum change them!) // AP and OTA default passwords (for maximum change them!)
char apPass[65] = DEFAULT_AP_PASS; char apPass[65] = DEFAULT_AP_PASS;
char otaPass[33] = DEFAULT_OTA_PASS; char otaPass[33] = DEFAULT_OTA_PASS;
//Hardware CONFIG (only changeble HERE, not at runtime) // Hardware CONFIG (only changeble HERE, not at runtime)
//LED strip pin, button pin and IR pin changeable in NpbWrapper.h! // LED strip pin, button pin and IR pin changeable in NpbWrapper.h!
byte auxDefaultState = 0; //0: input 1: high 2: low byte auxDefaultState = 0; // 0: input 1: high 2: low
byte auxTriggeredState = 0; //0: input 1: high 2: low byte auxTriggeredState = 0; // 0: input 1: high 2: low
char ntpServerName[33] = "0.wled.pool.ntp.org"; //NTP server to use char ntpServerName[33] = "0.wled.pool.ntp.org"; // NTP server to use
//WiFi CONFIG (all these can be changed via web UI, no need to set them here) // WiFi CONFIG (all these can be changed via web UI, no need to set them here)
char clientSSID[33] = CLIENT_SSID; char clientSSID[33] = CLIENT_SSID;
char clientPass[65] = CLIENT_PASS; char clientPass[65] = CLIENT_PASS;
char cmDNS[33] = "x"; //mDNS address (placeholder, will be replaced by wledXXXXXXXXXXXX.local) char cmDNS[33] = "x"; // mDNS address (placeholder, will be replaced by wledXXXXXXXXXXXX.local)
char apSSID[33] = ""; //AP off by default (unless setup) char apSSID[33] = ""; // AP off by default (unless setup)
byte apChannel = 1; //2.4GHz WiFi AP channel (1-13) byte apChannel = 1; // 2.4GHz WiFi AP channel (1-13)
byte apHide = 0; //hidden AP SSID byte apHide = 0; // hidden AP SSID
byte apBehavior = AP_BEHAVIOR_BOOT_NO_CONN; //access point opens when no connection after boot by default byte apBehavior = AP_BEHAVIOR_BOOT_NO_CONN; // access point opens when no connection after boot by default
IPAddress staticIP(0, 0, 0, 0); //static IP of ESP IPAddress staticIP(0, 0, 0, 0); // static IP of ESP
IPAddress staticGateway(0, 0, 0, 0); //gateway (router) IP IPAddress staticGateway(0, 0, 0, 0); // gateway (router) IP
IPAddress staticSubnet(255, 255, 255, 0); //most common subnet in home networks IPAddress staticSubnet(255, 255, 255, 0); // most common subnet in home networks
bool noWifiSleep = false; //disabling modem sleep modes will increase heat output and power usage, but may help with connection issues bool noWifiSleep = false; // disabling modem sleep modes will increase heat output and power usage, but may help with connection issues
//LED CONFIG // LED CONFIG
uint16_t ledCount = 30; //overcurrent prevented by ABL uint16_t ledCount = 30; // overcurrent prevented by ABL
bool useRGBW = false; //SK6812 strips can contain an extra White channel bool useRGBW = false; // SK6812 strips can contain an extra White channel
bool turnOnAtBoot = true; //turn on LEDs at power-up bool turnOnAtBoot = true; // turn on LEDs at power-up
byte bootPreset = 0; //save preset to load after power-up byte bootPreset = 0; // save preset to load after power-up
byte col[] { 255, 160, 0, 0 }; //current RGB(W) primary color. col[] should be updated if you want to change the color. byte col[] { 255, 160, 0, 0 }; // current RGB(W) primary color. col[] should be updated if you want to change the color.
byte colSec[] { 0, 0, 0, 0 }; //current RGB(W) secondary color byte colSec[] { 0, 0, 0, 0 }; // current RGB(W) secondary color
byte briS = 128; //default brightness byte briS = 128; // default brightness
byte nightlightTargetBri = 0; //brightness after nightlight is over byte nightlightTargetBri = 0; // brightness after nightlight is over
byte nightlightDelayMins = 60; byte nightlightDelayMins = 60;
bool nightlightFade = true; //if enabled, light will gradually dim towards the target bri. Otherwise, it will instantly set after delay over bool nightlightFade = true; // if enabled, light will gradually dim towards the target bri. Otherwise, it will instantly set after delay over
bool nightlightColorFade = false; //if enabled, light will gradually fade color from primary to secondary color. bool nightlightColorFade = false; // if enabled, light will gradually fade color from primary to secondary color.
bool fadeTransition = true; //enable crossfading color transition bool fadeTransition = true; // enable crossfading color transition
uint16_t transitionDelay = 750; //default crossfade duration in ms uint16_t transitionDelay = 750; // default crossfade duration in ms
bool skipFirstLed = false; //ignore first LED in strip (useful if you need the LED as signal repeater) bool skipFirstLed = false; // ignore first LED in strip (useful if you need the LED as signal repeater)
byte briMultiplier = 100; //% of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127) byte briMultiplier = 100; // % of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
//User Interface CONFIG // User Interface CONFIG
char serverDescription[33] = "WLED"; //Name of module char serverDescription[33] = "WLED"; // Name of module
bool syncToggleReceive = false; //UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise bool syncToggleReceive = false; // UIs which only have a single button for sync should toggle send+receive if this is true, only send otherwise
//Sync CONFIG // Sync CONFIG
bool buttonEnabled = true; bool buttonEnabled = true;
byte irEnabled = 0; //Infrared receiver byte irEnabled = 0; // Infrared receiver
uint16_t udpPort = 21324; //WLED notifier default port uint16_t udpPort = 21324; // WLED notifier default port
uint16_t udpRgbPort = 19446; //Hyperion port uint16_t udpRgbPort = 19446; // Hyperion port
bool receiveNotificationBrightness = true; //apply brightness from incoming notifications bool receiveNotificationBrightness = true; // apply brightness from incoming notifications
bool receiveNotificationColor = true; //apply color bool receiveNotificationColor = true; // apply color
bool receiveNotificationEffects = true; //apply effects setup bool receiveNotificationEffects = true; // apply effects setup
