mirror of
https://github.com/arduino/arduino-ide.git
synced 2025-10-25 02:58:33 +00:00
ATL-374: Refactored the Output services.
Signed-off-by: Akos Kitta <kittaakos@typefox.io>
This commit is contained in:
@@ -0,0 +1,434 @@
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import { injectable, inject } from 'inversify';
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import { Emitter } from '@theia/core/lib/common/event';
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import { ILogger } from '@theia/core/lib/common/logger';
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import { MessageService } from '@theia/core/lib/common/message-service';
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import { StorageService } from '@theia/core/lib/browser/storage-service';
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import { FrontendApplicationContribution } from '@theia/core/lib/browser/frontend-application';
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import { RecursiveRequired } from '../../common/types';
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import {
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Port,
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Board,
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BoardsService,
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BoardsPackage,
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AttachedBoardsChangeEvent
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} from '../../common/protocol';
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import { BoardsConfig } from './boards-config';
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import { naturalCompare } from '../../common/utils';
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import { compareAnything } from '../theia/monaco/comparers';
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import { NotificationCenter } from '../notification-center';
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interface BoardMatch {
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readonly board: Board & Readonly<{ packageName: string }>;
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readonly matches: monaco.filters.IMatch[] | undefined;
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}
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@injectable()
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export class BoardsServiceProvider implements FrontendApplicationContribution {
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@inject(ILogger)
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protected logger: ILogger;
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@inject(MessageService)
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protected messageService: MessageService;
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@inject(StorageService)
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protected storageService: StorageService;
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@inject(BoardsService)
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protected boardsService: BoardsService;
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@inject(NotificationCenter)
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protected notificationCenter: NotificationCenter;
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protected readonly onBoardsConfigChangedEmitter = new Emitter<BoardsConfig.Config>();
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protected readonly onAvailableBoardsChangedEmitter = new Emitter<AvailableBoard[]>();
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/**
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* Used for the auto-reconnecting. Sometimes, the attached board gets disconnected after uploading something to it.
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* It happens with certain boards on Windows. For example, the `MKR1000` boards is selected on post `COM5` on Windows,
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* perform an upload, the board automatically disconnects and reconnects, but on another port, `COM10`.
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* We have to listen on such changes and auto-reconnect the same board on another port.
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* See: https://arduino.slack.com/archives/CJJHJCJSJ/p1568645417013000?thread_ts=1568640504.009400&cid=CJJHJCJSJ
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*/
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protected latestValidBoardsConfig: RecursiveRequired<BoardsConfig.Config> | undefined = undefined;
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protected _boardsConfig: BoardsConfig.Config = {};
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protected _attachedBoards: Board[] = []; // This does not contain the `Unknown` boards. They're visible from the available ports only.
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protected _availablePorts: Port[] = [];
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protected _availableBoards: AvailableBoard[] = [];
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/**
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* Unlike `onAttachedBoardsChanged` this even fires when the user modifies the selected board in the IDE.\
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* This even also fires, when the boards package was not available for the currently selected board,
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* and the user installs the board package. Note: installing a board package will set the `fqbn` of the
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* currently selected board.\
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* This even also emitted when the board package for the currently selected board was uninstalled.
