From 451cd4c74aff2faff9ab11f746f9e454ab10bd2e Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Fri, 1 Nov 2024 23:19:38 +0100 Subject: [PATCH 1/9] Improved framerate control in strip.show(), strip.service() * separate fps calculation (strip.show) from framerate control (strio.service) * improved condition for early exit in strip.show * make MIN_SHOW_DELAY depend on target fps * strip.show consideres complete time for effect calculation + show; old code wrongly used the time between completion of last show and start of next effect drawing, causing unexpected slowdown * add "unlimited FPS mode" for testing * increase warning limits for "slow strip" and "slow effects" --- wled00/FX.h | 22 +++++++++++++++++----- wled00/FX_fcn.cpp | 37 +++++++++++++++++++++++++++---------- 2 files changed, 44 insertions(+), 15 deletions(-) diff --git a/wled00/FX.h b/wled00/FX.h index ad39a7c06..acdb62c81 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -44,8 +44,20 @@ /* Not used in all effects yet */ #define WLED_FPS 42 -#define FRAMETIME_FIXED (1000/WLED_FPS) #define FRAMETIME strip.getFrameTime() +#if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) // all ESP32 except -C3(very slow, untested) + #define FRAMETIME_FIXED (strip.getFrameTime() < 10 ? 12 : 24) // allow faster FRAMETIME_FIXED when target FPS >= 100 + #define MIN_SHOW_DELAY (max(2, (_frametime*5)/8)) // supports higher framerates and better animation control -- 5/8 = 62% + // used to initialize for strip attributes: + #define WLED_FPS_SLOW 42 + #define FRAMETIME_FIXED_SLOW (24) // 1000/42 = 24ms +#else + #define FRAMETIME_FIXED (1000/WLED_FPS) + #define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) // legacy MIN_SHOW_DELAY - creates more idle loops, but reduces framerates + #define WLED_FPS_SLOW WLED_FPS + #define FRAMETIME_FIXED_SLOW FRAMETIME_FIXED +#endif +#define FPS_UNLIMITED 119 /* each segment uses 82 bytes of SRAM memory, so if you're application fails because of insufficient memory, decreasing MAX_NUM_SEGMENTS may help */ @@ -68,8 +80,6 @@ assuming each segment uses the same amount of data. 256 for ESP8266, 640 for ESP32. */ #define FAIR_DATA_PER_SEG (MAX_SEGMENT_DATA / strip.getMaxSegments()) -#define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) - #define NUM_COLORS 3 /* number of colors per segment */ #define SEGMENT strip._segments[strip.getCurrSegmentId()] #define SEGENV strip._segments[strip.getCurrSegmentId()] @@ -727,8 +737,8 @@ class WS2812FX { // 96 bytes _length(DEFAULT_LED_COUNT), _brightness(DEFAULT_BRIGHTNESS), _transitionDur(750), - _targetFps(WLED_FPS), - _frametime(FRAMETIME_FIXED), + _targetFps(WLED_FPS_SLOW), + _frametime(FRAMETIME_FIXED_SLOW), _cumulativeFps(2), _isServicing(false), _isOffRefreshRequired(false), @@ -739,6 +749,7 @@ class WS2812FX { // 96 bytes customMappingTable(nullptr), customMappingSize(0), _lastShow(0), + _lastServiceShow(0), _segment_index(0), _mainSegment(0) { @@ -949,6 +960,7 @@ class WS2812FX { // 96 bytes uint16_t customMappingSize; unsigned long _lastShow; + unsigned long _lastServiceShow; uint8_t _segment_index; uint8_t _mainSegment; diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp index 949b6a932..5856ad786 100644 --- a/wled00/FX_fcn.cpp +++ b/wled00/FX_fcn.cpp @@ -1309,11 +1309,23 @@ void WS2812FX::finalizeInit() { void WS2812FX::service() { unsigned long nowUp = millis(); // Be aware, millis() rolls over every 49 days now = nowUp + timebase; - if (nowUp - _lastShow < MIN_SHOW_DELAY || _suspend) return; + if (_suspend) return; + unsigned long elapsed = nowUp - _lastServiceShow; + + #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) + if (elapsed < 2) return; // keep wifi alive + if ( !