bool notifyDirect = false; //send notification if change via UI or HTTP API bool notifyDirect = false; // send notification if change via UI or HTTP API
bool notifyButton = false; //send if updated by button or infrared remote bool notifyButton = false; // send if updated by button or infrared remote
bool notifyAlexa = false; //send notification if updated via Alexa bool notifyAlexa = false; // send notification if updated via Alexa
bool notifyMacro = false; //send notification for macro bool notifyMacro = false; // send notification for macro
bool notifyHue = true; //send notification if Hue light changes bool notifyHue = true; // send notification if Hue light changes
bool notifyTwice = false; //notifications use UDP: enable if devices don't sync reliably bool notifyTwice = false; // notifications use UDP: enable if devices don't sync reliably
bool alexaEnabled = true; //enable device discovery by Amazon Echo bool alexaEnabled = true; // enable device discovery by Amazon Echo
char alexaInvocationName[33] = "Light"; //speech control name of device. Choose something voice-to-text can understand char alexaInvocationName[33] = "Light"; // speech control name of device. Choose something voice-to-text can understand
char blynkApiKey[36] = ""; //Auth token for Blynk server. If empty, no connection will be made char blynkApiKey[36] = ""; // Auth token for Blynk server. If empty, no connection will be made
uint16_t realtimeTimeoutMs = 2500; //ms timeout of realtime mode before returning to normal mode uint16_t realtimeTimeoutMs = 2500; // ms timeout of realtime mode before returning to normal mode
int arlsOffset = 0; //realtime LED offset int arlsOffset = 0; // realtime LED offset
bool receiveDirect = true; //receive UDP realtime bool receiveDirect = true; // receive UDP realtime
bool arlsDisableGammaCorrection = true; //activate if gamma correction is handled by the source bool arlsDisableGammaCorrection = true; // activate if gamma correction is handled by the source
bool arlsForceMaxBri = false; //enable to force max brightness if source has very dark colors that would be black bool arlsForceMaxBri = false; // enable to force max brightness if source has very dark colors that would be black
uint16_t e131Universe = 1; //settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes) uint16_t e131Universe = 1; // settings for E1.31 (sACN) protocol (only DMX_MODE_MULTIPLE_* can span over consequtive universes)
uint8_t DMXMode = DMX_MODE_MULTIPLE_RGB; //DMX mode (s.a.) uint8_t DMXMode = DMX_MODE_MULTIPLE_RGB; // DMX mode (s.a.)
uint16_t DMXAddress = 1; //DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol] uint16_t DMXAddress = 1; // DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
uint8_t DMXOldDimmer = 0; //only update brightness on change uint8_t DMXOldDimmer = 0; // only update brightness on change
uint8_t e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; //to detect packet loss uint8_t e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; // to detect packet loss
bool e131Multicast = false; //multicast or unicast bool e131Multicast = false; // multicast or unicast
bool e131SkipOutOfSequence = false; //freeze instead of flickering bool e131SkipOutOfSequence = false; // freeze instead of flickering
bool mqttEnabled = false; bool mqttEnabled = false;
char mqttDeviceTopic[33] = ""; //main MQTT topic (individual per device, default is wled/mac) char mqttDeviceTopic[33] = ""; // main MQTT topic (individual per device, default is wled/mac)
char mqttGroupTopic[33] = "wled/all"; //second MQTT topic (for example to group devices) char mqttGroupTopic[33] = "wled/all"; // second MQTT topic (for example to group devices)
char mqttServer[33] = ""; //both domains and IPs should work (no SSL) char mqttServer[33] = ""; // both domains and IPs should work (no SSL)
char mqttUser[41] = ""; //optional: username for MQTT auth char mqttUser[41] = ""; // optional: username for MQTT auth
char mqttPass[41] = ""; //optional: password for MQTT auth char mqttPass[41] = ""; // optional: password for MQTT auth
char mqttClientID[41] = ""; //override the client ID char mqttClientID[41] = ""; // override the client ID
uint16_t mqttPort = 1883; uint16_t mqttPort = 1883;
bool huePollingEnabled = false; //poll hue bridge for light state bool huePollingEnabled = false; // poll hue bridge for light state
uint16_t huePollIntervalMs = 2500; //low values (< 1sec) may cause lag but offer quicker response uint16_t huePollIntervalMs = 2500; // low values (< 1sec) may cause lag but offer quicker response
char hueApiKey[47] = "api"; //key token will be obtained from bridge char hueApiKey[47] = "api"; // key token will be obtained from bridge
byte huePollLightId = 1; //ID of hue lamp to sync to. Find the ID in the hue app ("about" section) byte huePollLightId = 1; // ID of hue lamp to sync to. Find the ID in the hue app ("about" section)
IPAddress hueIP = (0, 0, 0, 0); //IP address of the bridge IPAddress hueIP = (0, 0, 0, 0); // IP address of the bridge
bool hueApplyOnOff = true; bool hueApplyOnOff = true;
bool hueApplyBri = true; bool hueApplyBri = true;
bool hueApplyColor = true; bool hueApplyColor = true;
//Time CONFIG // Time CONFIG
bool ntpEnabled = false; //get internet time. Only required if you use clock overlays or time-activated macros bool ntpEnabled = false; // get internet time. Only required if you use clock overlays or time-activated macros
bool useAMPM = false; //12h/24h clock format bool useAMPM = false; // 12h/24h clock format
byte currentTimezone = 0; //Timezone ID. Refer to timezones array in wled10_ntp.ino byte currentTimezone = 0; // Timezone ID. Refer to timezones array in wled10_ntp.ino
int utcOffsetSecs = 0; //Seconds to offset from UTC before timzone calculation int utcOffsetSecs = 0; // Seconds to offset from UTC before timzone calculation
byte overlayDefault = 0; //0: no overlay 1: analog clock 2: single-digit clocl 3: cronixie byte overlayDefault = 0; // 0: no overlay 1: analog clock 2: single-digit clocl 3: cronixie
