diff --git a/wled00/FX_2Dfcn.cpp b/wled00/FX_2Dfcn.cpp index 3ad061a8c..6b3e6ef11 100644 --- a/wled00/FX_2Dfcn.cpp +++ b/wled00/FX_2Dfcn.cpp @@ -475,8 +475,6 @@ void Segment::moveY(int delta, bool wrap) { } } -// TODO: check if it works, used in FX rain and 2D spaceships - // move() - move all pixels in desired direction delta number of pixels // @param dir direction: 0=left, 1=left-up, 2=up, 3=right-up, 4=right, 5=right-down, 6=down, 7=left-down // @param delta number of pixels to move