WLED/wled00/fcn_declare.h
Will Miles e21a09cec9 Separate FS write from serializeConfig
Break the actual JSON assembly apart from the file writing code.  This
permits calling it in other contexts, allowing us to pull the live
config data even if the filesystem is out of date.
2025-03-23 15:15:52 -04:00

615 lines
26 KiB
C++

#pragma once
#ifndef WLED_FCN_DECLARE_H
#define WLED_FCN_DECLARE_H
/*
* All globally accessible functions are declared here
*/
//alexa.cpp
#ifndef WLED_DISABLE_ALEXA
void onAlexaChange(EspalexaDevice* dev);
void alexaInit();
void handleAlexa();
void onAlexaChange(EspalexaDevice* dev);
#endif
//button.cpp
void shortPressAction(uint8_t b=0);
void longPressAction(uint8_t b=0);
void doublePressAction(uint8_t b=0);
bool isButtonPressed(uint8_t b=0);
void handleButton();
void handleIO();
void IRAM_ATTR touchButtonISR();
//cfg.cpp
bool deserializeConfig(JsonObject doc, bool fromFS = false);
void deserializeConfigFromFS();
bool deserializeConfigSec();
void serializeConfig(JsonObject doc);
void serializeConfigToFS();
void serializeConfigSec();
template<typename DestType>
bool getJsonValue(const JsonVariant& element, DestType& destination) {
if (element.isNull()) {
return false;
}
destination = element.as<DestType>();
return true;
}
template<typename DestType, typename DefaultType>
bool getJsonValue(const JsonVariant& element, DestType& destination, const DefaultType defaultValue) {
if(!getJsonValue(element, destination)) {
destination = defaultValue;
return false;
}
return true;
}
typedef struct WiFiConfig {
char clientSSID[33];
char clientPass[65];
uint8_t bssid[6];
IPAddress staticIP;
IPAddress staticGW;
IPAddress staticSN;
WiFiConfig(const char *ssid="", const char *pass="", uint32_t ip=0, uint32_t gw=0, uint32_t subnet=0x00FFFFFF) // little endian
: staticIP(ip)
, staticGW(gw)
, staticSN(subnet)
{
strncpy(clientSSID, ssid, 32); clientSSID[32] = 0;
strncpy(clientPass, pass, 64); clientPass[64] = 0;
memset(bssid, 0, sizeof(bssid));
}
} wifi_config;
//colors.cpp
#define ColorFromPalette ColorFromPaletteWLED // override fastled version
// CRGBW can be used to manipulate 32bit colors faster. However: if it is passed to functions, it adds overhead compared to a uint32_t color
// use with caution and pay attention to flash size. Usually converting a uint32_t to CRGBW to extract r, g, b, w values is slower than using bitshifts
// it can be useful to avoid back and forth conversions between uint32_t and fastled CRGB
struct CRGBW {
union {
uint32_t color32; // Access as a 32-bit value (0xWWRRGGBB)
struct {
uint8_t b;
uint8_t g;
uint8_t r;
uint8_t w;
};
uint8_t raw[4]; // Access as an array in the order B, G, R, W
};
// Default constructor
inline CRGBW() __attribute__((always_inline)) = default;
// Constructor from a 32-bit color (0xWWRRGGBB)
constexpr CRGBW(uint32_t color) __attribute__((always_inline)) : color32(color) {}
// Constructor with r, g, b, w values
constexpr CRGBW(uint8_t red, uint8_t green, uint8_t blue, uint8_t white = 0) __attribute__((always_inline)) : b(blue), g(green), r(red), w(white) {}
// Constructor from CRGB
constexpr CRGBW(CRGB rgb) __attribute__((always_inline)) : b(rgb.b), g(rgb.g), r(rgb.r), w(0) {}
// Access as an array
inline const uint8_t& operator[] (uint8_t x) const __attribute__((always_inline)) { return raw[x]; }
// Assignment from 32-bit color
inline CRGBW& operator=(uint32_t color) __attribute__((always_inline)) { color32 = color; return *this; }
// Assignment from r, g, b, w
inline CRGBW& operator=(const CRGB& rgb) __attribute__((always_inline)) { b = rgb.b; g = rgb.g; r = rgb.r; w = 0; return *this; }
// Conversion operator to uint32_t