byte overlayMin = 0, overlayMax = ledCount - 1; //boundaries of overlay mode byte overlayMin = 0, overlayMax = ledCount - 1; // boundaries of overlay mode
byte analogClock12pixel = 0; //The pixel in your strip where "midnight" would be byte analogClock12pixel = 0; // The pixel in your strip where "midnight" would be
bool analogClockSecondsTrail = false; //Display seconds as trail of LEDs instead of a single pixel bool analogClockSecondsTrail = false; // Display seconds as trail of LEDs instead of a single pixel
bool analogClock5MinuteMarks = false; //Light pixels at every 5-minute position bool analogClock5MinuteMarks = false; // Light pixels at every 5-minute position
char cronixieDisplay[7] = "HHMMSS"; //Cronixie Display mask. See wled13_cronixie.ino char cronixieDisplay[7] = "HHMMSS"; // Cronixie Display mask. See wled13_cronixie.ino
bool cronixieBacklight = true; //Allow digits to be back-illuminated bool cronixieBacklight = true; // Allow digits to be back-illuminated
bool countdownMode = false; //Clock will count down towards date bool countdownMode = false; // Clock will count down towards date
byte countdownYear = 20, countdownMonth = 1; //Countdown target date, year is last two digits byte countdownYear = 20, countdownMonth = 1; // Countdown target date, year is last two digits
byte countdownDay = 1, countdownHour = 0; byte countdownDay = 1, countdownHour = 0;
byte countdownMin = 0, countdownSec = 0; byte countdownMin = 0, countdownSec = 0;
byte macroBoot = 0; //macro loaded after startup byte macroBoot = 0; // macro loaded after startup
byte macroNl = 0; //after nightlight delay over byte macroNl = 0; // after nightlight delay over
byte macroCountdown = 0; byte macroCountdown = 0;
byte macroAlexaOn = 0, macroAlexaOff = 0; byte macroAlexaOn = 0, macroAlexaOff = 0;
byte macroButton = 0, macroLongPress = 0, macroDoublePress = 0; byte macroButton = 0, macroLongPress = 0, macroDoublePress = 0;
//Security CONFIG // Security CONFIG
bool otaLock = false; //prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks bool otaLock = false; // prevents OTA firmware updates without password. ALWAYS enable if system exposed to any public networks
bool wifiLock = false; //prevents access to WiFi settings when OTA lock is enabled bool wifiLock = false; // prevents access to WiFi settings when OTA lock is enabled
bool aOtaEnabled = true; //ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on bool aOtaEnabled = true; // ArduinoOTA allows easy updates directly from the IDE. Careful, it does not auto-disable when OTA lock is on
uint16_t userVar0 = 0, userVar1 = 0; uint16_t userVar0 = 0, userVar1 = 0;
#ifdef WLED_ENABLE_DMX #ifdef WLED_ENABLE_DMX
//dmx CONFIG // dmx CONFIG
byte DMXChannels = 7; // number of channels per fixture byte DMXChannels = 7; // number of channels per fixture
byte DMXFixtureMap[15] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; byte DMXFixtureMap[15] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
// assigns the different channels to different functions. See wled21_dmx.ino for more information. // assigns the different channels to different functions. See wled21_dmx.ino for more information.
uint16_t DMXGap = 10; // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig. uint16_t DMXGap = 10; // gap between the fixtures. makes addressing easier because you don't have to memorize odd numbers when climbing up onto a rig.
uint16_t DMXStart = 10; // start address of the first fixture uint16_t DMXStart = 10; // start address of the first fixture
#endif #endif
//internal global variable declarations // internal global variable declarations
//wifi // wifi
bool apActive = false; bool apActive = false;
bool forceReconnect = false; bool forceReconnect = false;
uint32_t lastReconnectAttempt = 0; uint32_t lastReconnectAttempt = 0;
bool interfacesInited = false; bool interfacesInited = false;
bool wasConnected = false; bool wasConnected = false;
//color // color
byte colOld[] { 0, 0, 0, 0 }; //color before transition byte colOld[] { 0, 0, 0, 0 }; // color before transition
byte colT[] { 0, 0, 0, 0 }; //color that is currently displayed on the LEDs byte colT[] { 0, 0, 0, 0 }; // color that is currently displayed on the LEDs
byte colIT[] { 0, 0, 0, 0 }; //color that was last sent to LEDs byte colIT[] { 0, 0, 0, 0 }; // color that was last sent to LEDs
byte colSecT[] { 0, 0, 0, 0 }; byte colSecT[] { 0, 0, 0, 0 };
byte colSecOld[] { 0, 0, 0, 0 }; byte colSecOld[] { 0, 0, 0, 0 };
byte colSecIT[] { 0, 0, 0, 0 }; byte colSecIT[] { 0, 0, 0, 0 };
byte lastRandomIndex = 0; //used to save last random color so the new one is not the same byte lastRandomIndex = 0; // used to save last random color so the new one is not the same
//transitions // transitions
bool transitionActive = false; bool transitionActive = false;
uint16_t transitionDelayDefault = transitionDelay; uint16_t transitionDelayDefault = transitionDelay;
uint16_t transitionDelayTemp = transitionDelay; uint16_t transitionDelayTemp = transitionDelay;
unsigned long transitionStartTime; unsigned long transitionStartTime;
float tperLast = 0; //crossfade transition progress, 0.0f - 1.0f float tperLast = 0; // crossfade transition progress, 0.0f - 1.0f
bool jsonTransitionOnce = false; bool jsonTransitionOnce = false;
//nightlight // nightlight
bool nightlightActive = false; bool nightlightActive = false;
bool nightlightActiveOld = false; bool nightlightActiveOld = false;
uint32_t nightlightDelayMs = 10; uint32_t nightlightDelayMs = 10;
uint8_t nightlightDelayMinsDefault = nightlightDelayMins; uint8_t nightlightDelayMinsDefault = nightlightDelayMins;
unsigned long nightlightStartTime; unsigned long nightlightStartTime;
byte briNlT = 0; //current nightlight brightness byte briNlT = 0; // current nightlight brightness
byte colNlT[] { 0, 0, 0, 0 }; //current nightlight color byte colNlT[] { 0, 0, 0, 0 }; // current nightlight color
