mirror of
https://github.com/wled/WLED.git
synced 2025-04-19 20:37:23 +00:00

Improvements & merges of FX - Scrolling Text: Gradient Palette support added - Waving Cell: Improved with higher temporal resolution (smoother at lower speeds) and added additional mode setting and optional blurring - Julia: added blur option - Squared Swirl: added fade option - Added smearing option to: - DNA - DNA Spiral - Drift - Drift Rose - Crazy Bees - Ripple - Colored Bursts - Frizzles - Lissajous - Sindots - Spaceships - Added palette support to: - Crazy Bees - Polar Lights - Drift Rose - Changed default palette handling (no more special treatment for some FX) - Merged puddles and puddlepeak - Merged Gravcenter, Gravcentric, Gravfreq and Gravimeter (saves 1.2k of flash) - Merged meteor and meteor smooth - Renamed police_base into mode_two_dots as that was just an alias - Added 'Traffic Light' palette (originally defined in Polar Lights FX) - Firenoise: removed local palette, use fire palette -> slight change in looks (+bugfix) - Some code cleanup (removed unused / commented stuff) - Moved dev info for AR to the top so ist easier to find as a reference, also added link to KB there
980 lines
49 KiB
C++
980 lines
49 KiB
C++
/*
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WS2812FX.h - Library for WS2812 LED effects.
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Harm Aldick - 2016
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www.aldick.org
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Copyright (c) 2016 Harm Aldick
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Licensed under the EUPL v. 1.2 or later
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Adapted from code originally licensed under the MIT license
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Modified for WLED
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*/
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#ifndef WS2812FX_h
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#define WS2812FX_h
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#include <vector>
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#include "const.h"
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#include "bus_manager.h"
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#define FASTLED_INTERNAL //remove annoying pragma messages
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#define USE_GET_MILLISECOND_TIMER
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#include "FastLED.h"
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#define DEFAULT_BRIGHTNESS (uint8_t)127
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#define DEFAULT_MODE (uint8_t)0
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#define DEFAULT_SPEED (uint8_t)128
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#define DEFAULT_INTENSITY (uint8_t)128
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#define DEFAULT_COLOR (uint32_t)0xFFAA00
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#define DEFAULT_C1 (uint8_t)128
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#define DEFAULT_C2 (uint8_t)128
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#define DEFAULT_C3 (uint8_t)16
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#ifndef MIN
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#define MIN(a,b) ((a)<(b)?(a):(b))
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#endif
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#ifndef MAX
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#define MAX(a,b) ((a)>(b)?(a):(b))
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#endif
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//color mangling macros
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#ifndef RGBW32
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#define RGBW32(r,g,b,w) (uint32_t((byte(w) << 24) | (byte(r) << 16) | (byte(g) << 8) | (byte(b))))
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#endif
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extern bool realtimeRespectLedMaps; // used in getMappedPixelIndex()
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extern byte realtimeMode; // used in getMappedPixelIndex()
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/* Not used in all effects yet */
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#define WLED_FPS 42
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#define FRAMETIME_FIXED (1000/WLED_FPS)
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#define FRAMETIME strip.getFrameTime()
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#if defined(ARDUINO_ARCH_ESP32) && !defined(CONFIG_IDF_TARGET_ESP32C3) && !defined(CONFIG_IDF_TARGET_ESP32S2)
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#define MIN_FRAME_DELAY 2 // minimum wait between repaints, to keep other functions like WiFi alive
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#elif defined(CONFIG_IDF_TARGET_ESP32S2) || defined(CONFIG_IDF_TARGET_ESP32C3)
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#define MIN_FRAME_DELAY 3 // S2/C3 are slower than normal esp32, and only have one core
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#else
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#define MIN_FRAME_DELAY 8 // 8266 legacy MIN_SHOW_DELAY
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#endif
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#define FPS_UNLIMITED 0
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// FPS calculation (can be defined as compile flag for debugging)
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#ifndef FPS_CALC_AVG
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#define FPS_CALC_AVG 7 // average FPS calculation over this many frames (moving average)
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#endif
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#ifndef FPS_MULTIPLIER
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#define FPS_MULTIPLIER 1 // dev option: multiplier to get sub-frame FPS without floats
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#endif
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#define FPS_CALC_SHIFT 7 // bit shift for fixed point math
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/* each segment uses 82 bytes of SRAM memory, so if you're application fails because of
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insufficient memory, decreasing MAX_NUM_SEGMENTS may help */
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#ifdef ESP8266
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#define MAX_NUM_SEGMENTS 16
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/* How much data bytes all segments combined may allocate */
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#define MAX_SEGMENT_DATA 5120
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#else
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#ifndef MAX_NUM_SEGMENTS
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#define MAX_NUM_SEGMENTS 32
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#endif
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#if defined(ARDUINO_ARCH_ESP32S2)
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#define MAX_SEGMENT_DATA MAX_NUM_SEGMENTS*768 // 24k by default (S2 is short on free RAM)
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#else
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#define MAX_SEGMENT_DATA MAX_NUM_SEGMENTS*1280 // 40k by default
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#endif
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#endif
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/* How much data bytes each segment should max allocate to leave enough space for other segments,
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assuming each segment uses the same amount of data. 256 for ESP8266, 640 for ESP32. */
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#define FAIR_DATA_PER_SEG (MAX_SEGMENT_DATA / strip.getMaxSegments())
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#define NUM_COLORS 3 /* number of colors per segment */
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#define SEGMENT strip._segments[strip.getCurrSegmentId()]
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#define SEGENV strip._segments[strip.getCurrSegmentId()]
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#define SEGCOLOR(x) Segment::getCurrentColor(x)
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#define SEGPALETTE Segment::getCurrentPalette()
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#define SEGLEN Segment::vLength()
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#define SEG_W Segment::vWidth()
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#define SEG_H Segment::vHeight()
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#define SPEED_FORMULA_L (5U + (50U*(255U - SEGMENT.speed))/SEGLEN)
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// some common colors
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#define RED (uint32_t)0xFF0000
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#define GREEN (uint32_t)0x00FF00
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#define BLUE (uint32_t)0x0000FF
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#define WHITE (uint32_t)0xFFFFFF
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#define BLACK (uint32_t)0x000000
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#define YELLOW (uint32_t)0xFFFF00
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#define CYAN (uint32_t)0x00FFFF
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#define MAGENTA (uint32_t)0xFF00FF
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#define PURPLE (uint32_t)0x400080
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#define ORANGE (uint32_t)0xFF3000
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#define PINK (uint32_t)0xFF1493
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#define GREY (uint32_t)0x808080
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#define GRAY GREY
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#define DARKGREY (uint32_t)0x333333
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#define DARKGRAY DARKGREY
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#define ULTRAWHITE (uint32_t)0xFFFFFFFF
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#define DARKSLATEGRAY (uint32_t)0x2F4F4F
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#define DARKSLATEGREY DARKSLATEGRAY
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// segment options
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#define NO_OPTIONS (uint16_t)0x0000
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#define TRANSPOSED (uint16_t)0x0100 // rotated 90deg & reversed
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#define MIRROR_Y_2D (uint16_t)0x0080
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#define REVERSE_Y_2D (uint16_t)0x0040
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#define RESET_REQ (uint16_t)0x0020
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#define FROZEN (uint16_t)0x0010
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#define MIRROR (uint16_t)0x0008
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#define SEGMENT_ON (uint16_t)0x0004
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#define REVERSE (uint16_t)0x0002
