#ifndef WLED_FCN_DECLARE_H #define WLED_FCN_DECLARE_H /* * All globally accessible functions are declared here */ //alexa.cpp #ifndef WLED_DISABLE_ALEXA void onAlexaChange(EspalexaDevice* dev); void alexaInit(); void handleAlexa(); void onAlexaChange(EspalexaDevice* dev); #endif //button.cpp void shortPressAction(uint8_t b=0); void longPressAction(uint8_t b=0); void doublePressAction(uint8_t b=0); bool isButtonPressed(uint8_t b=0); void handleButton(); void handleIO(); void IRAM_ATTR touchButtonISR(); //cfg.cpp bool deserializeConfig(JsonObject doc, bool fromFS = false); void deserializeConfigFromFS(); bool deserializeConfigSec(); void serializeConfig(); void serializeConfigSec(); template bool getJsonValue(const JsonVariant& element, DestType& destination) { if (element.isNull()) { return false; } destination = element.as(); return true; } template bool getJsonValue(const JsonVariant& element, DestType& destination, const DefaultType defaultValue) { if(!getJsonValue(element, destination)) { destination = defaultValue; return false; } return true; } typedef struct WiFiConfig { char clientSSID[33]; char clientPass[65]; IPAddress staticIP; IPAddress staticGW; IPAddress staticSN; WiFiConfig(const char *ssid="", const char *pass="", uint32_t ip=0, uint32_t gw=0, uint32_t subnet=0x00FFFFFF) // little endian : staticIP(ip) , staticGW(gw) , staticSN(subnet) { strncpy(clientSSID, ssid, 32); clientSSID[32] = 0; strncpy(clientPass, pass, 64); clientPass[64] = 0; } } wifi_config; //colors.cpp #define ColorFromPalette ColorFromPaletteWLED // override fastled version // CRGBW can be used to manipulate 32bit colors faster. However: if it is passed to functions, it adds overhead compared to a uint32_t color // use with caution and pay attention to flash size. Usually converting a uint32_t to CRGBW to extract r, g, b, w values is slower than using bitshifts // it can be useful to avoid back and forth conversions between uint32_t and fastled CRGB struct CRGBW { union { uint32_t color32; // Access as a 32-bit value (0xWWRRGGBB) struct { uint8_t b; uint8_t g; uint8_t r; uint8_t w; }; uint8_t raw[4]; // Access as an array in the order B, G, R, W }; // Default constructor inline CRGBW() __attribute__((always_inline)) = default; // Constructor from a 32-bit color (0xWWRRGGBB) constexpr CRGBW(uint32_t color) __attribute__((always_inline)) : color32(color) {} // Constructor with r, g, b, w values constexpr CRGBW(uint8_t red, uint8_t green, uint8_t blue, uint8_t white = 0) __attribute__((always_inline)) : b(blue), g(green), r(red), w(white) {} // Constructor from CRGB constexpr CRGBW(CRGB rgb) __attribute__((always_inline)) : b(rgb.b), g(rgb.g), r(rgb.r), w(0) {} // Access as an array inline const uint8_t& operator[] (uint8_t x) const __attribute__((always_inline)) { return raw[x]; } // Assignment from 32-bit color inline CRGBW& operator=(uint32_t color) __attribute__((always_inline)) { color32 = color; return *this; } // Assignment from r, g, b, w inline CRGBW& operator=(const CRGB& rgb) __attribute__((always_inline)) { b = rgb.b; g = rgb.g; r = rgb.r; w = 0; return *this; } // Conversion operator to uint32_t inline operator uint32_t() const __attribute__((always_inline)) { return color32; } /* // Conversion operator to CRGB inline operator CRGB() const __attribute__((always_inline)) { return CRGB(r, g, b); } CRGBW& scale32 (uint8_t scaledown) // 32bit math { if (color32 == 0) return *this; // 2 extra instructions, worth it if called a lot on black (which probably is true) adding check if scaledown is zero adds much more overhead as its 8bit uint32_t scale = scaledown + 1; uint32_t rb = (((color32 & 0x00FF00FF) * scale) >> 8) & 0x00FF00FF; // scale red and blue uint32_t wg = (((color32 & 0xFF00FF00) >> 8) * scale) & 0xFF00FF00; // scale white and green color32 = rb | wg; return *this; }*/ }; struct CHSV32 { // 32bit HSV color with 16bit hue for more accurate conversions union { struct { uint16_t h; // hue uint8_t s; // saturation uint8_t v; // value }; uint32_t raw; // 32bit access }; inline CHSV32() __attribute__((always_inline)) = default; // default constructor /// Allow construction from hue, saturation, and value /// @param ih input hue /// @param is input saturation /// @param iv input value inline CHSV32(uint16_t ih, uint8_t is, uint8_t iv) __attribute__((always_inline)) // constructor from 16bit h, s, v : h(ih), s(is), v(iv) {} inline CHSV32(uint8_t ih, uint8_t is, uint8_t iv) __attribute__((always_inline)) // constructor from 8bit h, s, v : h((uint16_t)ih << 8), s(is), v(iv) {} inline CHSV32(const CHSV& chsv) __attribute__((always_inline)) // constructor from CHSV : h((uint16_t)chsv.h << 8), s(chsv.s), v(chsv.v) {} inline operator CHSV() const { return CHSV((uint8_t)(h >> 8), s, v); } // typecast to CHSV }; // similar to NeoPixelBus NeoGammaTableMethod but allows dynamic changes (superseded by NPB::NeoGammaDynamicTableMethod) class NeoGammaWLEDMethod { public: [[gnu::hot]] static uint8_t Correct(uint8_t value); // apply Gamma to single channel [[gnu::hot]] static uint32_t Correct32(uint32_t color); // apply Gamma to RGBW32 color (WLED specific, not used by NPB) static void calcGammaTable(float gamma); // re-calculates & fills gamma table static inline uint8_t rawGamma8(uint8_t val) { return gammaT[val]; } // get value from Gamma table (WLED specific, not used by NPB) private: static uint8_t gammaT[]; }; #define gamma32(c) NeoGammaWLEDMethod::Correct32(c) #define gamma8(c) NeoGammaWLEDMethod::rawGamma8(c) [[gnu::hot]] uint32_t color_blend(uint32_t c1, uint32_t c2 , uint8_t blend); inline uint32_t color_blend16(uint32_t c1, uint32_t c2, uint16_t b) { return color_blend(c1, c2, b >> 8); }; [[gnu::hot]] uint32_t color_add(uint32_t, uint32_t, bool preserveCR = false); [[gnu::hot]] uint32_t color_fade(uint32_t c1, uint8_t amount, bool video=false); [[gnu::hot]] uint32_t ColorFromPaletteWLED(const CRGBPalette16 &pal, unsigned index, uint8_t brightness = (uint8_t)255U, TBlendType blendType = LINEARBLEND); CRGBPalette16 generateHarmonicRandomPalette(CRGBPalette16 &basepalette); CRGBPalette16 generateRandomPalette(); inline uint32_t colorFromRgbw(byte* rgbw) { return uint32_t((byte(rgbw[3]) << 24) | (byte(rgbw[0]) << 16) | (byte(rgbw[1]) << 8) | (byte(rgbw[2]))); } void hsv2rgb(const CHSV32& hsv, uint32_t& rgb); void colorHStoRGB(uint16_t hue, byte sat, byte* rgb); void rgb2hsv(const uint32_t rgb, CHSV32& hsv); inline CHSV rgb2hsv(const CRGB c) { CHSV32 hsv; rgb2hsv((uint32_t((byte(c.r) << 16) | (byte(c.g) << 8) | (byte(c.b)))), hsv); return CHSV(hsv); } // CRGB to hsv void colorKtoRGB(uint16_t kelvin, byte* rgb); void colorCTtoRGB(uint16_t mired, byte* rgb); //white spectrum to rgb void colorXYtoRGB(float x, float y, byte* rgb); // only defined if huesync disabled TODO void colorRGBtoXY(byte* rgb, float* xy); // only defined if huesync disabled TODO void colorFromDecOrHexString(byte* rgb, char* in); bool colorFromHexString(byte* rgb, const char* in); uint32_t colorBalanceFromKelvin(uint16_t kelvin, uint32_t rgb); uint16_t approximateKelvinFromRGB(uint32_t rgb); void setRandomColor(byte* rgb); //dmx.cpp void initDMX(); void handleDMX(); //e131.cpp void handleE131Packet(e131_packet_t* p, IPAddress clientIP, byte protocol); void handleArtnetPollReply(IPAddress ipAddress); void prepareArtnetPollReply(ArtPollReply* reply); void sendArtnetPollReply(ArtPollReply* reply, IPAddress ipAddress, uint16_t portAddress); //file.cpp bool handleFileRead(AsyncWebServerRequest*, String path); bool writeObjectToFileUsingId(const char* file, uint16_t id, JsonDocument* content); bool writeObjectToFile(const char* file, const char* key, JsonDocument* content); bool readObjectFromFileUsingId(const char* file, uint16_t id, JsonDocument* dest); bool readObjectFromFile(const char* file, const char* key, JsonDocument* dest); void updateFSInfo(); void