/* WS2812FX_fcn.cpp contains all utility functions Harm Aldick - 2016 www.aldick.org LICENSE The MIT License (MIT) Copyright (c) 2016 Harm Aldick Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Modified heavily for WLED */ #include "wled.h" #include "FX.h" #include "palettes.h" /* Custom per-LED mapping has moved! Create a file "ledmap.json" using the edit page. this is just an example (30 LEDs). It will first set all even, then all uneven LEDs. {"map":[ 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 29]} another example. Switches direction every 5 LEDs. {"map":[ 0, 1, 2, 3, 4, 9, 8, 7, 6, 5, 10, 11, 12, 13, 14, 19, 18, 17, 16, 15, 20, 21, 22, 23, 24, 29, 28, 27, 26, 25]} */ #ifndef PIXEL_COUNTS #define PIXEL_COUNTS DEFAULT_LED_COUNT #endif #ifndef DATA_PINS #define DATA_PINS DEFAULT_LED_PIN #endif #ifndef LED_TYPES #define LED_TYPES DEFAULT_LED_TYPE #endif #ifndef DEFAULT_LED_COLOR_ORDER #define DEFAULT_LED_COLOR_ORDER COL_ORDER_GRB //default to GRB #endif #if MAX_NUM_SEGMENTS < WLED_MAX_BUSSES #error "Max segments must be at least max number of busses!" #endif static constexpr unsigned sumPinsRequired(const unsigned* current, size_t count) { return (count > 0) ? (Bus::getNumberOfPins(*current) + sumPinsRequired(current+1,count-1)) : 0; } static constexpr bool validatePinsAndTypes(const unsigned* types, unsigned numTypes, unsigned numPins ) { // Pins provided < pins required -> always invalid // Pins provided = pins required -> always valid // Pins provided > pins required -> valid if excess pins are a product of last type pins since it will be repeated return (sumPinsRequired(types, numTypes) > numPins) ? false : (numPins - sumPinsRequired(types, numTypes)) % Bus::getNumberOfPins(types[numTypes-1]) == 0; } /////////////////////////////////////////////////////////////////////////////// // Segment class implementation /////////////////////////////////////////////////////////////////////////////// uint16_t Segment::_usedSegmentData = 0U; // amount of RAM all segments use for their data[] uint16_t Segment::maxWidth = DEFAULT_LED_COUNT; uint16_t Segment::maxHeight = 1; CRGBPalette16 Segment::_currentPalette = CRGBPalette16(CRGB::Black); CRGBPalette16 Segment::_randomPalette = generateRandomPalette(); // was CRGBPalette16(DEFAULT_COLOR); CRGBPalette16 Segment::_newRandomPalette = generateRandomPalette(); // was CRGBPalette16(DEFAULT_COLOR); uint16_t Segment::_lastPaletteChange = 0; // perhaps it should be per segment uint16_t Segment::_lastPaletteBlend = 0; //in millis (lowest 16 bits only) #ifndef WLED_DISABLE_MODE_BLEND bool Segment::_modeBlend = false; #endif // copy constructor Segment::Segment(const Segment &orig) { //DEBUG_PRINTF_P(PSTR("-- Copy segment constructor: %p -> %p\n"), &orig, this); memcpy((void*)this, (void*)&orig, sizeof(Segment)); _t = nullptr; // copied segment cannot be in transition name = nullptr; data = nullptr; _dataLen = 0; if (orig.name) { name = new char[strlen(orig.name)+1]; if (name) strcpy(name, orig.name); } if (orig.data) { if (allocateData(orig._dataLen)) memcpy(data, orig.data, orig._dataLen); } } // move constructor Segment::Segment(Segment &&orig) noexcept { //DEBUG_PRINTF_P(PSTR("-- Move segment constructor: %p -> %p\n"), &orig, this); memcpy((void*)this, (void*)&orig, sizeof(Segment)); orig._t = nullptr; // old segment cannot be in transition any more orig.name = nullptr; orig.data = nullptr; orig._dataLen = 0; } // copy assignment Segment& Segment::operator= (const Segment &orig) { //DEBUG_PRINTF_P(PSTR("-- Copying segment: %p -> %p\n"), &orig, this); if (this != &orig) { // clean destination if (name) { delete[] name; name = nullptr; } stopTransition(); deallocateData(); // copy source memcpy((void*)this, (void*)&orig, sizeof(Segment)); // erase pointers to allocated data data = nullptr; _dataLen = 0; // copy source data if (orig.name) { name = new char[strlen(orig.name)+1]; if (name) strcpy(name, orig.name); } if (orig.data) { if (allocateData(orig._dataLen)) memcpy(data, orig.data, orig._dataLen); } } return *this; } // move assignment Segment& Segment::operator= (Segment &&orig) noexcept { //DEBUG_PRINTF_P(PSTR("-- Moving segment: %p -> %p\n"), &orig, this); if (this != &orig) { if (name) { delete[] name; name = nullptr; } // free old name stopTransition(); deallocateData(); // free old runtime data memcpy((void*)this, (void*)&orig, sizeof(Segment)); orig.name = nullptr; orig.data = nullptr; orig._dataLen = 0; orig._t = nullptr; // old segment cannot be in transition } return *this; } // allocates effect data buffer on heap and initialises (erases) it bool IRAM_ATTR_YN Segment::allocateData(size_t len) { if (len == 0) return false; // nothing to do if (data && _dataLen >= len) { // already allocated enough (reduce fragmentation) if (call == 0) memset(data, 0, len); // erase buffer if called during effect initialisation return true; } //DEBUG_PRINTF_P(PSTR("-- Allocating data (%d): %p\n", len, this); deallocateData(); // if the old buffer was smaller release it first if (Segment::getUsedSegmentData() + len > MAX_SEGMENT_DATA) { // not enough memory DEBUG_PRINT(F("!!! Effect RAM depleted: ")); DEBUG_PRINTF_P(PSTR("%d/%d !!!\n"), len, Segment::getUsedSegmentData()); errorFlag = ERR_NORAM; return false; } // do not use SPI RAM on ESP32 since it is slow data = (byte*)calloc(len, sizeof(byte)); if (!data) { DEBUG_PRINTLN(F("!!! Allocation failed. !!!")); return false; } // allocation failed Segment::addUsedSegmentData(len); //DEBUG_PRINTF_P(PSTR("--- Allocated data (%p): %d/%d -> %p\n"), this, len, Segment::getUsedSegmentData(), data); _dataLen = len; return true; } void IRAM_ATTR_YN Segment::deallocateData() { if (!data) { _dataLen = 0; return; } //DEBUG_PRINTF_P(PSTR("--- Released data (%p): %d/%d -> %p\n"), this, _dataLen, Segment::getUsedSegmentData(), data); if ((Segment::getUsedSegmentData() > 0) && (_dataLen > 0)) { // check that we don't have a dangling / inconsistent data pointer free(data); } else { DEBUG_PRINTF_P(PSTR("---- Released data (%p): inconsistent UsedSegmentData (%d/%d), cowardly refusing to free nothing.\n"), this, _dataLen, Segment::getUsedSegmentData()); } data = nullptr; Segment::addUsedSegmentData(_dataLen <= Segment::getUsedSegmentData() ? -_dataLen : -Segment::getUsedSegmentData()); _dataLen = 0; } /** * If reset of this segment was requested, clears runtime * settings of this segment. * Must not be called while an effect mode function is running * because it could access the data buffer and this method * may free that data buffer. */ void Segment::resetIfRequired() { if (!reset) return; //DEBUG_PRINTF_P(PSTR("-- Segment reset: %p\n"), this); if (data && _dataLen > 0) memset(data, 0, _dataLen); // prevent heap fragmentation (just erase buffer instead of deallocateData()) next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0; reset = false; } CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) { if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0; if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0; // TODO remove strip dependency by moving customPalettes out of strip //default palette. Differs depending on effect if (pal == 0) switch (mode) { case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette case FX_MODE_COLORWAVES : pal = 26; break; // landscape 33 case FX_MODE_FILLNOISE8 : pal = 9; break; // ocean colors case FX_MODE_NOISE16_1 : pal = 20; break; // Drywet case FX_MODE_NOISE16_2 : pal = 43; break; // Blue cyan yellow case FX_MODE_NOISE16_3 : pal = 35; break; // heat palette case FX_MODE_NOISE16_4 : pal = 26; break; // landscape 33 case FX_MODE_GLITTER : pal = 11; break; // rainbow colors case FX_MODE_SUNRISE : pal = 35; break; // heat palette case FX_MODE_RAILWAY : pal = 3; break; // prim + sec case FX_MODE_2DSOAP : pal = 11; break; // rainbow colors } switch (pal) { case 0: //default palette. Exceptions for specific effects above targetPalette = PartyColors_p; break; case 1: //randomly generated palette targetPalette = _randomPalette; //random palette is generated at intervals in handleRandomPalette() break; case 2: {//primary color only CRGB prim = gamma32(colors[0]); targetPalette = CRGBPalette16(prim); break;} case 3: {//primary + secondary CRGB prim = gamma32(colors[0]); CRGB sec = gamma32(colors[1]); targetPalette = CRGBPalette16(prim,prim,sec,sec); break;} case 4: {//primary + secondary + tertiary CRGB prim = gamma32(colors[0]); CRGB sec = gamma32(colors[1]); CRGB ter = gamma32(colors[2]); targetPalette = CRGBPalette16(ter,sec,prim); break;} case 5: {//primary + secondary (+tertiary if not off), more distinct CRGB prim = gamma32(colors[0]); CRGB sec = gamma32(colors[1]); if (colors[2]) { CRGB ter = gamma32(colors[2]); targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,ter,ter,ter,ter,ter,prim); } else { targetPalette = CRGBPalette16(prim,prim,prim,prim,prim,prim,prim,prim,sec,sec,sec,sec,sec,sec,sec,sec); } break;} case 6: //Party colors targetPalette = PartyColors_p; break; case 7: //Cloud colors targetPalette = CloudColors_p; break; case 8: //Lava colors targetPalette = LavaColors_p; break; case 9: //Ocean colors targetPalette = OceanColors_p; break; case 10: //Forest colors targetPalette = ForestColors_p; break; case 11: //Rainbow colors targetPalette = RainbowColors_p; break; case 12: //Rainbow stripe colors targetPalette = RainbowStripeColors_p; break; default: //progmem palettes if (pal>245) { targetPalette = strip.customPalettes[255-pal]; // we checked bounds above } else { byte tcp[72]; memcpy_P(tcp, (byte*)pgm_read_dword(&(gGradientPalettes[pal-13])), 72); targetPalette.loadDynamicGradientPalette(tcp); } break; } return targetPalette; } void Segment::startTransition(uint16_t dur) { if (dur == 0) { if (isInTransition()) _t->_dur = dur; // this will stop transition in next handleTransition() return; } if (isInTransition()) return; // already in transition no need to store anything // starting a transition has to occur before change so we get current values 1st _t = new Transition(dur); // no previous transition running if (!_t) return; // failed to allocate data //DEBUG_PRINTF_P(PSTR("-- Started transition: %p (%p)\n"), this, _t); loadPalette(_t->_palT, palette); _t->_briT = on ? opacity : 0; _t->_cctT = cct; #ifndef WLED_DISABLE_MODE_BLEND if (modeBlending) { swapSegenv(_t->_segT); _t->_modeT = mode; _t->_segT._dataLenT = 0; _t->_segT._dataT = nullptr; if (_dataLen > 0 && data) { _t->_segT._dataT = (byte *)malloc(_dataLen); if (_t->_segT._dataT) { //DEBUG_PRINTF_P(PSTR("-- Allocated duplicate data (%d) for %p: %p\n"), _dataLen, this, _t->_segT._dataT); memcpy(_t->_segT._dataT, data, _dataLen); _t->_segT._dataLenT = _dataLen; } } } else { for (size_t i=0; i_segT._colorT[i] = colors[i]; } #else for (size_t i=0; i_colorT[i] = colors[i]; #endif } void Segment::stopTransition() { if (isInTransition()) { //DEBUG_PRINTF_P(PSTR("-- Stopping transition: %p\n"), this); #ifndef WLED_DISABLE_MODE_BLEND if (_t->_segT._dataT && _t->_segT._dataLenT > 0) { //DEBUG_PRINTF_P(PSTR("-- Released duplicate data (%d) for %p: %p\n"), _t->_segT._dataLenT, this, _t->_segT._dataT); free(_t->_segT._dataT); _t->_segT._dataT = nullptr; _t->_segT._dataLenT = 0; } #endif delete _t; _t = nullptr; } } // transition progression between 0-65535 uint16_t IRAM_ATTR Segment::progress() const { if (isInTransition()) { unsigned diff = millis() - _t->_start; if (_t->_dur > 0 && diff < _t->_dur) return diff * 0xFFFFU / _t->_dur; } return 0xFFFFU; } #ifndef WLED_DISABLE_MODE_BLEND void Segment::swapSegenv(tmpsegd_t &tmpSeg) { //DEBUG_PRINTF_P(PSTR("-- Saving temp seg: %p->(%p) [%d->%p]\n"), this, &tmpSeg, _dataLen, data); tmpSeg._optionsT = options; for (size_t i=0; i_segT)) { // swap SEGENV with transitional data options = _t->_segT._optionsT; for (size_t i=0; i_segT._colorT[i]; speed = _t->_segT._speedT; intensity = _t->_segT._intensityT; custom1 = _t->_segT._custom1T; custom2 = _t->_segT._custom2T; custom3 = _t->_segT._custom3T; check1 = _t->_segT._check1T; check2 = _t->_segT._check2T; check3 = _t->_segT._check3T; aux0 = _t->_segT._aux0T; aux1 = _t->_segT._aux1T; step = _t->_segT._stepT; call = _t->_segT._callT; data = _t->_segT._dataT; _dataLen = _t->_segT._dataLenT; } } void Segment::restoreSegenv(tmpsegd_t &tmpSeg) { //DEBUG_PRINTF_P(PSTR("-- Restoring temp seg: %p->(%p) [%d->%p]\n"), &tmpSeg, this, _dataLen, data); if (_t && &(_t->_segT) != &tmpSeg) { // update possibly changed variables to keep old effect running correctly _t->_segT._aux0T = aux0; _t->_segT._aux1T = aux1; _t->_segT._stepT = step; _t->_segT._callT = call; //if (_t->_segT._dataT != data) DEBUG_PRINTF_P(PSTR("--- data re-allocated: (%p) %p -> %p\n"), this, _t->_segT._dataT, data); _t->_segT._dataT = data; _t->_segT._dataLenT = _dataLen; } options = tmpSeg._optionsT; for (size_t i=0; i_cctT : _t->_briT) * (0xFFFFU - prog); return curBri / 0xFFFFU; } return (useCct ? cct : (on ? opacity : 0)); } uint8_t Segment::currentMode() const { #ifndef WLED_DISABLE_MODE_BLEND unsigned prog = progress(); if (modeBlending && prog < 0xFFFFU) return _t->_modeT; #endif return mode; } uint32_t IRAM_ATTR_YN Segment::currentColor(uint8_t slot) const { if (slot >= NUM_COLORS) slot = 0; #ifndef WLED_DISABLE_MODE_BLEND return isInTransition() ? color_blend(_t->_segT._colorT[slot], colors[slot], progress(), true) : colors[slot]; #else return isInTransition() ? color_blend(_t->_colorT[slot], colors[slot], progress(), true) : colors[slot]; #endif } void Segment::setCurrentPalette() { loadPalette(_currentPalette, palette); unsigned prog = progress(); if (strip.paletteFade && prog < 0xFFFFU) { // blend palettes // there are about 255 blend passes of 48 "blends" to completely blend two palettes (in _dur time) // minimum blend time is 100ms maximum is 65535ms unsigned noOfBlends = ((255U * prog) / 0xFFFFU) - _t->_prevPaletteBlends; for (unsigned i = 0; i < noOfBlends; i++, _t->_prevPaletteBlends++) nblendPaletteTowardPalette(_t->_palT, _currentPalette, 48); _currentPalette = _t->_palT; // copy transitioning/temporary palette } } // relies on WS2812FX::service() to call it for each frame void Segment::handleRandomPalette() { // is it time to generate a new palette? if ((uint16_t)((uint16_t)(millis() / 1000U) - _lastPaletteChange) > randomPaletteChangeTime){ _newRandomPalette = useHarmonicRandomPalette ? generateHarmonicRandomPalette(_randomPalette) : generateRandomPalette(); _lastPaletteChange = (uint16_t)(millis() / 1000U); _lastPaletteBlend = (uint16_t)((uint16_t)millis() - 512); // starts blending immediately } // if palette transitions is enabled, blend it according to Transition Time (if longer than minimum given by service calls) if (strip.paletteFade) { // assumes that 128 updates are sufficient to blend a palette, so shift by 7 (can be more, can be less) // in reality there need to be 255 blends to fully blend two entirely different palettes if ((uint16_t)((uint16_t)millis() - _lastPaletteBlend) < strip.getTransition() >> 7) return; // not yet time to fade, delay the update _lastPaletteBlend = (uint16_t)millis(); } nblendPaletteTowardPalette(_randomPalette, _newRandomPalette, 48); } // segId is given when called from network callback, changes are queued if that segment is currently in its effect function void Segment::setUp(uint16_t i1, uint16_t i2, uint8_t grp, uint8_t spc, uint16_t ofs, uint16_t i1Y, uint16_t i2Y) { // return if neither bounds nor grouping have changed bool boundsUnchanged = (start == i1 && stop == i2); #ifndef WLED_DISABLE_2D if (Segment::maxHeight>1) boundsUnchanged &= (startY == i1Y && stopY == i2Y); // 2D #endif if (boundsUnchanged && (!grp || (grouping == grp && spacing == spc)) && (ofs == UINT16_MAX || ofs == offset)) return; stateChanged = true; // send UDP/WS broadcast if (stop) fill(BLACK); // turn old segment range off (clears pixels if changing spacing) if (grp) { // prevent assignment of 0 grouping = grp; spacing = spc; } else { grouping = 1; spacing = 0; } if (ofs < UINT16_MAX) offset = ofs; DEBUG_PRINT(F("setUp segment: ")); DEBUG_PRINT(i1); DEBUG_PRINT(','); DEBUG_PRINT(i2); DEBUG_PRINT(F(" -> ")); DEBUG_PRINT(i1Y); DEBUG_PRINT(','); DEBUG_PRINTLN(i2Y); markForReset(); if (boundsUnchanged) return; // apply change immediately if (i2 <= i1) { //disable segment stop = 0; return; } if (i1 < Segment::maxWidth || (i1 >= Segment::maxWidth*Segment::maxHeight && i1 < strip.getLengthTotal())) start = i1; // Segment::maxWidth equals strip.getLengthTotal() for 1D stop = i2 > Segment::maxWidth*Segment::maxHeight ? MIN(i2,strip.getLengthTotal()) : (i2 > Segment::maxWidth ? Segment::maxWidth : MAX(1,i2)); startY = 0; stopY = 1; #ifndef WLED_DISABLE_2D if (Segment::maxHeight>1) { // 2D if (i1Y < Segment::maxHeight) startY = i1Y; stopY = i2Y > Segment::maxHeight ? Segment::maxHeight : MAX(1,i2Y); } #endif // safety check if (start >= stop || startY >= stopY) { stop = 0; return; } refreshLightCapabilities(); } bool Segment::setColor(uint8_t slot, uint32_t c) { //returns true if changed if (slot >= NUM_COLORS || c == colors[slot]) return false; if (!