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#define SELECTED (uint16_t)0x0001
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#define FX_MODE_STATIC 0
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#define FX_MODE_BLINK 1
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#define FX_MODE_BREATH 2
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#define FX_MODE_COLOR_WIPE 3
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#define FX_MODE_COLOR_WIPE_RANDOM 4
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#define FX_MODE_RANDOM_COLOR 5
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#define FX_MODE_COLOR_SWEEP 6
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#define FX_MODE_DYNAMIC 7
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#define FX_MODE_RAINBOW 8
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#define FX_MODE_RAINBOW_CYCLE 9
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#define FX_MODE_SCAN 10
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#define FX_MODE_DUAL_SCAN 11
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#define FX_MODE_FADE 12
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#define FX_MODE_THEATER_CHASE 13
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#define FX_MODE_THEATER_CHASE_RAINBOW 14
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#define FX_MODE_RUNNING_LIGHTS 15
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#define FX_MODE_SAW 16
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#define FX_MODE_TWINKLE 17
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#define FX_MODE_DISSOLVE 18
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#define FX_MODE_DISSOLVE_RANDOM 19 // candidate for removal (use Dissolve with with check 3)
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#define FX_MODE_SPARKLE 20
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#define FX_MODE_FLASH_SPARKLE 21
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#define FX_MODE_HYPER_SPARKLE 22
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#define FX_MODE_STROBE 23
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#define FX_MODE_STROBE_RAINBOW 24
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#define FX_MODE_MULTI_STROBE 25
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#define FX_MODE_BLINK_RAINBOW 26
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#define FX_MODE_ANDROID 27
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#define FX_MODE_CHASE_COLOR 28
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#define FX_MODE_CHASE_RANDOM 29
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#define FX_MODE_CHASE_RAINBOW 30
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#define FX_MODE_CHASE_FLASH 31
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#define FX_MODE_CHASE_FLASH_RANDOM 32
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#define FX_MODE_CHASE_RAINBOW_WHITE 33
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#define FX_MODE_COLORFUL 34
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#define FX_MODE_TRAFFIC_LIGHT 35
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#define FX_MODE_COLOR_SWEEP_RANDOM 36
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#define FX_MODE_RUNNING_COLOR 37
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#define FX_MODE_AURORA 38
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#define FX_MODE_RUNNING_RANDOM 39
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#define FX_MODE_LARSON_SCANNER 40
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#define FX_MODE_COMET 41
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#define FX_MODE_FIREWORKS 42
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#define FX_MODE_RAIN 43
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#define FX_MODE_TETRIX 44 //was Merry Christmas prior to 0.12.0 (use "Chase 2" with Red/Green)
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#define FX_MODE_FIRE_FLICKER 45
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#define FX_MODE_GRADIENT 46
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#define FX_MODE_LOADING 47
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#define FX_MODE_ROLLINGBALLS 48 //was Police before 0.14
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#define FX_MODE_FAIRY 49 //was Police All prior to 0.13.0-b6 (use "Two Dots" with Red/Blue and full intensity)
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#define FX_MODE_TWO_DOTS 50
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#define FX_MODE_FAIRYTWINKLE 51 //was Two Areas prior to 0.13.0-b6 (use "Two Dots" with full intensity)
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#define FX_MODE_RUNNING_DUAL 52
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// #define FX_MODE_HALLOWEEN 53 // removed in 0.14!
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#define FX_MODE_TRICOLOR_CHASE 54
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#define FX_MODE_TRICOLOR_WIPE 55
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#define FX_MODE_TRICOLOR_FADE 56
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#define FX_MODE_LIGHTNING 57
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#define FX_MODE_ICU 58
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#define FX_MODE_MULTI_COMET 59
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#define FX_MODE_DUAL_LARSON_SCANNER 60 // candidate for removal (use Scanner with with check 1)
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#define FX_MODE_RANDOM_CHASE 61
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#define FX_MODE_OSCILLATE 62
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#define FX_MODE_PRIDE_2015 63
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#define FX_MODE_JUGGLE 64
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#define FX_MODE_PALETTE 65
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#define FX_MODE_FIRE_2012 66
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#define FX_MODE_COLORWAVES 67
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#define FX_MODE_BPM 68
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#define FX_MODE_FILLNOISE8 69
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#define FX_MODE_NOISE16_1 70
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#define FX_MODE_NOISE16_2 71
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#define FX_MODE_NOISE16_3 72
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#define FX_MODE_NOISE16_4 73
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#define FX_MODE_COLORTWINKLE 74
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#define FX_MODE_LAKE 75
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#define FX_MODE_METEOR 76
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//#define FX_MODE_METEOR_SMOOTH 77 // merged with meteor
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#define FX_MODE_RAILWAY 78
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#define FX_MODE_RIPPLE 79
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#define FX_MODE_TWINKLEFOX 80
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#define FX_MODE_TWINKLECAT 81
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#define FX_MODE_HALLOWEEN_EYES 82
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#define FX_MODE_STATIC_PATTERN 83
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#define FX_MODE_TRI_STATIC_PATTERN 84
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#define FX_MODE_SPOTS 85
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#define FX_MODE_SPOTS_FADE 86
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#define FX_MODE_GLITTER 87
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#define FX_MODE_CANDLE 88
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#define FX_MODE_STARBURST 89
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#define FX_MODE_EXPLODING_FIREWORKS 90
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#define FX_MODE_BOUNCINGBALLS 91
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#define FX_MODE_SINELON 92
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#define FX_MODE_SINELON_DUAL 93
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#define FX_MODE_SINELON_RAINBOW 94
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#define FX_MODE_POPCORN 95
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#define FX_MODE_DRIP 96
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#define FX_MODE_PLASMA 97
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#define FX_MODE_PERCENT 98
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#define FX_MODE_RIPPLE_RAINBOW 99
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#define FX_MODE_HEARTBEAT 100
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#define FX_MODE_PACIFICA 101
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#define FX_MODE_CANDLE_MULTI 102
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#define FX_MODE_SOLID_GLITTER 103 // candidate for removal (use glitter)
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#define FX_MODE_SUNRISE 104
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#define FX_MODE_PHASED 105
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#define FX_MODE_TWINKLEUP 106
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#define FX_MODE_NOISEPAL 107
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#define FX_MODE_SINEWAVE 108
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#define FX_MODE_PHASEDNOISE 109
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#define FX_MODE_FLOW 110
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#define FX_MODE_CHUNCHUN 111
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#define FX_MODE_DANCING_SHADOWS 112
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#define FX_MODE_WASHING_MACHINE 113
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#define FX_MODE_2DPLASMAROTOZOOM 114 // was Candy Cane prior to 0.14 (use Chase 2)
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#define FX_MODE_BLENDS 115
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#define FX_MODE_TV_SIMULATOR 116
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#define FX_MODE_DYNAMIC_SMOOTH 117 // candidate for removal (check3 in dynamic)
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// new 0.14 2D effects
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#define FX_MODE_2DSPACESHIPS 118 //gap fill
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#define FX_MODE_2DCRAZYBEES 119 //gap fill
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#define FX_MODE_2DGHOSTRIDER 120 //gap fill
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#define FX_MODE_2DBLOBS 121 //gap fill
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#define FX_MODE_2DSCROLLTEXT 122 //gap fill
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#define FX_MODE_2DDRIFTROSE 123 //gap fill
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#define FX_MODE_2DDISTORTIONWAVES 124 //gap fill
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#define FX_MODE_2DSOAP 125 //gap fill
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#define FX_MODE_2DOCTOPUS 126 //gap fill
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#define FX_MODE_2DWAVINGCELL 127 //gap fill
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// WLED-SR effects (SR compatible IDs !!!)