inline operator uint32_t() const __attribute__((always_inline)) {
return color32;
}
/*
// Conversion operator to CRGB
inline operator CRGB() const __attribute__((always_inline)) {
return CRGB(r, g, b);
}
CRGBW& scale32 (uint8_t scaledown) // 32bit math
{
if (color32 == 0) return *this; // 2 extra instructions, worth it if called a lot on black (which probably is true) adding check if scaledown is zero adds much more overhead as its 8bit
uint32_t scale = scaledown + 1;
uint32_t rb = (((color32 & 0x00FF00FF) * scale) >> 8) & 0x00FF00FF; // scale red and blue
uint32_t wg = (((color32 & 0xFF00FF00) >> 8) * scale) & 0xFF00FF00; // scale white and green
color32 = rb | wg;
return *this;
}*/
};
struct CHSV32 { // 32bit HSV color with 16bit hue for more accurate conversions
union {
struct {
uint16_t h; // hue
uint8_t s; // saturation
uint8_t v; // value
};
uint32_t raw; // 32bit access
};
inline CHSV32() __attribute__((always_inline)) = default; // default constructor
/// Allow construction from hue, saturation, and value
/// @param ih input hue
/// @param is input saturation
/// @param iv input value
inline CHSV32(uint16_t ih, uint8_t is, uint8_t iv) __attribute__((always_inline)) // constructor from 16bit h, s, v
: h(ih), s(is), v(iv) {}
inline CHSV32(uint8_t ih, uint8_t is, uint8_t iv) __attribute__((always_inline)) // constructor from 8bit h, s, v
: h((uint16_t)ih << 8), s(is), v(iv) {}
inline CHSV32(const CHSV& chsv) __attribute__((always_inline)) // constructor from CHSV
: h((uint16_t)chsv.h << 8), s(chsv.s), v(chsv.v) {}
inline operator CHSV() const { return CHSV((uint8_t)(h >> 8), s, v); } // typecast to CHSV
};
// similar to NeoPixelBus NeoGammaTableMethod but allows dynamic changes (superseded by NPB::NeoGammaDynamicTableMethod)
class NeoGammaWLEDMethod {
public:
[[gnu::hot]] static uint8_t Correct(uint8_t value); // apply Gamma to single channel
[[gnu::hot]] static uint32_t Correct32(uint32_t color); // apply Gamma to RGBW32 color (WLED specific, not used by NPB)
static void calcGammaTable(float gamma); // re-calculates & fills gamma table
static inline uint8_t rawGamma8(uint8_t val) { return gammaT[val]; } // get value from Gamma table (WLED specific, not used by NPB)
private:
static uint8_t gammaT[];
};
#define gamma32(c) NeoGammaWLEDMethod::Correct32(c)
#define gamma8(c) NeoGammaWLEDMethod::rawGamma8(c)
[[gnu::hot, gnu::pure]] uint32_t color_blend(uint32_t c1, uint32_t c2 , uint8_t blend);
inline uint32_t color_blend16(uint32_t c1, uint32_t c2, uint16_t b) { return color_blend(c1, c2, b >> 8); };
[[gnu::hot, gnu::pure]] uint32_t color_add(uint32_t, uint32_t, bool preserveCR = false);
[[gnu::hot, gnu::pure]] uint32_t color_fade(uint32_t c1, uint8_t amount, bool video=false);
[[gnu::hot, gnu::pure]] uint32_t ColorFromPaletteWLED(const CRGBPalette16 &pal, unsigned index, uint8_t brightness = (uint8_t)255U, TBlendType blendType = LINEARBLEND);
CRGBPalette16 generateHarmonicRandomPalette(const CRGBPalette16 &basepalette);
CRGBPalette16 generateRandomPalette();
inline uint32_t colorFromRgbw(byte* rgbw) { return uint32_t((byte(rgbw[3]) << 24) | (byte(rgbw[0]) << 16) | (byte(rgbw[1]) << 8) | (byte(rgbw[2]))); }
void hsv2rgb(const CHSV32& hsv, uint32_t& rgb);
void colorHStoRGB(uint16_t hue, byte sat, byte* rgb);
void rgb2hsv(const uint32_t rgb, CHSV32& hsv);
inline CHSV rgb2hsv(const CRGB c) { CHSV32 hsv; rgb2hsv((uint32_t((byte(c.r) << 16) | (byte(c.g) << 8) | (byte(c.b)))), hsv); return CHSV(hsv); } // CRGB to hsv
void colorKtoRGB(uint16_t kelvin, byte* rgb);
void colorCTtoRGB(uint16_t mired, byte* rgb); //white spectrum to rgb
void colorXYtoRGB(float x, float y, byte* rgb); // only defined if huesync disabled TODO