//brightness // brightness
unsigned long lastOnTime = 0; unsigned long lastOnTime = 0;
bool offMode = !turnOnAtBoot; bool offMode = !turnOnAtBoot;
byte bri = briS; byte bri = briS;
byte briOld = 0; byte briOld = 0;
byte briT = 0; byte briT = 0;
byte briIT = 0; byte briIT = 0;
byte briLast = 128; //brightness before turned off. Used for toggle function byte briLast = 128; // brightness before turned off. Used for toggle function
byte whiteLast = 128; //white channel before turned off. Used for toggle function byte whiteLast = 128; // white channel before turned off. Used for toggle function
//button // button
bool buttonPressedBefore = false; bool buttonPressedBefore = false;
bool buttonLongPressed = false; bool buttonLongPressed = false;
unsigned long buttonPressedTime = 0; unsigned long buttonPressedTime = 0;
unsigned long buttonWaitTime = 0; unsigned long buttonWaitTime = 0;
//notifications // notifications
bool notifyDirectDefault = notifyDirect; bool notifyDirectDefault = notifyDirect;
bool receiveNotifications = true; bool receiveNotifications = true;
unsigned long notificationSentTime = 0; unsigned long notificationSentTime = 0;
byte notificationSentCallMode = NOTIFIER_CALL_MODE_INIT; byte notificationSentCallMode = NOTIFIER_CALL_MODE_INIT;
bool notificationTwoRequired = false; bool notificationTwoRequired = false;
//effects // effects
byte effectCurrent = 0; byte effectCurrent = 0;
byte effectSpeed = 128; byte effectSpeed = 128;
byte effectIntensity = 128; byte effectIntensity = 128;
byte effectPalette = 0; byte effectPalette = 0;
//network // network
bool udpConnected = false, udpRgbConnected = false; bool udpConnected = false, udpRgbConnected = false;
//ui style // ui style
bool showWelcomePage = false; bool showWelcomePage = false;
//hue // hue
byte hueError = HUE_ERROR_INACTIVE; byte hueError = HUE_ERROR_INACTIVE;
//uint16_t hueFailCount = 0; // uint16_t hueFailCount = 0;
float hueXLast = 0, hueYLast = 0; float hueXLast = 0, hueYLast = 0;
uint16_t hueHueLast = 0, hueCtLast = 0; uint16_t hueHueLast = 0, hueCtLast = 0;
byte hueSatLast = 0, hueBriLast = 0; byte hueSatLast = 0, hueBriLast = 0;
@ -244,32 +244,32 @@ bool hueAuthRequired = false;
bool hueReceived = false; bool hueReceived = false;
bool hueStoreAllowed = false, hueNewKey = false; bool hueStoreAllowed = false, hueNewKey = false;
//overlays // overlays
byte overlayCurrent = overlayDefault; byte overlayCurrent = overlayDefault;
byte overlaySpeed = 200; byte overlaySpeed = 200;
unsigned long overlayRefreshMs = 200; unsigned long overlayRefreshMs = 200;
unsigned long overlayRefreshedTime; unsigned long overlayRefreshedTime;
//cronixie // cronixie
byte dP[] { 0, 0, 0, 0, 0, 0 }; byte dP[] { 0, 0, 0, 0, 0, 0 };
bool cronixieInit = false; bool cronixieInit = false;
//countdown // countdown
unsigned long countdownTime = 1514764800L; unsigned long countdownTime = 1514764800L;
bool countdownOverTriggered = true; bool countdownOverTriggered = true;
//timer // timer
byte lastTimerMinute = 0; byte lastTimerMinute = 0;
byte timerHours[] = { 0, 0, 0, 0, 0, 0, 0, 0 }; byte timerHours[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerMinutes[] = { 0, 0, 0, 0, 0, 0, 0, 0 }; byte timerMinutes[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerMacro[] = { 0, 0, 0, 0, 0, 0, 0, 0 }; byte timerMacro[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
byte timerWeekday[] = { 255, 255, 255, 255, 255, 255, 255, 255 }; //weekdays to activate on byte timerWeekday[] = { 255, 255, 255, 255, 255, 255, 255, 255 }; // weekdays to activate on
//bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity // bit pattern of arr elem: 0b11111111: sun,sat,fri,thu,wed,tue,mon,validity
//blynk // blynk
bool blynkEnabled = false; bool blynkEnabled = false;
//preset cycling // preset cycling
bool presetCyclingEnabled = false; bool presetCyclingEnabled = false;
byte presetCycleMin = 1, presetCycleMax = 5; byte presetCycleMin = 1, presetCycleMax = 5;
uint16_t presetCycleTime = 1250; uint16_t presetCycleTime = 1250;
@ -278,35 +278,35 @@ byte presetCycCurr = presetCycleMin;
bool presetApplyBri = true; bool presetApplyBri = true;
bool saveCurrPresetCycConf = false; bool saveCurrPresetCycConf = false;
//realtime // realtime
byte realtimeMode = REALTIME_MODE_INACTIVE; byte realtimeMode = REALTIME_MODE_INACTIVE;
IPAddress realtimeIP = (0, 0, 0, 0); IPAddress realtimeIP = (0, 0, 0, 0);
unsigned long realtimeTimeout = 0; unsigned long realtimeTimeout = 0;
//mqtt // mqtt
long lastMqttReconnectAttempt = 0; long lastMqttReconnectAttempt = 0;
long lastInterfaceUpdate = 0; long lastInterfaceUpdate = 0;
byte interfaceUpdateCallMode = NOTIFIER_CALL_MODE_INIT; byte interfaceUpdateCallMode = NOTIFIER_CALL_MODE_INIT;
char mqttStatusTopic[40] = ""; //this must be global because of async handlers char mqttStatusTopic[40] = ""; // this must be global because of async handlers
#if AUXPIN >= 0 #if AUXPIN >= 0
//auxiliary debug pin // auxiliary debug pin
byte auxTime = 0; byte auxTime = 0;
unsigned long auxStartTime = 0; unsigned long auxStartTime = 0;
bool auxActive = false, auxActiveBefore = false; bool auxActive = false, auxActiveBefore = false;
#endif #endif
//alexa udp // alexa udp
String escapedMac; String escapedMac;
#ifndef WLED_DISABLE_ALEXA #ifndef WLED_DISABLE_ALEXA
Espalexa espalexa; Espalexa espalexa;
EspalexaDevice* espalexaDevice; EspalexaDevice* espalexaDevice;
#endif #endif
//dns server // dns server
DNSServer dnsServer; DNSServer dnsServer;
//network time // network time
bool ntpConnected = false; bool ntpConnected = false;
time_t local = 0; time_t local = 0;
unsigned long ntpLastSyncTime = 999000000L; unsigned long ntpLastSyncTime = 999000000L;
@ -318,7 +318,7 @@ uint16_t ntpLocalPort = 2390;
char* obuf; char* obuf;
uint16_t olen = 0; uint16_t olen = 0;
//presets // presets
uint16_t savedPresets = 0; uint16_t savedPresets = 0;
int8_t currentPreset = -1; int8_t currentPreset = -1;
