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Merge pull request #3942 from gaaat98/audioreactive-analog
Enabled some audioreactive effects for single pixel strips/segments
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commit
b3206121cc
@ -6643,7 +6643,6 @@ static const char _data_FX_MODE_GRAVIMETER[] PROGMEM = "Gravimeter@Rate of fall,
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// * JUGGLES //
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//////////////////////
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uint16_t mode_juggles(void) { // Juggles. By Andrew Tuline.
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if (SEGLEN == 1) return mode_static();
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um_data_t *um_data;
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if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
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// add support for no audio
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@ -6655,12 +6654,13 @@ uint16_t mode_juggles(void) { // Juggles. By Andrew Tuline.
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uint16_t my_sampleAgc = fmax(fmin(volumeSmth, 255.0), 0);
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for (size_t i=0; i<SEGMENT.intensity/32+1U; i++) {
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// if SEGLEN equals 1, we will always set color to the first and only pixel, but the effect is still good looking
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SEGMENT.setPixelColor(beatsin16(SEGMENT.speed/4+i*2,0,SEGLEN-1), color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(strip.now/4+i*2, false, PALETTE_SOLID_WRAP, 0), my_sampleAgc));
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}
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return FRAMETIME;
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} // mode_juggles()
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static const char _data_FX_MODE_JUGGLES[] PROGMEM = "Juggles@!,# of balls;!,!;!;1v;m12=0,si=0"; // Pixels, Beatsin
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static const char _data_FX_MODE_JUGGLES[] PROGMEM = "Juggles@!,# of balls;!,!;!;01v;m12=0,si=0"; // Pixels, Beatsin
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//////////////////////
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@ -6761,7 +6761,7 @@ uint16_t mode_noisefire(void) { // Noisefire. By Andrew Tuline.
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return FRAMETIME;
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} // mode_noisefire()
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static const char _data_FX_MODE_NOISEFIRE[] PROGMEM = "Noisefire@!,!;;;1v;m12=2,si=0"; // Circle, Beatsin
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static const char _data_FX_MODE_NOISEFIRE[] PROGMEM = "Noisefire@!,!;;;01v;m12=2,si=0"; // Circle, Beatsin
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///////////////////////
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@ -6871,7 +6871,7 @@ uint16_t mode_plasmoid(void) { // Plasmoid. By Andrew Tuline.
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return FRAMETIME;
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} // mode_plasmoid()
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static const char _data_FX_MODE_PLASMOID[] PROGMEM = "Plasmoid@Phase,# of pixels;!,!;!;1v;sx=128,ix=128,m12=0,si=0"; // Pixels, Beatsin
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static const char _data_FX_MODE_PLASMOID[] PROGMEM = "Plasmoid@Phase,# of pixels;!,!;!;01v;sx=128,ix=128,m12=0,si=0"; // Pixels, Beatsin
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///////////////////////
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@ -7026,7 +7026,7 @@ static const char _data_FX_MODE_BLURZ[] PROGMEM = "Blurz@Fade rate,Blur;!,Color
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// ** DJLight //
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/////////////////////////
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uint16_t mode_DJLight(void) { // Written by ??? Adapted by Will Tatam.
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if (SEGLEN == 1) return mode_static();
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// No need to prevent from executing on single led strips, only mid will be set (mid = 0)
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const int mid = SEGLEN / 2;
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um_data_t *um_data;
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@ -7047,13 +7047,14 @@ uint16_t mode_DJLight(void) { // Written by ??? Adapted by Wil
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CRGB color = CRGB(fftResult[15]/2, fftResult[5]/2, fftResult[0]/2); // 16-> 15 as 16 is out of bounds
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SEGMENT.setPixelColor(mid, color.fadeToBlackBy(map(fftResult[4], 0, 255, 255, 4))); // TODO - Update
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// if SEGLEN equals 1 these loops won't execute
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for (int i = SEGLEN - 1; i > mid; i--) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i-1)); // move to the left
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for (int i = 0; i < mid; i++) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i+1)); // move to the right
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}
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return FRAMETIME;
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} // mode_DJLight()
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static const char _data_FX_MODE_DJLIGHT[] PROGMEM = "DJ Light@Speed;;;1f;m12=2,si=0"; // Circle, Beatsin
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static const char _data_FX_MODE_DJLIGHT[] PROGMEM = "DJ Light@Speed;;;01f;m12=2,si=0"; // Circle, Beatsin
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////////////////////
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@ -7097,7 +7098,7 @@ static const char _data_FX_MODE_FREQMAP[] PROGMEM = "Freqmap@Fade rate,Starting
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// ** Freqmatrix //
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///////////////////////
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uint16_t mode_freqmatrix(void) { // Freqmatrix. By Andreas Pleschung.