_triggered && (_targetFps < FPS_UNLIMITED) && (_targetFps > 0)) { + if (elapsed < MIN_SHOW_DELAY) return; // WLEDMM too early for service + } + #else // legacy + if (nowUp - _lastShow < MIN_SHOW_DELAY) return; + #endif + bool doShow = false; _isServicing = true; _segment_index = 0; + unsigned speedLimit = (_targetFps < FPS_UNLIMITED) ? (0.85f * FRAMETIME) : 1; // lower limit for effect frametime for (segment &seg : _segments) { if (_suspend) return; // immediately stop processing segments if suspend requested during service() @@ -1326,10 +1338,10 @@ void WS2812FX::service() { if (!seg.isActive()) continue; // last condition ensures all solid segments are updated at the same time - if (nowUp > seg.next_time || _triggered || (doShow && seg.mode == FX_MODE_STATIC)) + if (nowUp >= seg.next_time || _triggered || (doShow && seg.mode == FX_MODE_STATIC)) { doShow = true; - unsigned delay = FRAMETIME; + unsigned frameDelay = FRAMETIME; if (!seg.freeze) { //only run effect function if not frozen int oldCCT = BusManager::getSegmentCCT(); // store original CCT value (actually it is not Segment based) @@ -1349,7 +1361,8 @@ void WS2812FX::service() { // overwritten by later effect. To enable seamless blending for every effect, additional LED buffer // would need to be allocated for each effect and then blended together for each pixel. [[maybe_unused]] uint8_t tmpMode = seg.currentMode(); // this will return old mode while in transition - delay = (*_mode[seg.mode])(); // run new/current mode + frameDelay = (*_mode[seg.mode])(); // run new/current mode + if (frameDelay < speedLimit) frameDelay = FRAMETIME; // limit effects that want to go faster than target FPS #ifndef WLED_DISABLE_MODE_BLEND if (modeBlending && seg.mode != tmpMode) { Segment::tmpsegd_t _tmpSegData; @@ -1358,16 +1371,16 @@ void WS2812FX::service() { _virtualSegmentLength = seg.virtualLength(); // update SEGLEN (mapping may have changed) unsigned d2 = (*_mode[tmpMode])(); // run old mode seg.restoreSegenv(_tmpSegData); // restore mode state (will also update transitional state) - delay = MIN(delay,d2); // use shortest delay + frameDelay = min(frameDelay,d2); // use shortest delay Segment::modeBlend(false); // unset semaphore } #endif seg.call++; - if (seg.isInTransition() && delay > FRAMETIME) delay = FRAMETIME; // force faster updates during transition + if (seg.isInTransition() && frameDelay > FRAMETIME) frameDelay = FRAMETIME; // force faster updates during transition BusManager::setSegmentCCT(oldCCT); // restore old CCT for ABL adjustments } - seg.next_time = nowUp + delay; + seg.next_time = nowUp + frameDelay; } _segment_index++; } @@ -1376,15 +1389,16 @@ void WS2812FX::service() { _triggered = false; #ifdef WLED_DEBUG - if (millis() - nowUp > _frametime) DEBUG_PRINTF_P(PSTR("Slow effects %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); + if (millis() - nowUp > _frametime*2) DEBUG_PRINTF_P(PSTR("Slow effects %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); #endif if (doShow) { yield(); Segment::handleRandomPalette(); // slowly transition random palette; move it into for loop when each segment has individual random palette show(); + _lastServiceShow = nowUp; // correct timestamp, for better