closeFile(); inline bool writeObjectToFileUsingId(const String &file, uint16_t id, JsonDocument* content) { return writeObjectToFileUsingId(file.c_str(), id, content); }; inline bool writeObjectToFile(const String &file, const char* key, JsonDocument* content) { return writeObjectToFile(file.c_str(), key, content); }; inline bool readObjectFromFileUsingId(const String &file, uint16_t id, JsonDocument* dest) { return readObjectFromFileUsingId(file.c_str(), id, dest); }; inline bool readObjectFromFile(const String &file, const char* key, JsonDocument* dest) { return readObjectFromFile(file.c_str(), key, dest); }; //hue.cpp void handleHue(); void reconnectHue(); void onHueError(void* arg, AsyncClient* client, int8_t error); void onHueConnect(void* arg, AsyncClient* client); void sendHuePoll(); void onHueData(void* arg, AsyncClient* client, void *data, size_t len); //improv.cpp enum ImprovRPCType { Command_Wifi = 0x01, Request_State = 0x02, Request_Info = 0x03, Request_Scan = 0x04 }; void handleImprovPacket(); void sendImprovRPCResult(ImprovRPCType type, uint8_t n_strings = 0, const char **strings = nullptr); void sendImprovStateResponse(uint8_t state, bool error = false); void sendImprovInfoResponse(); void startImprovWifiScan(); void handleImprovWifiScan(); void sendImprovIPRPCResult(ImprovRPCType type); //ir.cpp void initIR(); void deInitIR(); void handleIR(); //json.cpp #include "ESPAsyncWebServer.h" #include "src/dependencies/json/ArduinoJson-v6.h" #include "src/dependencies/json/AsyncJson-v6.h" #include "FX.h" bool deserializeSegment(JsonObject elem, byte it, byte presetId = 0); bool deserializeState(JsonObject root, byte callMode = CALL_MODE_DIRECT_CHANGE, byte presetId = 0); void serializeSegment(JsonObject& root, Segment& seg, byte id, bool forPreset = false, bool segmentBounds = true); void serializeState(JsonObject root, bool forPreset = false, bool includeBri = true, bool segmentBounds = true, bool selectedSegmentsOnly = false); void serializeInfo(JsonObject root); void serializeModeNames(JsonArray root); void serializeModeData(JsonArray root); void serveJson(AsyncWebServerRequest* request); #ifdef WLED_ENABLE_JSONLIVE bool serveLiveLeds(AsyncWebServerRequest* request, uint32_t wsClient = 0); #endif //led.cpp void setValuesFromSegment(uint8_t s); void setValuesFromMainSeg(); void setValuesFromFirstSelectedSeg(); void toggleOnOff(); void applyBri(); void applyFinalBri(); void applyValuesToSelectedSegs(); void colorUpdated(byte callMode); void stateUpdated(byte callMode); void updateInterfaces(uint8_t callMode); void handleTransitions(); void handleNightlight(); byte scaledBri(byte in); #ifdef WLED_ENABLE_LOXONE //lx_parser.cpp bool parseLx(int lxValue, byte* rgbw); void parseLxJson(int lxValue, byte segId, bool secondary); #endif //mqtt.cpp bool initMqtt(); void publishMqtt(); //ntp.cpp void handleTime(); void handleNetworkTime(); void sendNTPPacket(); bool checkNTPResponse(); void updateLocalTime(); void getTimeString(char* out); bool checkCountdown(); void setCountdown(); byte weekdayMondayFirst(); void checkTimers(); void calculateSunriseAndSunset(); void setTimeFromAPI(uint32_t timein); //overlay.cpp void handleOverlayDraw(); void _overlayAnalogCountdown(); void _overlayAnalogClock(); //playlist.cpp void shufflePlaylist(); void unloadPlaylist(); int16_t loadPlaylist(JsonObject playlistObject, byte presetId = 0); void handlePlaylist(); void serializePlaylist(JsonObject obj); //presets.cpp const char *getPresetsFileName(bool persistent = true); void initPresetsFile(); void handlePresets(); bool applyPreset(byte index, byte callMode = CALL_MODE_DIRECT_CHANGE); bool applyPresetFromPlaylist(byte index); void applyPresetWithFallback(uint8_t presetID, uint8_t callMode, uint8_t effectID = 0, uint8_t paletteID = 0); inline bool applyTemporaryPreset() {return applyPreset(255);}; void savePreset(byte index, const char* pname = nullptr, JsonObject saveobj = JsonObject()); inline void saveTemporaryPreset() {savePreset(255);}; void deletePreset(byte index); bool getPresetName(byte index, String& name); //remote.cpp void handleRemote(uint8_t *data, size_t len); //set.cpp bool isAsterisksOnly(const char* str, byte maxLen); void handleSettingsSet(AsyncWebServerRequest *request, byte subPage); bool handleSet(AsyncWebServerRequest *request, const String& req, bool apply=true); //udp.cpp void notify(byte callMode, bool followUp=false); uint8_t realtimeBroadcast(uint8_t type, IPAddress client, uint16_t length, uint8_t *buffer, uint8_t bri=255, bool isRGBW=false); void realtimeLock(uint32_t timeoutMs, byte md = REALTIME_MODE_GENERIC); void exitRealtime(); void handleNotifications(); void setRealtimePixel(uint16_t i, byte r, byte g, byte b, byte w); void refreshNodeList(); void sendSysInfoUDP(); #ifndef WLED_DISABLE_ESPNOW void espNowSentCB(uint8_t* address, uint8_t status); void espNowReceiveCB(uint8_t* address, uint8_t* data, uint8_t len, signed int rssi, bool broadcast); #endif //network.cpp int getSignalQuality(int rssi); void WiFiEvent(WiFiEvent_t event); //um_manager.cpp typedef enum UM_Data_Types { UMT_BYTE = 0, UMT_UINT16, UMT_INT16, UMT_UINT32, UMT_INT32, UMT_FLOAT, UMT_DOUBLE, UMT_BYTE_ARR, UMT_UINT16_ARR, UMT_INT16_ARR, UMT_UINT32_ARR, UMT_INT32_ARR, UMT_FLOAT_ARR, UMT_DOUBLE_ARR } um_types_t; typedef struct UM_Exchange_Data { // should just use: size_t arr_size, void **arr_ptr, byte *ptr_type size_t u_size; // size of u_data array um_types_t *u_type; // array of data types void **u_data; // array of pointers to data UM_Exchange_Data() { u_size = 0; u_type = nullptr; u_data = nullptr; } ~UM_Exchange_Data() { if (u_type) delete[] u_type; if (u_data) delete[] u_data; } } um_data_t; const unsigned int um_data_size = sizeof(um_data_t); // 12 bytes class Usermod { protected: um_data_t *um_data; // um_data should be allocated using new in (derived) Usermod's setup() or constructor public: Usermod() { um_data = nullptr; } virtual ~Usermod() { if (um_data) delete um_data; } virtual void setup() = 0; // pure virtual, has to be overriden virtual void loop() = 0; // pure virtual, has to be overriden virtual void handleOverlayDraw() {} // called after all effects have been processed, just before strip.show() virtual bool handleButton(uint8_t b) { return false; } // button overrides are possible here virtual bool getUMData(um_data_t **data) { if (data) *data = nullptr; return false; }; // usermod data exchange [see examples for audio effects] virtual void connected() {} // called when WiFi is (re)connected virtual void appendConfigData(Print& settingsScript); // helper function called from usermod settings page to add metadata for entry fields virtual void addToJsonState(JsonObject& obj) {} // add JSON objects for WLED state virtual void addToJsonInfo(JsonObject& obj) {} // add JSON objects for UI Info page virtual void readFromJsonState(JsonObject& obj) {} // process JSON messages received from web server virtual void addToConfig(JsonObject& obj) {} // add JSON entries that go to cfg.json virtual bool readFromConfig(JsonObject& obj) { return true; } // Note as of 2021-06 readFromConfig() now needs to return a bool, see usermod_v2_example.h virtual void onMqttConnect(bool sessionPresent) {} // fired when MQTT connection is established (so usermod can subscribe) virtual bool onMqttMessage(char* topic, char* payload) { return false; } // fired upon MQTT message received (wled topic) virtual bool onEspNowMessage(uint8_t* sender, uint8_t* payload, uint8_t len) { return false; } // fired upon ESP-NOW message received virtual void onUpdateBegin(bool) {} // fired prior to and after unsuccessful firmware update virtual void onStateChange(uint8_t mode) {} // fired upon WLED state change virtual uint16_t getId() {return USERMOD_ID_UNSPECIFIED;} // API shims private: static Print* oappend_shim; // old form of appendConfigData; called by default