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Update audio_reactive.h
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@ -73,7 +73,7 @@ static uint8_t audioSyncEnabled = 0; // bit field: bit 0 - send, bit 1
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static bool udpSyncConnected = false; // UDP connection status -> true if connected to multicast group
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// user settable parameters for limitSoundDynamics()
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#ifdef UM_AUDIOREACTIVE_RISE_FALL_LIMITER_OFF
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#ifdef UM_AUDIOREACTIVE_DYNAMICS_LIMITER_OFF
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static bool limiterOn = false; // bool: enable / disable dynamics limiter
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#else
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static bool limiterOn = true;
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