_isRGB && !_hasW) { if (slot == 0 && c == BLACK) return false; // on/off segment cannot have primary color black if (slot == 1 && c != BLACK) return false; // on/off segment cannot have secondary color non black } if (fadeTransition) startTransition(strip.getTransition()); // start transition prior to change colors[slot] = c; stateChanged = true; // send UDP/WS broadcast return true; } void Segment::setCCT(uint16_t k) { if (k > 255) { //kelvin value, convert to 0-255 if (k < 1900) k = 1900; if (k > 10091) k = 10091; k = (k - 1900) >> 5; } if (cct == k) return; if (fadeTransition) startTransition(strip.getTransition()); // start transition prior to change cct = k; stateChanged = true; // send UDP/WS broadcast } void Segment::setOpacity(uint8_t o) { if (opacity == o) return; if (fadeTransition) startTransition(strip.getTransition()); // start transition prior to change opacity = o; stateChanged = true; // send UDP/WS broadcast } void Segment::setOption(uint8_t n, bool val) { bool prevOn = on; if (fadeTransition && n == SEG_OPTION_ON && val != prevOn) startTransition(strip.getTransition()); // start transition prior to change if (val) options |= 0x01 << n; else options &= ~(0x01 << n); if (!(n == SEG_OPTION_SELECTED || n == SEG_OPTION_RESET)) stateChanged = true; // send UDP/WS broadcast } void Segment::setMode(uint8_t fx, bool loadDefaults) { // skip reserved while (fx < strip.getModeCount() && strncmp_P("RSVD", strip.getModeData(fx), 4) == 0) fx++; if (fx >= strip.getModeCount()) fx = 0; // set solid mode // if we have a valid mode & is not reserved if (fx != mode) { #ifndef WLED_DISABLE_MODE_BLEND if (modeBlending) startTransition(strip.getTransition()); // set effect transitions #endif mode = fx; // load default values from effect string if (loadDefaults) { int sOpt; sOpt = extractModeDefaults(fx, "sx"); speed = (sOpt >= 0) ? sOpt : DEFAULT_SPEED; sOpt = extractModeDefaults(fx, "ix"); intensity = (sOpt >= 0) ? sOpt : DEFAULT_INTENSITY; sOpt = extractModeDefaults(fx, "c1"); custom1 = (sOpt >= 0) ? sOpt : DEFAULT_C1; sOpt = extractModeDefaults(fx, "c2"); custom2 = (sOpt >= 0) ? sOpt : DEFAULT_C2; sOpt = extractModeDefaults(fx, "c3"); custom3 = (sOpt >= 0) ? sOpt : DEFAULT_C3; sOpt = extractModeDefaults(fx, "o1"); check1 = (sOpt >= 0) ? (bool)sOpt : false; sOpt = extractModeDefaults(fx, "o2"); check2 = (sOpt >= 0) ? (bool)sOpt : false; sOpt = extractModeDefaults(fx, "o3"); check3 = (sOpt >= 0) ? (bool)sOpt : false; sOpt = extractModeDefaults(fx, "m12"); if (sOpt >= 0) map1D2D = constrain(sOpt, 0, 7); else map1D2D = M12_Pixels; // reset mapping if not defined (2D FX may not work) sOpt = extractModeDefaults(fx, "si"); if (sOpt >= 0) soundSim = constrain(sOpt, 0, 3); sOpt = extractModeDefaults(fx, "rev"); if (sOpt >= 0) reverse = (bool)sOpt; sOpt = extractModeDefaults(fx, "mi"); if (sOpt >= 0) mirror = (bool)sOpt; // NOTE: setting this option is a risky business sOpt = extractModeDefaults(fx, "rY"); if (sOpt >= 0) reverse_y = (bool)sOpt; sOpt = extractModeDefaults(fx, "mY"); if (sOpt >= 0) mirror_y = (bool)sOpt; // NOTE: setting this option is a risky business sOpt = extractModeDefaults(fx, "pal"); if (sOpt >= 0) setPalette(sOpt); //else setPalette(0); } markForReset(); stateChanged = true; // send UDP/WS broadcast } } void Segment::setPalette(uint8_t pal) { if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0; // built in palettes if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0; // custom palettes if (pal != palette) { if (strip.paletteFade) startTransition(strip.getTransition()); palette = pal; stateChanged = true; // send UDP/WS broadcast } } // 2D matrix uint16_t IRAM_ATTR Segment::virtualWidth() const { unsigned groupLen = groupLength(); unsigned vWidth = ((transpose ? height() : width()) + groupLen - 1) / groupLen; if (mirror) vWidth = (vWidth + 1) /2; // divide by 2 if mirror, leave at least a single LED return vWidth; } uint16_t IRAM_ATTR Segment::virtualHeight() const { unsigned groupLen = groupLength(); unsigned vHeight = ((transpose ? width() : height()) + groupLen - 1) / groupLen; if (mirror_y) vHeight = (vHeight + 1) /2; // divide by 2 if mirror, leave at least a single LED return vHeight; } uint16_t IRAM_ATTR_YN Segment::nrOfVStrips() const { unsigned vLen = 1; #ifndef WLED_DISABLE_2D if (is2D()) { switch (map1D2D) { case M12_pBar: vLen = virtualWidth(); break; } } #endif return vLen; } // Constants for mapping mode "Pinwheel" #ifndef WLED_DISABLE_2D constexpr int Pinwheel_Steps_Small = 72; // no holes up to 16x16 constexpr int Pinwheel_Size_Small = 16; // larger than this -> use "Medium" constexpr int Pinwheel_Steps_Medium = 192; // no holes up to 32x32 constexpr int Pinwheel_Size_Medium = 32; // larger than this -> use "Big" constexpr int Pinwheel_Steps_Big = 304; // no holes up to 50x50 constexpr int Pinwheel_Size_Big = 50; // larger than this -> use "XL" constexpr int Pinwheel_Steps_XL = 368; constexpr float Int_to_Rad_Small = (DEG_TO_RAD * 360) / Pinwheel_Steps_Small; // conversion: from 0...72 to Radians constexpr float Int_to_Rad_Med = (DEG_TO_RAD * 360) / Pinwheel_Steps_Medium; // conversion: from 0...192 to Radians constexpr float Int_to_Rad_Big = (DEG_TO_RAD * 360) / Pinwheel_Steps_Big; // conversion: from 0...304 to Radians constexpr float Int_to_Rad_XL = (DEG_TO_RAD * 360) / Pinwheel_Steps_XL; // conversion: from 0...368 to Radians constexpr int Fixed_Scale = 512; // fixpoint scaling factor (9bit for fraction) // Pinwheel helper function: pixel index to radians static float getPinwheelAngle(int i, int vW, int vH) { int maxXY = max(vW, vH); if (maxXY <= Pinwheel_Size_Small) return float(i) * Int_to_Rad_Small; if (maxXY <= Pinwheel_Size_Medium) return float(i) * Int_to_Rad_Med; if (maxXY <= Pinwheel_Size_Big) return float(i) * Int_to_Rad_Big; // else return float(i) * Int_to_Rad_XL; } // Pinwheel helper function: matrix dimensions to number of rays static int getPinwheelLength(int vW, int vH) { int maxXY = max(vW, vH); if (maxXY <= Pinwheel_Size_Small) return Pinwheel_Steps_Small; if (maxXY <= Pinwheel_Size_Medium) return Pinwheel_Steps_Medium; if (maxXY <= Pinwheel_Size_Big) return Pinwheel_Steps_Big; // else return Pinwheel_Steps_XL; } #endif // 1D strip uint16_t IRAM_ATTR Segment::virtualLength() const { #ifndef WLED_DISABLE_2D if (is2D()) { unsigned vW = virtualWidth(); unsigned vH = virtualHeight(); unsigned vLen; switch (map1D2D) { case M12_pBar: vLen = vH; break; case M12_pCorner: vLen = max(vW,vH); // get the longest dimension break; case M12_pArc: vLen = sqrt16(vH*vH + vW*vW); // use diagonal break; case M12_sPinwheel: vLen = getPinwheelLength(vW, vH); break; default: vLen = vW * vH; // use all pixels from segment break; } return vLen; } #endif unsigned groupLen = groupLength(); // is always >= 1 unsigned vLength = (length() + groupLen - 1) / groupLen; if (mirror) vLength = (vLength + 1) /2; // divide by 2 if mirror, leave at least a single LED return vLength; } void IRAM_ATTR_YN Segment::setPixelColor(int i, uint32_t col) { if (!isActive()) return; // not active #ifndef WLED_DISABLE_2D int vStrip = i>>16; // hack to allow running on virtual strips (2D segment columns/rows) #endif i &= 0xFFFF; if (i >= virtualLength() || i<0) return; // if pixel would fall out of segment just exit #ifndef WLED_DISABLE_2D if (is2D()) { int vH = virtualHeight(); // segment height in logical pixels int vW = virtualWidth(); switch (map1D2D) { case M12_Pixels: // use all available pixels as a long strip setPixelColorXY(i % vW, i / vW, col); break; case M12_pBar: // expand 1D effect vertically or have it play on virtual strips if (vStrip>0) setPixelColorXY(vStrip - 1, vH - i - 1, col); else for (int x = 0; x < vW; x++) setPixelColorXY(x, vH - i - 1, col); break; case M12_pArc: // expand in circular fashion from center if (i==0) setPixelColorXY(0, 0, col); else { float r = i; float step = HALF_PI / (2.8284f * r + 4); // we only need (PI/4)/(r/sqrt(2)+1) steps for (float rad = 0.0f; rad <= (HALF_PI/2)+step/2; rad += step) { int x = roundf(sin_t(rad) * r); int y = roundf(cos_t(rad) * r); // exploit symmetry setPixelColorXY(x, y, col); setPixelColorXY(y, x, col); } // Bresenham’s Algorithm (may not fill every pixel) //int d = 3 - (2*i); //int y = i, x = 0; //while (y >= x) { // setPixelColorXY(x, y, col); // setPixelColorXY(y, x, col); // x++; // if (d > 0) { // y--; // d += 4 * (x - y) + 10; // } else { // d += 4 * x + 6; // } //} } break; case M12_pCorner: for (int x = 0; x <= i; x++) setPixelColorXY(x, i, col); for (int y = 0; y < i; y++) setPixelColorXY(i, y, col); break; case M12_sPinwheel: { // i = angle --> 0 - 296 (Big), 0 - 192 (Medium), 0 - 72 (Small) float centerX = roundf((vW-1) / 2.0f); float centerY = roundf((vH-1) / 2.0f); float angleRad = getPinwheelAngle(i, vW, vH); // angle in radians float cosVal = cos_t(angleRad); float sinVal = sin_t(angleRad); // avoid re-painting the same pixel int lastX = INT_MIN; // impossible position int lastY = INT_MIN; // impossible position // draw line at angle, starting at center and ending at the segment edge // we use fixed point math for better speed. Starting distance is 0.5 for better rounding // int_fast16_t and int_fast32_t types changed to int, minimum bits commented int posx = (centerX + 0.5f * cosVal) * Fixed_Scale; // X starting position in fixed point 18 bit int posy = (centerY + 0.5f * sinVal) * Fixed_Scale; // Y starting position in fixed point 18 bit int inc_x = cosVal * Fixed_Scale; // X increment per step (fixed point) 10 bit int inc_y = sinVal * Fixed_Scale; // Y increment per step (fixed point) 10 bit int32_t maxX = vW * Fixed_Scale; // X edge in fixedpoint int32_t maxY = vH * Fixed_Scale; // Y edge in fixedpoint // Odd rays start further from center if prevRay started at center. static int prevRay = INT_MIN; // previous ray number if ((i % 2 == 1) && (i - 1 == prevRay || i + 1 == prevRay)) { int jump = min(vW/3, vH/3); // can add 2 if using medium pinwheel posx += inc_x * jump; posy += inc_y * jump; } prevRay = i; // draw ray until we hit any edge while ((posx >= 0) && (posy >= 0) && (posx < maxX) && (posy < maxY)) { // scale down to integer (compiler will replace division with appropriate bitshift) int x = posx / Fixed_Scale; int y = posy / Fixed_Scale; // set pixel if (x != lastX || y != lastY) setPixelColorXY(x, y, col); // only paint if pixel position is different lastX = x; lastY = y; // advance to next position posx += inc_x; posy += inc_y; } break; } } return; } else if (Segment::maxHeight!=1 && (width()==1 || height()==1)) { if (start < Segment::maxWidth*Segment::maxHeight) { // we have a vertical or horizontal 1D segment (WARNING: virtual...() may be transposed) int x = 0, y = 0; if (virtualHeight()>1) y = i; if (virtualWidth() >1) x = i; setPixelColorXY(x, y, col); return; } } #endif unsigned len = length(); uint8_t _bri_t = currentBri(); if (_bri_t < 255) { col = color_fade(col, _bri_t); } // expand pixel (taking into account start, grouping, spacing [and offset]) i = i * groupLength(); if (reverse) { // is segment reversed? if (mirror) { // is segment mirrored? i = (len - 1) / 2 - i; //only need to index half the pixels } else { i = (len - 1) - i; } } i += start; // starting pixel in a group uint32_t tmpCol = col; // set all the pixels in the group for (int j = 0; j < grouping; j++) { unsigned indexSet = i + ((reverse) ? -j : j); if (indexSet >= start && indexSet < stop) { if (mirror) { //set the corresponding mirrored pixel unsigned indexMir = stop - indexSet + start - 1; indexMir += offset; // offset/phase if (indexMir >= stop) indexMir -= len; // wrap #ifndef WLED_DISABLE_MODE_BLEND if (_modeBlend) tmpCol = color_blend(strip.getPixelColor(indexMir), col, 0xFFFFU - progress(), true); #endif strip.setPixelColor(indexMir, tmpCol); } indexSet += offset; // offset/phase if (indexSet >= stop) indexSet -= len; // wrap #ifndef WLED_DISABLE_MODE_BLEND if (_modeBlend) tmpCol = color_blend(strip.getPixelColor(indexSet), col, 0xFFFFU - progress(), true); #endif strip.setPixelColor(indexSet, tmpCol); } } } #ifdef WLED_USE_AA_PIXELS // anti-aliased normalized version of setPixelColor() void Segment::setPixelColor(float i, uint32_t col, bool aa) { if (!isActive()) return; // not active int vStrip = int(i/10.0f); // hack to allow running on virtual strips (2D segment columns/rows) i -= int(i); if (i<0.0f || i>1.0f) return; // not normalized float fC = i * (virtualLength()-1); if (aa) { unsigned iL = roundf(fC-0.49f); unsigned iR = roundf(fC+0.49f); float dL = (fC - iL)*(fC - iL); float dR = (iR - fC)*(iR - fC); uint32_t cIL = getPixelColor(iL | (vStrip<<16)); uint32_t cIR = getPixelColor(iR | (vStrip<<16)); if (iR!=iL) { // blend L pixel cIL = color_blend(col, cIL, uint8_t(dL*255.0f)); setPixelColor(iL | (vStrip<<16), cIL); // blend R pixel cIR = color_blend(col, cIR, uint8_t(dR*255.0f)); setPixelColor(iR | (vStrip<<16), cIR); } else { // exact match (x & y land on a pixel) setPixelColor(iL | (vStrip<<16), col); } } else { setPixelColor(int(roundf(fC)) | (vStrip<<16), col); } } #endif uint32_t IRAM_ATTR_YN Segment::getPixelColor(int i) const { if (!isActive()) return 0; // not active #ifndef WLED_DISABLE_2D int vStrip = i>>16; #endif i &= 0xFFFF; #ifndef WLED_DISABLE_2D if (is2D()) { int vH = virtualHeight(); // segment height in logical pixels int vW = virtualWidth(); switch (map1D2D) { case M12_Pixels: return getPixelColorXY(i % vW, i / vW); break; case M12_pBar: if (vStrip>0) return getPixelColorXY(vStrip - 1, vH - i -1); else return getPixelColorXY(0, vH - i -1); break; case M12_pArc: if (i >= vW && i >= vH) { unsigned vI = sqrt16(i*i/2); return getPixelColorXY(vI,vI); // use diagonal } case M12_pCorner: // use longest dimension return vW>vH ? getPixelColorXY(i, 0) : getPixelColorXY(0, i); break; case M12_sPinwheel: // not 100% accurate, returns pixel at outer edge // i = angle --> 0 - 296 (Big), 0 - 192 (Medium), 0 - 72 (Small) float centerX = roundf((vW-1) / 2.0f); float centerY = roundf((vH-1) / 2.0f); float angleRad = getPinwheelAngle(i, vW, vH); // angle in radians float cosVal = cos_t(angleRad); float sinVal = sin_t(angleRad); int posx = (centerX + 0.5f * cosVal) * Fixed_Scale; // X starting position in fixed point 18 bit int posy = (centerY + 0.5f * sinVal) * Fixed_Scale; // Y starting position in fixed point 18 bit int inc_x = cosVal * Fixed_Scale; // X increment per step (fixed point) 10 bit int inc_y = sinVal * Fixed_Scale; // Y increment per step (fixed point) 10 bit int32_t maxX = vW * Fixed_Scale; // X edge in fixedpoint int32_t maxY = vH * Fixed_Scale; // Y edge in fixedpoint // trace ray from center until we hit any edge - to avoid rounding problems, we use the same method as in setPixelColor int x = INT_MIN; int y = INT_MIN; while ((posx >= 0) && (posy >= 0) && (posx < maxX) && (posy < maxY)) { // scale down to integer (compiler will replace division with appropriate bitshift) x = posx / Fixed_Scale; y = posy / Fixed_Scale; // advance to next position posx += inc_x; posy += inc_y; } return getPixelColorXY(x, y); break; } return 0; } #endif if (reverse) i = virtualLength() - i - 1; i *= groupLength(); i += start; // offset/phase i += offset; if (i >= stop) i -= length(); return strip.getPixelColor(i); } uint8_t Segment::differs(Segment& b) const { uint8_t d = 0; if (start != b.start) d |= SEG_DIFFERS_BOUNDS; if (stop != b.stop) d |= SEG_DIFFERS_BOUNDS; if (offset != b.offset) d |= SEG_DIFFERS_GSO; if (grouping != b.grouping) d |= SEG_DIFFERS_GSO; if (spacing != b.spacing) d |= SEG_DIFFERS_GSO; if (opacity != b.opacity) d |= SEG_DIFFERS_BRI; if (mode != b.mode) d |= SEG_DIFFERS_FX; if (speed != b.speed) d |= SEG_DIFFERS_FX; if (intensity != b.intensity) d |= SEG_DIFFERS_FX; if (palette != b.palette) d |= SEG_DIFFERS_FX; if (custom1 != b.custom1) d |= SEG_DIFFERS_FX; if (custom2 != b.custom2) d |= SEG_DIFFERS_FX; if (custom3 != b.custom3) d |= SEG_DIFFERS_FX; if (startY != b.startY) d |= SEG_DIFFERS_BOUNDS; if (stopY != b.stopY) d |= SEG_DIFFERS_BOUNDS; //bit pattern: (msb first) // set:2, sound:2, mapping:3, transposed, mirrorY, reverseY, [reset,] paused, mirrored, on, reverse, [selected] if ((options & 0b1111111111011110U) != (b.options & 0b1111111111011110U)) d |= SEG_DIFFERS_OPT; if ((options & 0x0001U) != (b.options & 0x0001U)) d |= SEG_DIFFERS_SEL; for (unsigned i = 0; i < NUM_COLORS; i++) if (colors[i] != b.colors[i]) d |= SEG_DIFFERS_COL; return d; } void Segment::refreshLightCapabilities() { unsigned capabilities = 0; unsigned segStartIdx = 0xFFFFU; unsigned segStopIdx = 0; if (!isActive()) { _capabilities = 0; return; } if (start < Segment::maxWidth * Segment::maxHeight) { // we are withing 2D matrix (includes 1D segments) for (int y = startY; y < stopY; y++) for (int x = start; x < stop; x++) { unsigned index = strip.getMappedPixelIndex(x + Segment::maxWidth * y); // convert logical address to physical if (index < 0xFFFFU) { if (segStartIdx > index) segStartIdx = index; if (segStopIdx < index) segStopIdx = index; } if (segStartIdx == segStopIdx) segStopIdx++; // we only have 1 pixel segment } } else { // we are on the strip located after the matrix segStartIdx = start; segStopIdx = stop; } for (unsigned b = 0; b < BusManager::getNumBusses(); b++) { Bus *bus = BusManager::getBus(b); if (bus == nullptr || bus->getLength()==0) break; if (!bus->isOk()) continue; if (bus->getStart() >= segStopIdx) continue; if (bus->getStart() + bus->getLength() <= segStartIdx) continue; if (bus->hasRGB() || (strip.cctFromRgb && bus->hasCCT())) capabilities |= SEG_CAPABILITY_RGB; if (!strip.cctFromRgb && bus->hasCCT()) capabilities |= SEG_CAPABILITY_CCT; if (strip.correctWB && (bus->hasRGB() || bus->hasCCT())) capabilities |= SEG_CAPABILITY_CCT; //white balance correction (CCT slider) if (bus->hasWhite()) { unsigned aWM = Bus::getGlobalAWMode() == AW_GLOBAL_DISABLED ? bus->getAutoWhiteMode() : Bus::getGlobalAWMode(); bool whiteSlider = (aWM == RGBW_MODE_DUAL || aWM == RGBW_MODE_MANUAL_ONLY); // white slider allowed // if auto white calculation from RGB is active (Accurate/Brighter), force RGB controls even if there are no RGB busses if (!whiteSlider) capabilities |= SEG_CAPABILITY_RGB; // if auto white calculation from RGB is disabled/optional (None/Dual), allow white channel adjustments if ( whiteSlider) capabilities |= SEG_CAPABILITY_W; } } _capabilities = capabilities; } /* * Fills segment with color */ void Segment::fill(uint32_t c) { if (!isActive()) return; // not active const int cols = is2D() ? virtualWidth() : virtualLength(); const int rows = virtualHeight(); // will be 1 for 1D for (int y = 0; y < rows; y++) for (int x = 0; x < cols; x++) { if (is2D()) setPixelColorXY(x, y, c); else setPixelColor(x, c); } } /* * fade out function, higher rate = quicker fade */ void Segment::fade_out(uint8_t rate) { if (!isActive()) return; // not active const int cols = is2D() ? virtualWidth() : virtualLength(); const int rows = virtualHeight(); // will be 1 for 1D rate = (255-rate) >> 1; float mappedRate = 1.0f / (float(rate) + 1.1f); uint32_t color = colors[1]; // SEGCOLOR(1); // target color int w2 = W(color); int r2 = R(color); int g2 = G(color); int b2 = B(color); for (int y = 0; y < rows; y++) for (int x = 0; x < cols; x++) { color = is2D() ? getPixelColorXY(x, y) : getPixelColor(x); if (color == colors[1]) continue; // already at target color int w1 = W(color); int r1 = R(color); int g1 = G(color); int b1 = B(color); int wdelta = (w2 - w1) * mappedRate; int rdelta = (r2 - r1) * mappedRate; int gdelta = (g2 - g1) * mappedRate; int bdelta = (b2 - b1) * mappedRate; // if fade isn't complete, make sure delta is at least 1 (fixes rounding issues) wdelta += (w2 == w1) ? 0 : (w2 > w1) ? 1 : -1; rdelta += (r2 == r1) ? 0 : (r2 > r1) ? 1 : -1; gdelta += (g2 == g1) ? 0 : (g2 > g1) ? 1 : -1; bdelta += (b2 == b1) ? 0 : (b2 > b1) ? 1 : -1; if (is2D()) setPixelColorXY(x, y, r1 + rdelta, g1 + gdelta, b1 + bdelta, w1 + wdelta); else setPixelColor(x, r1 + rdelta, g1 + gdelta, b1 + bdelta, w1 + wdelta); } } // fades all pixels to black using nscale8() void Segment::fadeToBlackBy(uint8_t fadeBy) { if (!isActive() || fadeBy == 0) return; // optimization - no scaling to apply const int cols = is2D() ? virtualWidth() : virtualLength(); const int rows = virtualHeight(); // will be 1 for 1D for (int y = 0; y < rows; y++) for (int x = 0; x < cols; x++) { if (is2D()) setPixelColorXY(x, y, color_fade(getPixelColorXY(x,y), 255-fadeBy)); else setPixelColor(x, color_fade(getPixelColor(x), 255-fadeBy)); } } /* * blurs segment content, source: FastLED colorutils.cpp */ void Segment::blur(uint8_t blur_amount, bool smear) { if (!isActive() || blur_amount == 0) return; // optimization: 0 means "don't blur" #ifndef WLED_DISABLE_2D if (is2D()) { // compatibility with 2D blur2D(blur_amount, smear); //box_blur(map(blur_amount,1,255,1,3), smear); return; } #endif uint8_t keep = smear ? 255 : 255 - blur_amount; uint8_t seep = blur_amount >> (1 + smear); unsigned vlength = virtualLength(); uint32_t carryover = BLACK; uint32_t lastnew; uint32_t last; uint32_t curnew = BLACK; for (unsigned i = 0; i < vlength; i++) { uint32_t cur = getPixelColor(i); uint32_t part = color_fade(cur, seep); curnew = color_fade(cur, keep); if (i > 0) { if (carryover) curnew = color_add(curnew, carryover, true); uint32_t prev = color_add(lastnew, part, true); // optimization: only set pixel if color has changed if (last != prev) setPixelColor(i - 1, prev); } else // first pixel setPixelColor(i, curnew); lastnew = curnew; last = cur; // save original value for comparison on next iteration carryover = part; } setPixelColor(vlength - 1, curnew); } /* * Put a value 0 to 255 in to get a color value. * The colours are a transition r -> g -> b -> back to r * Inspired by the Adafruit examples. */ uint32_t Segment::color_wheel(uint8_t pos) const { if (palette) return color_from_palette(pos, false, true, 0); // perhaps "strip.paletteBlend < 2" should be better instead of "true" uint8_t w = W(currentColor(0)); pos = 255 - pos; if (pos < 85) { return RGBW32((255 - pos * 3), 0, (pos * 3), w); } else if(pos < 170) { pos -= 85; return RGBW32(0, (pos * 3), (255 - pos * 3), w); } else { pos -= 170; return RGBW32((pos * 3), (255 - pos * 3), 0, w); } } /* * Gets a single color from the currently selected palette. * @param i Palette Index (if mapping is true, the full palette will be _virtualSegmentLength long, if false, 255). Will wrap around automatically. * @param mapping if true, LED position in segment is considered for color * @param wrap FastLED palettes will usually wrap back to the start smoothly. Set false to get a hard edge * @param mcol If the default palette 0 is selected, return the standard color 0, 1 or 2 instead. If >2, Party palette is used instead * @param pbri Value to scale the brightness of the returned color by. Default is 255. (no scaling) * @returns Single color from palette */ uint32_t Segment::color_from_palette(uint16_t i, bool mapping, bool wrap, uint8_t mcol, uint8_t pbri) const { uint32_t color = gamma32(currentColor(mcol)); // default palette or no RGB support on segment if ((palette == 0 && mcol < NUM_COLORS) || !