FPS control } #ifdef WLED_DEBUG - if (millis() - nowUp > _frametime) DEBUG_PRINTF_P(PSTR("Slow strip %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); + if (millis() - nowUp > _frametime*2) DEBUG_PRINTF_P(PSTR("Slow strip %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); #endif } @@ -1404,18 +1418,19 @@ void WS2812FX::show() { // avoid race condition, capture _callback value show_callback callback = _callback; if (callback) callback(); + unsigned long showNow = millis(); // some buses send asynchronously and this method will return before // all of the data has been sent. // See https://github.com/Makuna/NeoPixelBus/wiki/ESP32-NeoMethods#neoesp32rmt-methods BusManager::show(); - unsigned long showNow = millis(); size_t diff = showNow - _lastShow; size_t fpsCurr = 200; if (diff > 0) fpsCurr = 1000 / diff; _cumulativeFps = (3 * _cumulativeFps + fpsCurr +2) >> 2; // "+2" for proper rounding (2/4 = 0.5) _lastShow = showNow; + _lastServiceShow = showNow; } /** @@ -1438,6 +1453,8 @@ uint16_t WS2812FX::getFps() const { void WS2812FX::setTargetFps(uint8_t fps) { if (fps > 0 && fps <= 120) _targetFps = fps; _frametime = 1000 / _targetFps; + if (_frametime < 1) _frametime = 1; // better safe than sorry + if (fps >= FPS_UNLIMITED) _frametime = 3; // unlimited mode } void WS2812FX::setMode(uint8_t segid, uint8_t m) { From 50934e6840995154109ab7d532dbb61af0377f90 Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Sat, 2 Nov 2024 18:16:51 +0100 Subject: [PATCH 2/9] adressing some review comments * keep FRAMETIME_FIXED as a fixed value * remove WLED_FPS_SLOW and FRAMETIME_FIXED_SLOW * explicit test "(_targetFps != FPS_UNLIMITED)" for debug messages * don't modify _lastServiceShow in show() * test for "fps == FPS_UNLIMITED" explicitly, so we could pick a different magic number later --- wled00/FX.h | 13 ++++--------- wled00/FX_fcn.cpp | 12 +++++------- 2 files changed, 9 insertions(+), 16 deletions(-) diff --git a/wled00/FX.h b/wled00/FX.h index acdb62c81..1f0df9da3 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -44,20 +44,15 @@ /* Not used in all effects yet */ #define WLED_FPS 42 +#define FRAMETIME_FIXED (1000/WLED_FPS) #define FRAMETIME strip.getFrameTime() #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) // all ESP32 except -C3(very slow, untested) - #define FRAMETIME_FIXED (strip.getFrameTime() < 10 ? 12 : 24) // allow faster FRAMETIME_FIXED when target FPS >= 100 #define MIN_SHOW_DELAY (max(2, (_frametime*5)/8)) // supports higher framerates and better animation control -- 5/8 = 62% // used to initialize for strip attributes: - #define WLED_FPS_SLOW 42 - #define FRAMETIME_FIXED_SLOW (24) // 1000/42 = 24ms #else - #define FRAMETIME_FIXED (1000/WLED_FPS) #define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) // legacy MIN_SHOW_DELAY - creates more idle loops, but reduces framerates - #define WLED_FPS_SLOW WLED_FPS - #define FRAMETIME_FIXED_SLOW FRAMETIME_FIXED #endif -#define FPS_UNLIMITED 119 +#define FPS_UNLIMITED 120 /* each segment uses 82 bytes of SRAM memory, so if you're application fails because of insufficient memory, decreasing MAX_NUM_SEGMENTS may help */ @@ -737,8 +732,8 @@ class WS2812FX { // 96 bytes _length(DEFAULT_LED_COUNT), _brightness(DEFAULT_BRIGHTNESS), _transitionDur(750), - _targetFps(WLED_FPS_SLOW), - _frametime(FRAMETIME_FIXED_SLOW), + _targetFps(WLED_FPS), + _frametime(FRAMETIME_FIXED), _cumulativeFps(2), _isServicing(false), _isOffRefreshRequired(false), diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp index 5856ad786..3972dad2c 100644 --- a/wled00/FX_fcn.cpp +++ b/wled00/FX_fcn.cpp @@ -1314,7 +1314,7 @@ void WS2812FX::service() { #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) if (elapsed < 2) return; // keep wifi alive - if ( !