diff --git a/wled00/FX.cpp b/wled00/FX.cpp index 96b2e56e3..6bd1a6c3d 100644 --- a/wled00/FX.cpp +++ b/wled00/FX.cpp @@ -1958,7 +1958,7 @@ static const char _data_FX_MODE_PALETTE[] PROGMEM = "Palette@Cycle speed,;1,2,3; // // Temperature is in arbitrary units from 0 (cold black) to 255 (white hot). // -// This simulation scales it self a bit depending on NUM_LEDS; it should look +// This simulation scales it self a bit depending on SEGLEN; it should look // "OK" on anywhere from 20 to 100 LEDs without too much tweaking. // // I recommend running this simulation at anywhere from 30-100 frames per second, @@ -3840,7 +3840,7 @@ uint16_t phased_base(uint8_t moder) { // We're making sine wave for (int i = 0; i < SEGLEN; i++) { if (moder == 1) modVal = (inoise8(i*10 + i*10) /16); // Let's randomize our mod length with some Perlin noise. - uint16_t val = (i+1) * allfreq; // This sets the frequency of the waves. The +1 makes sure that leds[0] is used. + uint16_t val = (i+1) * allfreq; // This sets the frequency of the waves. The +1 makes sure that led 0 is used. if (modVal == 0) modVal = 1; val += *phase * (i % modVal +1) /2; // This sets the varying phase change of the waves. By Andrew Tuline. uint8_t b = cubicwave8(val); // Now we make an 8 bit sinewave. @@ -4831,10 +4831,9 @@ uint16_t mode_2Dgameoflife(void) { // Written by Ewoud Wijma, inspired by https: const uint16_t rows = SEGMENT.virtualHeight(); const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - if (!SEGENV.allocateData(dataSize*2 + sizeof(unsigned long))) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); - CRGB *prevLeds = reinterpret_cast(SEGENV.data + dataSize); - unsigned long *resetMillis = reinterpret_cast(SEGENV.data + 2*dataSize); // triggers reset + if (!SEGENV.allocateData(dataSize + sizeof(unsigned long))) return mode_static(); //allocation failed + CRGB *prevLeds = reinterpret_cast(SEGENV.data); + unsigned long *resetMillis = reinterpret_cast(SEGENV.data + dataSize); // triggers reset CRGB backgroundColor = SEGCOLOR(1); @@ -4847,19 +4846,20 @@ uint16_t mode_2Dgameoflife(void) { // Written by Ewoud Wijma, inspired by https: for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) { uint8_t state = random8()%2; if (state == 0) - leds[XY(x,y)] = backgroundColor; + SEGMENT.setPixelColorXY(x,y, backgroundColor); else - leds[XY(x,y)] = (CRGB)SEGMENT.color_from_palette(random8(), false, PALETTE_SOLID_WRAP, 0); + SEGMENT.setPixelColorXY(x,y, SEGMENT.color_from_palette(random8(), false, PALETTE_SOLID_WRAP, 0)); } - SEGMENT.fill_solid(prevLeds, CRGB::Black); + for(uint16_t y = 0; y < rows; y++) for (uint16_t x = 0; x < cols; x++) prevLeds[XY(x,y)] = CRGB::Black; + SEGENV.aux1 = 0; SEGENV.aux0 = 0xFFFF; } //copy previous leds (save previous generation) - for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) prevLeds[XY(x,y)] = leds[XY(x,y)]; + for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) prevLeds[XY(x,y)] = SEGMENT.getPixelColorXY(x,y); //calculate new leds for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) { @@ -4891,29 +4891,30 @@ uint16_t mode_2Dgameoflife(void) { // Written by Ewoud Wijma, inspired by https: } // i,j // Rules of Life - if ((leds[XY(x,y)] != backgroundColor) && (neighbors < 2)) leds[XY(x,y)] = backgroundColor; // Loneliness - else if ((leds[XY(x,y)] != backgroundColor) && (neighbors > 3)) leds[XY(x,y)] = backgroundColor; // Overpopulation - else if ((leds[XY(x,y)] == backgroundColor) && (neighbors == 3)) { // Reproduction + uint32_t col = SEGMENT.getPixelColorXY(x,y); + uint32_t bgc = RGBW32(backgroundColor.r, backgroundColor.g, backgroundColor.b, 0); + if ((col != bgc) && (neighbors < 2)) SEGMENT.setPixelColorXY(x,y, bgc); // Loneliness + else if ((col != bgc) && (neighbors > 3)) SEGMENT.setPixelColorXY(x,y, bgc); // Overpopulation + else if ((col == bgc) && (neighbors == 3)) { // Reproduction //find dominantcolor and assign to cell colorCount dominantColorCount = {backgroundColor, 0}; for (int i=0; i<9 && colorsCount[i].count != 0; i++) if (colorsCount[i].count > dominantColorCount.count) dominantColorCount = colorsCount[i]; - if (dominantColorCount.count > 0) leds[XY(x,y)] = dominantColorCount.color; //assign the dominant color + if (dominantColorCount.count > 0) SEGMENT.setPixelColorXY(x,y, dominantColorCount.color); //assign the dominant color } // else do nothing! } //x,y - // calculate CRC16 of leds[] - uint16_t crc = crc16((const unsigned char*)leds, dataSize-1); + // calculate CRC16 of leds + uint16_t crc = crc16((const unsigned char*)prevLeds, dataSize-1); //ewowi: prevLeds instead of leds work as well, tbd: compare more patterns, see SR! // check if we had same CRC and reset if needed // same CRC would mean image did not change or was repeating itself if (!(crc == SEGENV.aux0 || crc == SEGENV.aux1)) *resetMillis = strip.now; //if no repetition avoid reset - // remeber last two + // remember last two SEGENV.aux1 = SEGENV.aux0; SEGENV.aux0 = crc; - SEGMENT.setPixels(leds); return (SEGMENT.getOption(SEG_OPTION_TRANSITIONAL)) ? FRAMETIME : FRAMETIME_FIXED * (128-(SEGMENT.speed>>1)); // update only when appropriate time passes (in 42 FPS slots) } // mode_2Dgameoflife() static const char _data_FX_MODE_2DGAMEOFLIFE[] PROGMEM = "Game Of Life@!,;!,!;!;2d"; @@ -5050,7 +5051,7 @@ uint16_t mode_2DJulia(void) { // An animated Julia set } y += dy; } -// blur2d( leds, 64); +// SEGMENT.blur(64); return FRAMETIME; } // mode_2DJulia() @@ -5201,7 +5202,6 @@ uint16_t mode_2Dmetaballs(void) { // Metaballs by Stefan Petrick. Cannot have } } - //setPixels(leds); return FRAMETIME; } // mode_2Dmetaballs() static const char _data_FX_MODE_2DMETABALLS[] PROGMEM = "Metaballs@Speed;!,!,!;!;2d"; @@ -5605,10 +5605,10 @@ uint16_t mode_2Dcrazybees(void) { SEGMENT.fadeToBlackBy(32); for (size_t i = 0; i < n; i++) { - SEGMENT.addPixelColorXY(bee[i].aimX + 1, bee[i].aimY, CRGB(CHSV(bee[i].hue, 255, 255))); - SEGMENT.addPixelColorXY(bee[i].aimX, bee[i].aimY + 1, CRGB(CHSV(bee[i].hue, 255, 255))); - SEGMENT.addPixelColorXY(bee[i].aimX - 1, bee[i].aimY, CRGB(CHSV(bee[i].hue, 255, 255))); - SEGMENT.addPixelColorXY(bee[i].aimX, bee[i].aimY - 1, CRGB(CHSV(bee[i].hue, 255, 255))); + SEGMENT.addPixelColorXY(bee[i].aimX + 1, bee[i].aimY, CHSV(bee[i].hue, 255, 255)); + SEGMENT.addPixelColorXY(bee[i].aimX, bee[i].aimY + 1, CHSV(bee[i].hue, 255, 255)); + SEGMENT.addPixelColorXY(bee[i].aimX - 1, bee[i].aimY, CHSV(bee[i].hue, 255, 255)); + SEGMENT.addPixelColorXY(bee[i].aimX, bee[i].aimY - 1, CHSV(bee[i].hue, 255, 255)); if (bee[i].posX != bee[i].aimX || bee[i].posY != bee[i].aimY) { SEGMENT.setPixelColorXY(bee[i].posX, bee[i].posY, CRGB(CHSV(bee[i].hue, 60, 255))); int8_t error2 = bee[i].error * 2; @@ -5953,11 +5953,13 @@ uint16_t mode_ripplepeak(void) { // * Ripple peak. By Andrew Tuli um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } uint8_t samplePeak = *(uint8_t*)um_data->u_data[3]; + #ifdef ESP32 float FFT_MajorPeak = *(float*) um_data->u_data[4]; + #endif uint8_t *maxVol = (uint8_t*)um_data->u_data[6]; uint8_t *binNum = (uint8_t*)um_data->u_data[7]; @@ -6024,16 +6026,15 @@ uint16_t mode_2DSwirl(void) { const uint16_t cols = SEGMENT.virtualWidth(); const uint16_t rows = SEGMENT.virtualHeight(); - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); - - if (SEGENV.call == 0) SEGMENT.fill_solid(leds, CRGB::Black); + if (SEGENV.call == 0) { + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); + } const uint8_t borderWidth = 2; - SEGMENT.blur2d(leds, SEGMENT.custom1); + SEGMENT.blur(SEGMENT.custom1); uint8_t i = beatsin8( 27*SEGMENT.speed/255, borderWidth, cols - borderWidth); uint8_t j = beatsin8( 41*SEGMENT.speed/255, borderWidth, rows - borderWidth); @@ -6043,7 +6044,7 @@ uint16_t mode_2DSwirl(void) { um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; //ewowi: use instead of sampleAvg??? @@ -6051,14 +6052,13 @@ uint16_t mode_2DSwirl(void) { // printUmData(); - leds[XY( i, j)] += ColorFromPalette(SEGPALETTE, (ms / 11 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND); //CHSV( ms / 11, 200, 255); - leds[XY( j, i)] += ColorFromPalette(SEGPALETTE, (ms / 13 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND); //CHSV( ms / 13, 200, 255); - leds[XY(ni, nj)] += ColorFromPalette(SEGPALETTE, (ms / 17 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND); //CHSV( ms / 17, 200, 255); - leds[XY(nj, ni)] += ColorFromPalette(SEGPALETTE, (ms / 29 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND); //CHSV( ms / 29, 200, 255); - leds[XY( i, nj)] += ColorFromPalette(SEGPALETTE, (ms / 37 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND); //CHSV( ms / 37, 200, 255); - leds[XY(ni, j)] += ColorFromPalette(SEGPALETTE, (ms / 41 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND); //CHSV( ms / 41, 200, 255); + SEGMENT.addPixelColorXY( i, j, ColorFromPalette(SEGPALETTE, (ms / 11 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 11, 200, 255); + SEGMENT.addPixelColorXY( j, i, ColorFromPalette(SEGPALETTE, (ms / 13 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 13, 200, 255); + SEGMENT.addPixelColorXY(ni,nj, ColorFromPalette(SEGPALETTE, (ms / 17 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 17, 200, 255); + SEGMENT.addPixelColorXY(nj,ni, ColorFromPalette(SEGPALETTE, (ms / 29 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 29, 200, 255); + SEGMENT.addPixelColorXY( i,nj, ColorFromPalette(SEGPALETTE, (ms / 37 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 37, 200, 255); + SEGMENT.addPixelColorXY(ni, j, ColorFromPalette(SEGPALETTE, (ms / 41 + volumeSmth*4), volumeRaw * SEGMENT.intensity / 64, LINEARBLEND)); //CHSV( ms / 41, 200, 255); - SEGMENT.setPixels(leds); return FRAMETIME; } // mode_2DSwirl() static const char _data_FX_MODE_2DSWIRL[] PROGMEM = "Swirl@!,Sensitivity,Blur;,Bg Swirl;!;ix=64ssim=0,2d,vo"; // Beatsin @@ -6073,23 +6073,20 @@ uint16_t mode_2DWaverly(void) { const uint16_t cols = SEGMENT.virtualWidth(); const uint16_t rows = SEGMENT.virtualHeight(); - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - - if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); if (SEGENV.call == 0) { - SEGMENT.fill_solid(leds, CRGB::Black); + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); } um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; - SEGMENT.fadeToBlackBy(leds, SEGMENT.speed); + SEGMENT.fadeToBlackBy(SEGMENT.speed); long t = millis() / 2; for (int i = 0; i < cols; i++) { @@ -6101,14 +6098,13 @@ uint16_t mode_2DWaverly(void) { } uint16_t thisMax = map(thisVal, 0, 512, 0, rows); - for (int j = 0; j < thisMax; j++) { - leds[XY(i, j)] += ColorFromPalette(SEGPALETTE, map(j, 0, thisMax, 250, 0), 255, LINEARBLEND); - leds[XY((cols - 1) - i, (rows - 1) - j)] += ColorFromPalette(SEGPALETTE, map(j, 0, thisMax, 250, 0), 255, LINEARBLEND); + for (uint16_t j = 0; j < thisMax; j++) { + SEGMENT.addPixelColorXY(i, j, ColorFromPalette(SEGPALETTE, map(j, 0, thisMax, 250, 0), 255, LINEARBLEND)); + SEGMENT.addPixelColorXY((cols - 1) - i, (rows - 1) - j, ColorFromPalette(SEGPALETTE, map(j, 0, thisMax, 250, 0), 255, LINEARBLEND)); } } - SEGMENT.blur2d(leds, 16); + SEGMENT.blur(16); - SEGMENT.setPixels(leds); return FRAMETIME; } // mode_2DWaverly() static const char _data_FX_MODE_2DWAVERLY[] PROGMEM = "Waverly@Amplification,Sensitivity;;!;ix=64,ssim=0,2d,vo"; // Beatsin @@ -6137,7 +6133,7 @@ uint16_t mode_gravcenter(void) { // Gravcenter. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; @@ -6184,7 +6180,7 @@ uint16_t mode_gravcentric(void) { // Gravcentric. By Andrew um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; @@ -6234,7 +6230,7 @@ uint16_t mode_gravimeter(void) { // Gravmeter. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; @@ -6274,7 +6270,7 @@ static const char _data_FX_MODE_GRAVIMETER[] PROGMEM = "Gravimeter@Rate of fall, uint16_t mode_juggles(void) { // Juggles. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; @@ -6296,18 +6292,18 @@ static const char _data_FX_MODE_JUGGLES[] PROGMEM = "Juggles@!,# of balls;,!;!;m ////////////////////// uint16_t mode_matripix(void) { // Matripix. By Andrew Tuline. // even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } int16_t volumeRaw = *(int16_t*)um_data->u_data[1]; - if (SEGENV.call == 0) SEGMENT.fill_solid(leds, CRGB::Black); + if (SEGENV.call == 0) { + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); + } uint8_t secondHand = micros()/(256-SEGMENT.speed)/500 % 16; if(SEGENV.aux0 != secondHand) { @@ -6317,7 +6313,6 @@ uint16_t mode_matripix(void) { // Matripix. By Andrew Tuline. for (uint16_t i=0; iu_data[0]; @@ -6371,7 +6366,7 @@ uint16_t mode_noisefire(void) { // Noisefire. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; @@ -6399,7 +6394,7 @@ uint16_t mode_noisemeter(void) { // Noisemeter. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; @@ -6430,18 +6425,15 @@ static const char _data_FX_MODE_NOISEMETER[] PROGMEM = "Noisemeter@Fade rate,Wid ////////////////////// uint16_t mode_pixelwave(void) { // Pixelwave. By Andrew Tuline. // even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); if (SEGENV.call == 0) { - SEGMENT.fill_solid(leds, CRGB::Black); // clear buffer - SEGMENT.fill(BLACK); // clear output + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); } um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } int16_t volumeRaw = *(int16_t*)um_data->u_data[1]; @@ -6452,11 +6444,10 @@ uint16_t mode_pixelwave(void) { // Pixelwave. By Andrew Tuline. int pixBri = volumeRaw * SEGMENT.intensity / 64; - leds[SEGLEN/2] = color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(millis(), false, PALETTE_SOLID_WRAP, 0), pixBri); - for (int i=SEGLEN-1; i>SEGLEN/2; i--) leds[i] = leds[i-1]; // Move to the right. - for (int i=0; i SEGLEN/2; i--) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i-1)); //move to the left + for (int i = 0; i < SEGLEN/2; i++) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i+1)); // move to the right } - for (int x = 0; x < SEGLEN; x++) SEGMENT.setPixelColor(x, leds[x]); return FRAMETIME; } // mode_pixelwave() @@ -6473,19 +6464,17 @@ typedef struct Plasphase { uint16_t mode_plasmoid(void) { // Plasmoid. By Andrew Tuline. // even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - if (!SEGENV.allocateData(dataSize + sizeof(plasphase))) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); - Plasphase* plasmoip = reinterpret_cast(SEGENV.data + dataSize); + if (!SEGENV.allocateData(sizeof(plasphase))) return mode_static(); //allocation failed + Plasphase* plasmoip = reinterpret_cast(SEGENV.data); um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float volumeSmth = *(float*) um_data->u_data[0]; - SEGMENT.fadeToBlackBy(leds, 64); + SEGMENT.fadeToBlackBy(64); plasmoip->thisphase += beatsin8(6,-4,4); // You can change direction and speed individually. plasmoip->thatphase += beatsin8(7,-4,4); // Two phase values to make a complex pattern. By Andrew Tuline. @@ -6498,9 +6487,8 @@ uint16_t mode_plasmoid(void) { // Plasmoid. By Andrew Tuline. uint8_t colorIndex=thisbright; if (volumeSmth * SEGMENT.intensity / 64 < thisbright) {thisbright = 0;} - leds[i] += color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(colorIndex, false, PALETTE_SOLID_WRAP, 0), thisbright); + SEGMENT.addPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(colorIndex, false, PALETTE_SOLID_WRAP, 0), thisbright)); } - for (int x = 0; x < SEGLEN; x++) SEGMENT.setPixelColor(x, leds[x]); return FRAMETIME; } // mode_plasmoid() @@ -6519,7 +6507,7 @@ uint16_t mode_puddlepeak(void) { // Puddlepeak. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } uint8_t samplePeak = *(uint8_t*)um_data->u_data[3]; @@ -6563,7 +6551,7 @@ uint16_t mode_puddles(void) { // Puddles. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } int16_t volumeRaw = *(int16_t*)um_data->u_data[1]; @@ -6625,36 +6613,29 @@ static const char _data_FX_MODE_PIXELS[] PROGMEM = "Pixels@Fade rate,# of pixels ////////////////////// uint16_t mode_blurz(void) { // Blurz. By Andrew Tuline. // even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } uint8_t *fftResult = (uint8_t*)um_data->u_data[2]; - if (!fftResult) return mode_static(); if (SEGENV.call == 0) { - SEGMENT.fill_solid(leds, CRGB::Black); - SEGMENT.fill(BLACK); // clear canvas + SEGMENT.fill(BLACK); SEGENV.aux0 = 0; } - SEGMENT.fade_out(SEGMENT.speed); // do not fade leds[] but only canvas + SEGMENT.fade_out(SEGMENT.speed); SEGENV.step += FRAMETIME; if (SEGENV.step > SPEED_FORMULA_L) { uint16_t segLoc = random16(SEGLEN); - leds[segLoc] = color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(2*fftResult[SEGENV.aux0%16]*240/(SEGLEN-1), false, PALETTE_SOLID_WRAP, 0), 2*fftResult[SEGENV.aux0%16]); + SEGMENT.setPixelColor(segLoc, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(2*fftResult[SEGENV.aux0%16]*240/(SEGLEN-1), false, PALETTE_SOLID_WRAP, 0), 2*fftResult[SEGENV.aux0%16])); ++(SEGENV.aux0) %= 16; // make sure it doesn't cross 16 SEGENV.step = 1; - if (SEGMENT.is2D()) SEGMENT.blur2d(leds, SEGMENT.intensity); - else SEGMENT.blur1d(leds, SEGMENT.intensity); - for (int i=0; i(SEGENV.data); - um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float FFT_MajorPeak = *(float*)um_data->u_data[4]; float volumeSmth = *(float*) um_data->u_data[0]; + if (SEGENV.call == 0) { + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); + } + uint8_t secondHand = micros()/(256-SEGMENT.speed)/500 % 16; if(SEGENV.aux0 != secondHand) { SEGENV.aux0 = secondHand; @@ -6775,10 +6754,9 @@ uint16_t mode_freqmatrix(void) { // Freqmatrix. By Andreas Plesch } // shift the pixels one pixel up - leds[0] = color; - for (int i = SEGLEN-1; i > 0; i--) leds[i] = leds[i-1]; + SEGMENT.setPixelColor(0, color); + for (int i = SEGLEN - 1; i > 0; i--) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i-1)); //move to the left } - for (int x = 0; x < SEGLEN; x++) SEGMENT.setPixelColor(x, leds[x]); return FRAMETIME; } // mode_freqmatrix() @@ -6795,7 +6773,7 @@ static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Time delay,So uint16_t mode_freqpixels(void) { // Freqpixel. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float FFT_MajorPeak = *(float*) um_data->u_data[4]; @@ -6831,19 +6809,19 @@ static const char _data_FX_MODE_FREQPIXELS[] PROGMEM = "Freqpixels@Fade rate,Sta // As a compromise between speed and accuracy we are currently sampling with 10240Hz, from which we can then determine with a 512bin FFT our max frequency is 5120Hz. // Depending on the music stream you have you might find it useful to change the frequency mapping. uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschung. - // even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); - um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float FFT_MajorPeak = *(float*) um_data->u_data[4]; float volumeSmth = *(float*) um_data->u_data[0]; + if (SEGENV.call == 0) { + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); + } + uint8_t secondHand = micros()/(256-SEGMENT.speed)/500 % 16; if(SEGENV.aux0 != secondHand) { SEGENV.aux0 = secondHand; @@ -6875,13 +6853,12 @@ uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschun color = CHSV(i, 240, (uint8_t)b); // implicit conversion to RGB supplied by FastLED } - leds[SEGLEN/2] = color; + SEGMENT.setPixelColor(SEGLEN/2, color); // shift the pixels one pixel outwards - for (int i=SEGLEN-1; i>SEGLEN/2; i--) leds[i] = leds[i-1]; // Move to the right. - for (int i=0; i SEGLEN/2; i--) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i-1)); //move to the left + for (int i = 0; i < SEGLEN/2; i++) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i+1)); // move to the right } - for (int x = 0; x < SEGLEN; x++) SEGMENT.setPixelColor(x, leds[x]); return FRAMETIME; } // mode_freqwave() @@ -6899,7 +6876,7 @@ uint16_t mode_gravfreq(void) { // Gravfreq. By Andrew Tuline. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float FFT_MajorPeak = *(float*) um_data->u_data[4]; @@ -6944,11 +6921,10 @@ static const char _data_FX_MODE_GRAVFREQ[] PROGMEM = "Gravfreq@Rate of fall,Sens uint16_t mode_noisemove(void) { // Noisemove. By: Andrew Tuline um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } uint8_t *fftResult = (uint8_t*)um_data->u_data[2]; - if (!fftResult) return mode_static(); SEGMENT.fade_out(224); // Just in case something doesn't get faded. @@ -6968,20 +6944,15 @@ static const char _data_FX_MODE_NOISEMOVE[] PROGMEM = "Noisemove@Speed of perlin // ** Rocktaves // ////////////////////// uint16_t mode_rocktaves(void) { // Rocktaves. Same note from each octave is same colour. By: Andrew Tuline - // even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed - CRGB *leds = reinterpret_cast(SEGENV.data); - um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } float FFT_MajorPeak = *(float*) um_data->u_data[4]; float my_magnitude = *(float*) um_data->u_data[5] / 16.0f; - SEGMENT.fadeToBlackBy(leds, 64); // Just in case something doesn't get faded. + SEGMENT.fadeToBlackBy(64); // Just in case something doesn't get faded. float frTemp = FFT_MajorPeak; uint8_t octCount = 0; // Octave counter. @@ -6997,10 +6968,8 @@ uint16_t mode_rocktaves(void) { // Rocktaves. Same note from eac frTemp -=132; // This should give us a base musical note of C3 frTemp = fabs(frTemp * 2.1); // Fudge factors to compress octave range starting at 0 and going to 255; -// leds[beatsin8(8+octCount*4,0,SEGLEN-1,0,octCount*8)] += CHSV((uint8_t)frTemp,255,volTemp); // Back and forth with different frequencies and phase shift depending on current octave. uint16_t i = map(beatsin8(8+octCount*4, 0, 255, 0, octCount*8), 0, 255, 0, SEGLEN-1); - leds[i] += color_blend(SEGCOLOR(1), SEGMENT.color_from_palette((uint8_t)frTemp, false, PALETTE_SOLID_WRAP, 0), volTemp); - for (int x = 0; x < SEGLEN; x++) SEGMENT.setPixelColor(x, leds[x]); + SEGMENT.addPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette((uint8_t)frTemp, false, PALETTE_SOLID_WRAP, 0), volTemp)); return FRAMETIME; } // mode_rocktaves() @@ -7016,7 +6985,7 @@ uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tulin um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } uint8_t samplePeak = *(uint8_t*)um_data->u_data[3]; @@ -7026,6 +6995,8 @@ uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tulin float my_magnitude = *(float*) um_data->u_data[5] / 8.0f; if (SEGENV.call == 0) { + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); SEGENV.aux0 = 255; SEGMENT.custom2 = *binNum; SEGMENT.custom3 = *maxVol * 2; @@ -7069,11 +7040,10 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma. um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } uint8_t *fftResult = (uint8_t*)um_data->u_data[2]; - if (!fftResult) return mode_static(); if (SEGENV.call == 0) for (int i=0; i(SEGENV.data); int NUMB_BANDS = map(SEGMENT.custom1, 0, 255, 1, 16); int barWidth = (cols / NUMB_BANDS); @@ -7133,11 +7100,15 @@ uint16_t mode_2DFunkyPlank(void) { // Written by ??? Adapted by Wil um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { - // add support for no audio data + // add support for no audio um_data = simulateSound(SEGMENT.soundSim); } uint8_t *fftResult = (uint8_t*)um_data->u_data[2]; - if (!fftResult) return mode_static(); + + if (SEGENV.call == 0) { + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); + } uint8_t secondHand = micros()/(256-SEGMENT.speed)/500+1 % 64; if (SEGENV.aux0 != secondHand) { // Triggered millis timing. @@ -7150,21 +7121,18 @@ uint16_t mode_2DFunkyPlank(void) { // Written by ??? Adapted by Wil int v = map(fftResult[band], 0, 255, 10, 255); for (int w = 0; w < barWidth; w++) { int xpos = (barWidth * b) + w; - leds[XY(xpos, 0)] = CHSV(hue, 255, v); + SEGMENT.setPixelColorXY(xpos, 0, CHSV(hue, 255, v)); } } // Update the display: for (int i = (rows - 1); i > 0; i--) { for (int j = (cols - 1); j >= 0; j--) { - int src = XY(j, (i - 1)); - int dst = XY(j, i); - leds[dst] = leds[src]; + SEGMENT.setPixelColorXY(j, i, SEGMENT.getPixelColorXY(j, i-1)); } } } - SEGMENT.setPixels(leds); return FRAMETIME; } // mode_2DFunkyPlank static const char _data_FX_MODE_2DFUNKYPLANK[] PROGMEM = "Funky Plank@Scroll speed,,# of bands;;;ssim=0,2d,fr"; // Beatsin diff --git a/wled00/FX.h b/wled00/FX.h index 0e9000d17..d2b01c893 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -433,6 +433,7 @@ typedef struct Segment { uint16_t aux1; // custom var byte* data; CRGB* leds; + static CRGB *_globalLeds; private: union { @@ -515,7 +516,7 @@ typedef struct Segment { if (leds) Serial.printf(" [%u]", length()*sizeof(CRGB)); Serial.println(); #endif - if (leds) free(leds); + if (!Segment::_globalLeds && leds) free(leds); if (name) delete[] name; if (_t) delete _t; deallocateData(); @@ -560,7 +561,8 @@ typedef struct Segment { * Safe to call from interrupts and network requests. */ inline void markForReset(void) { reset = true; } // setOption(SEG_OPTION_RESET, true) - inline void setUpLeds() { if (!leds) leds = (CRGB*)malloc(sizeof(CRGB)*length()); } + //inline void setUpLeds() { if (!leds) leds = (CRGB*)malloc(sizeof(CRGB)*length()); } + void setUpLeds(void); // transition functions void startTransition(uint16_t dur); // transition has to start before actual segment values change @@ -616,8 +618,8 @@ typedef struct Segment { void addPixelColorXY(int x, int y, CRGB c) { addPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0)); } void fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade); void box_blur(uint16_t i, bool vertical, fract8 blur_amount); // 1D box blur (with weight) - void blurRow(uint16_t row, fract8 blur_amount, CRGB* leds=nullptr); - void blurCol(uint16_t col, fract8 blur_amount, CRGB* leds=nullptr); + void blurRow(uint16_t row, fract8 blur_amount); + void blurCol(uint16_t col, fract8 blur_amount); void moveX(int8_t delta); void moveY(int8_t delta); void move(uint8_t dir, uint8_t delta); @@ -627,13 +629,10 @@ typedef struct Segment { void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color); void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0)); } // automatic inline void wu_pixel(uint32_t x, uint32_t y, CRGB c); - // obsolete - void blur1d(CRGB* leds, fract8 blur_amount); - void blur2d(CRGB* leds, fract8 blur_amount); - void fill_solid(CRGB* leds, CRGB c); - void fadeToBlackBy(CRGB* leds, uint8_t fadeBy); - void nscale8(CRGB* leds, uint8_t scale); - void setPixels(CRGB* leds); + void blur1d(fract8 blur_amount); // blur all rows in 1 dimension + void blur2d(fract8 blur_amount) { blur(blur_amount); } + void fill_solid(CRGB c) { fill(RGBW32(c.r,c.g,c.b,0)); } + void nscale8(uint8_t scale); #else uint16_t XY(uint16_t x, uint16_t y) { return x; } void setPixelColorXY(int x, int y, uint32_t c) { setPixelColor(x, c); } @@ -650,8 +649,8 @@ typedef struct Segment { void addPixelColorXY(int x, int y, CRGB c) { addPixelColor(x, RGBW32(c.r,c.g,c.b,0)); } void fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade) { fadePixelColor(x, fade); } void box_blur(uint16_t i, bool vertical, fract8 blur_amount) {} - void blurRow(uint16_t row, fract8 blur_amount, CRGB* leds=nullptr) {} - void blurCol(uint16_t col, fract8 blur_amount, CRGB* leds=nullptr) {} + void blurRow(uint16_t row, fract8 blur_amount) {} + void blurCol(uint16_t col, fract8 blur_amount) {} void moveX(int8_t delta) {} void moveY(int8_t delta) {} void move(uint8_t dir, uint8_t delta) {} @@ -786,7 +785,8 @@ class WS2812FX { // 96 bytes hasRGBWBus(void), hasCCTBus(void), // return true if the strip is being sent pixel updates - isUpdating(void); + isUpdating(void), + useLedsArray = false; inline bool isServicing(void) { return _isServicing; } inline bool hasWhiteChannel(void) {return _hasWhiteChannel;} diff --git a/wled00/FX_2Dfcn.cpp b/wled00/FX_2Dfcn.cpp index 7e92e3bfa..32f6a7559 100644 --- a/wled00/FX_2Dfcn.cpp +++ b/wled00/FX_2Dfcn.cpp @@ -238,7 +238,8 @@ void Segment::setPixelColorXY(float x, float y, uint32_t col, bool aa) // returns RGBW values of pixel uint32_t Segment::getPixelColorXY(uint16_t x, uint16_t y) { - if (leds) return RGBW32(leds[XY(x,y)].r, leds[XY(x,y)].g, leds[XY(x,y)].b, 0); + int i = XY(x,y); + if (leds) return RGBW32(leds[i].r, leds[i].g, leds[i].b, 0); if (getOption(SEG_OPTION_REVERSED) ) x = virtualWidth() - x - 1; if (getOption(SEG_OPTION_REVERSED_Y)) y = virtualHeight() - y - 1; if (getOption(SEG_OPTION_TRANSPOSED)) { uint16_t t = x; x = y; y = t; } // swap X & Y if segment transposed @@ -264,7 +265,7 @@ void Segment::fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade) { } // blurRow: perform a blur on a row of a rectangular matrix -void Segment::blurRow(uint16_t row, fract8 blur_amount, CRGB* leds) { +void Segment::blurRow(uint16_t row, fract8 blur_amount) { const uint16_t cols = virtualWidth(); const uint16_t rows = virtualHeight(); @@ -274,24 +275,22 @@ void Segment::blurRow(uint16_t row, fract8 blur_amount, CRGB* leds) { uint8_t seep = blur_amount >> 1; CRGB carryover = CRGB::Black; for (uint16_t x = 0; x < cols; x++) { - CRGB cur = leds ? leds[XY(x,row)] : CRGB(getPixelColorXY(x, row)); + CRGB cur = getPixelColorXY(x, row); CRGB part = cur; part.nscale8(seep); cur.nscale8(keep); cur += carryover; if (x) { - CRGB prev = (leds ? leds[XY(x-1,row)] : CRGB(getPixelColorXY(x-1, row))) + part; - if (leds) leds[XY(x-1,row)] = prev; - else setPixelColorXY(x-1, row, prev); + CRGB prev = CRGB(getPixelColorXY(x-1, row)) + part; + setPixelColorXY(x-1, row, prev); } - if (leds) leds[XY(x,row)] = cur; - else setPixelColorXY(x, row, cur); + setPixelColorXY(x, row, cur); carryover = part; } } // blurCol: perform a blur on a column of a rectangular matrix -void Segment::blurCol(uint16_t col, fract8 blur_amount, CRGB* leds) { +void Segment::blurCol(uint16_t col, fract8 blur_amount) { const uint16_t cols = virtualWidth(); const uint16_t rows = virtualHeight(); @@ -301,18 +300,16 @@ void Segment::blurCol(uint16_t col, fract8 blur_amount, CRGB* leds) { uint8_t seep = blur_amount >> 1; CRGB carryover = CRGB::Black; for (uint16_t i = 0; i < rows; i++) { - CRGB cur = leds ? leds[XY(col,i)] : CRGB(getPixelColorXY(col, i)); + CRGB cur = getPixelColorXY(col, i); CRGB part = cur; part.nscale8(seep); cur.nscale8(keep); cur += carryover; if (i) { - CRGB prev = (leds ? leds[XY(col,i-1)] : CRGB(getPixelColorXY(col, i-1))) + part; - if (leds) leds[XY(col,i-1)] = prev; - else setPixelColorXY(col, i-1, prev); + CRGB prev = CRGB(getPixelColorXY(col, i-1)) + part; + setPixelColorXY(col, i-1, prev); } - if (leds) leds[XY(col,i)] = cur; - else setPixelColorXY(col, i, cur); + setPixelColorXY(col, i, cur); carryover = part; } } @@ -365,16 +362,9 @@ void Segment::box_blur(uint16_t i, bool vertical, fract8 blur_amount) { // eventually all the way to black; this is by design so that // it can be used to (slowly) clear the LEDs to black. -void Segment::blur1d(CRGB* leds, fract8 blur_amount) { +void Segment::blur1d(fract8 blur_amount) { const uint16_t rows = virtualHeight(); - for (uint16_t y = 0; y < rows; y++) blurRow(y, blur_amount, leds); -} - -void Segment::blur2d(CRGB* leds, fract8 blur_amount) { - const uint16_t cols = virtualWidth(); - const uint16_t rows = virtualHeight(); - for (uint16_t i = 0; i < rows; i++) blurRow(i, blur_amount, leds); // blur all rows - for (uint16_t k = 0; k < cols; k++) blurCol(k, blur_amount, leds); // blur all columns + for (uint16_t y = 0; y < rows; y++) blurRow(y, blur_amount); } void Segment::moveX(int8_t delta) { @@ -437,25 +427,12 @@ void Segment::fill_circle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB col) { if (x * x + y * y <= radius * radius && int16_t(cx)+x>=0 && int16_t(cy)+y>=0 && int16_t(cx)+x_cctT * (0x10000 - prog)) >> 16; else return ((briNew * prog) + _t->_briT * (0x10000 - prog)) >> 16; @@ -333,7 +344,6 @@ CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) { CRGBPalette16 &Segment::currentPalette(CRGBPalette16 &targetPalette, uint8_t pal) { loadPalette(targetPalette, pal); if (transitional && _t && progress() < 0xFFFFU) { - //if (strip.paletteFade && getOption(SEG_OPTION_TRANSITIONAL) && progress() < 0xFFFFU) { // blend palettes uint8_t blends = map(_t->_dur, 0, 0xFFFF, 48, 6); // do not blend palettes too quickly (0-65.5s) nblendPaletteTowardPalette(_t->_palT, targetPalette, blends); @@ -810,10 +820,6 @@ void WS2812FX::finalizeInit(void) seg.markForReset(); seg.resetIfRequired(); } -// for (uint8_t i = 0; i < getMaxSegments(); i++) { -// _segments[i].markForReset(); -// _segments[i].resetIfRequired(); -// } _hasWhiteChannel = _isOffRefreshRequired = false; @@ -855,8 +861,23 @@ void WS2812FX::finalizeInit(void) #endif } - //segments are created in makeAutoSegments(); + //initialize leds array. TBD: realloc if nr of leds change + if (useLedsArray) { + if (Segment::_globalLeds) { + for (Segment seg : _segments) if (seg.leds) { free(seg.leds); seg.leds = nullptr; } + free(Segment::_globalLeds); + Segment::_globalLeds = nullptr; + } + #if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM) + if (psramFound()) + Segment::_globalLeds = (CRGB*) ps_malloc(sizeof(CRGB) * _length); + else + #endif + Segment::_globalLeds = (CRGB*) malloc(sizeof(CRGB) * _length); + memset(Segment::_globalLeds, 0, sizeof(CRGB) * _length); + } + //segments are created in makeAutoSegments(); setBrightness(_brightness); } @@ -869,8 +890,6 @@ void WS2812FX::service() { _isServicing = true; _segment_index = 0; for (segment &seg : _segments) { -// for (int i = 0; i < getMaxSegments(); i++) { -// Segment &seg = getSegment(i); // reset the segment runtime data if needed seg.resetIfRequired(); @@ -1059,13 +1078,12 @@ void WS2812FX::setTargetFps(uint8_t fps) { void WS2812FX::setMode(uint8_t segid, uint8_t m) { if (segid >= _segments.size()) return; -// if (segid >= getMaxSegments()) return; if (m >= getModeCount()) m = getModeCount() - 1; if (_segments[segid].mode != m) { - //_segments[segid].startTransition(_transitionDur); // set effect transitions - _segments[segid].markForReset(); + _segments[segid].startTransition(_transitionDur); // set effect transitions + //_segments[segid].markForReset(); _segments[segid].mode = m; } } @@ -1075,8 +1093,6 @@ void WS2812FX::setColor(uint8_t slot, uint32_t c) { if (slot >= NUM_COLORS) return; for (segment &seg : _segments) { -// for (int i = 0; i < getMaxSegments(); i++) { -// Segment &seg = getSegment(i); if (seg.isSelected()) { seg.setColor(slot, c); } @@ -1085,8 +1101,6 @@ void WS2812FX::setColor(uint8_t slot, uint32_t c) { void WS2812FX::setCCT(uint16_t k) { for (segment &seg : _segments) { -// for (int i = 0; i < getMaxSegments(); i++) { -// Segment &seg = getSegment(i); if (seg.isActive() && seg.isSelected()) { seg.setCCT(k); } @@ -1099,8 +1113,6 @@ void WS2812FX::setBrightness(uint8_t b, bool direct) { _brightness = b; if (_brightness == 0) { //unfreeze all segments on power off for (segment &seg : _segments) { -// for (int i = 0; i < getMaxSegments(); i++) { -// Segment &seg = getSegment(i); seg.setOption(SEG_OPTION_FREEZE, false); } } @@ -1117,8 +1129,6 @@ uint8_t WS2812FX::getFirstSelectedSegId(void) { size_t i = 0; for (segment &seg : _segments) { -// for (int i = 0; i < getMaxSegments(); i++) { -// Segment &seg = getSegment(i); if (seg.isSelected()) return i; i++; } @@ -1127,16 +1137,6 @@ uint8_t WS2812FX::getFirstSelectedSegId(void) } void WS2812FX::setMainSegmentId(uint8_t n) { -// if (n >= getMaxSegments()) return; -// //use supplied n if active, or first active -// if (_segments[n].isActive()) { -// _mainSegment = n; return; -// } -// for (uint8_t i = 0; i < getMaxSegments(); i++) { -// if (_segments[i].isActive()) { -// _mainSegment = i; return; -// } -// } _mainSegment = 0; if (n < _segments.size()) { _mainSegment = n; @@ -1145,16 +1145,14 @@ void WS2812FX::setMainSegmentId(uint8_t n) { } uint8_t WS2812FX::getLastActiveSegmentId(void) { -// for (uint8_t i = getMaxSegments() -1; i > 0; i--) { -// if (_segments[i].isActive()) return i; -// } -// return 0; - return _segments.size()-1; + for (size_t i = _segments.size() -1; i > 0; i--) { + if (_segments[i].isActive()) return i; + } + return 0; } uint8_t WS2812FX::getActiveSegmentsNum(void) { uint8_t c = 0; -// for (uint8_t i = 0; i < getMaxSegments(); i++) { for (size_t i = 0; i < _segments.size(); i++) { if (_segments[i].isActive()) c++; } @@ -1163,7 +1161,7 @@ uint8_t WS2812FX::getActiveSegmentsNum(void) { uint16_t WS2812FX::getLengthPhysical(void) { uint16_t len = 0; - for (uint8_t b = 0; b < busses.getNumBusses(); b++) { + for (size_t b = 0; b < busses.getNumBusses(); b++) { Bus *bus = busses.getBus(b); if (bus->getType() >= TYPE_NET_DDP_RGB) continue; //exclude non-physical network busses len += bus->getLength(); @@ -1175,7 +1173,7 @@ uint16_t WS2812FX::getLengthPhysical(void) { //returns if there is an RGBW bus (supports RGB and White, not only white) //not influenced by auto-white mode, also true if white slider does not affect output white channel bool WS2812FX::hasRGBWBus(void) { - for (uint8_t b = 0; b < busses.getNumBusses(); b++) { + for (size_t b = 0; b < busses.getNumBusses(); b++) { Bus *bus = busses.getBus(b); if (bus == nullptr || bus->getLength()==0) break; switch (bus->getType()) { @@ -1190,7 +1188,7 @@ bool WS2812FX::hasRGBWBus(void) { bool WS2812FX::hasCCTBus(void) { if (cctFromRgb && !correctWB) return false; - for (uint8_t b = 0; b < busses.getNumBusses(); b++) { + for (size_t b = 0; b < busses.getNumBusses(); b++) { Bus *bus = busses.getBus(b); if (bus == nullptr || bus->getLength()==0) break; switch (bus->getType()) { @@ -1206,7 +1204,7 @@ void WS2812FX::purgeSegments(bool force) { // remove all inactive segments (from the back) int deleted = 0; if (_segments.size() <= 1) return; - for (int i = _segments.size()-1; i > 0; i--) + for (size_t i = _segments.size()-1; i > 0; i--) if (_segments[i].stop == 0 || force) { DEBUG_PRINT(F("Purging segment segment: ")); DEBUG_PRINTLN(i); deleted++; @@ -1219,13 +1217,11 @@ void