Improvements & merges of FX
- Scrolling Text: Gradient Palette support added
- Waving Cell: Improved with higher temporal resolution (smoother at lower speeds) and added additional mode setting and optional blurring
- Julia: added blur option
- Squared Swirl: added fade option
- Added smearing option to:
- DNA
- DNA Spiral
- Drift
- Drift Rose
- Crazy Bees
- Ripple
- Colored Bursts
- Frizzles
- Lissajous
- Sindots
- Spaceships
- Added palette support to:
- Crazy Bees
- Polar Lights
- Drift Rose
- Changed default palette handling (no more special treatment for some FX)
- Merged puddles and puddlepeak
- Merged Gravcenter, Gravcentric, Gravfreq and Gravimeter (saves 1.2k of flash)
- Merged meteor and meteor smooth
- Renamed police_base into mode_two_dots as that was just an alias
- Added 'Traffic Light' palette (originally defined in Polar Lights FX)
- Firenoise: removed local palette, use fire palette -> slight change in looks (+bugfix)
- Some code cleanup (removed unused / commented stuff)
- Moved dev info for AR to the top so ist easier to find as a reference, also added link to KB there
- all palettes are defined in palettes.h
- access to fastled palettes as an array to remove the switch cases
- palette createn in json.cpp in a loop instead of repeaded calls to save flash
* Added aurora effect
* Cosmetic changes prior to PR to match some guidelines
* Update FX.cpp
Moved mode_aurora function to end of FX.cpp
* Cosmetic changes prior to PR
- Changed new palette name to have a whitespace
- Undid changes to platformio.ini
* Removed commented out test palette
* Improved memory handling
Use SEGENV to allocate and manage dynamic memory needs of effect.
Only allocate as much memory as needed for current amount of waves set.
* Improvements to Aurora effect
- Smoother on low speed
- CRGB is trivially copiable
- Replaced Red & Blue mode
- Simplified logic and mem use a tiny bit
- Aurora2 palette a bit less yellowish
Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
* Added Temperature Palette
Added cpt-city temperature_gp palette. Palette is nice combination of blues to reds to yellows. Reduced original cpt-city palette to 18 lines to fit WLED constraints. Tested palette and it visually is consistent with original cpt-city colors and look and works in WLED.
* Update palettes.h
* Update palettes.h
- Colorful effect now supports palettes
- Added C9 2 palette (#1291)
- Improved C9 palette brightness by 12%
- Disable onboard LED if LEDs are off (PR #1245)
- Added optional status LED (PR #1264)
- Realtime max. brightness now honors brightness factor (fixes#1271)
- Updated ArduinoJSON to 6.17.0