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*/
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readonly onBoardsConfigChanged = this.onBoardsConfigChangedEmitter.event;
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readonly onAvailableBoardsChanged = this.onAvailableBoardsChangedEmitter.event;
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onStart(): void {
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this.notificationCenter.onAttachedBoardsChanged(this.notifyAttachedBoardsChanged.bind(this));
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this.notificationCenter.onPlatformInstalled(this.notifyPlatformInstalled.bind(this));
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this.notificationCenter.onPlatformUninstalled(this.notifyPlatformUninstalled.bind(this));
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Promise.all([
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this.boardsService.getAttachedBoards(),
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this.boardsService.getAvailablePorts(),
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this.loadState()
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]).then(([attachedBoards, availablePorts]) => {
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this._attachedBoards = attachedBoards;
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this._availablePorts = availablePorts;
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this.reconcileAvailableBoards().then(() => this.tryReconnect());
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});
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}
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protected notifyAttachedBoardsChanged(event: AttachedBoardsChangeEvent): void {
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if (!AttachedBoardsChangeEvent.isEmpty(event)) {
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this.logger.info('Attached boards and available ports changed:');
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this.logger.info(AttachedBoardsChangeEvent.toString(event));
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this.logger.info(`------------------------------------------`);
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}
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this._attachedBoards = event.newState.boards;
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this._availablePorts = event.newState.ports;
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this.reconcileAvailableBoards().then(() => this.tryReconnect());
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}
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protected notifyPlatformInstalled(event: { item: BoardsPackage }): void {
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this.logger.info('Boards package installed: ', JSON.stringify(event));
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const { selectedBoard } = this.boardsConfig;
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const { installedVersion, id } = event.item;
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if (selectedBoard) {
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const installedBoard = event.item.boards.find(({ name }) => name === selectedBoard.name);
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if (installedBoard && (!selectedBoard.fqbn || selectedBoard.fqbn === installedBoard.fqbn)) {
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this.logger.info(`Board package ${id}[${installedVersion}] was installed. Updating the FQBN of the currently selected ${selectedBoard.name} board. [FQBN: ${installedBoard.fqbn}]`);
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this.boardsConfig = {
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...this.boardsConfig,
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selectedBoard: installedBoard
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};
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return;
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}
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// Trigger a board re-set. See: https://github.com/arduino/arduino-cli/issues/954
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// E.g: install `adafruit:avr`, then select `adafruit:avr:adafruit32u4` board, and finally install the required `arduino:avr`
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this.boardsConfig = this.boardsConfig;
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}
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}
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protected notifyPlatformUninstalled(event: { item: BoardsPackage }): void {
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this.logger.info('Boards package uninstalled: ', JSON.stringify(event));
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const { selectedBoard } = this.boardsConfig;
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if (selectedBoard && selectedBoard.fqbn) {
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const uninstalledBoard = event.item.boards.find(({ name }) => name === selectedBoard.name);
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if (uninstalledBoard && uninstalledBoard.fqbn === selectedBoard.fqbn) {
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this.logger.info(`Board package ${event.item.id} was uninstalled. Discarding the FQBN of the currently selected ${selectedBoard.name} board.`);
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const selectedBoardWithoutFqbn = {
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name: selectedBoard.name
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// No FQBN
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};
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this.boardsConfig = {
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...this.boardsConfig,
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selectedBoard: selectedBoardWithoutFqbn
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};
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}
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}
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}
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protected async tryReconnect(): Promise<boolean> {
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if (this.latestValidBoardsConfig && !this.canUploadTo(this.boardsConfig)) {
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for (const board of this.availableBoards.filter(({ state }) => state !== AvailableBoard.State.incomplete)) {
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if (this.latestValidBoardsConfig.selectedBoard.fqbn === board.fqbn
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&& this.latestValidBoardsConfig.selectedBoard.name === board.name
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&& Port.sameAs(this.latestValidBoardsConfig.selectedPort, board.port)) {
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this.boardsConfig = this.latestValidBoardsConfig;
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return true;
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}
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}
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// If we could not find an exact match, we compare the board FQBN-name pairs and ignore the port, as it might have changed.
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// See documentation on `latestValidBoardsConfig`.