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#define FX_MODE_PIXELS 128
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#define FX_MODE_PIXELWAVE 129
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#define FX_MODE_JUGGLES 130
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#define FX_MODE_MATRIPIX 131
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#define FX_MODE_GRAVIMETER 132
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#define FX_MODE_PLASMOID 133
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#define FX_MODE_PUDDLES 134
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#define FX_MODE_MIDNOISE 135
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#define FX_MODE_NOISEMETER 136
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#define FX_MODE_FREQWAVE 137
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#define FX_MODE_FREQMATRIX 138
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#define FX_MODE_2DGEQ 139
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#define FX_MODE_WATERFALL 140
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#define FX_MODE_FREQPIXELS 141
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#define FX_MODE_BINMAP 142
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#define FX_MODE_NOISEFIRE 143
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#define FX_MODE_PUDDLEPEAK 144
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#define FX_MODE_NOISEMOVE 145
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#define FX_MODE_2DNOISE 146
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#define FX_MODE_PERLINMOVE 147
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#define FX_MODE_RIPPLEPEAK 148
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#define FX_MODE_2DFIRENOISE 149
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#define FX_MODE_2DSQUAREDSWIRL 150
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// #define FX_MODE_2DFIRE2012 151
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#define FX_MODE_2DDNA 152
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#define FX_MODE_2DMATRIX 153
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#define FX_MODE_2DMETABALLS 154
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#define FX_MODE_FREQMAP 155
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#define FX_MODE_GRAVCENTER 156
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#define FX_MODE_GRAVCENTRIC 157
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#define FX_MODE_GRAVFREQ 158
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#define FX_MODE_DJLIGHT 159
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#define FX_MODE_2DFUNKYPLANK 160
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//#define FX_MODE_2DCENTERBARS 161
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#define FX_MODE_2DPULSER 162
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#define FX_MODE_BLURZ 163
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#define FX_MODE_2DDRIFT 164
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#define FX_MODE_2DWAVERLY 165
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#define FX_MODE_2DSUNRADIATION 166
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#define FX_MODE_2DCOLOREDBURSTS 167
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#define FX_MODE_2DJULIA 168
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// #define FX_MODE_2DPOOLNOISE 169 //have been removed in WLED SR in the past because of low mem but should be added back
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// #define FX_MODE_2DTWISTER 170 //have been removed in WLED SR in the past because of low mem but should be added back
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// #define FX_MODE_2DCAELEMENTATY 171 //have been removed in WLED SR in the past because of low mem but should be added back
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#define FX_MODE_2DGAMEOFLIFE 172
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#define FX_MODE_2DTARTAN 173
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#define FX_MODE_2DPOLARLIGHTS 174
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#define FX_MODE_2DSWIRL 175
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#define FX_MODE_2DLISSAJOUS 176
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#define FX_MODE_2DFRIZZLES 177
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#define FX_MODE_2DPLASMABALL 178
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#define FX_MODE_FLOWSTRIPE 179
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#define FX_MODE_2DHIPHOTIC 180
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#define FX_MODE_2DSINDOTS 181
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#define FX_MODE_2DDNASPIRAL 182
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#define FX_MODE_2DBLACKHOLE 183
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#define FX_MODE_WAVESINS 184
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#define FX_MODE_ROCKTAVES 185
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#define FX_MODE_2DAKEMI 186
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#define MODE_COUNT 187
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typedef enum mapping1D2D {
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M12_Pixels = 0,
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M12_pBar = 1,
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M12_pArc = 2,
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M12_pCorner = 3,
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M12_sPinwheel = 4
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} mapping1D2D_t;
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// segment, 80 bytes
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typedef struct Segment {
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public:
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uint16_t start; // start index / start X coordinate 2D (left)
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uint16_t stop; // stop index / stop X coordinate 2D (right); segment is invalid if stop == 0
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uint16_t offset;
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uint8_t speed;
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uint8_t intensity;
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uint8_t palette;
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uint8_t mode;
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union {
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uint16_t options; //bit pattern: msb first: [transposed mirrorY reverseY] transitional (tbd) paused needspixelstate mirrored on reverse selected
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struct {
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bool selected : 1; // 0 : selected
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bool reverse : 1; // 1 : reversed
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bool on : 1; // 2 : is On
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bool mirror : 1; // 3 : mirrored
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bool freeze : 1; // 4 : paused/frozen
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bool reset : 1; // 5 : indicates that Segment runtime requires reset
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bool reverse_y : 1; // 6 : reversed Y (2D)
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bool mirror_y : 1; // 7 : mirrored Y (2D)
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bool transpose : 1; // 8 : transposed (2D, swapped X & Y)
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uint8_t map1D2D : 3; // 9-11 : mapping for 1D effect on 2D (0-use as strip, 1-expand vertically, 2-circular/arc, 3-rectangular/corner, ...)
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uint8_t soundSim : 2; // 12-13 : 0-3 sound simulation types ("soft" & "hard" or "on"/"off")
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uint8_t set : 2; // 14-15 : 0-3 UI segment sets/groups
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};
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};
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uint8_t grouping, spacing;
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uint8_t opacity;
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uint32_t colors[NUM_COLORS];
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uint8_t cct; //0==1900K, 255==10091K
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uint8_t custom1, custom2; // custom FX parameters/sliders
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struct {
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uint8_t custom3 : 5; // reduced range slider (0-31)
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bool check1 : 1; // checkmark 1
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bool check2 : 1; // checkmark 2
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bool check3 : 1; // checkmark 3
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};
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uint8_t startY; // start Y coodrinate 2D (top); there should be no more than 255 rows
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uint8_t stopY; // stop Y coordinate 2D (bottom); there should be no more than 255 rows
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// note: two bytes of padding are added here
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char *name;
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// runtime data
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unsigned long next_time; // millis() of next update
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uint32_t step; // custom "step" var
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uint32_t call; // call counter
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uint16_t aux0; // custom var
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uint16_t aux1; // custom var
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byte *data; // effect data pointer
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static uint16_t maxWidth, maxHeight; // these define matrix width & height (max. segment dimensions)
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typedef struct TemporarySegmentData {
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uint16_t _optionsT;
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uint32_t _colorT[NUM_COLORS];
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uint8_t _speedT;
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uint8_t _intensityT;
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uint8_t _custom1T, _custom2T; // custom FX parameters/sliders
|
|
struct {
|
|
uint8_t _custom3T : 5; // reduced range slider (0-31)
|
|
bool _check1T : 1; // checkmark 1
|
|
bool _check2T : 1; // checkmark 2
|
|
bool _check3T : 1; // checkmark 3
|
|
};
|
|
uint16_t _aux0T;
|
|
uint16_t _aux1T;
|
|
uint32_t _stepT;
|
|
uint32_t _callT;
|
|
uint8_t *_dataT;
|
|
unsigned _dataLenT;
|
|
TemporarySegmentData()
|
|
: _dataT(nullptr) // just in case...