bool isPreset = false; bool isPreset = false;
@ -328,42 +328,42 @@ byte errorFlag = 0;
String messageHead, messageSub; String messageHead, messageSub;
byte optionType; byte optionType;
bool doReboot = false; //flag to initiate reboot from async handlers bool doReboot = false; // flag to initiate reboot from async handlers
bool doPublishMqtt = false; bool doPublishMqtt = false;
//server library objects // server library objects
AsyncWebServer server(80); AsyncWebServer server(80);
AsyncClient* hueClient = NULL; AsyncClient* hueClient = NULL;
AsyncMqttClient* mqtt = NULL; AsyncMqttClient* mqtt = NULL;
//udp interface objects // udp interface objects
WiFiUDP notifierUdp, rgbUdp; WiFiUDP notifierUdp, rgbUdp;
WiFiUDP ntpUdp; WiFiUDP ntpUdp;
ESPAsyncE131 e131(handleE131Packet); ESPAsyncE131 e131(handleE131Packet);
bool e131NewData = false; bool e131NewData = false;
//led fx library object // led fx library object
WS2812FX strip = WS2812FX(); WS2812FX strip = WS2812FX();
//debug macro variable definitions // debug macro variable definitions
#ifdef WLED_DEBUG #ifdef WLED_DEBUG
unsigned long debugTime = 0; unsigned long debugTime = 0;
int lastWifiState = 3; int lastWifiState = 3;
unsigned long wifiStateChangedTime = 0; unsigned long wifiStateChangedTime = 0;
int loops = 0; int loops = 0;
#endif #endif
WLED::WLED() WLED::WLED()
{ {
} }
//turns all LEDs off and restarts ESP // turns all LEDs off and restarts ESP
void WLED::reset() void WLED::reset()
{ {
briT = 0; briT = 0;
long dly = millis(); long dly = millis();
while (millis() - dly < 250) { while (millis() - dly < 250) {
yield(); //enough time to send response to client yield(); // enough time to send response to client
} }
setAllLeds(); setAllLeds();
DEBUG_PRINTLN("MODULE RESET"); DEBUG_PRINTLN("MODULE RESET");
@ -381,7 +381,7 @@ bool oappend(const char* txt)
{ {
uint16_t len = strlen(txt); uint16_t len = strlen(txt);
if (olen + len >= OMAX) if (olen + len >= OMAX)
return false; //buffer full return false; // buffer full
strcpy(obuf + olen, txt); strcpy(obuf + olen, txt);
olen += len; olen += len;
return true; return true;
@ -389,7 +389,7 @@ bool oappend(const char* txt)
void WLED::loop() void WLED::loop()
{ {
handleIR(); //2nd call to function needed for ESP32 to return valid results -- should be good for ESP8266, too handleIR(); // 2nd call to function needed for ESP32 to return valid results -- should be good for ESP8266, too
handleConnection(); handleConnection();
handleSerial(); handleSerial();
handleNotifications(); handleNotifications();
@ -414,7 +414,7 @@ void WLED::loop()
if (doReboot) if (doReboot)
reset(); reset();
if (!realtimeMode) //block stuff if WARLS/Adalight is enabled if (!realtimeMode) // block stuff if WARLS/Adalight is enabled
{ {
if (apActive) if (apActive)
dnsServer.processNextRequest(); dnsServer.processNextRequest();
@ -439,7 +439,7 @@ void WLED::loop()
if (millis() - lastMqttReconnectAttempt > 30000) if (millis() - lastMqttReconnectAttempt > 30000)
initMqtt(); initMqtt();
//DEBUG serial logging // DEBUG serial logging
#ifdef WLED_DEBUG #ifdef WLED_DEBUG
if (millis() - debugTime > 9999) { if (millis() - debugTime > 9999) {
DEBUG_PRINTLN("---DEBUG INFO---"); DEBUG_PRINTLN("---DEBUG INFO---");
@ -467,7 +467,7 @@ void WLED::loop()
debugTime = millis(); debugTime = millis();
} }
loops++; loops++;
#endif // WLED_DEBU #endif // WLED_DEBU
} }
void WLED::setup() void WLED::setup()
@ -478,10 +478,10 @@ void WLED::setup()
ledCount = 30; ledCount = 30;
#ifdef ESP8266 #ifdef ESP8266
#if LEDPIN == 3 #if LEDPIN == 3
if (ledCount > MAX_LEDS_DMA) if (ledCount > MAX_LEDS_DMA)
ledCount = MAX_LEDS_DMA; //DMA method uses too much ram ledCount = MAX_LEDS_DMA; // DMA method uses too much ram
#endif #endif
#endif #endif
Serial.begin(115200); Serial.begin(115200);
Serial.setTimeout(50); Serial.setTimeout(50);
@ -502,17 +502,17 @@ void WLED::setup()
DEBUG_PRINT("heap "); DEBUG_PRINT("heap ");
DEBUG_PRINTLN(ESP.getFreeHeap()); DEBUG_PRINTLN(ESP.getFreeHeap());
strip.init(EEPROM.read(372), ledCount, EEPROM.read(2204)); //init LEDs quickly strip.init(EEPROM.read(372), ledCount, EEPROM.read(2204)); // init LEDs quickly
strip.setBrightness(0); strip.setBrightness(0);
DEBUG_PRINT("LEDs inited. heap usage ~"); DEBUG_PRINT("LEDs inited. heap usage ~");
DEBUG_PRINTLN(heapPreAlloc - ESP.getFreeHeap()); DEBUG_PRINTLN(heapPreAlloc - ESP.getFreeHeap());
#ifndef WLED_DISABLE_FILESYSTEM #ifndef WLED_DISABLE_FILESYSTEM
#ifdef ARDUINO_ARCH_ESP32 #ifdef ARDUINO_ARCH_ESP32
SPIFFS.begin(true); SPIFFS.begin(true);
#endif #endif
SPIFFS.begin(); SPIFFS.begin();
#endif #endif
DEBUG_PRINTLN("Load EEPROM"); DEBUG_PRINTLN("Load EEPROM");
@ -527,11 +527,11 @@ void WLED::setup()
applyMacro(macroBoot); applyMacro(macroBoot);
Serial.println("Ada"); Serial.println("Ada");
//generate module IDs // generate module IDs
escapedMac = WiFi.macAddress(); escapedMac = WiFi.macAddress();
escapedMac.replace(":", ""); escapedMac.replace(":", "");
escapedMac.toLowerCase(); escapedMac.toLowerCase();
if (strcmp(cmDNS, "x") == 0) //fill in unique mdns default if (strcmp(cmDNS, "x") == 0) // fill in unique mdns default
{ {
strcpy(cmDNS, "wled-"); strcpy(cmDNS, "wled-");
sprintf(cmDNS + 5, "%*s", 6, escapedMac.c_str() + 6); sprintf(cmDNS + 5, "%*s", 6, escapedMac.c_str() + 6);
@ -560,9 +560,9 @@ void WLED::setup()
} }
#endif #endif
#ifdef WLED_ENABLE_DMX #ifdef WLED_ENABLE_DMX
dmx.init(512); // initialize with bus length dmx.init(512); // initialize with bus length
#endif #endif
//HTTP server page init // HTTP server page init
initServer(); initServer();
} }
@ -579,7 +579,7 @@ void WLED::beginStrip()
applyPreset(bootPreset, turnOnAtBoot); applyPreset(bootPreset, turnOnAtBoot);
colorUpdated(NOTIFIER_CALL_MODE_INIT); colorUpdated(NOTIFIER_CALL_MODE_INIT);
//init relay pin // init relay pin
#if RLYPIN >= 0 #if RLYPIN >= 0
pinMode(RLYPIN, OUTPUT); pinMode(RLYPIN, OUTPUT);
#if RLYMDE #if RLYMDE
@ -589,7 +589,7 @@ void WLED::beginStrip()
