feat: expose Arduino state to VS Code extensions

- Update a shared state on fqbn, port, sketch path, and etc. changes.
VS Code extensions can access it and listen on changes.
 - Force VISX activation order: API VSIX starts first.

Signed-off-by: dankeboy36 <dankeboy36@gmail.com>
This commit is contained in:
dankeboy36
2023-05-13 13:50:41 +02:00
committed by Akos Kitta
parent c66b720509
commit 42d017e876
13 changed files with 569 additions and 38 deletions

View File

@@ -0,0 +1,179 @@
import { DisposableCollection } from '@theia/core/lib/common/disposable';
import URI from '@theia/core/lib/common/uri';
import { inject, injectable } from '@theia/core/shared/inversify';
import { HostedPluginSupport } from '@theia/plugin-ext/lib/hosted/browser/hosted-plugin';
import type { ArduinoState } from 'vscode-arduino-api';
import {
BoardsService,
CompileSummary,
Port,
isCompileSummary,
} from '../../common/protocol';
import {
toApiBoardDetails,
toApiCompileSummary,
toApiPort,
} from '../../common/protocol/arduino-context-mapper';
import type { BoardsConfig } from '../boards/boards-config';
import { BoardsDataStore } from '../boards/boards-data-store';
import { BoardsServiceProvider } from '../boards/boards-service-provider';
import { CurrentSketch } from '../sketches-service-client-impl';
import { SketchContribution } from './contribution';
interface UpdateStateParams<T extends ArduinoState> {
readonly key: keyof T;
readonly value: T[keyof T];
}
/**
* Contribution for updating the Arduino state, such as the FQBN, selected port, and sketch path changes via commands, so other VS Code extensions can access it.
* See [`vscode-arduino-api`](https://github.com/dankeboy36/vscode-arduino-api#api) for more details.
*/
@injectable()
export class UpdateArduinoState extends SketchContribution {
@inject(BoardsService)
private readonly boardsService: BoardsService;
@inject(BoardsServiceProvider)
private readonly boardsServiceProvider: BoardsServiceProvider;
@inject(BoardsDataStore)
private readonly boardsDataStore: BoardsDataStore;
@inject(HostedPluginSupport)
private readonly hostedPluginSupport: HostedPluginSupport;
private readonly toDispose = new DisposableCollection();
override onStart(): void {
this.toDispose.pushAll([
this.boardsServiceProvider.onBoardsConfigChanged((config) =>
this.updateBoardsConfig(config)
),
this.sketchServiceClient.onCurrentSketchDidChange((sketch) =>
this.updateSketchPath(sketch)
),
this.configService.onDidChangeDataDirUri((dataDirUri) =>
this.updateDataDirPath(dataDirUri)
),
this.configService.onDidChangeSketchDirUri((userDirUri) =>
this.updateUserDirPath(userDirUri)
),
this.commandService.onDidExecuteCommand(({ commandId, args }) => {
if (
commandId === 'arduino.languageserver.notifyBuildDidComplete' &&
isCompileSummary(args[0])
) {
this.updateCompileSummary(args[0]);
}
}),
this.boardsDataStore.onChanged((fqbn) => {
const selectedFqbn =
this.boardsServiceProvider.boardsConfig.selectedBoard?.fqbn;
if (selectedFqbn && fqbn.includes(selectedFqbn)) {
this.updateBoardDetails(selectedFqbn);
}
}),
]);
}
override onReady(): void {
this.boardsServiceProvider.reconciled.then(() => {
this.updateBoardsConfig(this.boardsServiceProvider.boardsConfig);
});
this.updateSketchPath(this.sketchServiceClient.tryGetCurrentSketch());
this.updateUserDirPath(this.configService.tryGetSketchDirUri());
this.updateDataDirPath(this.configService.tryGetDataDirUri());
}
onStop(): void {
this.toDispose.dispose();
}
private async updateSketchPath(
sketch: CurrentSketch | undefined
): Promise<void> {
const sketchPath = CurrentSketch.isValid(sketch)
? new URI(sketch.uri).path.fsPath()
: undefined;
return this.updateState({ key: 'sketchPath', value: sketchPath });
}
private async updateCompileSummary(
compileSummary: CompileSummary
): Promise<void> {
const apiCompileSummary = toApiCompileSummary(compileSummary);
return this.updateState({
key: 'compileSummary',
value: apiCompileSummary,
});
}
private async updateBoardsConfig(
boardsConfig: BoardsConfig.Config
): Promise<void> {
const fqbn = boardsConfig.selectedBoard?.fqbn;
const port = boardsConfig.selectedPort;
await this.updateFqbn(fqbn);
await this.updateBoardDetails(fqbn);
await this.updatePort(port);
}
private async updateFqbn(fqbn: string | undefined): Promise<void> {
await this.updateState({ key: 'fqbn', value: fqbn });
}
private async updateBoardDetails(fqbn: string | undefined): Promise<void> {
const unset = () =>
this.updateState({ key: 'boardDetails', value: undefined });
if (!fqbn) {
return unset();
}
const [details, persistedData] = await Promise.all([
this.boardsService.getBoardDetails({ fqbn }),
this.boardsDataStore.getData(fqbn),
]);
if (!details) {
return unset();
}
const apiBoardDetails = toApiBoardDetails({
...details,
configOptions:
BoardsDataStore.Data.EMPTY === persistedData
? details.configOptions
: persistedData.configOptions.slice(),
});
return this.updateState({
key: 'boardDetails',
value: apiBoardDetails,
});
}
private async updatePort(port: Port | undefined): Promise<void> {
const apiPort = port && toApiPort(port);
return this.updateState({ key: 'port', value: apiPort });
}
private async updateUserDirPath(userDirUri: URI | undefined): Promise<void> {
const userDirPath = userDirUri?.path.fsPath();
return this.updateState({
key: 'userDirPath',
value: userDirPath,
});
}
private async updateDataDirPath(dataDirUri: URI | undefined): Promise<void> {
const dataDirPath = dataDirUri?.path.fsPath();
return this.updateState({
key: 'dataDirPath',
value: dataDirPath,
});
}
private async updateState<T extends ArduinoState>(
params: UpdateStateParams<T>
): Promise<void> {
await this.hostedPluginSupport.didStart;
return this.commandService.executeCommand(
'arduinoAPI.updateState',
params
);
}
}