|
|
, _dataLenT(0)
|
|
{}
|
|
} tmpsegd_t;
|
|
|
|
private:
|
|
union {
|
|
uint8_t _capabilities;
|
|
struct {
|
|
bool _isRGB : 1;
|
|
bool _hasW : 1;
|
|
bool _isCCT : 1;
|
|
bool _manualW : 1;
|
|
uint8_t _reserved : 4;
|
|
};
|
|
};
|
|
uint8_t _default_palette; // palette number that gets assigned to pal0
|
|
unsigned _dataLen;
|
|
static unsigned _usedSegmentData;
|
|
static uint8_t _segBri; // brightness of segment for current effect
|
|
static unsigned _vLength; // 1D dimension used for current effect
|
|
static unsigned _vWidth, _vHeight; // 2D dimensions used for current effect
|
|
static uint32_t _currentColors[NUM_COLORS]; // colors used for current effect
|
|
static bool _colorScaled; // color has been scaled prior to setPixelColor() call
|
|
static CRGBPalette16 _currentPalette; // palette used for current effect (includes transition, used in color_from_palette())
|
|
static CRGBPalette16 _randomPalette; // actual random palette
|
|
static CRGBPalette16 _newRandomPalette; // target random palette
|
|
static uint16_t _lastPaletteChange; // last random palette change time in millis()/1000
|
|
static uint16_t _lastPaletteBlend; // blend palette according to set Transition Delay in millis()%0xFFFF
|
|
static uint16_t _transitionprogress; // current transition progress 0 - 0xFFFF
|
|
#ifndef WLED_DISABLE_MODE_BLEND
|
|
static bool _modeBlend; // mode/effect blending semaphore
|
|
#endif
|
|
|
|
// transition data, valid only if transitional==true, holds values during transition (72 bytes)
|
|
struct Transition {
|
|
#ifndef WLED_DISABLE_MODE_BLEND
|
|
tmpsegd_t _segT; // previous segment environment
|
|
uint8_t _modeT; // previous mode/effect
|
|
#else
|
|
uint32_t _colorT[NUM_COLORS];
|
|
#endif
|
|
uint8_t _briT; // temporary brightness
|
|
uint8_t _cctT; // temporary CCT
|
|
CRGBPalette16 _palT; // temporary palette
|
|
uint8_t _prevPaletteBlends; // number of previous palette blends (there are max 255 blends possible)
|
|
unsigned long _start; // must accommodate millis()
|
|
uint16_t _dur;
|
|
Transition(uint16_t dur=750)
|
|
: _palT(CRGBPalette16(CRGB::Black))
|
|
, _prevPaletteBlends(0)
|
|
, _start(millis())
|
|
, _dur(dur)
|
|
{}
|
|
} *_t;
|
|
|
|
[[gnu::hot]] void _setPixelColorXY_raw(int& x, int& y, uint32_t& col); // set pixel without mapping (internal use only)
|
|
|
|
public:
|
|
|
|
Segment(uint16_t sStart=0, uint16_t sStop=30) :
|
|
start(sStart),
|
|
stop(sStop),
|
|
offset(0),
|
|
speed(DEFAULT_SPEED),
|
|
intensity(DEFAULT_INTENSITY),
|
|
palette(0),
|
|
mode(DEFAULT_MODE),
|
|
options(SELECTED | SEGMENT_ON),
|
|
grouping(1),
|
|
spacing(0),
|
|
opacity(255),
|
|
colors{DEFAULT_COLOR,BLACK,BLACK},
|
|
cct(127),
|
|
custom1(DEFAULT_C1),
|
|
custom2(DEFAULT_C2),
|
|
custom3(DEFAULT_C3),
|
|
check1(false),
|
|
check2(false),
|
|
check3(false),
|
|
startY(0),
|
|
stopY(1),
|
|
name(nullptr),
|
|
next_time(0),
|
|
step(0),
|
|
call(0),
|
|
aux0(0),
|
|
aux1(0),
|
|
data(nullptr),
|
|
_capabilities(0),
|
|
_default_palette(0),
|
|
_dataLen(0),
|
|
_t(nullptr)
|
|
{
|
|
#ifdef WLED_DEBUG
|
|
//Serial.printf("-- Creating segment: %p\n", this);
|
|
#endif
|
|
}
|
|
|
|
Segment(uint16_t sStartX, uint16_t sStopX, uint16_t sStartY, uint16_t sStopY) : Segment(sStartX, sStopX) {
|
|
startY = sStartY;
|
|
stopY = sStopY;
|
|
}
|
|
|
|
Segment(const Segment &orig); // copy constructor
|
|
Segment(Segment &&orig) noexcept; // move constructor
|
|
|
|
~Segment() {
|
|
#ifdef WLED_DEBUG
|
|
//Serial.printf("-- Destroying segment: %p", this);
|
|
//if (name) Serial.printf(" %s (%p)", name, name);
|
|
//if (data) Serial.printf(" %d->(%p)", (int)_dataLen, data);
|
|
//Serial.println();
|
|
#endif
|
|
if (name) { delete[] name; name = nullptr; }
|
|
stopTransition();
|
|
deallocateData();
|
|
}
|
|
|
|
Segment& operator= (const Segment &orig); // copy assignment
|
|
Segment& operator= (Segment &&orig) noexcept; // move assignment
|
|
|
|
#ifdef WLED_DEBUG
|
|
size_t getSize() const { return sizeof(Segment) + (data?_dataLen:0) + (name?strlen(name):0) + (_t?sizeof(Transition):0); }
|
|
#endif
|
|
|
|
inline bool getOption(uint8_t n) const { return ((options >> n) & 0x01); }
|
|
inline bool isSelected() const { return selected; }
|
|
inline bool isInTransition() const { return _t != nullptr; }
|
|
inline bool isActive() const { return stop > start; }
|
|
inline bool is2D() const { return (width()>1 && height()>1); }
|
|
inline bool hasRGB() const { return _isRGB; }
|
|
inline bool hasWhite() const { return _hasW; }
|
|
inline bool isCCT() const { return _isCCT; }
|
|
inline uint16_t width() const { return isActive() ? (stop - start) : 0; } // segment width in physical pixels (length if 1D)
|
|
inline uint16_t height() const { return stopY - startY; } // segment height (if 2D) in physical pixels (it *is* always >=1)
|
|
inline uint16_t length() const { return width() * height(); } // segment length (count) in physical pixels
|
|
inline uint16_t groupLength() const { return grouping + spacing; }
|
|
inline uint8_t getLightCapabilities() const { return _capabilities; }
|
|
inline void deactivate() { setGeometry(0,0); }
|
|
|
|
inline static unsigned getUsedSegmentData() { return Segment::_usedSegmentData; }
|
|
inline static void addUsedSegmentData(int len) { Segment::_usedSegmentData += len; }
|
|
#ifndef WLED_DISABLE_MODE_BLEND
|
|
inline static void modeBlend(bool blend) { _modeBlend = blend; }
|
|
#endif
|
|
inline static unsigned vLength() { return Segment::_vLength; }
|
|
inline static unsigned vWidth() { return Segment::_vWidth; }
|
|
inline static unsigned vHeight() { return Segment::_vHeight; }
|
|
inline static uint32_t getCurrentColor(unsigned i) { return Segment::_currentColors[i]; } // { return i < 3 ? Segment::_currentColors[i] : 0; }
|
|
inline static const CRGBPalette16 &getCurrentPalette() { return Segment::_currentPalette; }
|
|
inline static uint8_t getCurrentBrightness() { return Segment::_segBri; }
|
|
static void handleRandomPalette();
|
|
|
|
void beginDraw(); // set up parameters for current effect
|
|
void setGeometry(uint16_t i1, uint16_t i2, uint8_t grp=1, uint8_t spc=0, uint16_t ofs=UINT16_MAX, uint16_t i1Y=0, uint16_t i2Y=1, uint8_t m12=0);
|
|
Segment &setColor(uint8_t slot, uint32_t c);
|
|
Segment &setCCT(uint16_t k);
|
|
Segment &setOpacity(uint8_t o);
|
|
Segment &setOption(uint8_t n, bool val);
|
|
Segment &setMode(uint8_t fx, bool loadDefaults = false);
|
|
Segment &setPalette(uint8_t pal);
|
|
uint8_t differs(const Segment& b) const;
|
|
void refreshLightCapabilities();
|
|
|
|
// runtime data functions
|
|
inline uint16_t dataSize() const { return _dataLen; }
|
|
bool allocateData(size_t len); // allocates effect data buffer in heap and clears it
|
|
void deallocateData(); // deallocates (frees) effect data buffer from heap
|
|
void resetIfRequired(); // sets all SEGENV variables to 0 and clears data buffer
|
|
/**
|
|
* Flags that before the next effect is calculated,
|
|
* the internal segment state should be reset.