void colorRGBtoXY(const byte* rgb, float* xy); // only defined if huesync disabled TODO
void colorFromDecOrHexString(byte* rgb, const char* in);
bool colorFromHexString(byte* rgb, const char* in);
uint32_t colorBalanceFromKelvin(uint16_t kelvin, uint32_t rgb);
uint16_t approximateKelvinFromRGB(uint32_t rgb);
void setRandomColor(byte* rgb);
//dmx_output.cpp
void initDMXOutput();
void handleDMXOutput();
//dmx_input.cpp
void initDMXInput();
void handleDMXInput();
//e131.cpp
void handleE131Packet(e131_packet_t* p, IPAddress clientIP, byte protocol);
void handleDMXData(uint16_t uni, uint16_t dmxChannels, uint8_t* e131_data, uint8_t mde, uint8_t previousUniverses);
void handleArtnetPollReply(IPAddress ipAddress);
void prepareArtnetPollReply(ArtPollReply* reply);
void sendArtnetPollReply(ArtPollReply* reply, IPAddress ipAddress, uint16_t portAddress);
//file.cpp
bool handleFileRead(AsyncWebServerRequest*, String path);
bool writeObjectToFileUsingId(const char* file, uint16_t id, const JsonDocument* content);
bool writeObjectToFile(const char* file, const char* key, const JsonDocument* content);
bool readObjectFromFileUsingId(const char* file, uint16_t id, JsonDocument* dest, const JsonDocument* filter = nullptr);
bool readObjectFromFile(const char* file, const char* key, JsonDocument* dest, const JsonDocument* filter = nullptr);
void updateFSInfo();
void closeFile();
inline bool writeObjectToFileUsingId(const String &file, uint16_t id, const JsonDocument* content) { return writeObjectToFileUsingId(file.c_str(), id, content); };
inline bool writeObjectToFile(const String &file, const char* key, const JsonDocument* content) { return writeObjectToFile(file.c_str(), key, content); };
inline bool readObjectFromFileUsingId(const String &file, uint16_t id, JsonDocument* dest, const JsonDocument* filter = nullptr) { return readObjectFromFileUsingId(file.c_str(), id, dest); };
inline bool readObjectFromFile(const String &file, const char* key, JsonDocument* dest, const JsonDocument* filter = nullptr) { return readObjectFromFile(file.c_str(), key, dest); };
//hue.cpp
void handleHue();
void reconnectHue();
void onHueError(void* arg, AsyncClient* client, int8_t error);
void onHueConnect(void* arg, AsyncClient* client);
void sendHuePoll();
void onHueData(void* arg, AsyncClient* client, void *data, size_t len);
#include "FX.h" // must be below colors.cpp declarations (potentially due to duplicate declarations of e.g. color_blend)
//image_loader.cpp
#ifdef WLED_ENABLE_GIF
bool fileSeekCallback(unsigned long position);
unsigned long filePositionCallback(void);
int fileReadCallback(void);
int fileReadBlockCallback(void * buffer, int numberOfBytes);
int fileSizeCallback(void);
byte renderImageToSegment(Segment &seg);
void endImagePlayback(Segment* seg);
#endif
//improv.cpp
enum ImprovRPCType {
Command_Wifi = 0x01,
Request_State = 0x02,
Request_Info = 0x03,
Request_Scan = 0x04
};
void handleImprovPacket();
void sendImprovRPCResult(ImprovRPCType type, uint8_t n_strings = 0, const char **strings = nullptr);
void sendImprovStateResponse(uint8_t state, bool error = false);
void sendImprovInfoResponse();
void startImprovWifiScan();
void handleImprovWifiScan();
void sendImprovIPRPCResult(ImprovRPCType type);
//ir.cpp
void initIR();
void deInitIR();
void handleIR();
//json.cpp
#include "ESPAsyncWebServer.h"
#include "src/dependencies/json/ArduinoJson-v6.h"
#include "src/dependencies/json/AsyncJson-v6.h"
#include "FX.h"
bool deserializeSegment(JsonObject elem, byte it, byte presetId = 0);
bool deserializeState(JsonObject root, byte callMode = CALL_MODE_DIRECT_CHANGE, byte presetId = 0);