appendConfigData(Print&) with oappend_shim set up // private so it is not accidentally invoked except via Usermod::appendConfigData(Print&) virtual void appendConfigData() {} protected: // Shim for oappend(), which used to exist in utils.cpp template static inline void oappend(const T& t) { oappend_shim->print(t); }; #ifdef ESP8266 // Handle print(PSTR()) without crashing by detecting PROGMEM strings static void oappend(const char* c) { if ((intptr_t) c >= 0x40000000) oappend_shim->print(FPSTR(c)); else oappend_shim->print(c); }; #endif }; namespace UsermodManager { extern byte numMods; void loop(); void handleOverlayDraw(); bool handleButton(uint8_t b); bool getUMData(um_data_t **um_data, uint8_t mod_id = USERMOD_ID_RESERVED); // USERMOD_ID_RESERVED will poll all usermods void setup(); void connected(); void appendConfigData(Print&); void addToJsonState(JsonObject& obj); void addToJsonInfo(JsonObject& obj); void readFromJsonState(JsonObject& obj); void addToConfig(JsonObject& obj); bool readFromConfig(JsonObject& obj); #ifndef WLED_DISABLE_MQTT void onMqttConnect(bool sessionPresent); bool onMqttMessage(char* topic, char* payload); #endif #ifndef WLED_DISABLE_ESPNOW bool onEspNowMessage(uint8_t* sender, uint8_t* payload, uint8_t len); #endif void onUpdateBegin(bool); void onStateChange(uint8_t); bool add(Usermod* um); Usermod* lookup(uint16_t mod_id); inline byte getModCount() {return numMods;}; }; //usermods_list.cpp void registerUsermods(); //usermod.cpp void userSetup(); void userConnected(); void userLoop(); //util.cpp #ifdef ESP8266 #define HW_RND_REGISTER RANDOM_REG32 #else // ESP32 family #include "soc/wdev_reg.h" #define HW_RND_REGISTER REG_READ(WDEV_RND_REG) #endif int getNumVal(const String* req, uint16_t pos); void parseNumber(const char* str, byte* val, byte minv=0, byte maxv=255); bool getVal(JsonVariant elem, byte* val, byte minv=0, byte maxv=255); // getVal supports inc/decrementing and random ("X~Y(r|~[w][-][Z])" form) bool getBoolVal(JsonVariant elem, bool dflt); bool updateVal(const char* req, const char* key, byte* val, byte minv=0, byte maxv=255); size_t printSetFormCheckbox(Print& settingsScript, const char* key, int val); size_t printSetFormValue(Print& settingsScript, const char* key, int val); size_t printSetFormValue(Print& settingsScript, const char* key, const char* val); size_t printSetFormIndex(Print& settingsScript, const char* key, int index); size_t printSetClassElementHTML(Print& settingsScript, const char* key, const int index, const char* val); void prepareHostname(char* hostname); bool isAsterisksOnly(const char* str, byte maxLen); bool requestJSONBufferLock(uint8_t module=255); void releaseJSONBufferLock(); uint8_t extractModeName(uint8_t mode, const char *src, char *dest, uint8_t maxLen); uint8_t extractModeSlider(uint8_t mode, uint8_t slider, char *dest, uint8_t maxLen, uint8_t *var = nullptr); int16_t extractModeDefaults(uint8_t mode, const char *segVar); void checkSettingsPIN(const char *pin); uint16_t crc16(const unsigned char* data_p, size_t length); uint16_t beatsin88_t(accum88 beats_per_minute_88, uint16_t lowest = 0, uint16_t highest = 65535, uint32_t timebase = 0, uint16_t phase_offset = 0); uint16_t beatsin16_t(accum88 beats_per_minute, uint16_t lowest = 0, uint16_t highest = 65535, uint32_t timebase = 0, uint16_t phase_offset = 0); uint8_t beatsin8_t(accum88 beats_per_minute, uint8_t lowest = 0, uint8_t highest = 255, uint32_t timebase = 0, uint8_t phase_offset = 0); um_data_t* simulateSound(uint8_t simulationId); void enumerateLedmaps(); uint8_t get_random_wheel_index(uint8_t pos); float mapf(float x, float in_min, float in_max, float out_min, float out_max); // fast (true) random numbers using hardware RNG, all functions return values in the range lowerlimit to upperlimit-1 // note: for true random numbers with high entropy, do not call faster than every 200ns (5MHz) // tests show it is still highly