|
|
* Call resetIfRequired before calling the next effect function.
|
|
* Safe to call from interrupts and network requests.
|
|
*/
|
|
inline Segment &markForReset() { reset = true; return *this; } // setOption(SEG_OPTION_RESET, true)
|
|
|
|
// transition functions
|
|
void startTransition(uint16_t dur); // transition has to start before actual segment values change
|
|
void stopTransition(); // ends transition mode by destroying transition structure (does nothing if not in transition)
|
|
inline void handleTransition() { updateTransitionProgress(); if (progress() == 0xFFFFU) stopTransition(); }
|
|
#ifndef WLED_DISABLE_MODE_BLEND
|
|
void swapSegenv(tmpsegd_t &tmpSegD); // copies segment data into specifed buffer, if buffer is not a transition buffer, segment data is overwritten from transition buffer
|
|
void restoreSegenv(tmpsegd_t &tmpSegD); // restores segment data from buffer, if buffer is not transition buffer, changed values are copied to transition buffer
|
|
#endif
|
|
[[gnu::hot]] void updateTransitionProgress(); // set current progression of transition
|
|
inline uint16_t progress() const { return _transitionprogress; }; // transition progression between 0-65535
|
|
[[gnu::hot]] uint8_t currentBri(bool useCct = false) const; // current segment brightness/CCT (blended while in transition)
|
|
uint8_t currentMode() const; // currently active effect/mode (while in transition)
|
|
[[gnu::hot]] uint32_t currentColor(uint8_t slot) const; // currently active segment color (blended while in transition)
|
|
CRGBPalette16 &loadPalette(CRGBPalette16 &tgt, uint8_t pal);
|
|
|
|
// 1D strip
|
|
[[gnu::hot]] uint16_t virtualLength() const;
|
|
[[gnu::hot]] void setPixelColor(int n, uint32_t c); // set relative pixel within segment with color
|
|
inline void setPixelColor(unsigned n, uint32_t c) { setPixelColor(int(n), c); }
|
|
inline void setPixelColor(int n, byte r, byte g, byte b, byte w = 0) { setPixelColor(n, RGBW32(r,g,b,w)); }
|
|
inline void setPixelColor(int n, CRGB c) { setPixelColor(n, RGBW32(c.r,c.g,c.b,0)); }
|
|
#ifdef WLED_USE_AA_PIXELS
|
|
void setPixelColor(float i, uint32_t c, bool aa = true);
|
|
inline void setPixelColor(float i, uint8_t r, uint8_t g, uint8_t b, uint8_t w = 0, bool aa = true) { setPixelColor(i, RGBW32(r,g,b,w), aa); }
|
|
inline void setPixelColor(float i, CRGB c, bool aa = true) { setPixelColor(i, RGBW32(c.r,c.g,c.b,0), aa); }
|
|
#endif
|
|
[[gnu::hot]] uint32_t getPixelColor(int i) const;
|
|
// 1D support functions (some implement 2D as well)
|
|
void blur(uint8_t, bool smear = false);
|
|
void fill(uint32_t c);
|
|
void fade_out(uint8_t r);
|
|
void fadeToBlackBy(uint8_t fadeBy);
|
|
inline void blendPixelColor(int n, uint32_t color, uint8_t blend) { setPixelColor(n, color_blend(getPixelColor(n), color, blend)); }
|
|
inline void blendPixelColor(int n, CRGB c, uint8_t blend) { blendPixelColor(n, RGBW32(c.r,c.g,c.b,0), blend); }
|
|
inline void addPixelColor(int n, uint32_t color, bool preserveCR = true) { setPixelColor(n, color_add(getPixelColor(n), color, preserveCR)); }
|
|
inline void addPixelColor(int n, byte r, byte g, byte b, byte w = 0, bool preserveCR = true) { addPixelColor(n, RGBW32(r,g,b,w), preserveCR); }
|
|
inline void addPixelColor(int n, CRGB c, bool preserveCR = true) { addPixelColor(n, RGBW32(c.r,c.g,c.b,0), preserveCR); }
|
|
inline void fadePixelColor(uint16_t n, uint8_t fade) { setPixelColor(n, color_fade(getPixelColor(n), fade, true)); }
|
|
[[gnu::hot]] uint32_t color_from_palette(uint16_t, bool mapping, bool wrap, uint8_t mcol, uint8_t pbri = 255) const;
|
|
[[gnu::hot]] uint32_t color_wheel(uint8_t pos) const;
|
|
|
|
// 2D Blur: shortcuts for bluring columns or rows only (50% faster than full 2D blur)
|
|
inline void blurCols(fract8 blur_amount, bool smear = false) { // blur all columns
|
|
blur2D(0, blur_amount, smear);
|
|
}
|
|
inline void blurRows(fract8 blur_amount, bool smear = false) { // blur all rows
|
|
blur2D(blur_amount, 0, smear);
|
|
}
|
|
|
|
// 2D matrix
|
|
[[gnu::hot]] unsigned virtualWidth() const; // segment width in virtual pixels (accounts for groupping and spacing)
|
|
[[gnu::hot]] unsigned virtualHeight() const; // segment height in virtual pixels (accounts for groupping and spacing)
|
|
inline unsigned nrOfVStrips() const { // returns number of virtual vertical strips in 2D matrix (used to expand 1D effects into 2D)
|
|
#ifndef WLED_DISABLE_2D
|
|
return (is2D() && map1D2D == M12_pBar) ? virtualWidth() : 1;
|
|
#else
|
|
return 1;
|
|
#endif
|
|
}
|
|
#ifndef WLED_DISABLE_2D
|
|
[[gnu::hot]] uint16_t XY(int x, int y); // support function to get relative index within segment
|
|
[[gnu::hot]] void setPixelColorXY(int x, int y, uint32_t c); // set relative pixel within segment with color
|
|
inline void setPixelColorXY(unsigned x, unsigned y, uint32_t c) { setPixelColorXY(int(x), int(y), c); }
|
|
inline void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColorXY(x, y, RGBW32(r,g,b,w)); }
|
|
inline void setPixelColorXY(int x, int y, CRGB c) { setPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0)); }
|
|
inline void setPixelColorXY(unsigned x, unsigned y, CRGB c) { setPixelColorXY(int(x), int(y), RGBW32(c.r,c.g,c.b,0)); }
|
|