_triggered && (_targetFps < FPS_UNLIMITED) && (_targetFps > 0)) { + if ( !_triggered && (_targetFps != FPS_UNLIMITED) && (_targetFps > 0)) { if (elapsed < MIN_SHOW_DELAY) return; // WLEDMM too early for service } #else // legacy @@ -1325,7 +1325,7 @@ void WS2812FX::service() { _isServicing = true; _segment_index = 0; - unsigned speedLimit = (_targetFps < FPS_UNLIMITED) ? (0.85f * FRAMETIME) : 1; // lower limit for effect frametime + unsigned speedLimit = (_targetFps != FPS_UNLIMITED) ? (0.85f * FRAMETIME) : 1; // lower limit for effect frametime for (segment &seg : _segments) { if (_suspend) return; // immediately stop processing segments if suspend requested during service() @@ -1389,7 +1389,7 @@ void WS2812FX::service() { _triggered = false; #ifdef WLED_DEBUG - if (millis() - nowUp > _frametime*2) DEBUG_PRINTF_P(PSTR("Slow effects %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); + if ((_targetFps != FPS_UNLIMITED) && (millis() - nowUp > _frametime)) DEBUG_PRINTF_P(PSTR("Slow effects %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); #endif if (doShow) { yield(); @@ -1398,7 +1398,7 @@ void WS2812FX::service() { _lastServiceShow = nowUp; // correct timestamp, for better FPS control } #ifdef WLED_DEBUG - if (millis() - nowUp > _frametime*2) DEBUG_PRINTF_P(PSTR("Slow strip %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); + if ((_targetFps != FPS_UNLIMITED) && (millis() - nowUp > _frametime)) DEBUG_PRINTF_P(PSTR("Slow strip %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); #endif } @@ -1430,7 +1430,6 @@ void WS2812FX::show() { if (diff > 0) fpsCurr = 1000 / diff; _cumulativeFps = (3 * _cumulativeFps + fpsCurr +2) >> 2; // "+2" for proper rounding (2/4 = 0.5) _lastShow = showNow; - _lastServiceShow = showNow; } /** @@ -1453,8 +1452,7 @@ uint16_t WS2812FX::getFps() const { void WS2812FX::setTargetFps(uint8_t fps) { if (fps > 0 && fps <= 120) _targetFps = fps; _frametime = 1000 / _targetFps; - if (_frametime < 1) _frametime = 1; // better safe than sorry - if (fps >= FPS_UNLIMITED) _frametime = 3; // unlimited mode + if (fps == FPS_UNLIMITED) _frametime = 3; // unlimited mode } void WS2812FX::setMode(uint8_t segid, uint8_t m) { From cf1630a94a3de7b59e2dd21562a607627c9fa2d2 Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Mon, 4 Nov 2024 19:49:43 +0100 Subject: [PATCH 3/9] 0 FPS = unlimited --- wled00/FX.h | 2 +- wled00/FX_fcn.cpp | 8 ++++---- wled00/data/settings_leds.htm | 8 +++++++- 3 files changed, 12 insertions(+), 6 deletions(-) diff --git a/wled00/FX.h b/wled00/FX.h index 1f0df9da3..5c80686d6 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -52,7 +52,7 @@ #else #define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) // legacy MIN_SHOW_DELAY - creates more idle loops, but reduces framerates #endif -#define FPS_UNLIMITED 120 +#define FPS_UNLIMITED 0 /* each segment uses 82 bytes of SRAM memory, so if you're application fails because of insufficient memory, decreasing MAX_NUM_SEGMENTS may help */ diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp index 3972dad2c..30882c4e7 100644 --- a/wled00/FX_fcn.cpp +++ b/wled00/FX_fcn.cpp @@ -1314,7 +1314,7 @@ void WS2812FX::service() { #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) if (elapsed < 2) return; // keep wifi alive - if ( !