WS2812FX::purgeSegments(bool force) { } Segment& WS2812FX::getSegment(uint8_t id) { -// return _segments[id >= getMaxSegments() ? getMainSegmentId() : id]; return _segments[id >= _segments.size() ? getMainSegmentId() : id]; // vectors } void WS2812FX::setSegment(uint8_t n, uint16_t i1, uint16_t i2, uint8_t grouping, uint8_t spacing, uint16_t offset, uint16_t startY, uint16_t stopY) { if (n >= _segments.size()) return; -// if (n >= getMaxSegments()) return; Segment& seg = _segments[n]; //return if neither bounds nor grouping have changed @@ -1277,10 +1273,6 @@ void WS2812FX::setSegment(uint8_t n, uint16_t i1, uint16_t i2, uint8_t grouping, void WS2812FX::restartRuntime() { for (segment &seg : _segments) seg.markForReset(); -// for (uint8_t i = 0; i < getMaxSegments(); i++) { -// Segment &seg = getSegment(i); -// seg.markForReset(); -// } } void WS2812FX::resetSegments() { @@ -1292,45 +1284,6 @@ void WS2812FX::resetSegments() { #endif _segments.push_back(seg); _mainSegment = 0; -/* - for (uint8_t i = 0; i < getMaxSegments(); i++) if (_segments[i].name) delete[] _segments[i].name; - _mainSegment = 0; - memset(_segments, 0, sizeof(_segments)); - //memset(_segmentruntimes, 0, sizeof(_segmentruntimes)); - _segment_index = 0; - _segments[0].mode = DEFAULT_MODE; - _segments[0].colors[0] = DEFAULT_COLOR; - _segments[0].start = 0; - _segments[0].startY = 0; - _segments[0].speed = DEFAULT_SPEED; - _segments[0].intensity = DEFAULT_INTENSITY; - _segments[0].stop = isMatrix ? matrixWidth : _length; - _segments[0].stopY = isMatrix ? matrixHeight : 1; - _segments[0].grouping = 1; - _segments[0].setOption(SEG_OPTION_SELECTED, 1); - _segments[0].setOption(SEG_OPTION_ON, 1); - _segments[0].opacity = 255; - _segments[0].cct = 127; - _segments[0].custom1 = DEFAULT_C1; - _segments[0].custom2 = DEFAULT_C2; - _segments[0].custom3 = DEFAULT_C3; - - for (uint16_t i = 1; i < getMaxSegments(); i++) - { - _segments[i].colors[0] = _segments[i].color_wheel(i*51); - _segments[i].grouping = 1; - _segments[i].setOption(SEG_OPTION_ON, 1); - _segments[i].opacity = 255; - _segments[i].cct = 127; - _segments[i].speed = DEFAULT_SPEED; - _segments[i].intensity = DEFAULT_INTENSITY; - _segments[i].custom1 = DEFAULT_C1; - _segments[i].custom2 = DEFAULT_C2; - _segments[i].custom3 = DEFAULT_C3; - _segments[i].markForReset(); - } - _segments[0].markForReset(); -*/ } void WS2812FX::makeAutoSegments(bool forceReset) { @@ -1360,7 +1313,7 @@ void WS2812FX::makeAutoSegments(bool forceReset) { segStops[s] = segStarts[s] + b->getLength(); //check for overlap with previous segments - for (uint8_t j = 0; j < s; j++) { + for (size_t j = 0; j < s; j++) { if (segStops[j] > segStarts[s] && segStarts[j] < segStops[s]) { //segments overlap, merge segStarts[j] = min(segStarts[s],segStarts[j]); @@ -1371,15 +1324,11 @@ void WS2812FX::makeAutoSegments(bool forceReset) { s++; } _segments.clear(); - for (uint8_t i = 0; i < s; i++) { + for (size_t i = 0; i < s; i++) { Segment seg = Segment(segStarts[i], segStops[i]); seg.setOption(SEG_OPTION_SELECTED, true); _segments.push_back(seg); } -// for (uint8_t i = 0; i < getMaxSegments(); i++) { -// _segments[i].setOption(SEG_OPTION_SELECTED, true); -// setSegment(i, segStarts[i], segStops[i]); -// } _mainSegment = 0; } else { if (forceReset || getSegmentsNum() == 0) resetSegments(); @@ -1397,26 +1346,18 @@ void WS2812FX::makeAutoSegments(bool forceReset) { void WS2812FX::fixInvalidSegments() { //make sure no segment is longer than total (sanity check) - for (int i = getSegmentsNum()-1; i > 0; i--) { + for (size_t i = getSegmentsNum()-1; i > 0; i--) { if (_segments[i].start >= _length) { _segments.erase(_segments.begin()+i); continue; } if (_segments[i].stop > _length) _segments[i].stop = _length; // this is always called as the last step after finalizeInit(), update covered bus types _segments[i].refreshLightCapabilities(); } -// for (uint8_t i = 0; i < getMaxSegments(); i++) { -// if (_segments[i].start >= _length) { _segments[i].start = _segments[i].stop = 0; _segments[i].markForReset(); } -// if (_segments[i].stop > _length) { _segments[i].stop = _length; _segments[i].markForReset(); } -// // this is always called as the last step after finalizeInit(), update covered bus types -// if (_segments[i].isActive()) _segments[i].refreshLightCapabilities(); -// } } //true if all segments align with a bus, or if a segment covers the total length bool WS2812FX::checkSegmentAlignment() { bool aligned = false; for (segment &seg : _segments) { -// for (uint8_t i = 0; i < getMaxSegments(); i++) { -// Segment &seg = getSegment(i); for (uint8_t b = 0; bgetStart() && seg.stop == bus->getStart() + bus->getLength()) aligned = true; @@ -1434,7 +1375,6 @@ uint8_t WS2812FX::setPixelSegment(uint8_t n) { uint8_t prevSegId = _segment_index; if (n < _segments.size()) { -// if (n < getMaxSegments()) { _segment_index = n; _virtualSegmentLength = _segments[_segment_index].virtualLength(); } @@ -1455,10 +1395,6 @@ void WS2812FX::setRange(uint16_t i, uint16_t i2, uint32_t col) void WS2812FX::setTransitionMode(bool t) { for (segment &seg : _segments) if (!seg.transitional) seg.startTransition(t ? _transitionDur : 0); -// for (uint8_t i = 0; i < getMaxSegments(); i++) { -// Segment &seg = getSegment(i); -// if (!seg.transitional)seg.startTransition(t ? _transitionDur : 0); -// } } #ifdef WLED_DEBUG diff --git a/wled00/cfg.cpp b/wled00/cfg.cpp index 06261a241..4a3888212 100644 --- a/wled00/cfg.cpp +++ b/wled00/cfg.cpp @@ -90,6 +90,7 @@ bool deserializeConfig(JsonObject doc, bool fromFS) { CJSON(strip.cctBlending, hw_led[F("cb")]); Bus::setCCTBlend(strip.cctBlending); strip.setTargetFps(hw_led["fps"]); //NOP if 0, default 42 FPS + CJSON(strip.useLedsArray, hw_led[F("ld")]); #ifndef WLED_DISABLE_2D // 2D Matrix Settings @@ -625,6 +626,7 @@ void serializeConfig() { hw_led[F("cb")] = strip.cctBlending; hw_led["fps"] = strip.getTargetFps(); hw_led[F("rgbwm")] = Bus::getAutoWhiteMode(); // global override + hw_led[F("ld")] = strip.useLedsArray; #ifndef WLED_DISABLE_2D // 2D Matrix Settings diff --git a/wled00/data/settings_leds.htm b/wled00/data/settings_leds.htm index fce968569..c531fb16b 100644 --- a/wled00/data/settings_leds.htm +++ b/wled00/data/settings_leds.htm @@ -588,8 +588,9 @@ Length: 800 LEDs per output for the best experience!