#ifdef WLED_USE_AA_PIXELS
|
|
void setPixelColorXY(float x, float y, uint32_t c, bool aa = true);
|
|
inline void setPixelColorXY(float x, float y, byte r, byte g, byte b, byte w = 0, bool aa = true) { setPixelColorXY(x, y, RGBW32(r,g,b,w), aa); }
|
|
inline void setPixelColorXY(float x, float y, CRGB c, bool aa = true) { setPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0), aa); }
|
|
#endif
|
|
[[gnu::hot]] uint32_t getPixelColorXY(int x, int y) const;
|
|
// 2D support functions
|
|
inline void blendPixelColorXY(uint16_t x, uint16_t y, uint32_t color, uint8_t blend) { setPixelColorXY(x, y, color_blend(getPixelColorXY(x,y), color, blend)); }
|
|
inline void blendPixelColorXY(uint16_t x, uint16_t y, CRGB c, uint8_t blend) { blendPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0), blend); }
|
|
inline void addPixelColorXY(int x, int y, uint32_t color, bool preserveCR = true) { setPixelColorXY(x, y, color_add(getPixelColorXY(x,y), color, preserveCR)); }
|
|
inline void addPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0, bool preserveCR = true) { addPixelColorXY(x, y, RGBW32(r,g,b,w), preserveCR); }
|
|
inline void addPixelColorXY(int x, int y, CRGB c, bool preserveCR = true) { addPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0), preserveCR); }
|
|
inline void fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade) { setPixelColorXY(x, y, color_fade(getPixelColorXY(x,y), fade, true)); }
|
|
//void box_blur(unsigned r = 1U, bool smear = false); // 2D box blur
|
|
void blur2D(uint8_t blur_x, uint8_t blur_y, bool smear = false);
|
|
void moveX(int delta, bool wrap = false);
|
|
void moveY(int delta, bool wrap = false);
|
|
void move(unsigned dir, unsigned delta, bool wrap = false);
|
|
void drawCircle(uint16_t cx, uint16_t cy, uint8_t radius, uint32_t c, bool soft = false);
|
|
inline void drawCircle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c, bool soft = false) { drawCircle(cx, cy, radius, RGBW32(c.r,c.g,c.b,0), soft); }
|
|
void fillCircle(uint16_t cx, uint16_t cy, uint8_t radius, uint32_t c, bool soft = false);
|
|
inline void fillCircle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c, bool soft = false) { fillCircle(cx, cy, radius, RGBW32(c.r,c.g,c.b,0), soft); }
|
|
void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c, bool soft = false);
|
|
inline void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c, bool soft = false) { drawLine(x0, y0, x1, y1, RGBW32(c.r,c.g,c.b,0), soft); } // automatic inline
|
|
void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t col2 = 0, int8_t rotate = 0, bool usePalGrad = false);
|
|
inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0)); } // automatic inline
|
|
inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c, CRGB c2, int8_t rotate = 0, bool usePalGrad = false) { drawCharacter(chr, x, y, w, h, RGBW32(c.r,c.g,c.b,0), RGBW32(c2.r,c2.g,c2.b,0), rotate, usePalGrad); } // automatic inline
|
|
void wu_pixel(uint32_t x, uint32_t y, CRGB c);
|
|
inline void fill_solid(CRGB c) { fill(RGBW32(c.r,c.g,c.b,0)); }
|
|
#else
|
|
inline uint16_t XY(int x, int y) { return x; }
|
|
inline void setPixelColorXY(int x, int y, uint32_t c) { setPixelColor(x, c); }
|
|
inline void setPixelColorXY(unsigned x, unsigned y, uint32_t c) { setPixelColor(int(x), c); }
|
|
inline void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColor(x, RGBW32(r,g,b,w)); }
|
|
inline void setPixelColorXY(int x, int y, CRGB c) { setPixelColor(x, RGBW32(c.r,c.g,c.b,0)); }
|
|
inline void setPixelColorXY(unsigned x, unsigned y, CRGB c) { setPixelColor(int(x), RGBW32(c.r,c.g,c.b,0)); }
|
|
#ifdef WLED_USE_AA_PIXELS
|
|
inline void setPixelColorXY(float x, float y, uint32_t c, bool aa = true) { setPixelColor(x, c, aa); }
|
|
inline void setPixelColorXY(float x, float y, byte r, byte g, byte b, byte w = 0, bool aa = true) { setPixelColor(x, RGBW32(r,g,b,w), aa); }
|
|
inline void setPixelColorXY(float x, float y, CRGB c, bool aa = true) { setPixelColor(x, RGBW32(c.r,c.g,c.b,0), aa); }
|
|
#endif
|
|
inline uint32_t getPixelColorXY(int x, int y) { return getPixelColor(x); }
|
|
inline void blendPixelColorXY(uint16_t x, uint16_t y, uint32_t c, uint8_t blend) { blendPixelColor(x, c, blend); }
|
|
inline void blendPixelColorXY(uint16_t x, uint16_t y, CRGB c, uint8_t blend) { blendPixelColor(x, RGBW32(c.r,c.g,c.b,0), blend); }
|
|
inline void addPixelColorXY(int x, int y, uint32_t color, bool saturate = false) { addPixelColor(x, color, saturate); }
|
|
inline void addPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0, bool saturate = false) { addPixelColor(x, RGBW32(r,g,b,w), saturate); }
|
|
inline void addPixelColorXY(int x, int y, CRGB c, bool saturate = false) { addPixelColor(x, RGBW32(c.r,c.g,c.b,0), saturate); }
|
|
inline void fadePixelColorXY(uint16_t x, uint16_t y, uint8_t fade) { fadePixelColor(x, fade); }
|
|
//inline void box_blur(unsigned i, bool vertical, fract8 blur_amount) {}
|
|
inline void blur2D(uint8_t blur_x, uint8_t blur_y, bool smear = false) {}
|
|
inline void blurRow(int row, fract8 blur_amount, bool smear = false) {}
|
|
inline void blurCol(int col, fract8 blur_amount, bool smear = false) {}
|
|
inline void moveX(int delta, bool wrap = false) {}
|
|