void serializeSegment(const JsonObject& root, const Segment& seg, byte id, bool forPreset = false, bool segmentBounds = true);
void serializeState(JsonObject root, bool forPreset = false, bool includeBri = true, bool segmentBounds = true, bool selectedSegmentsOnly = false);
void serializeInfo(JsonObject root);
void serializeModeNames(JsonArray arr);
void serializeModeData(JsonArray fxdata);
void serveJson(AsyncWebServerRequest* request);
#ifdef WLED_ENABLE_JSONLIVE
bool serveLiveLeds(AsyncWebServerRequest* request, uint32_t wsClient = 0);
#endif
//led.cpp
void setValuesFromSegment(uint8_t s);
void setValuesFromMainSeg();
void setValuesFromFirstSelectedSeg();
void toggleOnOff();
void applyBri();
void applyFinalBri();
void applyValuesToSelectedSegs();
void colorUpdated(byte callMode);
void stateUpdated(byte callMode);
void updateInterfaces(uint8_t callMode);
void handleTransitions();
void handleNightlight();
byte scaledBri(byte in);
#ifdef WLED_ENABLE_LOXONE
//lx_parser.cpp
bool parseLx(int lxValue, byte* rgbw);
void parseLxJson(int lxValue, byte segId, bool secondary);
#endif
//mqtt.cpp
bool initMqtt();
void publishMqtt();
//ntp.cpp
void handleTime();
void handleNetworkTime();
void sendNTPPacket();
bool checkNTPResponse();
void updateLocalTime();
void getTimeString(char* out);
bool checkCountdown();
void setCountdown();
byte weekdayMondayFirst();
void checkTimers();
void calculateSunriseAndSunset();
void setTimeFromAPI(uint32_t timein);
//overlay.cpp
void handleOverlayDraw();
void _overlayAnalogCountdown();
void _overlayAnalogClock();
//playlist.cpp
void shufflePlaylist();
void unloadPlaylist();
int16_t loadPlaylist(JsonObject playlistObject, byte presetId = 0);
void handlePlaylist();
void serializePlaylist(JsonObject obj);
//presets.cpp
const char *getPresetsFileName(bool persistent = true);
bool presetNeedsSaving();
void initPresetsFile();
void handlePresets();
bool applyPreset(byte index, byte callMode = CALL_MODE_DIRECT_CHANGE);
bool applyPresetFromPlaylist(byte index);
void applyPresetWithFallback(uint8_t presetID, uint8_t callMode, uint8_t effectID = 0, uint8_t paletteID = 0);
inline bool applyTemporaryPreset() {return applyPreset(255);};
void savePreset(byte index, const char* pname = nullptr, JsonObject saveobj = JsonObject());
inline void saveTemporaryPreset() {savePreset(255);};
void deletePreset(byte index);
bool getPresetName(byte index, String& name);
//remote.cpp
void handleWiZdata(uint8_t *incomingData, size_t len);
void handleRemote();
//set.cpp
bool isAsterisksOnly(const char* str, byte maxLen);
void handleSettingsSet(AsyncWebServerRequest *request, byte subPage);
bool handleSet(AsyncWebServerRequest *request, const String& req, bool apply=true);
//udp.cpp
void notify(byte callMode, bool followUp=false);
uint8_t realtimeBroadcast(uint8_t type, IPAddress client, uint16_t length, const uint8_t* buffer, uint8_t bri=255, bool isRGBW=false);
void realtimeLock(uint32_t timeoutMs, byte md = REALTIME_MODE_GENERIC);
void exitRealtime();
void handleNotifications();
void setRealtimePixel(uint16_t i, byte r, byte g, byte b, byte w);
void refreshNodeList();
void sendSysInfoUDP();
#ifndef WLED_DISABLE_ESPNOW
void espNowSentCB(uint8_t* address, uint8_t status);
void espNowReceiveCB(uint8_t* address, uint8_t* data, uint8_t len, signed int rssi, bool broadcast);
#endif
//network.cpp
bool initEthernet(); // result is informational
int getSignalQuality(int rssi);
void fillMAC2Str(char *str, const uint8_t *mac);
void fillStr2MAC(uint8_t *mac, const char *str);
int findWiFi(bool doScan = false);
bool isWiFiConfigured();
void WiFiEvent(WiFiEvent_t event);
//um_manager.cpp
typedef enum UM_Data_Types {
UMT_BYTE = 0,
UMT_UINT16,
UMT_INT16,