#endif #endif
#endif #endif
//disable button if it is "pressed" unintentionally // disable button if it is "pressed" unintentionally
#ifdef BTNPIN #ifdef BTNPIN
if (digitalRead(BTNPIN) == LOW) if (digitalRead(BTNPIN) == LOW)
buttonEnabled = false; buttonEnabled = false;
@ -612,7 +612,7 @@ void WLED::initAP(bool resetAP)
WiFi.softAPConfig(IPAddress(4, 3, 2, 1), IPAddress(4, 3, 2, 1), IPAddress(255, 255, 255, 0)); WiFi.softAPConfig(IPAddress(4, 3, 2, 1), IPAddress(4, 3, 2, 1), IPAddress(255, 255, 255, 0));
WiFi.softAP(apSSID, apPass, apChannel, apHide); WiFi.softAP(apSSID, apPass, apChannel, apHide);
if (!apActive) //start captive portal if AP active if (!apActive) // start captive portal if AP active
{ {
DEBUG_PRINTLN("Init AP interfaces"); DEBUG_PRINTLN("Init AP interfaces");
server.begin(); server.begin();
@ -631,7 +631,7 @@ void WLED::initAP(bool resetAP)
void WLED::initConnection() void WLED::initConnection()
{ {
WiFi.disconnect(); //close old connections WiFi.disconnect(); // close old connections
#ifdef ESP8266 #ifdef ESP8266
WiFi.setPhyMode(WIFI_PHY_MODE_11N); WiFi.setPhyMode(WIFI_PHY_MODE_11N);
#endif #endif
@ -647,7 +647,7 @@ void WLED::initConnection()
if (!WLED_WIFI_CONFIGURED) { if (!WLED_WIFI_CONFIGURED) {
DEBUG_PRINT("No connection configured. "); DEBUG_PRINT("No connection configured. ");
if (!apActive) if (!apActive)
initAP(); //instantly go to ap mode initAP(); // instantly go to ap mode
return; return;
} else if (!apActive) { } else if (!apActive) {
if (apBehavior == AP_BEHAVIOR_ALWAYS) { if (apBehavior == AP_BEHAVIOR_ALWAYS) {
@ -687,7 +687,7 @@ void WLED::initInterfaces()
hueIP[2] = WiFi.localIP()[2]; hueIP[2] = WiFi.localIP()[2];
} }
//init Alexa hue emulation // init Alexa hue emulation
if (alexaEnabled) if (alexaEnabled)
alexaInit(); alexaInit();
@ -736,7 +736,7 @@ void WLED::handleConnection()
if (lastReconnectAttempt == 0) if (lastReconnectAttempt == 0)
initConnection(); initConnection();
//reconnect WiFi to clear stale allocations if heap gets too low // reconnect WiFi to clear stale allocations if heap gets too low
if (millis() - heapTime > 5000) { if (millis() - heapTime > 5000) {
uint32_t heap = ESP.getFreeHeap(); uint32_t heap = ESP.getFreeHeap();
if (heap < 9000 && lastHeap < 9000) { if (heap < 9000 && lastHeap < 9000) {
@ -761,11 +761,11 @@ void WLED::handleConnection()
stacO = stac; stacO = stac;
DEBUG_PRINT("Connected AP clients: "); DEBUG_PRINT("Connected AP clients: ");
DEBUG_PRINTLN(stac); DEBUG_PRINTLN(stac);
if (!WLED_CONNECTED && WLED_WIFI_CONFIGURED) { //trying to connect, but not connected if (!WLED_CONNECTED && WLED_WIFI_CONFIGURED) { // trying to connect, but not connected
if (stac) if (stac)
WiFi.disconnect(); //disable search so that AP can work WiFi.disconnect(); // disable search so that AP can work
else else
initConnection(); //restart search initConnection(); // restart search
} }
} }
} }
@ -787,14 +787,14 @@ void WLED::handleConnection()
initConnection(); initConnection();
if (!apActive && millis() - lastReconnectAttempt > 12000 && (!wasConnected || apBehavior == AP_BEHAVIOR_NO_CONN)) if (!apActive && millis() - lastReconnectAttempt > 12000 && (!wasConnected || apBehavior == AP_BEHAVIOR_NO_CONN))
initAP(); initAP();
} else if (!interfacesInited) { //newly connected } else if (!interfacesInited) { // newly connected
DEBUG_PRINTLN(""); DEBUG_PRINTLN("");
DEBUG_PRINT("Connected! IP address: "); DEBUG_PRINT("Connected! IP address: ");
DEBUG_PRINTLN(WiFi.localIP()); DEBUG_PRINTLN(WiFi.localIP());
initInterfaces(); initInterfaces();
userConnected(); userConnected();
//shut down AP // shut down AP
if (apBehavior != AP_BEHAVIOR_ALWAYS && apActive) { if (apBehavior != AP_BEHAVIOR_ALWAYS && apActive) {
dnsServer.stop(); dnsServer.stop();
WiFi.softAPdisconnect(true); WiFi.softAPdisconnect(true);

View File

@ -14,41 +14,41 @@
// Alternatively, with platformio pass your chosen flags to your custom build target in platformio.ini.override // Alternatively, with platformio pass your chosen flags to your custom build target in platformio.ini.override
// You are required to disable over-the-air updates: // You are required to disable over-the-air updates:
//#define WLED_DISABLE_OTA //saves 14kb //#define WLED_DISABLE_OTA // saves 14kb
// You need to choose some of these features to disable: // You need to choose some of these features to disable:
//#define WLED_DISABLE_ALEXA //saves 11kb //#define WLED_DISABLE_ALEXA // saves 11kb
//#define WLED_DISABLE_BLYNK //saves 6kb //#define WLED_DISABLE_BLYNK // saves 6kb
//#define WLED_DISABLE_CRONIXIE //saves 3kb //#define WLED_DISABLE_CRONIXIE // saves 3kb
//#define WLED_DISABLE_HUESYNC //saves 4kb //#define WLED_DISABLE_HUESYNC // saves 4kb
//#define WLED_DISABLE_INFRARED //there is no pin left for this on ESP8266-01, saves 12kb //#define WLED_DISABLE_INFRARED // there is no pin left for this on ESP8266-01, saves 12kb
#define WLED_ENABLE_MQTT //saves 12kb #define WLED_ENABLE_MQTT // saves 12kb
#define WLED_ENABLE_ADALIGHT //saves 500b only #define WLED_ENABLE_ADALIGHT // saves 500b only
//#define WLED_ENABLE_DMX //uses 3.5kb //#define WLED_ENABLE_DMX // uses 3.5kb
#define WLED_DISABLE_FILESYSTEM //SPIFFS is not used by any WLED feature yet #define WLED_DISABLE_FILESYSTEM // SPIFFS is not used by any WLED feature yet
//#define WLED_ENABLE_FS_SERVING //Enable sending html file from SPIFFS before serving progmem version //#define WLED_ENABLE_FS_SERVING // Enable sending html file from SPIFFS before serving progmem version
//#define WLED_ENABLE_FS_EDITOR //enable /edit page for editing SPIFFS content. Will also be disabled with OTA lock //#define WLED_ENABLE_FS_EDITOR // enable /edit page for editing SPIFFS content. Will also be disabled with OTA lock
// to toggle usb serial debug (un)comment the following line // to toggle usb serial debug (un)comment the following line
//#define WLED_DEBUG //#define WLED_DEBUG
// Library inclusions. // Library inclusions.