_triggered && (_targetFps != FPS_UNLIMITED) && (_targetFps > 0)) { + if ( !_triggered && (_targetFps != FPS_UNLIMITED)) { if (elapsed < MIN_SHOW_DELAY) return; // WLEDMM too early for service } #else // legacy @@ -1450,9 +1450,9 @@ uint16_t WS2812FX::getFps() const { } void WS2812FX::setTargetFps(uint8_t fps) { - if (fps > 0 && fps <= 120) _targetFps = fps; - _frametime = 1000 / _targetFps; - if (fps == FPS_UNLIMITED) _frametime = 3; // unlimited mode + if (fps <= 120) _targetFps = fps; + if (_targetFps > 0) _frametime = 1000 / _targetFps; + else _frametime = 3; // unlimited mode } void WS2812FX::setMode(uint8_t segid, uint8_t m) { diff --git a/wled00/data/settings_leds.htm b/wled00/data/settings_leds.htm index 6be5becd1..35bbbd312 100644 --- a/wled00/data/settings_leds.htm +++ b/wled00/data/settings_leds.htm @@ -380,6 +380,10 @@ gId('psu').innerHTML = s; gId('psu2').innerHTML = s2; gId("json").style.display = d.Sf.IT.value==8 ? "" : "none"; + + // show/hide unlimited FPS message + gId('fpsNone').style.display = (d.Sf.FR.value == 0) ? 'block':'none'; + gId('fpsHelp').style.display = (d.Sf.FR.value == 0)? 'none':'block'; } function lastEnd(i) { if (i-- < 1) return 0; @@ -870,7 +874,9 @@ Swap:
- Target refresh rate: FPS + Target refresh rate: FPS +
use 0 for unlimited
+
Config template:

From 029293a08621df71ed0546ed5bf3c0e4cc9d49c7 Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Mon, 4 Nov 2024 20:11:10 +0100 Subject: [PATCH 4/9] simplify sheduler logic * _frametime ensures that effects are not serviced too often * MIN_SHOW_DELAY is the minimum allowed FRAMETIME that can be requested by effects --- wled00/FX.h | 3 +-- wled00/FX_fcn.cpp | 13 ++++--------- 2 files changed, 5 insertions(+), 11 deletions(-) diff --git a/wled00/FX.h b/wled00/FX.h index 5c80686d6..d749d7796 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -47,8 +47,7 @@ #define FRAMETIME_FIXED (1000/WLED_FPS) #define FRAMETIME strip.getFrameTime() #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) // all ESP32 except -C3(very slow, untested) - #define MIN_SHOW_DELAY (max(2, (_frametime*5)/8)) // supports higher framerates and better animation control -- 5/8 = 62% - // used to initialize for strip attributes: + #define MIN_SHOW_DELAY 3 // supports higher framerates and better animation control #else #define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) // legacy MIN_SHOW_DELAY - creates more idle loops, but reduces framerates #endif diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp index 30882c4e7..6bc61d10d 100644 --- a/wled00/FX_fcn.cpp +++ b/wled00/FX_fcn.cpp @@ -1312,20 +1312,15 @@ void WS2812FX::service() { if (_suspend) return; unsigned long elapsed = nowUp - _lastServiceShow; - #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) - if (elapsed < 2) return; // keep wifi alive - if ( !_triggered && (_targetFps != FPS_UNLIMITED)) { - if (elapsed < MIN_SHOW_DELAY) return; // WLEDMM too early for service + if (elapsed < 2) return; // keep wifi alive - no matter if triggered or unlimited + if ( !