UMT_UINT32,
UMT_INT32,
UMT_FLOAT,
UMT_DOUBLE,
UMT_BYTE_ARR,
UMT_UINT16_ARR,
UMT_INT16_ARR,
UMT_UINT32_ARR,
UMT_INT32_ARR,
UMT_FLOAT_ARR,
UMT_DOUBLE_ARR
} um_types_t;
typedef struct UM_Exchange_Data {
// should just use: size_t arr_size, void **arr_ptr, byte *ptr_type
size_t u_size; // size of u_data array
um_types_t *u_type; // array of data types
void **u_data; // array of pointers to data
UM_Exchange_Data() {
u_size = 0;
u_type = nullptr;
u_data = nullptr;
}
~UM_Exchange_Data() {
if (u_type) delete[] u_type;
if (u_data) delete[] u_data;
}
} um_data_t;
const unsigned int um_data_size = sizeof(um_data_t); // 12 bytes
class Usermod {
protected:
um_data_t *um_data; // um_data should be allocated using new in (derived) Usermod's setup() or constructor
public:
Usermod() : um_data(nullptr) {};
virtual ~Usermod() { if (um_data) delete um_data; }
virtual void setup() = 0; // pure virtual, has to be overriden
virtual void loop() = 0; // pure virtual, has to be overriden
virtual void handleOverlayDraw() {} // called after all effects have been processed, just before strip.show()
virtual bool handleButton(uint8_t b) { return false; } // button overrides are possible here
virtual bool getUMData(um_data_t **data) { if (data) *data = nullptr; return false; }; // usermod data exchange [see examples for audio effects]
virtual void connected() {} // called when WiFi is (re)connected
virtual void appendConfigData(Print& settingsScript); // helper function called from usermod settings page to add metadata for entry fields
virtual void addToJsonState(JsonObject& obj) {} // add JSON objects for WLED state
virtual void addToJsonInfo(JsonObject& obj) {} // add JSON objects for UI Info page
virtual void readFromJsonState(JsonObject& obj) {} // process JSON messages received from web server
virtual void addToConfig(JsonObject& obj) {} // add JSON entries that go to cfg.json
virtual bool readFromConfig(JsonObject& obj) { return true; } // Note as of 2021-06 readFromConfig() now needs to return a bool, see usermod_v2_example.h
virtual void onMqttConnect(bool sessionPresent) {} // fired when MQTT connection is established (so usermod can subscribe)
virtual bool onMqttMessage(char* topic, char* payload) { return false; } // fired upon MQTT message received (wled topic)
virtual bool onEspNowMessage(uint8_t* sender, uint8_t* payload, uint8_t len) { return false; } // fired upon ESP-NOW message received
virtual void onUpdateBegin(bool) {} // fired prior to and after unsuccessful firmware update
virtual void onStateChange(uint8_t mode) {} // fired upon WLED state change
virtual uint16_t getId() {return USERMOD_ID_UNSPECIFIED;}
// API shims
private:
static Print* oappend_shim;
// old form of appendConfigData; called by default appendConfigData(Print&) with oappend_shim set up
// private so it is not accidentally invoked except via Usermod::appendConfigData(Print&)
virtual void appendConfigData() {}
protected:
// Shim for oappend(), which used to exist in utils.cpp
template<typename T> static inline void oappend(const T& t) { oappend_shim->print(t); };
#ifdef ESP8266
// Handle print(PSTR()) without crashing by detecting PROGMEM strings
static void oappend(const char* c) { if ((intptr_t) c >= 0x40000000) oappend_shim->print(FPSTR(c)); else oappend_shim->print(c); };
#endif
};
namespace UsermodManager {
void loop();
void handleOverlayDraw();
bool handleButton(uint8_t b);
bool getUMData(um_data_t **um_data, uint8_t mod_id = USERMOD_ID_RESERVED); // USERMOD_ID_RESERVED will poll all usermods
void setup();
void connected();
void appendConfigData(Print&);
void addToJsonState(JsonObject& obj);
void addToJsonInfo(JsonObject& obj);