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for (const board of this.availableBoards.filter(({ state }) => state !== AvailableBoard.State.incomplete)) {
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if (this.latestValidBoardsConfig.selectedBoard.fqbn === board.fqbn
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&& this.latestValidBoardsConfig.selectedBoard.name === board.name) {
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this.boardsConfig = {
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...this.latestValidBoardsConfig,
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selectedPort: board.port
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};
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return true;
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}
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}
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}
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return false;
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}
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set boardsConfig(config: BoardsConfig.Config) {
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this.doSetBoardsConfig(config);
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this.saveState().finally(() => this.reconcileAvailableBoards().finally(() => this.onBoardsConfigChangedEmitter.fire(this._boardsConfig)));
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}
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protected doSetBoardsConfig(config: BoardsConfig.Config): void {
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this.logger.info('Board config changed: ', JSON.stringify(config));
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this._boardsConfig = config;
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if (this.canUploadTo(this._boardsConfig)) {
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this.latestValidBoardsConfig = this._boardsConfig;
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}
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}
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async searchBoards({ query, cores }: { query?: string, cores?: string[] }): Promise<Array<Board & { packageName: string }>> {
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const boards = await this.boardsService.allBoards({});
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const coresFilter = !!cores && cores.length
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? ((toFilter: { packageName: string }) => cores.some(core => core === toFilter.packageName))
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: () => true;
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if (!query) {
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return boards.filter(coresFilter).sort(Board.compare);
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}
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const toMatch = ((toFilter: Board & { packageName: string }) => (({ board: toFilter, matches: monaco.filters.matchesFuzzy(query, toFilter.name, true) })));
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const compareEntries = (left: BoardMatch, right: BoardMatch, lookFor: string) => {
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const leftMatches = left.matches || [];
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const rightMatches = right.matches || [];
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if (leftMatches.length && !rightMatches.length) {
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return -1;
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}
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if (!leftMatches.length && rightMatches.length) {
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return 1;
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}
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if (leftMatches.length === 0 && rightMatches.length === 0) {
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return 0;
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}
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const leftLabel = left.board.name.replace(/\r?\n/g, ' ');
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const rightLabel = right.board.name.replace(/\r?\n/g, ' ');
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return compareAnything(leftLabel, rightLabel, lookFor);
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}
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const normalizedQuery = query.toLowerCase();
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return boards
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.filter(coresFilter)
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.map(toMatch)
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.filter(({ matches }) => !!matches)
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.sort((left, right) => compareEntries(left, right, normalizedQuery))
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.map(({ board }) => board);
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}
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get boardsConfig(): BoardsConfig.Config {
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return this._boardsConfig;
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}
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/**
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* `true` if the `config.selectedBoard` is defined; hence can compile against the board. Otherwise, `false`.
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*/
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canVerify(
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config: BoardsConfig.Config | undefined = this.boardsConfig,
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options: { silent: boolean } = { silent: true }): config is BoardsConfig.Config & { selectedBoard: Board } {
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if (!config) {
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return false;
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}
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if (!config.selectedBoard) {
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if (!options.silent) {
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this.messageService.warn('No boards selected.', { timeout: 3000 });
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}
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return false;
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}
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return true;
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}
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/**
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* `true` if `canVerify`, the board has an FQBN and the `config.selectedPort` is also set, hence can upload to board. Otherwise, `false`.
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*/
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canUploadTo(
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config: BoardsConfig.Config | undefined = this.boardsConfig,
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options: { silent: boolean } = { silent: true }): config is RecursiveRequired<BoardsConfig.Config> {
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if (!this.canVerify(config, options)) {
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return false;
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}
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const { name } = config.selectedBoard;
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if (!config.selectedPort) {
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if (!options.silent) {
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this.messageService.warn(`No ports selected for board: '${name}'.`, { timeout: 3000 });
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}
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return false;
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}
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if (!config.selectedBoard.fqbn) {
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if (!options.silent) {
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this.messageService.warn(`The FQBN is not available for the selected board ${name}. Do you have the corresponding core installed?`, { timeout: 3000 });
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}
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return false;
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}
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return true;
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}
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get availableBoards(): AvailableBoard[] {
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return this._availableBoards;
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}
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protected async reconcileAvailableBoards(): Promise<void> {
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const attachedBoards = this._attachedBoards;
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const availablePorts = this._availablePorts;
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// Unset the port on the user's config, if it is not available anymore.
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if (this.boardsConfig.selectedPort && !availablePorts.some(port => Port.sameAs(port, this.boardsConfig.selectedPort))) {
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this.doSetBoardsConfig({ selectedBoard: this.boardsConfig.selectedBoard, selectedPort: undefined });
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this.onBoardsConfigChangedEmitter.fire(this._boardsConfig);
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}
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const boardsConfig = this.boardsConfig;
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const currentAvailableBoards = this._availableBoards;
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const availableBoards: AvailableBoard[] = [];
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const availableBoardPorts = availablePorts.filter(Port.isBoardPort);
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const attachedSerialBoards = attachedBoards.filter(({ port }) => !!port);
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for (const boardPort of availableBoardPorts) {
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let state = AvailableBoard.State.incomplete; // Initial pessimism.
