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bus_wrapper: Update comments to reflect RMT usage
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@ -1436,7 +1436,8 @@ class PolyBus {
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// ESP32-S2 only has 4 RMT channels
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if (_useParallelI2S) {
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if (num > 11) return I_NONE;
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if (num < 8) offset = 1; // use x8 parallel I2S0 channels (use last to allow Audioreactive)
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if (num < 8) offset = 1; // use x8 parallel I2S0 channels followed by RMT
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// Note: conflicts with AudioReactive if enabled
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} else {
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if (num > 4) return I_NONE;
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if (num > 3) offset = 1; // only one I2S0 (use last to allow Audioreactive)
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@ -1449,7 +1450,7 @@ class PolyBus {
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// On ESP32-S3 only the first 4 RMT channels are usable for transmitting
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if (_useParallelI2S) {
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if (num > 11) return I_NONE;
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if (num < 8) offset = 1; // use x8 parallel I2S LCD channels
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if (num < 8) offset = 1; // use x8 parallel I2S LCD channels, followed by RMT
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} else {
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if (num > 3) return I_NONE; // do not use single I2S (as it is not supported)
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}
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@ -1457,7 +1458,7 @@ class PolyBus {
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// standard ESP32 has 8 RMT and x1/x8 I2S1 channels
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if (_useParallelI2S) {
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if (num > 15) return I_NONE;
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if (num < 8) offset = 1; // 8 RMT followed by 8 I2S
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if (num < 8) offset = 1; // 8 I2S followed by 8 RMT
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} else {
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if (num > 9) return I_NONE;
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if (num == 0) offset = 1; // prefer I2S1 for 1st bus (less flickering but more RAM needed)
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