void readFromJsonState(JsonObject& obj);
void addToConfig(JsonObject& obj);
bool readFromConfig(JsonObject& obj);
#ifndef WLED_DISABLE_MQTT
void onMqttConnect(bool sessionPresent);
bool onMqttMessage(char* topic, char* payload);
#endif
#ifndef WLED_DISABLE_ESPNOW
bool onEspNowMessage(uint8_t* sender, uint8_t* payload, uint8_t len);
#endif
void onUpdateBegin(bool);
void onStateChange(uint8_t);
Usermod* lookup(uint16_t mod_id);
size_t getModCount();
};
// Register usermods by building a static list via a linker section
#define REGISTER_USERMOD(x) Usermod* const um_##x __attribute__((__section__(".dtors.tbl.usermods.1"), used)) = &x
//usermod.cpp
void userSetup();
void userConnected();
void userLoop();
//util.cpp
#ifdef ESP8266
#define HW_RND_REGISTER RANDOM_REG32
#else // ESP32 family
#include "soc/wdev_reg.h"
#define HW_RND_REGISTER REG_READ(WDEV_RND_REG)
#endif
#define hex2int(a) (((a)>='0' && (a)<='9') ? (a)-'0' : ((a)>='A' && (a)<='F') ? (a)-'A'+10 : ((a)>='a' && (a)<='f') ? (a)-'a'+10 : 0)
[[gnu::pure]] int getNumVal(const String* req, uint16_t pos);
void parseNumber(const char* str, byte* val, byte minv=0, byte maxv=255);
bool getVal(JsonVariant elem, byte* val, byte vmin=0, byte vmax=255); // getVal supports inc/decrementing and random ("X~Y(r|[w]~[-][Z])" form)
[[gnu::pure]] bool getBoolVal(const JsonVariant &elem, bool dflt);
bool updateVal(const char* req, const char* key, byte* val, byte minv=0, byte maxv=255);
size_t printSetFormCheckbox(Print& settingsScript, const char* key, int val);
size_t printSetFormValue(Print& settingsScript, const char* key, int val);
size_t printSetFormValue(Print& settingsScript, const char* key, const char* val);
size_t printSetFormIndex(Print& settingsScript, const char* key, int index);
size_t printSetClassElementHTML(Print& settingsScript, const char* key, const int index, const char* val);
void prepareHostname(char* hostname);
[[gnu::pure]] bool isAsterisksOnly(const char* str, byte maxLen);
bool requestJSONBufferLock(uint8_t moduleID=255);
void releaseJSONBufferLock();
uint8_t extractModeName(uint8_t mode, const char *src, char *dest, uint8_t maxLen);
uint8_t extractModeSlider(uint8_t mode, uint8_t slider, char *dest, uint8_t maxLen, uint8_t *var = nullptr);
int16_t extractModeDefaults(uint8_t mode, const char *segVar);
void checkSettingsPIN(const char *pin);
uint16_t crc16(const unsigned char* data_p, size_t length);
uint16_t beatsin88_t(accum88 beats_per_minute_88, uint16_t lowest = 0, uint16_t highest = 65535, uint32_t timebase = 0, uint16_t phase_offset = 0);
uint16_t beatsin16_t(accum88 beats_per_minute, uint16_t lowest = 0, uint16_t highest = 65535, uint32_t timebase = 0, uint16_t phase_offset = 0);
uint8_t beatsin8_t(accum88 beats_per_minute, uint8_t lowest = 0, uint8_t highest = 255, uint32_t timebase = 0, uint8_t phase_offset = 0);
um_data_t* simulateSound(uint8_t simulationId);
void enumerateLedmaps();
[[gnu::hot]] uint8_t get_random_wheel_index(uint8_t pos);
[[gnu::hot, gnu::pure]] float mapf(float x, float in_min, float in_max, float out_min, float out_max);
uint32_t hashInt(uint32_t s);
// fast (true) random numbers using hardware RNG, all functions return values in the range lowerlimit to upperlimit-1
// note: for true random numbers with high entropy, do not call faster than every 200ns (5MHz)
// tests show it is still highly random reading it quickly in a loop (better than fastled PRNG)
// for 8bit and 16bit random functions: no limit check is done for best speed
// 32bit inputs are used for speed and code size, limits don't work if inverted or out of range
// inlining does save code size except for random(a,b) and 32bit random with limits