_isRGB) return (pbri == 255) ? color : color_fade(color, pbri, true); unsigned paletteIndex = i; if (mapping && virtualLength() > 1) paletteIndex = (i*255)/(virtualLength() -1); // paletteBlend: 0 - wrap when moving, 1 - always wrap, 2 - never wrap, 3 - none (undefined) if (!wrap && strip.paletteBlend != 3) paletteIndex = scale8(paletteIndex, 240); //cut off blend at palette "end" CRGB fastled_col = ColorFromPalette(_currentPalette, paletteIndex, pbri, (strip.paletteBlend == 3)? NOBLEND:LINEARBLEND); // NOTE: paletteBlend should be global return RGBW32(fastled_col.r, fastled_col.g, fastled_col.b, W(color)); } /////////////////////////////////////////////////////////////////////////////// // WS2812FX class implementation /////////////////////////////////////////////////////////////////////////////// //do not call this method from system context (network callback) void WS2812FX::finalizeInit() { //reset segment runtimes for (segment &seg : _segments) { seg.markForReset(); seg.resetIfRequired(); } // for the lack of better place enumerate ledmaps here // if we do it in json.cpp (serializeInfo()) we are getting flashes on LEDs // unfortunately this means we do not get updates after uploads // the other option is saving UI settings which will cause enumeration enumerateLedmaps(); _hasWhiteChannel = _isOffRefreshRequired = false; //if busses failed to load, add default (fresh install, FS issue, ...) if (BusManager::getNumBusses() == 0) { DEBUG_PRINTLN(F("No busses, init default")); constexpr unsigned defDataTypes[] = {LED_TYPES}; constexpr unsigned defDataPins[] = {DATA_PINS}; constexpr unsigned defCounts[] = {PIXEL_COUNTS}; constexpr unsigned defNumTypes = ((sizeof defDataTypes) / (sizeof defDataTypes[0])); constexpr unsigned defNumPins = ((sizeof defDataPins) / (sizeof defDataPins[0])); constexpr unsigned defNumCounts = ((sizeof defCounts) / (sizeof defCounts[0])); static_assert(validatePinsAndTypes(defDataTypes, defNumTypes, defNumPins), "The default pin list defined in DATA_PINS does not match the pin requirements for the default buses defined in LED_TYPES"); unsigned prevLen = 0; unsigned pinsIndex = 0; for (unsigned i = 0; i < WLED_MAX_BUSSES+WLED_MIN_VIRTUAL_BUSSES; i++) { uint8_t defPin[OUTPUT_MAX_PINS]; // if we have less types than requested outputs and they do not align, use last known type to set current type unsigned dataType = defDataTypes[(i < defNumTypes) ? i : defNumTypes -1]; unsigned busPins = Bus::getNumberOfPins(dataType); // if we need more pins than available all outputs have been configured if (pinsIndex + busPins > defNumPins) break; // Assign all pins first so we can check for conflicts on this bus for (unsigned j = 0; j < busPins && j < OUTPUT_MAX_PINS; j++) defPin[j] = defDataPins[pinsIndex + j]; for (unsigned j = 0; j < busPins && j < OUTPUT_MAX_PINS; j++) { bool validPin = true; // When booting without config (1st boot) we need to make sure GPIOs defined for LED output don't clash with hardware // i.e. DEBUG (GPIO1), DMX (2), SPI RAM/FLASH (16&17 on ESP32-WROVER/PICO), read/only pins, etc. // Pin should not be already allocated, read/only or defined for current bus while (PinManager::isPinAllocated(defPin[j]) || !PinManager::isPinOk(defPin[j],true)) { if (validPin) { DEBUG_PRINTLN(F("Some of the provided pins cannot be used to configure this LED output.")); defPin[j] = 1; // start with GPIO1 and work upwards validPin = false; } else if (defPin[j] < WLED_NUM_PINS) { defPin[j]++; } else { DEBUG_PRINTLN(F("No available pins left! Can't configure output.")); return; } // is the newly assigned pin already defined or used previously? // try next in line until there are no clashes or we run out of pins bool clash; do { clash = false; // check for conflicts on current bus for (const auto &pin : defPin) { if (&pin != &defPin[j] && pin == defPin[j]) { clash = true; break; } } // We already have a clash on current bus, no point checking next buses if (!clash) { // check for conflicts in defined pins for (const auto &pin : defDataPins) { if (pin == defPin[j]) { clash = true; break; } } } if (clash) defPin[j]++; if (defPin[j] >= WLED_NUM_PINS) break; } while (clash); } } pinsIndex += busPins; unsigned start = prevLen; // if we have less counts than pins and they do not align, use last known count to set current count unsigned count = defCounts[(i < defNumCounts) ? i : defNumCounts -1]; // analog always has length 1 if (Bus::isPWM(dataType)) count = 1; prevLen += count; BusConfig defCfg = BusConfig(dataType, defPin, start, count, DEFAULT_LED_COLOR_ORDER, false, 0, RGBW_MODE_MANUAL_ONLY, 0, useGlobalLedBuffer); if (BusManager::add(defCfg) == -1) break; } } _length = 0; for (int i=0; igetStart() + bus->getLength() > MAX_LEDS) break; //RGBW mode is enabled if at least one of the strips is RGBW _hasWhiteChannel |= bus->hasWhite(); //refresh is required to remain off if at least one of the strips requires the refresh. _isOffRefreshRequired |= bus->isOffRefreshRequired() && !bus->isPWM(); // use refresh bit for phase shift with analog unsigned busEnd = bus->getStart() + bus->getLength(); if (busEnd > _length) _length = busEnd; #ifdef ESP8266 // why do we need to reinitialise GPIO3??? //if (!bus->isDigital() || bus->is2Pin()) continue; //uint8_t pins[5]; //if (!bus->getPins(pins)) continue; //BusDigital* bd = static_cast(bus); //if (pins[0] == 3) bd->reinit(); #endif } Segment::maxWidth = _length; Segment::maxHeight = 1; //segments are created in makeAutoSegments(); DEBUG_PRINTLN(F("Loading custom palettes")); loadCustomPalettes(); // (re)load all custom palettes DEBUG_PRINTLN(F("Loading custom ledmaps")); deserializeMap(); // (re)load default ledmap (will also setUpMatrix() if ledmap does not exist) } void WS2812FX::service() { unsigned long nowUp = millis(); // Be aware, millis() rolls over every 49 days now = nowUp + timebase; if (nowUp - _lastShow < MIN_SHOW_DELAY || _suspend) return; bool doShow = false; _isServicing = true; _segment_index = 0; for (segment &seg : _segments) { if (_suspend) return; // immediately stop processing segments if suspend requested during service() // process transition (mode changes in the middle of transition) seg.handleTransition(); // reset the segment runtime data if needed seg.resetIfRequired(); if (!seg.isActive()) continue; // last condition ensures all solid segments are updated at the same time if (nowUp > seg.next_time || _triggered || (doShow && seg.mode == FX_MODE_STATIC)) { doShow = true; unsigned delay = FRAMETIME; if (!seg.freeze) { //only run effect function if not frozen int oldCCT = BusManager::getSegmentCCT(); // store original CCT value (actually it is not Segment based) _virtualSegmentLength = seg.virtualLength(); //SEGLEN _colors_t[0] = gamma32(seg.currentColor(0)); _colors_t[1] = gamma32(seg.currentColor(1)); _colors_t[2] = gamma32(seg.currentColor(2)); seg.setCurrentPalette(); // load actual palette // when correctWB is true we need to correct/adjust RGB value according to desired CCT value, but it will also affect actual WW/CW ratio // when cctFromRgb is true we implicitly calculate WW and CW from RGB values if (cctFromRgb) BusManager::setSegmentCCT(-1); else BusManager::setSegmentCCT(seg.currentBri(true), correctWB); // Effect blending // When two effects are being blended, each may have different segment data, this // data needs to be saved first and then restored before running previous mode. // The blending will largely depend on the effect behaviour since actual output (LEDs) may be // overwritten by later effect. To enable seamless blending for every effect, additional LED buffer // would need to be allocated for each effect and then blended together for each pixel. [[maybe_unused]] uint8_t tmpMode = seg.currentMode(); // this will return old mode while in transition delay = (*_mode[seg.mode])(); // run new/current mode #ifndef WLED_DISABLE_MODE_BLEND if (modeBlending && seg.mode != tmpMode) { Segment::tmpsegd_t _tmpSegData; Segment::modeBlend(true); // set semaphore seg.swapSegenv(_tmpSegData); // temporarily store new mode state (and swap it with transitional state) _virtualSegmentLength = seg.virtualLength(); // update SEGLEN (mapping may have changed) unsigned d2 = (*_mode[tmpMode])(); // run old mode seg.restoreSegenv(_tmpSegData); // restore mode state (will also update transitional state) delay = MIN(delay,d2); // use shortest delay Segment::modeBlend(false); // unset semaphore } #endif seg.call++; if (seg.isInTransition() && delay > FRAMETIME) delay = FRAMETIME; // force faster updates during transition BusManager::setSegmentCCT(oldCCT); // restore old CCT for ABL adjustments } seg.next_time = nowUp + delay; } _segment_index++; } _virtualSegmentLength = 0; _isServicing = false; _triggered = false; #ifdef WLED_DEBUG if (millis() - nowUp > _frametime) DEBUG_PRINTF_P(PSTR("Slow effects %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); #endif if (doShow) { yield(); Segment::handleRandomPalette(); // slowly transition random palette; move it into for loop when each segment has individual random palette show(); } #ifdef WLED_DEBUG if (millis() - nowUp > _frametime) DEBUG_PRINTF_P(PSTR("Slow strip %u/%d.