inline void moveY(int delta, bool wrap = false) {}
|
|
inline void move(uint8_t dir, uint8_t delta, bool wrap = false) {}
|
|
inline void drawCircle(uint16_t cx, uint16_t cy, uint8_t radius, uint32_t c, bool soft = false) {}
|
|
inline void drawCircle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c, bool soft = false) {}
|
|
inline void fillCircle(uint16_t cx, uint16_t cy, uint8_t radius, uint32_t c, bool soft = false) {}
|
|
inline void fillCircle(uint16_t cx, uint16_t cy, uint8_t radius, CRGB c, bool soft = false) {}
|
|
inline void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint32_t c, bool soft = false) {}
|
|
inline void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, CRGB c, bool soft = false) {}
|
|
inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, uint32_t color, uint32_t = 0, int8_t = 0, bool = false) {}
|
|
inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB color) {}
|
|
inline void drawCharacter(unsigned char chr, int16_t x, int16_t y, uint8_t w, uint8_t h, CRGB c, CRGB c2, int8_t rotate = 0, bool usePalGrad = false) {}
|
|
inline void wu_pixel(uint32_t x, uint32_t y, CRGB c) {}
|
|
#endif
|
|
} segment;
|
|
//static int segSize = sizeof(Segment);
|
|
|
|
// main "strip" class
|
|
class WS2812FX { // 96 bytes
|
|
typedef uint16_t (*mode_ptr)(); // pointer to mode function
|
|
typedef void (*show_callback)(); // pre show callback
|
|
typedef struct ModeData {
|
|
uint8_t _id; // mode (effect) id
|
|
mode_ptr _fcn; // mode (effect) function
|
|
const char *_data; // mode (effect) name and its UI control data
|
|
ModeData(uint8_t id, uint16_t (*fcn)(void), const char *data) : _id(id), _fcn(fcn), _data(data) {}
|
|
} mode_data_t;
|
|
|
|
static WS2812FX* instance;
|
|
|
|
public:
|
|
|
|
WS2812FX() :
|
|
paletteFade(0),
|
|
paletteBlend(0),
|
|
cctBlending(0),
|
|
now(millis()),
|
|
timebase(0),
|
|
isMatrix(false),
|
|
#ifndef WLED_DISABLE_2D
|
|
panels(1),
|
|
#endif
|
|
#ifdef WLED_AUTOSEGMENTS
|
|
autoSegments(true),
|
|
#else
|
|
autoSegments(false),
|
|
#endif
|
|
correctWB(false),
|
|
cctFromRgb(false),
|
|
// true private variables
|
|
_suspend(false),
|
|
_length(DEFAULT_LED_COUNT),
|
|
_brightness(DEFAULT_BRIGHTNESS),
|
|
_transitionDur(750),
|
|
_targetFps(WLED_FPS),
|
|
_frametime(FRAMETIME_FIXED),
|
|
_cumulativeFps(50 << FPS_CALC_SHIFT),
|
|
_isServicing(false),
|
|
_isOffRefreshRequired(false),
|
|
_hasWhiteChannel(false),
|
|
_triggered(false),
|
|
_modeCount(MODE_COUNT),
|
|
_callback(nullptr),
|
|
customMappingTable(nullptr),
|
|
customMappingSize(0),
|
|
_lastShow(0),
|
|
_lastServiceShow(0),
|
|
_segment_index(0),
|
|
_mainSegment(0)
|
|
{
|
|
WS2812FX::instance = this;
|
|
_mode.reserve(_modeCount); // allocate memory to prevent initial fragmentation (does not increase size())
|
|
_modeData.reserve(_modeCount); // allocate memory to prevent initial fragmentation (does not increase size())
|
|
if (_mode.capacity() <= 1 || _modeData.capacity() <= 1) _modeCount = 1; // memory allocation failed only show Solid
|
|
else setupEffectData();
|
|
}
|
|
|
|
~WS2812FX() {
|
|
if (customMappingTable) delete[] customMappingTable;
|
|
_mode.clear();
|
|
_modeData.clear();
|
|
_segments.clear();
|
|
#ifndef WLED_DISABLE_2D
|
|
panel.clear();
|
|
#endif
|
|
customPalettes.clear();
|
|
}
|
|
|
|
static WS2812FX* getInstance() { return instance; }
|
|
|
|
void
|
|
#ifdef WLED_DEBUG
|
|
printSize(), // prints memory usage for strip components
|
|
#endif
|
|
finalizeInit(), // initialises strip components
|
|
service(), // executes effect functions when due and calls strip.show()
|
|
setCCT(uint16_t k), // sets global CCT (either in relative 0-255 value or in K)
|
|
setBrightness(uint8_t b, bool direct = false), // sets strip brightness
|
|
setRange(uint16_t i, uint16_t i2, uint32_t col), // used for clock overlay
|
|
purgeSegments(), // removes inactive segments from RAM (may incure penalty and memory fragmentation but reduces vector footprint)
|
|
setMainSegmentId(unsigned n = 0),
|
|
resetSegments(), // marks all segments for reset
|
|
makeAutoSegments(bool forceReset = false), // will create segments based on configured outputs
|
|
fixInvalidSegments(), // fixes incorrect segment configuration
|
|
setPixelColor(unsigned n, uint32_t c), // paints absolute strip pixel with index n and color c
|
|
show(), // initiates LED output
|
|
setTargetFps(unsigned fps),
|
|
setupEffectData(); // add default effects to the list; defined in FX.cpp
|
|
|
|
inline void resetTimebase() { timebase = 0UL - millis(); }
|
|
inline void restartRuntime() { for (Segment &seg : _segments) { seg.markForReset().resetIfRequired(); } }
|
|
inline void setTransitionMode(bool t) { for (Segment &seg : _segments) seg.startTransition(t ? _transitionDur : 0); }
|
|
inline void setPixelColor(unsigned n, uint8_t r, uint8_t g, uint8_t b, uint8_t w = 0) { setPixelColor(n, RGBW32(r,g,b,w)); }
|
|
inline void setPixelColor(unsigned n, CRGB c) { setPixelColor(n, c.red, c.green, c.blue); }
|
|
inline void fill(uint32_t c) { for (unsigned i = 0; i < getLengthTotal(); i++) setPixelColor(i, c); } // fill whole strip with color (inline)
|
|
inline void trigger() { _triggered = true; } // Forces the next frame to be computed on all active segments.