#define random hw_random // replace arduino random()
inline uint32_t hw_random() { return HW_RND_REGISTER; };
uint32_t hw_random(uint32_t upperlimit); // not inlined for code size
int32_t hw_random(int32_t lowerlimit, int32_t upperlimit);
inline uint16_t hw_random16() { return HW_RND_REGISTER; };
inline uint16_t hw_random16(uint32_t upperlimit) { return (hw_random16() * upperlimit) >> 16; }; // input range 0-65535 (uint16_t)
inline int16_t hw_random16(int32_t lowerlimit, int32_t upperlimit) { int32_t range = upperlimit - lowerlimit; return lowerlimit + hw_random16(range); }; // signed limits, use int16_t ranges
inline uint8_t hw_random8() { return HW_RND_REGISTER; };
inline uint8_t hw_random8(uint32_t upperlimit) { return (hw_random8() * upperlimit) >> 8; }; // input range 0-255
inline uint8_t hw_random8(uint32_t lowerlimit, uint32_t upperlimit) { uint32_t range = upperlimit - lowerlimit; return lowerlimit + hw_random8(range); }; // input range 0-255
// RAII guard class for the JSON Buffer lock
// Modeled after std::lock_guard
class JSONBufferGuard {
bool holding_lock;
public:
inline JSONBufferGuard(uint8_t module=255) : holding_lock(requestJSONBufferLock(module)) {};
inline ~JSONBufferGuard() { if (holding_lock) releaseJSONBufferLock(); };
inline JSONBufferGuard(const JSONBufferGuard&) = delete; // Noncopyable
inline JSONBufferGuard& operator=(const JSONBufferGuard&) = delete;
inline JSONBufferGuard(JSONBufferGuard&& r) : holding_lock(r.holding_lock) { r.holding_lock = false; }; // but movable
inline JSONBufferGuard& operator=(JSONBufferGuard&& r) { holding_lock |= r.holding_lock; r.holding_lock = false; return *this; };
inline bool owns_lock() const { return holding_lock; }
explicit inline operator bool() const { return owns_lock(); };
inline void release() { if (holding_lock) releaseJSONBufferLock(); holding_lock = false; }
};
#ifdef WLED_ADD_EEPROM_SUPPORT
//wled_eeprom.cpp
void applyMacro(byte index);
void deEEP();
void deEEPSettings();
void clearEEPROM();
#endif
//wled_math.cpp
//float cos_t(float phi); // use float math
//float sin_t(float phi);
//float tan_t(float x);
int16_t sin16_t(uint16_t theta);
int16_t cos16_t(uint16_t theta);
uint8_t sin8_t(uint8_t theta);
uint8_t cos8_t(uint8_t theta);
float sin_approx(float theta); // uses integer math (converted to float), accuracy +/-0.0015 (compared to sinf())
float cos_approx(float theta);
float tan_approx(float x);
float atan2_t(float y, float x);
float acos_t(float x);
float asin_t(float x);
template <typename T> T atan_t(T x);
float floor_t(float x);
float fmod_t(float num, float denom);
uint32_t sqrt32_bw(uint32_t x);
#define sin_t sin_approx
#define cos_t cos_approx
#define tan_t tan_approx
/*
#include <math.h> // standard math functions. use a lot of flash
#define sin_t sinf
#define cos_t cosf
#define tan_t tanf
#define asin_t asinf
#define acos_t acosf
#define atan_t atanf
#define fmod_t fmodf
#define floor_t floorf
*/
//wled_serial.cpp
void handleSerial();
void updateBaudRate(uint32_t rate);
//wled_server.cpp
void createEditHandler(bool enable);
void initServer();
void serveMessage(AsyncWebServerRequest* request, uint16_t code, const String& headl, const String& subl="", byte optionT=255);
void serveJsonError(AsyncWebServerRequest* request, uint16_t code, uint16_t error);
void serveSettings(AsyncWebServerRequest* request, bool post = false);
void serveSettingsJS(AsyncWebServerRequest* request);
//ws.cpp
void handleWs();
void wsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len);
void sendDataWs(AsyncWebSocketClient * client = nullptr);
//xml.cpp
void XML_response(Print& dest);
void getSettingsJS(byte subPage, Print& dest);
#endif