Merge pull request #4428 from blazoncek/waterfall-fix

FX: Waterfall, Matripix & Dissolve fix
This commit is contained in:
netmindz 2025-01-16 15:52:21 +00:00 committed by Blaž Kristan
parent f593d404cb
commit dc3d463925
2 changed files with 3 additions and 3 deletions

4
package-lock.json generated
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@ -1,12 +1,12 @@
{ {
"name": "wled", "name": "wled",
"version": "0.15.0", "version": "0.15.1.beta1",
"lockfileVersion": 3, "lockfileVersion": 3,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "wled", "name": "wled",
"version": "0.15.0", "version": "0.15.1.beta1",
"license": "ISC", "license": "ISC",
"dependencies": { "dependencies": {
"clean-css": "^5.3.3", "clean-css": "^5.3.3",

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@ -612,7 +612,7 @@ uint16_t dissolve(uint32_t color) {
for (int j = 0; j <= SEGLEN / 15; j++) { for (int j = 0; j <= SEGLEN / 15; j++) {
if (random8() <= SEGMENT.intensity) { if (random8() <= SEGMENT.intensity) {
for (size_t times = 0; times < 10; times++) { //attempt to spawn a new pixel 10 times for (size_t times = 0; times < 10; times++) { //attempt to spawn a new pixel 10 times
unsigned i = random16(SEGLEN); unsigned i = hw_random16(SEGLEN);
if (SEGENV.aux0) { //dissolve to primary/palette if (SEGENV.aux0) { //dissolve to primary/palette
if (pixels[i] == SEGCOLOR(1)) { if (pixels[i] == SEGCOLOR(1)) {
pixels[i] = color == SEGCOLOR(0) ? SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0) : color; pixels[i] = color == SEGCOLOR(0) ? SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0) : color;