|
|
inline void setShowCallback(show_callback cb) { _callback = cb; }
|
|
inline void setTransition(uint16_t t) { _transitionDur = t; } // sets transition time (in ms)
|
|
inline void appendSegment(const Segment &seg = Segment()) { if (_segments.size() < getMaxSegments()) _segments.push_back(seg); }
|
|
inline void suspend() { _suspend = true; } // will suspend (and canacel) strip.service() execution
|
|
inline void resume() { _suspend = false; } // will resume strip.service() execution
|
|
|
|
bool
|
|
paletteFade,
|
|
checkSegmentAlignment(),
|
|
hasRGBWBus() const,
|
|
hasCCTBus() const,
|
|
deserializeMap(unsigned n = 0);
|
|
|
|
inline bool isUpdating() const { return !BusManager::canAllShow(); } // return true if the strip is being sent pixel updates
|
|
inline bool isServicing() const { return _isServicing; } // returns true if strip.service() is executing
|
|
inline bool hasWhiteChannel() const { return _hasWhiteChannel; } // returns true if strip contains separate white chanel
|
|
inline bool isOffRefreshRequired() const { return _isOffRefreshRequired; } // returns true if strip requires regular updates (i.e. TM1814 chipset)
|
|
inline bool isSuspended() const { return _suspend; } // returns true if strip.service() execution is suspended
|
|
inline bool needsUpdate() const { return _triggered; } // returns true if strip received a trigger() request
|
|
|
|
uint8_t
|
|
paletteBlend,
|
|
cctBlending,
|
|
getActiveSegmentsNum() const,
|
|
getFirstSelectedSegId() const,
|
|
getLastActiveSegmentId() const,
|
|
getActiveSegsLightCapabilities(bool selectedOnly = false) const,
|
|
addEffect(uint8_t id, mode_ptr mode_fn, const char *mode_name); // add effect to the list; defined in FX.cpp;
|
|
|
|
inline uint8_t getBrightness() const { return _brightness; } // returns current strip brightness
|
|
inline static constexpr unsigned getMaxSegments() { return MAX_NUM_SEGMENTS; } // returns maximum number of supported segments (fixed value)
|
|
inline uint8_t getSegmentsNum() const { return _segments.size(); } // returns currently present segments
|
|
inline uint8_t getCurrSegmentId() const { return _segment_index; } // returns current segment index (only valid while strip.isServicing())
|
|
inline uint8_t getMainSegmentId() const { return _mainSegment; } // returns main segment index
|
|
inline uint8_t getPaletteCount() const { return 13 + GRADIENT_PALETTE_COUNT + customPalettes.size(); }
|
|
inline uint8_t getTargetFps() const { return _targetFps; } // returns rough FPS value for las 2s interval
|
|
inline uint8_t getModeCount() const { return _modeCount; } // returns number of registered modes/effects
|
|
|
|
uint16_t
|
|
getLengthPhysical() const,
|
|
getLengthTotal() const; // will include virtual/nonexistent pixels in matrix
|
|
|
|
inline uint16_t getFps() const { return (millis() - _lastShow > 2000) ? 0 : (FPS_MULTIPLIER * _cumulativeFps) >> FPS_CALC_SHIFT; } // Returns the refresh rate of the LED strip (_cumulativeFps is stored in fixed point)
|
|
inline uint16_t getFrameTime() const { return _frametime; } // returns amount of time a frame should take (in ms)
|
|
inline uint16_t getMinShowDelay() const { return MIN_FRAME_DELAY; } // returns minimum amount of time strip.service() can be delayed (constant)
|
|
inline uint16_t getLength() const { return _length; } // returns actual amount of LEDs on a strip (2D matrix may have less LEDs than W*H)
|
|
inline uint16_t getTransition() const { return _transitionDur; } // returns currently set transition time (in ms)
|
|
inline uint16_t getMappedPixelIndex(uint16_t index) const { // convert logical address to physical
|
|
if (index < customMappingSize && (realtimeMode == REALTIME_MODE_INACTIVE || realtimeRespectLedMaps)) index = customMappingTable[index];
|
|
return index;
|
|
};
|
|
|
|
unsigned long now, timebase;
|
|
uint32_t getPixelColor(unsigned) const;
|
|
|
|
inline uint32_t getLastShow() const { return _lastShow; } // returns millis() timestamp of last strip.show() call
|
|
|
|
const char *getModeData(unsigned id = 0) const { return (id && id < _modeCount) ? _modeData[id] : PSTR("Solid"); }
|
|
inline const char **getModeDataSrc() { return &(_modeData[0]); } // vectors use arrays for underlying data
|
|
|
|
Segment& getSegment(unsigned id);
|
|
inline Segment& getFirstSelectedSeg() { return _segments[getFirstSelectedSegId()]; } // returns reference to first segment that is "selected"
|
|
inline Segment& getMainSegment() { return _segments[getMainSegmentId()]; } // returns reference to main segment
|
|
inline Segment* getSegments() { return &(_segments[0]); } // returns pointer to segment vector structure (warning: use carefully)
|
|
|
|
// 2D support (panels)
|
|
bool
|
|
isMatrix;
|
|
|
|
#ifndef WLED_DISABLE_2D
|
|
#define WLED_MAX_PANELS 18
|
|
uint8_t
|
|
panels;
|
|
|
|
typedef struct panel_t {
|
|
uint16_t xOffset; // x offset relative to the top left of matrix in LEDs
|
|
uint16_t yOffset; // y offset relative to the top left of matrix in LEDs
|
|
uint8_t width; // width of the panel
|
|
uint8_t height; // height of the panel
|
|
union {
|
|
uint8_t options;
|
|
struct {
|
|
bool bottomStart : 1; // starts at bottom?
|
|
bool rightStart : 1; // starts on right?
|
|
bool vertical : 1; // is vertical?
|
|
bool serpentine : 1; // is serpentine?
|
|
};
|
|
};
|
|
panel_t()
|
|
: xOffset(0)
|
|
, yOffset(0)
|
|
, width(8)
|
|
, height(8)
|
|
, options(0)
|
|
{}
|
|
} Panel;
|
|
std::vector<Panel> panel;
|
|
#endif
|
|
|
|
void setUpMatrix(); // sets up automatic matrix ledmap from panel configuration
|
|
|
|
// outsmart the compiler :) by correctly overloading
|
|
inline void setPixelColorXY(int x, int y, uint32_t c) { setPixelColor((unsigned)(y * Segment::maxWidth + x), c); }
|
|
inline void setPixelColorXY(int x, int y, byte r, byte g, byte b, byte w = 0) { setPixelColorXY(x, y, RGBW32(r,g,b,w)); }
|
|
inline void setPixelColorXY(int x, int y, CRGB c) { setPixelColorXY(x, y, RGBW32(c.r,c.g,c.b,0)); }
|
|
|
|
inline uint32_t getPixelColorXY(int x, int y) const { return getPixelColor(isMatrix ? y * Segment::maxWidth + x : x); }
|
|
|
|
// end 2D support
|
|
|
|
void loadCustomPalettes(); // loads custom palettes from JSON
|
|
std::vector<CRGBPalette16> customPalettes; // TODO: move custom palettes out of WS2812FX class
|
|
|
|
struct {
|
|
bool autoSegments : 1;
|
|
bool correctWB : 1;
|
|
bool cctFromRgb : 1;
|
|
};
|
|
|
|
std::vector<segment> _segments;
|
|
friend class Segment;
|
|
|
|
private:
|
|
volatile bool _suspend;
|
|
|
|
uint16_t _length;
|
|
uint8_t _brightness;
|
|
uint16_t _transitionDur;
|
|
|
|
uint8_t _targetFps;
|
|
uint16_t _frametime;
|
|
uint16_t _cumulativeFps;
|
|
|
|
// will require only 1 byte
|
|
struct {
|
|
bool _isServicing : 1;
|
|
bool _isOffRefreshRequired : 1; //periodic refresh is required for the strip to remain off.
|
|
bool _hasWhiteChannel : 1;
|
|
bool _triggered : 1;
|
|
};
|
|
|
|
uint8_t _modeCount;
|
|
std::vector<mode_ptr> _mode; // SRAM footprint: 4 bytes per element
|
|
std::vector<const char*> _modeData; // mode (effect) name and its slider control data array
|
|
|
|
show_callback _callback;
|
|
|
|
uint16_t* customMappingTable;
|
|
uint16_t customMappingSize;
|
|
|
|
unsigned long _lastShow;
|
|
unsigned long _lastServiceShow;
|
|
|
|
uint8_t _segment_index;
|
|
uint8_t _mainSegment;
|
|
};
|
|
|
|
extern const char JSON_mode_names[];
|
|
extern const char JSON_palette_names[];
|
|
|
|
#endif
|