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Replace uint16_t with unsigned for segment data
swap if statements in color_fade
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@ -400,7 +400,7 @@ typedef struct Segment {
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uint32_t _stepT;
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uint32_t _callT;
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uint8_t *_dataT;
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uint16_t _dataLenT;
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unsigned _dataLenT;
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TemporarySegmentData()
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: _dataT(nullptr) // just in case...
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, _dataLenT(0)
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@ -418,8 +418,8 @@ typedef struct Segment {
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uint8_t _reserved : 4;
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};
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};
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uint16_t _dataLen;
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static uint16_t _usedSegmentData;
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unsigned _dataLen;
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static unsigned _usedSegmentData;
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static uint8_t _segBri; // brightness of segment for current effect
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static unsigned _vLength; // 1D dimension used for current effect
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static unsigned _vWidth, _vHeight; // 2D dimensions used for current effect
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@ -537,7 +537,7 @@ typedef struct Segment {
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inline uint16_t groupLength() const { return grouping + spacing; }
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inline uint8_t getLightCapabilities() const { return _capabilities; }
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inline static uint16_t getUsedSegmentData() { return Segment::_usedSegmentData; }
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inline static unsigned getUsedSegmentData() { return Segment::_usedSegmentData; }
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inline static void addUsedSegmentData(int len) { Segment::_usedSegmentData += len; }
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#ifndef WLED_DISABLE_MODE_BLEND
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inline static void modeBlend(bool blend) { _modeBlend = blend; }
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@ -80,7 +80,7 @@ static constexpr bool validatePinsAndTypes(const unsigned* types, unsigned numTy
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///////////////////////////////////////////////////////////////////////////////
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// Segment class implementation
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///////////////////////////////////////////////////////////////////////////////
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uint16_t Segment::_usedSegmentData = 0U; // amount of RAM all segments use for their data[]
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unsigned Segment::_usedSegmentData = 0U; // amount of RAM all segments use for their data[]
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uint16_t Segment::maxWidth = DEFAULT_LED_COUNT;
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uint16_t Segment::maxHeight = 1;
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unsigned Segment::_vLength = 0;
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@ -433,7 +433,7 @@ uint8_t Segment::currentMode() const {
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return mode;
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}
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uint32_t IRAM_ATTR_YN Segment::currentColor(uint8_t slot) const {
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uint32_t Segment::currentColor(uint8_t slot) const {
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if (slot >= NUM_COLORS) slot = 0;
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#ifndef WLED_DISABLE_MODE_BLEND
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return isInTransition() ? color_blend(_t->_segT._colorT[slot], colors[slot], progress(), true) : colors[slot];
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@ -77,8 +77,8 @@ uint32_t color_add(uint32_t c1, uint32_t c2, bool preserveCR)
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uint32_t color_fade(uint32_t c1, uint8_t amount, bool video)
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{
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if (c1 == BLACK || amount == 0) return BLACK;
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if (amount == 255) return c1;
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if (c1 == BLACK || amount == 0) return BLACK;
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uint32_t scaledcolor; // color order is: W R G B from MSB to LSB
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uint32_t scale = amount; // 32bit for faster calculation
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uint32_t addRemains = 0;
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