_triggered && (_targetFps != FPS_UNLIMITED)) { // unlimited mode = no frametime + if (elapsed < _frametime) return; // too early for service } - #else // legacy - if (nowUp - _lastShow < MIN_SHOW_DELAY) return; - #endif bool doShow = false; _isServicing = true; _segment_index = 0; - unsigned speedLimit = (_targetFps != FPS_UNLIMITED) ? (0.85f * FRAMETIME) : 1; // lower limit for effect frametime for (segment &seg : _segments) { if (_suspend) return; // immediately stop processing segments if suspend requested during service() @@ -1362,7 +1357,6 @@ void WS2812FX::service() { // would need to be allocated for each effect and then blended together for each pixel. [[maybe_unused]] uint8_t tmpMode = seg.currentMode(); // this will return old mode while in transition frameDelay = (*_mode[seg.mode])(); // run new/current mode - if (frameDelay < speedLimit) frameDelay = FRAMETIME; // limit effects that want to go faster than target FPS #ifndef WLED_DISABLE_MODE_BLEND if (modeBlending && seg.mode != tmpMode) { Segment::tmpsegd_t _tmpSegData; @@ -1375,6 +1369,7 @@ void WS2812FX::service() { Segment::modeBlend(false); // unset semaphore } #endif + frameDelay = max(frameDelay, unsigned(MIN_SHOW_DELAY)); // limit effects that want to go faster than target FPS seg.call++; if (seg.isInTransition() && frameDelay > FRAMETIME) frameDelay = FRAMETIME; // force faster updates during transition BusManager::setSegmentCCT(oldCCT); // restore old CCT for ABL adjustments From ab7b2d729e68099b140473079dc22ea9b186d7b5 Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Tue, 5 Nov 2024 12:24:20 +0100 Subject: [PATCH 5/9] use class="warn" for unlimited mode message --- wled00/data/settings_leds.htm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wled00/data/settings_leds.htm b/wled00/data/settings_leds.htm index 35bbbd312..caeaacea9 100644 --- a/wled00/data/settings_leds.htm +++ b/wled00/data/settings_leds.htm @@ -876,7 +876,7 @@ Swap:
Target refresh rate: FPS
use 0 for unlimited
- +
Config template:

From 1e761c31bdd53850aca805c9400ef24b10f3afda Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Wed, 6 Nov 2024 22:09:33 +0100 Subject: [PATCH 6/9] simpler hight FPS warning * removed "use 0 for unlimited" * added "high FPS mode is experimental" warning * added "backup first!" warning * added anchor #backup to sec page --- wled00/data/settings_leds.htm | 10 ++++++---- wled00/data/settings_sec.htm | 2 +- 2 files changed, 7 insertions(+), 5 deletions(-) diff --git a/wled00/data/settings_leds.htm b/wled00/data/settings_leds.htm index caeaacea9..55f8122e8 100644 --- a/wled00/data/settings_leds.htm +++ b/wled00/data/settings_leds.htm @@ -381,9 +381,10 @@ gId('psu2').innerHTML = s2; gId("json").style.display = d.Sf.IT.value==8 ? "" : "none"; - // show/hide unlimited FPS message + // show/hide FPS warning messages gId('fpsNone').style.display = (d.Sf.FR.value == 0) ? 'block':'none'; - gId('fpsHelp').style.display = (d.Sf.FR.value == 0)? 'none':'block'; + gId('fpsWarn').style.display = (d.Sf.FR.value == 0) || (d.Sf.FR.value >= 80) ? 'block':'none'; + gId('fpsHigh').style.display = (d.Sf.FR.value >= 80) ? 'block':'none'; } function lastEnd(i) { if (i-- < 1) return 0; @@ -875,8 +876,9 @@ Swap:
Target refresh rate: FPS -
use 0 for unlimited
- + + +
Config template:

diff --git a/wled00/data/settings_sec.htm b/wled00/data/settings_sec.htm index fa75882c0..5181858d5 100644 --- a/wled00/data/settings_sec.htm +++ b/wled00/data/settings_sec.htm @@ -57,7 +57,7 @@

Software Update


Enable ArduinoOTA: -
+

Backup & Restore

⚠ Restoring presets/configuration will OVERWRITE your current presets/configuration.
Incorrect upload or configuration may require a factory reset or re-flashing of your ESP.