- Make a segment for each output:
- Custom bus start indices:
+ Make a segment for each output:
+ Custom bus start indices:
+ Use global LED buffer:

Color Order Override: diff --git a/wled00/html_settings.h b/wled00/html_settings.h index 46def5f80..99f3ab863 100644 --- a/wled00/html_settings.h +++ b/wled00/html_settings.h @@ -236,267 +236,267 @@ const uint8_t PAGE_settings_wifi[] PROGMEM = { // Autogenerated from wled00/data/settings_leds.htm, do not edit!! -const uint16_t PAGE_settings_leds_length = 7326; +const uint16_t PAGE_settings_leds_length = 7343; const uint8_t PAGE_settings_leds[] PROGMEM = { 0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x13, 0xdd, 0x3c, 0xed, 0x76, 0xe2, 0xc6, 0x92, 0xff, 0x79, 0x8a, 0x76, 0x27, 0x71, 0xa4, 0x8b, 0x0c, 0x12, 0x1f, 0x8e, 0x07, 0x10, 0xac, - 0xf1, 0x78, 0x26, 0xbe, 0xd7, 0x8e, 0x7d, 0x8c, 0x93, 0xb9, 0x7b, 0x26, 0x73, 0x32, 0x42, 0x34, - 0xa0, 0xb1, 0x90, 0x74, 0x25, 0x61, 0x9b, 0xb5, 0xd9, 0x67, 0xda, 0x67, 0xd8, 0x27, 0xdb, 0xaa, + 0xb1, 0x3d, 0x13, 0xdf, 0x6b, 0xc7, 0x3e, 0xc6, 0xc9, 0xdc, 0x3d, 0x93, 0x39, 0x19, 0x21, 0x1a, + 0xd0, 0x58, 0x48, 0xba, 0x92, 0xb0, 0x87, 0xb5, 0xd9, 0x67, 0xda, 0x67, 0xd8, 0x27, 0xdb, 0xaa, 0xee, 0xd6, 0x17, 0x08, 0xec, 0xdc, 0xbb, 0xfb, 0x67, 0x73, 0xce, 0xc4, 0x20, 0x55, 0x57, 0x55, - 0x57, 0xd7, 0x77, 0x77, 0xd3, 0x3b, 0x78, 0x7f, 0x7d, 0x76, 0xf7, 0xef, 0x37, 0xe7, 0x64, 0x1e, - 0x2f, 0xdc, 0x7e, 0x0f, 0xff, 0x4f, 0x5c, 0xcb, 0x9b, 0x99, 0x94, 0x79, 0x14, 0xbe, 0x33, 0x6b, - 0xd2, 0xef, 0x2d, 0x58, 0x6c, 0x11, 0x7b, 0x6e, 0x85, 0x11, 0x8b, 0x4d, 0xba, 0x8c, 0xa7, 0x47, - 0x27, 0x54, 0x3e, 0xad, 0x78, 0xd6, 0x82, 0x99, 0xf4, 0xc1, 0x61, 0x8f, 0x81, 0x1f, 0xc6, 0x94, - 0xd8, 0xbe, 0x17, 0x33, 0x0f, 0xc0, 0x1e, 0x9d, 0x49, 0x3c, 0x37, 0xdb, 0xba, 0x9e, 0x82, 0x6e, - 0xbc, 0x9a, 0xb0, 0x07, 0xc7, 0x66, 0x47, 0xfc, 0x8b, 0xe6, 0x78, 0x4e, 0xec, 0x58, 0xee, 0x51, - 0x64, 0x5b, 0x2e, 0x33, 0x0d, 0x6d, 0x61, 0x3d, 0x39, 0x8b, 0xe5, 0x22, 0xfd, 0xbe, 0x8c, 0x58, + 0x57, 0xd7, 0x77, 0x77, 0xd3, 0x3b, 0x38, 0xbf, 0x39, 0xbb, 0xff, 0xf7, 0xdb, 0x0b, 0x32, 0x8f, + 0x17, 0x6e, 0xbf, 0x87, 0xff, 0x27, 0xae, 0xe5, 0xcd, 0x4c, 0xca, 0x3c, 0x0a, 0xdf, 0x99, 0x35, + 0xe9, 0xf7, 0x16, 0x2c, 0xb6, 0x88, 0x3d, 0xb7, 0xc2, 0x88, 0xc5, 0x26, 0x5d, 0xc6, 0xd3, 0xa3, + 0x13, 0x2a, 0x9f, 0x56, 0x3c, 0x6b, 0xc1, 0x4c, 0xfa, 0xe8, 0xb0, 0xa7, 0xc0, 0x0f, 0x63, 0x4a, + 0x6c, 0xdf, 0x8b, 0x99, 0x07, 0x60, 0x4f, 0xce, 0x24, 0x9e, 0x9b, 0x6d, 0x5d, 0x4f, 0x41, 0x37, + 0x5e, 0x4d, 0xd8, 0xa3, 0x63, 0xb3, 0x23, 0xfe, 0x45, 0x73, 0x3c, 0x27, 0x76, 0x2c, 0xf7, 0x28, + 0xb2, 0x2d, 0x97, 0x99, 0x86, 0xb6, 0xb0, 0xbe, 0x39, 0x8b, 0xe5, 0x22, 0xfd, 0xbe, 0x8c, 0x58, 0xc8, 0xbf, 0x58, 0x63, 0xf8, 0xee, 0xf9, 0x74, 0x8b, 0x72, 0xbf, 0x17, 0x3b, 0xb1, 0xcb, 0xfa, - 0x97, 0xe7, 0xef, 0xc9, 0x88, 0xc5, 0xb1, 0xe3, 0xcd, 0xa2, 0x5e, 0x5d, 0x3c, 0xeb, 0x45, 0x76, - 0xe8, 0x04, 0x71, 0xbf, 0xf2, 0x60, 0x85, 0xc4, 0xf5, 0x6d, 0x27, 0xd0, 0x62, 0x67, 0xc1, 0xfc, - 0x65, 0xac, 0x4d, 0xcc, 0x89, 0x6f, 0x2f, 0x17, 0xc0, 0x97, 0xe6, 0x5a, 0x41, 0xc8, 0x1e, 0xcc, - 0x76, 0x1b, 0xa9, 0x0f, 0x05, 0x13, 0x57, 0x66, 0x8b, 0x35, 0xf1, 0xc3, 0xcd, 0xd0, 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0x39, 0xbf, 0x87, 0x02, 0xa2, 0x92, 0x09, 0xfa, + 0xfd, 0xed, 0xe8, 0xd5, 0x82, 0xc8, 0x9e, 0xf2, 0x6a, 0x10, 0x7f, 0x1c, 0x91, 0xc4, 0x6c, 0x11, + 0xb8, 0x79, 0xfa, 0x95, 0xf2, 0xdc, 0xb0, 0x41, 0xc9, 0x3f, 0x9f, 0x1b, 0xd2, 0x64, 0x2f, 0x3d, + 0xdd, 0x72, 0x6f, 0x40, 0xe1, 0xc2, 0x53, 0x80, 0xb2, 0xbc, 0x10, 0xf7, 0x08, 0xfe, 0x4f, 0x36, + 0x1f, 0xea, 0xb8, 0x9f, 0x92, 0x2b, 0x93, 0xc5, 0x4f, 0x38, 0x26, 0x64, 0xeb, 0xb8, 0x15, 0x83, + 0xfb, 0x32, 0xf8, 0x1b, 0xae, 0xff, 0x03, 0x0d, 0x22, 0xe8, 0x1f, 0xd3, 0x55, 0x00, 0x00 }; diff --git a/wled00/set.cpp b/wled00/set.cpp index fc2b21161..9360a5b32 100644 --- a/wled00/set.cpp +++ b/wled00/set.cpp @@ -85,6 +85,7 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage) Bus::setCCTBlend(strip.cctBlending); Bus::setAutoWhiteMode(request->arg(F("AW")).toInt()); strip.setTargetFps(request->arg(F("FR")).toInt()); + strip.useLedsArray = request->hasArg(F("LD")); bool busesChanged = false; for (uint8_t s = 0; s < WLED_MAX_BUSSES; s++) { diff --git a/wled00/wled.h b/wled00/wled.h index 8dd2a8473..d1dd36894 100644 --- a/wled00/wled.h +++ b/wled00/wled.h @@ -8,7 +8,7 @@ */ // version code in format yymmddb (b = daily build) -#define VERSION 2208041 +#define VERSION 2208051 //uncomment this if you have a "my_config.h" file you'd like to use //#define WLED_USE_MY_CONFIG diff --git a/wled00/xml.cpp b/wled00/xml.cpp index da5fc0021..bce11f060 100644 --- a/wled00/xml.cpp +++ b/wled00/xml.cpp @@ -326,6 +326,7 @@ void getSettingsJS(byte subPage, char* dest) sappend('v',SET_F("CB"),strip.cctBlending); sappend('v',SET_F("FR"),strip.getTargetFps()); sappend('v',SET_F("AW"),Bus::getAutoWhiteMode()); + sappend('v',SET_F("LD"),strip.useLedsArray); for (uint8_t s=0; s < busses.getNumBusses(); s++) { Bus* bus = busses.getBus(s);