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if (SEGLEN == 1) return mode_static();
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// No need to prevent from executing on single led strips, we simply change pixel 0 each time and avoid the shift
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um_data_t *um_data;
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if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
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// add support for no audio
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@ -7140,12 +7141,13 @@ uint16_t mode_freqmatrix(void) { // Freqmatrix. By Andreas Plesch
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// shift the pixels one pixel up
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SEGMENT.setPixelColor(0, color);
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// if SEGLEN equals 1 this loop won't execute
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for (int i = SEGLEN - 1; i > 0; i--) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i-1)); //move to the left
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}
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return FRAMETIME;
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} // mode_freqmatrix()
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static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Speed,Sound effect,Low bin,High bin,Sensitivity;;;1f;m12=3,si=0"; // Corner, Beatsin
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static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Speed,Sound effect,Low bin,High bin,Sensitivity;;;01f;m12=3,si=0"; // Corner, Beatsin
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//////////////////////
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@ -7202,7 +7204,7 @@ static const char _data_FX_MODE_FREQPIXELS[] PROGMEM = "Freqpixels@Fade rate,Sta
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// As a compromise between speed and accuracy we are currently sampling with 10240Hz, from which we can then determine with a 512bin FFT our max frequency is 5120Hz.
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// Depending on the music stream you have you might find it useful to change the frequency mapping.
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uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschung.
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if (SEGLEN == 1) return mode_static();
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// As before, this effect can also work on single pixels, we just lose the shifting effect
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um_data_t *um_data;
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if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
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// add support for no audio
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@ -7246,13 +7248,14 @@ uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschun
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SEGMENT.setPixelColor(SEGLEN/2, color);
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// shift the pixels one pixel outwards
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// if SEGLEN equals 1 these loops won't execute
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for (int i = SEGLEN - 1; i > SEGLEN/2; i--) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i-1)); //move to the left
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for (int i = 0; i < SEGLEN/2; i++) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i+1)); // move to the right
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}
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return FRAMETIME;
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} // mode_freqwave()
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static const char _data_FX_MODE_FREQWAVE[] PROGMEM = "Freqwave@Speed,Sound effect,Low bin,High bin,Pre-amp;;;1f;m12=2,si=0"; // Circle, Beatsin
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static const char _data_FX_MODE_FREQWAVE[] PROGMEM = "Freqwave@Speed,Sound effect,Low bin,High bin,Pre-amp;;;01f;m12=2,si=0"; // Circle, Beatsin
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///////////////////////
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@ -7311,7 +7314,6 @@ static const char _data_FX_MODE_GRAVFREQ[] PROGMEM = "Gravfreq@Rate of fall,Sens
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// ** Noisemove //
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//////////////////////
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uint16_t mode_noisemove(void) { // Noisemove. By: Andrew Tuline
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if (SEGLEN == 1) return mode_static();
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um_data_t *um_data;
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if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
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// add support for no audio
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@ -7325,20 +7327,20 @@ uint16_t mode_noisemove(void) { // Noisemove. By: Andrew Tuli
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uint8_t numBins = map(SEGMENT.intensity,0,255,0,16); // Map slider to fftResult bins.
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for (int i=0; i<numBins; i++) { // How many active bins are we using.