From 0404ec988137acca997e620384cf446b19dce350 Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Thu, 7 Nov 2024 23:15:39 +0100 Subject: [PATCH 7/9] changes in response to feedback from @willmmiles * MIN_SHOW_DELAY -> MIN_FRAME_DELAY * allow up to 250 for target FPS * minor cleanup * added specific MIN_FRAME_DELAY for -S2 --- wled00/FX.h | 10 ++++++---- wled00/FX_fcn.cpp | 11 +++++------ wled00/data/settings_leds.htm | 2 +- 3 files changed, 12 insertions(+), 11 deletions(-) diff --git a/wled00/FX.h b/wled00/FX.h index d749d7796..56a0c9bd0 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -46,10 +46,12 @@ #define WLED_FPS 42 #define FRAMETIME_FIXED (1000/WLED_FPS) #define FRAMETIME strip.getFrameTime() -#if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) // all ESP32 except -C3(very slow, untested) - #define MIN_SHOW_DELAY 3 // supports higher framerates and better animation control +#if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) && !defined(CONFIG_IDF_TARGET_ESP32S2) + #define MIN_FRAME_DELAY 2 // minimum wait between repaints, to keep other functions like WiFi alive +#elif defined(CONFIG_IDF_TARGET_ESP32S2) + #define MIN_FRAME_DELAY 4 // S2 is slower than normal esp32, and only has one core #else - #define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) // legacy MIN_SHOW_DELAY - creates more idle loops, but reduces framerates + #define MIN_FRAME_DELAY 8 // 8266 legacy MIN_SHOW_DELAY #endif #define FPS_UNLIMITED 0 @@ -842,7 +844,7 @@ class WS2812FX { // 96 bytes getMappedPixelIndex(uint16_t index) const; inline uint16_t getFrameTime() const { return _frametime; } // returns amount of time a frame should take (in ms) - inline uint16_t getMinShowDelay() const { return MIN_SHOW_DELAY; } // returns minimum amount of time strip.service() can be delayed (constant) + inline uint16_t getMinShowDelay() const { return MIN_FRAME_DELAY; } // returns minimum amount of time strip.service() can be delayed (constant) inline uint16_t getLength() const { return _length; } // returns actual amount of LEDs on a strip (2D matrix may have less LEDs than W*H) inline uint16_t getTransition() const { return _transitionDur; } // returns currently set transition time (in ms) diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp index 6bc61d10d..f4b46dade 100644 --- a/wled00/FX_fcn.cpp +++ b/wled00/FX_fcn.cpp @@ -1312,7 +1312,7 @@ void WS2812FX::service() { if (_suspend) return; unsigned long elapsed = nowUp - _lastServiceShow; - if (elapsed < 2) return; // keep wifi alive - no matter if triggered or unlimited + if (elapsed <= MIN_FRAME_DELAY) return; // keep wifi alive - no matter if triggered or unlimited if ( !_triggered && (_targetFps != FPS_UNLIMITED)) { // unlimited mode = no frametime if (elapsed < _frametime) return; // too early for service } @@ -1369,7 +1369,6 @@ void WS2812FX::service() { Segment::modeBlend(false); // unset semaphore } #endif - frameDelay = max(frameDelay, unsigned(MIN_SHOW_DELAY)); // limit effects that want to go faster than target FPS seg.call++; if (seg.isInTransition() && frameDelay > FRAMETIME) frameDelay = FRAMETIME; // force faster updates during transition BusManager::setSegmentCCT(oldCCT); // restore old CCT for ABL adjustments @@ -1390,7 +1389,7 @@ void WS2812FX::service() { yield(); Segment::handleRandomPalette(); // slowly transition random palette; move it into for loop when each segment has individual random palette show(); - _lastServiceShow = nowUp; // correct timestamp, for better FPS control + _lastServiceShow = nowUp; // update timestamp, for precise FPS control } #ifdef WLED_DEBUG if ((_targetFps != FPS_UNLIMITED) && (millis() - nowUp > _frametime)) DEBUG_PRINTF_P(PSTR("Slow strip %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); @@ -1445,9 +1444,9 @@ uint16_t WS2812FX::getFps() const { } void WS2812FX::setTargetFps(uint8_t fps) { - if (fps <= 120) _targetFps = fps; + if (fps <= 250) _targetFps = fps; if (_targetFps > 0) _frametime = 1000 / _targetFps; - else _frametime = 3; // unlimited mode + else _frametime = MIN_FRAME_DELAY; // unlimited mode } void WS2812FX::setMode(uint8_t segid, uint8_t m) { @@ -1495,7 +1494,7 @@ void WS2812FX::setBrightness(uint8_t b, bool direct) { BusManager::setBrightness(b); if (!direct) { unsigned long t = millis(); - if (_segments[0].next_time > t + 22 && t - _lastShow > MIN_SHOW_DELAY) trigger(); //apply brightness change immediately if no refresh soon + if (_segments[0].next_time > t + 22 && t - _lastShow > MIN_FRAME_DELAY) trigger(); //apply brightness change immediately if no refresh soon } } diff --git a/wled00/data/settings_leds.htm b/wled00/data/settings_leds.htm index 55f8122e8..b467d5b9b 100644 --- a/wled00/data/settings_leds.htm +++ b/wled00/data/settings_leds.htm @@ -875,7 +875,7 @@ Swap:
- Target refresh rate: FPS + Target refresh rate: FPS From 001e2ad2875742b51861ba826baa9a9727698ea0 Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Fri, 8 Nov 2024 19:35:42 +0100 Subject: [PATCH 8/9] adjust audioreactive for the new FRAME_DELAY logic minor --- usermods/audioreactive/audio_reactive.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/usermods/audioreactive/audio_reactive.h b/usermods/audioreactive/audio_reactive.h index ad449fc83..9c463e0a1 100644 --- a/usermods/audioreactive/audio_reactive.h +++ b/usermods/audioreactive/audio_reactive.h @@ -75,7 +75,7 @@ static uint8_t soundAgc = 0; // Automagic gain control: 0 - n //static float volumeSmth = 0.0f; // either sampleAvg or sampleAgc depending on soundAgc; smoothed sample static float FFT_MajorPeak = 1.0f; // FFT: strongest (peak) frequency static float FFT_Magnitude = 0.0f; // FFT: volume (magnitude) of peak frequency -static bool samplePeak = false; // Boolean flag for peak - used in effects. Responding routine may reset this flag. Auto-reset after strip.getMinShowDelay() +static bool samplePeak = false; // Boolean flag for peak - used in effects. Responding routine may reset this flag. Auto-reset after strip.getFrameTime() static bool udpSamplePeak = false; // Boolean flag for peak. Set at the same time as samplePeak, but reset by transmitAudioData static unsigned long timeOfPeak = 0; // time of last sample peak detection. static uint8_t fftResult[NUM_GEQ_CHANNELS]= {0};// Our calculated freq. channel result table to be used by effects @@ -536,8 +536,8 @@ static void detectSamplePeak(void) { #endif static void autoResetPeak(void) { - uint16_t MinShowDelay = MAX(50, strip.getMinShowDelay()); // Fixes private class variable compiler error. Unsure if this is the correct way of fixing the root problem. -THATDONFC - if (millis() - timeOfPeak > MinShowDelay) { // Auto-reset of samplePeak after a complete frame has passed. + uint16_t peakDelay = max(uint16_t(50), strip.getFrameTime()); + if (millis() - timeOfPeak > peakDelay) { // Auto-reset of samplePeak after at least one complete frame has passed. samplePeak = false; if (audioSyncEnabled == 0) udpSamplePeak = false; // this is normally reset by transmitAudioData } From 6790f8af084a4f4fe04672d82c6f55744d6d095d Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Thu, 21 Nov 2024 22:16:03 +0100 Subject: [PATCH 9/9] Same MIN_FRAME_DELAY=3 for -C3 and -S2 --- wled00/FX.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/wled00/FX.h b/wled00/FX.h index 56a0c9bd0..c15500aa3 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -48,8 +48,8 @@ #define FRAMETIME strip.getFrameTime() #if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) && !defined(CONFIG_IDF_TARGET_ESP32S2) #define MIN_FRAME_DELAY 2 // minimum wait between repaints, to keep other functions like WiFi alive -#elif defined(CONFIG_IDF_TARGET_ESP32S2) - #define MIN_FRAME_DELAY 4 // S2 is slower than normal esp32, and only has one core +#elif defined(CONFIG_IDF_TARGET_ESP32S2) || defined(CONFIG_IDF_TARGET_ESP32C3) + #define MIN_FRAME_DELAY 3 // S2/C3 are slower than normal esp32, and only have one core #else #define MIN_FRAME_DELAY 8 // 8266 legacy MIN_SHOW_DELAY #endif