#include <Arduino.h> #include <Arduino.h>
#ifdef ESP8266 #ifdef ESP8266
#include <ESP8266WiFi.h> #include <ESP8266WiFi.h>
#include <ESP8266mDNS.h> #include <ESP8266mDNS.h>
#include <ESPAsyncTCP.h> #include <ESPAsyncTCP.h>
extern "C" extern "C"
{ {
#include <user_interface.h> #include <user_interface.h>
} }
#else //ESP32 #else // ESP32
#include <WiFi.h> #include <WiFi.h>
#include "esp_wifi.h" #include "esp_wifi.h"
#include <ESPmDNS.h> #include <ESPmDNS.h>
#include <AsyncTCP.h> #include <AsyncTCP.h>
#include "SPIFFS.h" #include "SPIFFS.h"
#endif #endif
#include <ESPAsyncWebServer.h> #include <ESPAsyncWebServer.h>
@ -56,25 +56,28 @@ extern "C"
#include <WiFiUdp.h> #include <WiFiUdp.h>
#include <DNSServer.h> #include <DNSServer.h>
#ifndef WLED_DISABLE_OTA #ifndef WLED_DISABLE_OTA
#include <ArduinoOTA.h> #include <ArduinoOTA.h>
#endif #endif
#include <SPIFFSEditor.h> #include <SPIFFSEditor.h>
#include "src/dependencies/time/TimeLib.h" #include "src/dependencies/time/TimeLib.h"
#include "src/dependencies/timezone/Timezone.h" #include "src/dependencies/timezone/Timezone.h"
#ifndef WLED_DISABLE_ALEXA #ifndef WLED_DISABLE_ALEXA
#define ESPALEXA_ASYNC #define ESPALEXA_ASYNC
#define ESPALEXA_NO_SUBPAGE #define ESPALEXA_NO_SUBPAGE
#define ESPALEXA_MAXDEVICES 1 #define ESPALEXA_MAXDEVICES 1
// #define ESPALEXA_DEBUG // #define ESPALEXA_DEBUG
#include "src/dependencies/espalexa/Espalexa.h" #include "src/dependencies/espalexa/Espalexa.h"
#endif #endif
#ifndef WLED_DISABLE_BLYNK #ifndef WLED_DISABLE_BLYNK
#include "src/dependencies/blynk/BlynkSimpleEsp.h" #include "src/dependencies/blynk/BlynkSimpleEsp.h"
#endif #endif
#include "src/dependencies/e131/ESPAsyncE131.h" #include "src/dependencies/e131/ESPAsyncE131.h"
#include "src/dependencies/async-mqtt-client/AsyncMqttClient.h" #include "src/dependencies/async-mqtt-client/AsyncMqttClient.h"
#include "src/dependencies/json/AsyncJson-v6.h" #include "src/dependencies/json/AsyncJson-v6.h"
#include "src/dependencies/json/ArduinoJson-v6.h" #include "src/dependencies/json/ArduinoJson-v6.h"
#include "html_ui.h" #include "html_ui.h"
#include "html_settings.h" #include "html_settings.h"
#include "html_other.h" #include "html_other.h"
@ -83,35 +86,35 @@ extern "C"
#include "const.h" #include "const.h"
#ifndef CLIENT_SSID #ifndef CLIENT_SSID
#define CLIENT_SSID DEFAULT_CLIENT_SSID #define CLIENT_SSID DEFAULT_CLIENT_SSID
#endif #endif
#ifndef CLIENT_PASS #ifndef CLIENT_PASS
#define CLIENT_PASS "" #define CLIENT_PASS ""
#endif #endif
#if IR_PIN < 0 #if IR_PIN < 0
#ifndef WLED_DISABLE_INFRARED #ifndef WLED_DISABLE_INFRARED
#define WLED_DISABLE_INFRARED #define WLED_DISABLE_INFRARED
#endif #endif
#endif #endif
#ifndef WLED_DISABLE_INFRARED #ifndef WLED_DISABLE_INFRARED
#include <IRremoteESP8266.h> #include <IRremoteESP8266.h>
#include <IRrecv.h> #include <IRrecv.h>
#include <IRutils.h> #include <IRutils.h>
#endif #endif
// remove flicker because PWM signal of RGB channels can become out of phase // remove flicker because PWM signal of RGB channels can become out of phase
#if defined(WLED_USE_ANALOG_LEDS) && defined(ESP8266) #if defined(WLED_USE_ANALOG_LEDS) && defined(ESP8266)
#include "src/dependencies/arduino/core_esp8266_waveform.h" #include "src/dependencies/arduino/core_esp8266_waveform.h"
#endif #endif
// enable additional debug output // enable additional debug output
#ifdef WLED_DEBUG #ifdef WLED_DEBUG
#ifndef ESP8266 #ifndef ESP8266
#include <rom/rtc.h> #include <rom/rtc.h>
#endif #endif
#endif #endif
// version code in format yymmddb (b = daily build) // version code in format yymmddb (b = daily build)
@ -137,7 +140,7 @@ extern IPAddress staticSubnet;
extern bool noWifiSleep; extern bool noWifiSleep;
extern uint16_t ledCount; extern uint16_t ledCount;
extern bool useRGBW; extern bool useRGBW;
#define ABL_MILLIAMPS_DEFAULT 850; //auto lower brightness to stay close to milliampere limit #define ABL_MILLIAMPS_DEFAULT 850; // auto lower brightness to stay close to milliampere limit
extern bool turnOnAtBoot; extern bool turnOnAtBoot;
extern byte bootPreset; extern byte bootPreset;
extern byte col[]; extern byte col[];
@ -224,11 +227,10 @@ extern bool wifiLock;
extern bool aOtaEnabled; extern bool aOtaEnabled;
extern uint16_t userVar0, userVar1; extern uint16_t userVar0, userVar1;
#ifdef WLED_ENABLE_DMX #ifdef WLED_ENABLE_DMX
extern byte DMXChannels; extern byte DMXChannels;
extern byte DMXFixtureMap[15]; extern byte DMXFixtureMap[15];