\n"), (unsigned)(millis()-nowUp), (int)_frametime); #endif } void IRAM_ATTR WS2812FX::setPixelColor(unsigned i, uint32_t col) { i = getMappedPixelIndex(i); if (i >= _length) return; BusManager::setPixelColor(i, col); } uint32_t IRAM_ATTR WS2812FX::getPixelColor(uint16_t i) const { i = getMappedPixelIndex(i); if (i >= _length) return 0; return BusManager::getPixelColor(i); } void WS2812FX::show() { // avoid race condition, capture _callback value show_callback callback = _callback; if (callback) callback(); // some buses send asynchronously and this method will return before // all of the data has been sent. // See https://github.com/Makuna/NeoPixelBus/wiki/ESP32-NeoMethods#neoesp32rmt-methods BusManager::show(); unsigned long showNow = millis(); size_t diff = showNow - _lastShow; size_t fpsCurr = 200; if (diff > 0) fpsCurr = 1000 / diff; _cumulativeFps = (3 * _cumulativeFps + fpsCurr +2) >> 2; // "+2" for proper rounding (2/4 = 0.5) _lastShow = showNow; } /** * Returns a true value if any of the strips are still being updated. * On some hardware (ESP32), strip updates are done asynchronously. */ bool WS2812FX::isUpdating() const { return !BusManager::canAllShow(); } /** * Returns the refresh rate of the LED strip. Useful for finding out whether a given setup is fast enough. * Only updates on show() or is set to 0 fps if last show is more than 2 secs ago, so accuracy varies */ uint16_t WS2812FX::getFps() const { if (millis() - _lastShow > 2000) return 0; return _cumulativeFps +1; } void WS2812FX::setTargetFps(uint8_t fps) { if (fps > 0 && fps <= 120) _targetFps = fps; _frametime = 1000 / _targetFps; } void WS2812FX::setMode(uint8_t segid, uint8_t m) { if (segid >= _segments.size()) return; if (m >= getModeCount()) m = getModeCount() - 1; if (_segments[segid].mode != m) { _segments[segid].setMode(m); // do not load defaults } } //applies to all active and selected segments void WS2812FX::setColor(uint8_t slot, uint32_t c) { if (slot >= NUM_COLORS) return; for (segment &seg : _segments) { if (seg.isActive() && seg.isSelected()) { seg.setColor(slot, c); } } } void WS2812FX::setCCT(uint16_t k) { for (segment &seg : _segments) { if (seg.isActive() && seg.isSelected()) { seg.setCCT(k); } } } // direct=true either expects the caller to call show() themselves (realtime modes) or be ok waiting for the next frame for the change to apply // direct=false immediately triggers an effect redraw void WS2812FX::setBrightness(uint8_t b, bool direct) { if (gammaCorrectBri) b = gamma8(b); if (_brightness == b) return; _brightness = b; if (_brightness == 0) { //unfreeze all segments on power off for (segment &seg : _segments) { seg.freeze = false; } } // setting brightness with NeoPixelBusLg has no effect on already painted pixels, // so we need to force an update to existing buffer BusManager::setBrightness(b); if (!direct) { unsigned long t = millis(); if (_segments[0].next_time > t + 22 && t - _lastShow > MIN_SHOW_DELAY) trigger(); //apply brightness change immediately if no refresh soon } } uint8_t WS2812FX::getActiveSegsLightCapabilities(bool selectedOnly) const { uint8_t totalLC = 0; for (const segment &seg : _segments) { if (seg.isActive() && (!selectedOnly || seg.isSelected())) totalLC |= seg.getLightCapabilities(); } return totalLC; } uint8_t WS2812FX::getFirstSelectedSegId() const { size_t i = 0; for (const segment &seg : _segments) { if (seg.isActive() && seg.isSelected()) return i; i++; } // if none selected, use the main segment return getMainSegmentId(); } void WS2812FX::setMainSegmentId(uint8_t n) { _mainSegment = 0; if (n < _segments.size()) { _mainSegment = n; } return; } uint8_t WS2812FX::getLastActiveSegmentId() const { for (size_t i = _segments.size() -1; i > 0; i--) { if (_segments[i].isActive()) return i; } return 0; } uint8_t WS2812FX::getActiveSegmentsNum() const { uint8_t c = 0; for (size_t i = 0; i < _segments.size(); i++) { if (_segments[i].isActive()) c++; } return c; } uint16_t WS2812FX::getLengthTotal() const { unsigned len = Segment::maxWidth * Segment::maxHeight; // will be _length for 1D (see finalizeInit()) but should cover whole matrix for 2D if (isMatrix && _length > len) len = _length; // for 2D with trailing strip return len; } uint16_t WS2812FX::getLengthPhysical() const { unsigned len = 0; for (size_t b = 0; b < BusManager::getNumBusses(); b++) { Bus *bus = BusManager::getBus(b); if (bus->isVirtual()) continue; //exclude non-physical network busses len += bus->getLength(); } return len; } //used for JSON API info.leds.rgbw. Little practical use, deprecate with info.leds.rgbw. //returns if there is an RGBW bus (supports RGB and White, not only white) //not influenced by auto-white mode, also true if white slider does not affect output white channel bool WS2812FX::hasRGBWBus() const { for (size_t b = 0; b < BusManager::getNumBusses(); b++) { Bus *bus = BusManager::getBus(b); if (bus == nullptr || bus->getLength()==0) break; if (bus->hasRGB() && bus->hasWhite()) return true; } return false; } bool WS2812FX::hasCCTBus() const { if (cctFromRgb && !correctWB) return false; for (size_t b = 0; b < BusManager::getNumBusses(); b++) { Bus *bus = BusManager::getBus(b); if (bus == nullptr || bus->getLength()==0) break; if (bus->hasCCT()) return true; } return false; } void WS2812FX::purgeSegments() { // remove all inactive segments (from the back) int deleted = 0; if (_segments.size() <= 1) return; for (size_t i = _segments.size()-1; i > 0; i--) if (_segments[i].stop == 0) { deleted++; _segments.erase(_segments.begin() + i); } if (deleted) { _segments.shrink_to_fit(); setMainSegmentId(0); } } Segment& WS2812FX::getSegment(uint8_t id) { return _segments[id >= _segments.size() ? getMainSegmentId() : id]; // vectors } // sets new segment bounds, queues if that segment is currently running void WS2812FX::setSegment(uint8_t segId, uint16_t i1, uint16_t i2, uint8_t grouping, uint8_t spacing, uint16_t offset, uint16_t startY, uint16_t stopY) { if (segId >= getSegmentsNum()) { if (i2 <= i1) return; // do not append empty/inactive segments appendSegment(Segment(0, strip.getLengthTotal())); segId = getSegmentsNum()-1; // segments are added at the end of list } suspend(); _segments[segId].setUp(i1, i2, grouping, spacing, offset, startY, stopY); resume(); if (segId > 0 && segId == getSegmentsNum()-1 && i2 <= i1) _segments.pop_back(); // if last segment was deleted remove it from vector } void WS2812FX::resetSegments() { _segments.clear(); // destructs all Segment as part of clearing #ifndef WLED_DISABLE_2D segment seg = isMatrix ? Segment(0, Segment::maxWidth, 0, Segment::maxHeight) : Segment(0, _length); #else segment seg = Segment(0, _length); #endif _segments.push_back(seg); _segments.shrink_to_fit(); // just in case ... _mainSegment = 0; } void WS2812FX::makeAutoSegments(bool forceReset) { if (autoSegments) { //make one segment per bus unsigned segStarts[MAX_NUM_SEGMENTS] = {0}; unsigned segStops [MAX_NUM_SEGMENTS] = {0}; size_t s = 0; #ifndef WLED_DISABLE_2D // 2D segment is the 1st one using entire matrix if (isMatrix) { segStarts[0] = 0; segStops[0] = Segment::maxWidth*Segment::maxHeight; s++; } #endif for (size_t i = s; i < BusManager::getNumBusses(); i++) { Bus* b = BusManager::getBus(i); segStarts[s] = b->getStart(); segStops[s] = segStarts[s] + b->getLength(); #ifndef WLED_DISABLE_2D if (isMatrix && segStops[s] <= Segment::maxWidth*Segment::maxHeight) continue; // ignore buses comprising matrix if (isMatrix && segStarts[s] < Segment::maxWidth*Segment::maxHeight) segStarts[s] = Segment::maxWidth*Segment::maxHeight; #endif //check for overlap with previous segments for (size_t j = 0; j < s; j++) { if (segStops[j] > segStarts[s] && segStarts[j] < segStops[s]) { //segments overlap, merge segStarts[j] = min(segStarts[s],segStarts[j]); segStops [j] = max(segStops [s],segStops [j]); segStops[s] = 0; s--; } } s++; } _segments.clear(); _segments.reserve(s); // prevent reallocations // there is always at least one segment (but we need to differentiate between 1D and 2D) #ifndef WLED_DISABLE_2D if (isMatrix) _segments.push_back(Segment(0, Segment::maxWidth, 0, Segment::maxHeight)); else #endif _segments.push_back(Segment(segStarts[0], segStops[0])); for (size_t i = 1; i < s; i++) { _segments.push_back(Segment(segStarts[i], segStops[i])); } DEBUG_PRINTF_P(PSTR("%d auto segments created.