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uint16_t locn = inoise16(strip.now*SEGMENT.speed+i*50000, strip.now*SEGMENT.speed); // Get a new pixel location from moving noise.
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// if SEGLEN equals 1 locn will be always 0, hence we set the first pixel only
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locn = map(locn, 7500, 58000, 0, SEGLEN-1); // Map that to the length of the strand, and ensure we don't go over.
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SEGMENT.setPixelColor(locn, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(i*64, false, PALETTE_SOLID_WRAP, 0), fftResult[i % 16]*4));
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}
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return FRAMETIME;
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} // mode_noisemove()
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static const char _data_FX_MODE_NOISEMOVE[] PROGMEM = "Noisemove@Speed of perlin movement,Fade rate;!,!;!;1f;m12=0,si=0"; // Pixels, Beatsin
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static const char _data_FX_MODE_NOISEMOVE[] PROGMEM = "Noisemove@Speed of perlin movement,Fade rate;!,!;!;01f;m12=0,si=0"; // Pixels, Beatsin
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//////////////////////
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// ** Rocktaves //
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//////////////////////
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uint16_t mode_rocktaves(void) { // Rocktaves. Same note from each octave is same colour. By: Andrew Tuline
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if (SEGLEN == 1) return mode_static();
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um_data_t *um_data;
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if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
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// add support for no audio
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@ -7366,12 +7368,13 @@ uint16_t mode_rocktaves(void) { // Rocktaves. Same note from eac
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frTemp = fabsf(frTemp * 2.1f); // Fudge factors to compress octave range starting at 0 and going to 255;
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uint16_t i = map(beatsin8(8+octCount*4, 0, 255, 0, octCount*8), 0, 255, 0, SEGLEN-1);
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// i will be always constrained between 0 and 0 if SEGLEN equals 1
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i = constrain(i, 0, SEGLEN-1);
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SEGMENT.addPixelColor(i, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette((uint8_t)frTemp, false, PALETTE_SOLID_WRAP, 0), volTemp));
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return FRAMETIME;
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} // mode_rocktaves()
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static const char _data_FX_MODE_ROCKTAVES[] PROGMEM = "Rocktaves@;!,!;!;1f;m12=1,si=0"; // Bar, Beatsin
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static const char _data_FX_MODE_ROCKTAVES[] PROGMEM = "Rocktaves@;!,!;!;01f;m12=1,si=0"; // Bar, Beatsin
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///////////////////////
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@ -7379,8 +7382,8 @@ static const char _data_FX_MODE_ROCKTAVES[] PROGMEM = "Rocktaves@;!,!;!;1f;m12=1
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///////////////////////
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// Combines peak detection with FFT_MajorPeak and FFT_Magnitude.
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uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tuline
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if (SEGLEN == 1) return mode_static();
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// effect can work on single pixels, we just lose the shifting effect
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um_data_t *um_data;
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if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
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// add support for no audio
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@ -7417,12 +7420,13 @@ uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tulin
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} else {
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SEGMENT.setPixelColor(SEGLEN-1, color_blend(SEGCOLOR(1), SEGMENT.color_from_palette(pixCol+SEGMENT.intensity, false, PALETTE_SOLID_WRAP, 0), (int)my_magnitude));
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}
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// loop will not execute if SEGLEN equals 1
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for (int i = 0; i < SEGLEN-1; i++) SEGMENT.setPixelColor(i, SEGMENT.getPixelColor(i+1)); // shift left
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}
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return FRAMETIME;
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} // mode_waterfall()
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static const char _data_FX_MODE_WATERFALL[] PROGMEM = "Waterfall@!,Adjust color,Select bin,Volume (min);!,!;!;1f;c2=0,m12=2,si=0"; // Circles, Beatsin
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static const char _data_FX_MODE_WATERFALL[] PROGMEM = "Waterfall@!,Adjust color,Select bin,Volume (min);!,!;!;01f;c2=0,m12=2,si=0"; // Circles, Beatsin
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#ifndef WLED_DISABLE_2D
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