extern extern uint16_t DMXGap;
extern uint16_t DMXGap; extern uint16_t DMXStart;
extern uint16_t DMXStart;
#endif #endif
extern bool apActive; extern bool apActive;
extern bool forceReconnect; extern bool forceReconnect;
@ -315,15 +317,17 @@ extern long lastInterfaceUpdate;
extern byte interfaceUpdateCallMode; extern byte interfaceUpdateCallMode;
extern char mqttStatusTopic[40]; extern char mqttStatusTopic[40];
#if AUXPIN >= 0 #if AUXPIN >= 0
extern byte auxTime; extern byte auxTime;
extern unsigned long auxStartTime; extern unsigned long auxStartTime;
extern bool auxActive; extern bool auxActive;
#endif #endif
extern String escapedMac; extern String escapedMac;
#ifndef WLED_DISABLE_ALEXA #ifndef WLED_DISABLE_ALEXA
extern Espalexa espalexa; extern Espalexa espalexa;
extern EspalexaDevice *espalexaDevice; extern EspalexaDevice *espalexaDevice;
#endif #endif
#define NTP_PACKET_SIZE 48
extern DNSServer dnsServer; extern DNSServer dnsServer;
extern bool ntpConnected; extern bool ntpConnected;
extern time_t local; extern time_t local;
@ -331,15 +335,14 @@ extern unsigned long ntpLastSyncTime;
extern unsigned long ntpPacketSentTime; extern unsigned long ntpPacketSentTime;
extern IPAddress ntpServerIP; extern IPAddress ntpServerIP;
extern uint16_t ntpLocalPort; extern uint16_t ntpLocalPort;
#define NTP_PACKET_SIZE 48
//maximum number of LEDs - MAX_LEDS is coming from the JSON response getting too big, MAX_LEDS_DMA will become a timing issue // maximum number of LEDs - MAX_LEDS is coming from the JSON response getting too big, MAX_LEDS_DMA will become a timing issue
#define MAX_LEDS 1500 #define MAX_LEDS 1500
#define MAX_LEDS_DMA 500 #define MAX_LEDS_DMA 500
//string temp buffer (now stored in stack locally) // string temp buffer (now stored in stack locally)
#define OMAX 2048 #define OMAX 2048
extern char *obuf; extern char* obuf;
extern uint16_t olen; extern uint16_t olen;
extern uint16_t savedPresets; extern uint16_t savedPresets;
@ -351,8 +354,8 @@ extern byte optionType;
extern bool doReboot; extern bool doReboot;
extern bool doPublishMqtt; extern bool doPublishMqtt;
extern AsyncWebServer server; extern AsyncWebServer server;
extern AsyncClient *hueClient; extern AsyncClient* hueClient;
extern AsyncMqttClient *mqtt; extern AsyncMqttClient* mqtt;
extern WiFiUDP notifierUdp, rgbUdp; extern WiFiUDP notifierUdp, rgbUdp;
extern WiFiUDP ntpUdp; extern WiFiUDP ntpUdp;
extern ESPAsyncE131 e131; extern ESPAsyncE131 e131;
@ -362,46 +365,45 @@ extern WS2812FX strip;
#define WLED_CONNECTED (WiFi.status() == WL_CONNECTED) #define WLED_CONNECTED (WiFi.status() == WL_CONNECTED)
#define WLED_WIFI_CONFIGURED (strlen(clientSSID) >= 1 && strcmp(clientSSID, DEFAULT_CLIENT_SSID) != 0) #define WLED_WIFI_CONFIGURED (strlen(clientSSID) >= 1 && strcmp(clientSSID, DEFAULT_CLIENT_SSID) != 0)
//debug macros // debug macros
#ifdef WLED_DEBUG #ifdef WLED_DEBUG
#define DEBUG_PRINT(x) Serial.print(x) #define DEBUG_PRINT(x) Serial.print(x)
#define DEBUG_PRINTLN(x) Serial.println(x) #define DEBUG_PRINTLN(x) Serial.println(x)
#define DEBUG_PRINTF(x) Serial.printf(x) #define DEBUG_PRINTF(x) Serial.printf(x)
extern unsigned long debugTime; extern unsigned long debugTime;
extern int lastWifiState; extern int lastWifiState;
extern unsigned long wifiStateChangedTime; extern unsigned long wifiStateChangedTime;
extern int loops; extern int loops;
#else #else
#define DEBUG_PRINT(x) #define DEBUG_PRINT(x)
#define DEBUG_PRINTLN(x) #define DEBUG_PRINTLN(x)
#define DEBUG_PRINTF(x) #define DEBUG_PRINTF(x)
#endif #endif
// append new c string to temp buffer efficiently // append new c string to temp buffer efficiently
bool oappend(const char *txt); bool oappend(const char* txt);
// append new number to temp buffer efficiently // append new number to temp buffer efficiently
bool oappendi(int i); bool oappendi(int i);
class WLED class WLED {
{
public: public:
WLED(); WLED();
static WLED &instance() static WLED& instance()
{ {
static WLED instance; static WLED instance;
return instance; return instance;
} }
//boot starts here // boot starts here
void setup(); void setup();
void loop(); void loop();
void reset(); void reset();
void beginStrip(); void beginStrip();
void handleConnection(); void handleConnection();
void initAP(bool resetAP = false); void initAP(bool resetAP = false);
void initConnection(); void initConnection();
void initInterfaces(); void initInterfaces();
}; };
#endif // WLED_H #endif // WLED_H