\n"), _segments.size()); } else { if (forceReset || getSegmentsNum() == 0) resetSegments(); //expand the main seg to the entire length, but only if there are no other segments, or reset is forced else if (getActiveSegmentsNum() == 1) { size_t i = getLastActiveSegmentId(); #ifndef WLED_DISABLE_2D _segments[i].start = 0; _segments[i].stop = Segment::maxWidth; _segments[i].startY = 0; _segments[i].stopY = Segment::maxHeight; _segments[i].grouping = 1; _segments[i].spacing = 0; #else _segments[i].start = 0; _segments[i].stop = _length; #endif } } _mainSegment = 0; fixInvalidSegments(); } void WS2812FX::fixInvalidSegments() { //make sure no segment is longer than total (sanity check) for (size_t i = getSegmentsNum()-1; i > 0; i--) { if (isMatrix) { #ifndef WLED_DISABLE_2D if (_segments[i].start >= Segment::maxWidth * Segment::maxHeight) { // 1D segment at the end of matrix if (_segments[i].start >= _length || _segments[i].startY > 0 || _segments[i].stopY > 1) { _segments.erase(_segments.begin()+i); continue; } if (_segments[i].stop > _length) _segments[i].stop = _length; continue; } if (_segments[i].start >= Segment::maxWidth || _segments[i].startY >= Segment::maxHeight) { _segments.erase(_segments.begin()+i); continue; } if (_segments[i].stop > Segment::maxWidth) _segments[i].stop = Segment::maxWidth; if (_segments[i].stopY > Segment::maxHeight) _segments[i].stopY = Segment::maxHeight; #endif } else { if (_segments[i].start >= _length) { _segments.erase(_segments.begin()+i); continue; } if (_segments[i].stop > _length) _segments[i].stop = _length; } } // if any segments were deleted free memory purgeSegments(); // this is always called as the last step after finalizeInit(), update covered bus types for (segment &seg : _segments) seg.refreshLightCapabilities(); } //true if all segments align with a bus, or if a segment covers the total length //irrelevant in 2D set-up bool WS2812FX::checkSegmentAlignment() { bool aligned = false; for (segment &seg : _segments) { for (unsigned b = 0; bgetStart() && seg.stop == bus->getStart() + bus->getLength()) aligned = true; } if (seg.start == 0 && seg.stop == _length) aligned = true; if (!aligned) return false; } return true; } // used by analog clock overlay void WS2812FX::setRange(uint16_t i, uint16_t i2, uint32_t col) { if (i2 < i) std::swap(i,i2); for (unsigned x = i; x <= i2; x++) setPixelColor(x, col); } #ifdef WLED_DEBUG void WS2812FX::printSize() { size_t size = 0; for (const Segment &seg : _segments) size += seg.getSize(); DEBUG_PRINTF_P(PSTR("Segments: %d -> %u/%dB\n"), _segments.size(), size, Segment::getUsedSegmentData()); for (const Segment &seg : _segments) DEBUG_PRINTF_P(PSTR(" Seg: %d,%d [A=%d, 2D=%d, RGB=%d, W=%d, CCT=%d]\n"), seg.width(), seg.height(), seg.isActive(), seg.is2D(), seg.hasRGB(), seg.hasWhite(), seg.isCCT()); DEBUG_PRINTF_P(PSTR("Modes: %d*%d=%uB\n"), sizeof(mode_ptr), _mode.size(), (_mode.capacity()*sizeof(mode_ptr))); DEBUG_PRINTF_P(PSTR("Data: %d*%d=%uB\n"), sizeof(const char *), _modeData.size(), (_modeData.capacity()*sizeof(const char *))); DEBUG_PRINTF_P(PSTR("Map: %d*%d=%uB\n"), sizeof(uint16_t), (int)customMappingSize, customMappingSize*sizeof(uint16_t)); } #endif void WS2812FX::loadCustomPalettes() { byte tcp[72]; //support gradient palettes with up to 18 entries CRGBPalette16 targetPalette; customPalettes.clear(); // start fresh for (int index = 0; index<10; index++) { char fileName[32]; sprintf_P(fileName, PSTR("/palette%d.json"), index); StaticJsonDocument<1536> pDoc; // barely enough to fit 72 numbers if (WLED_FS.exists(fileName)) { DEBUG_PRINT(F("Reading palette from ")); DEBUG_PRINTLN(fileName); if (readObjectFromFile(fileName, nullptr, &pDoc)) { JsonArray pal = pDoc[F("palette")]; if (!pal.isNull() && pal.size()>3) { // not an empty palette (at least 2 entries) if (pal[0].is() && pal[1].is()) { // we have an array of index & hex strings size_t palSize = MIN(pal.size(), 36); palSize -= palSize % 2; // make sure size is multiple of 2 for (size_t i=0, j=0; i()<256; i+=2, j+=4) { uint8_t rgbw[] = {0,0,0,0}; tcp[ j ] = (uint8_t) pal[ i ].as(); // index colorFromHexString(rgbw, pal[i+1].as()); // will catch non-string entires for (size_t c=0; c<3; c++) tcp[j+1+c] = gamma8(rgbw[c]); // only use RGB component DEBUG_PRINTF_P(PSTR("%d(%d) : %d %d %d\n"), i, int(tcp[j]), int(tcp[j+1]), int(tcp[j+2]), int(tcp[j+3])); } } else { size_t palSize = MIN(pal.size(), 72); palSize -= palSize % 4; // make sure size is multiple of 4 for (size_t i=0; i()<256; i+=4) { tcp[ i ] = (uint8_t) pal[ i ].as(); // index tcp[i+1] = gamma8((uint8_t) pal[i+1].as()); // R tcp[i+2] = gamma8((uint8_t) pal[i+2].as()); // G tcp[i+3] = gamma8((uint8_t) pal[i+3].as()); // B DEBUG_PRINTF_P(PSTR("%d(%d) : %d %d %d\n"), i, int(tcp[i]), int(tcp[i+1]), int(tcp[i+2]), int(tcp[i+3])); } } customPalettes.push_back(targetPalette.loadDynamicGradientPalette(tcp)); } else { DEBUG_PRINTLN(F("Wrong palette format.")); } } } else { break; } } } //load custom mapping table from JSON file (called from finalizeInit() or deserializeState()) bool WS2812FX::deserializeMap(uint8_t n) { // 2D support creates its own ledmap (on the fly) if a ledmap.json exists it will overwrite built one. char fileName[32]; strcpy_P(fileName, PSTR("/ledmap")); if (n) sprintf(fileName +7, "%d", n); strcat_P(fileName, PSTR(".json")); bool isFile = WLED_FS.exists(fileName); customMappingSize = 0; // prevent use of mapping if anything goes wrong currentLedmap = 0; if (n == 0 || isFile) interfaceUpdateCallMode = CALL_MODE_WS_SEND; // schedule WS update (to inform UI) if (!isFile && n==0 && isMatrix) { setUpMatrix(); return false; } if (!isFile || !requestJSONBufferLock(7)) return false; if (!readObjectFromFile(fileName, nullptr, pDoc)) { DEBUG_PRINT(F("ERROR Invalid ledmap in ")); DEBUG_PRINTLN(fileName); releaseJSONBufferLock(); return false; // if file does not load properly then exit } JsonObject root = pDoc->as(); // if we are loading default ledmap (at boot) set matrix width and height from the ledmap (compatible with WLED MM ledmaps) if (isMatrix && n == 0 && (!root[F("width")].isNull() || !root[F("height")].isNull())) { Segment::maxWidth = min(max(root[F("width")].as(), 1), 128); Segment::maxHeight = min(max(root[F("height")].as(), 1), 128); } if (customMappingTable) delete[] customMappingTable; customMappingTable = new uint16_t[getLengthTotal()]; if (customMappingTable) { DEBUG_PRINT(F("Reading LED map from ")); DEBUG_PRINTLN(fileName); JsonArray map = root[F("map")]; if (!map.isNull() && map.size()) { // not an empty map customMappingSize = min((unsigned)map.size(), (unsigned)getLengthTotal()); for (unsigned i=0; i 0); } uint16_t IRAM_ATTR WS2812FX::getMappedPixelIndex(uint16_t index) const { // convert logical address to physical if (index < customMappingSize && (realtimeMode == REALTIME_MODE_INACTIVE || realtimeRespectLedMaps)) index = customMappingTable[index]; return index; } WS2812FX* WS2812FX::instance = nullptr; const char JSON_mode_names[] PROGMEM = R"=====(["FX names moved"])====="; const char JSON_palette_names[] PROGMEM = R"=====([ "Default","* Random Cycle","* Color 1","* Colors 1&2","* Color Gradient","* Colors Only","Party","Cloud","Lava","Ocean", "Forest","Rainbow","Rainbow Bands","Sunset","Rivendell","Breeze","Red & Blue","Yellowout","Analogous","Splash", "Pastel","Sunset 2","Beach","Vintage","Departure","Landscape","Beech","Sherbet","Hult","Hult 64", "Drywet","Jul","Grintage","Rewhi","Tertiary","Fire","Icefire","Cyane","Light Pink","Autumn", "Magenta","Magred","Yelmag","Yelblu","Orange & Teal","Tiamat","April Night","Orangery","C9","Sakura", "Aurora","Atlantica","C9 2","C9 New","Temperature","Aurora 2","Retro Clown","Candy","Toxy Reaf","Fairy Reaf", "Semi Blue","Pink Candy","Red Reaf","Aqua Flash","Yelblu Hot","Lite Light","Red Flash","Blink Red","Red Shift","Red Tide", "Candy2" ])=====";