random reading it quickly in a loop (better than fastled PRNG) // for 8bit and 16bit random functions: no limit check is done for best speed // 32bit inputs are used for speed and code size, limits don't work if inverted or out of range // inlining does save code size except for random(a,b) and 32bit random with limits #define random hw_random // replace arduino random() inline uint32_t hw_random() { return HW_RND_REGISTER; }; uint32_t hw_random(uint32_t upperlimit); // not inlined for code size int32_t hw_random(int32_t lowerlimit, int32_t upperlimit); inline uint16_t hw_random16() { return HW_RND_REGISTER; }; inline uint16_t hw_random16(uint32_t upperlimit) { return (hw_random16() * upperlimit) >> 16; }; // input range 0-65535 (uint16_t) inline int16_t hw_random16(int32_t lowerlimit, int32_t upperlimit) { int32_t range = upperlimit - lowerlimit; return lowerlimit + hw_random16(range); }; // signed limits, use int16_t ranges inline uint8_t hw_random8() { return HW_RND_REGISTER; }; inline uint8_t hw_random8(uint32_t upperlimit) { return (hw_random8() * upperlimit) >> 8; }; // input range 0-255 inline uint8_t hw_random8(uint32_t lowerlimit, uint32_t upperlimit) { uint32_t range = upperlimit - lowerlimit; return lowerlimit + hw_random8(range); }; // input range 0-255 // RAII guard class for the JSON Buffer lock // Modeled after std::lock_guard class JSONBufferGuard { bool holding_lock; public: inline JSONBufferGuard(uint8_t module=255) : holding_lock(requestJSONBufferLock(module)) {}; inline ~JSONBufferGuard() { if (holding_lock) releaseJSONBufferLock(); }; inline JSONBufferGuard(const JSONBufferGuard&) = delete; // Noncopyable inline JSONBufferGuard& operator=(const JSONBufferGuard&) = delete; inline JSONBufferGuard(JSONBufferGuard&& r) : holding_lock(r.holding_lock) { r.holding_lock = false; }; // but movable inline JSONBufferGuard& operator=(JSONBufferGuard&& r) { holding_lock |= r.holding_lock; r.holding_lock = false; return *this; }; inline bool owns_lock() const { return holding_lock; } explicit inline operator bool() const { return owns_lock(); }; inline void release() { if (holding_lock) releaseJSONBufferLock(); holding_lock = false; } }; #ifdef WLED_ADD_EEPROM_SUPPORT //wled_eeprom.cpp void applyMacro(byte index); void deEEP(); void deEEPSettings(); void clearEEPROM(); #endif //wled_math.cpp //float cos_t(float phi); // use float math //float sin_t(float phi); //float tan_t(float x); int16_t sin16_t(uint16_t theta); int16_t cos16_t(uint16_t theta); uint8_t sin8_t(uint8_t theta); uint8_t cos8_t(uint8_t theta); float sin_approx(float theta); // uses integer math (converted to float), accuracy +/-0.0015 (compared to sinf()) float cos_approx(float theta); float tan_approx(float x); float atan2_t(float y, float x); float acos_t(float x); float asin_t(float x); template T atan_t(T x); float floor_t(float x); float fmod_t(float num, float denom); #define sin_t sin_approx #define cos_t cos_approx #define tan_t tan_approx /* #include // standard math functions. use a lot of flash #define sin_t sinf #define cos_t cosf #define tan_t tanf #define asin_t asinf #define acos_t acosf #define atan_t atanf #define fmod_t fmodf #define floor_t floorf */ //wled_serial.cpp void handleSerial(); void updateBaudRate(uint32_t rate); //wled_server.cpp void createEditHandler(bool enable); void initServer(); void serveMessage(AsyncWebServerRequest* request, uint16_t code, const String& headl, const String& subl="", byte optionT=255); void serveJsonError(AsyncWebServerRequest* request, uint16_t code, uint16_t error); void serveSettings(AsyncWebServerRequest* request, bool post = false); void serveSettingsJS(AsyncWebServerRequest* request); //ws.cpp void handleWs(); void wsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len); void sendDataWs(AsyncWebSocketClient * client = nullptr); //xml.cpp void XML_response(Print& dest); void getSettingsJS(byte subPage, Print& dest); #endif