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let board = attachedSerialBoards.find(({ port }) => Port.sameAs(boardPort, port));
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if (board) {
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state = AvailableBoard.State.recognized;
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} else {
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// If the selected board is not recognized because it is a 3rd party board: https://github.com/arduino/arduino-cli/issues/623
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// We still want to show it without the red X in the boards toolbar: https://github.com/arduino/arduino-pro-ide/issues/198#issuecomment-599355836
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const lastSelectedBoard = await this.getLastSelectedBoardOnPort(boardPort);
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if (lastSelectedBoard) {
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board = {
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...lastSelectedBoard,
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port: boardPort
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};
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state = AvailableBoard.State.guessed;
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}
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}
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if (!board) {
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availableBoards.push({ name: 'Unknown', port: boardPort, state });
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} else {
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const selected = BoardsConfig.Config.sameAs(boardsConfig, board);
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availableBoards.push({ ...board, state, selected, port: boardPort });
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}
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}
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if (boardsConfig.selectedBoard && !availableBoards.some(({ selected }) => selected)) {
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availableBoards.push({
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...boardsConfig.selectedBoard,
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port: boardsConfig.selectedPort,
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selected: true,
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state: AvailableBoard.State.incomplete
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});
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}
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const sortedAvailableBoards = availableBoards.sort(AvailableBoard.compare);
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let hasChanged = sortedAvailableBoards.length !== currentAvailableBoards.length;
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for (let i = 0; !hasChanged && i < sortedAvailableBoards.length; i++) {
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hasChanged = AvailableBoard.compare(sortedAvailableBoards[i], currentAvailableBoards[i]) !== 0;
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}
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if (hasChanged) {
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this._availableBoards = sortedAvailableBoards;
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this.onAvailableBoardsChangedEmitter.fire(this._availableBoards);
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}
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}
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protected async getLastSelectedBoardOnPort(port: Port | string | undefined): Promise<Board | undefined> {
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if (!port) {
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return undefined;
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}
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const key = this.getLastSelectedBoardOnPortKey(port);
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return this.storageService.getData<Board>(key);
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}
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protected async saveState(): Promise<void> {
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// We save the port with the selected board name/FQBN, to be able to guess a better board name.
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// Required when the attached board belongs to a 3rd party boards package, and neither the name, nor
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// the FQBN can be retrieved with a `board list` command.
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// https://github.com/arduino/arduino-cli/issues/623
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const { selectedBoard, selectedPort } = this.boardsConfig;
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if (selectedBoard && selectedPort) {
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const key = this.getLastSelectedBoardOnPortKey(selectedPort);
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await this.storageService.setData(key, selectedBoard);
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}
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await this.storageService.setData('latest-valid-boards-config', this.latestValidBoardsConfig);
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}
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protected getLastSelectedBoardOnPortKey(port: Port | string): string {
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// TODO: we lose the port's `protocol` info (`serial`, `network`, etc.) here if the `port` is a `string`.
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return `last-selected-board-on-port:${typeof port === 'string' ? port : Port.toString(port)}`;
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}
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protected async loadState(): Promise<void> {
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const storedValidBoardsConfig = await this.storageService.getData<RecursiveRequired<BoardsConfig.Config>>('latest-valid-boards-config');
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if (storedValidBoardsConfig) {
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this.latestValidBoardsConfig = storedValidBoardsConfig;
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if (this.canUploadTo(this.latestValidBoardsConfig)) {
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this.boardsConfig = this.latestValidBoardsConfig;
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}
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}
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}
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}
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/**
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* Representation of a ready-to-use board, either the user has configured it or was automatically recognized by the CLI.
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* An available board was not necessarily recognized by the CLI (e.g.: it is a 3rd party board) or correctly configured but ready for `verify`.
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* If it has the selected board and a associated port, it can be used for `upload`. We render an available board for the user
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* when it has the `port` set.
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*/
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export interface AvailableBoard extends Board {
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readonly state: AvailableBoard.State;
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readonly selected?: boolean;
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readonly port?: Port;
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}
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export namespace AvailableBoard {
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export enum State {
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/**
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* Retrieved from the CLI via the `board list` command.
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*/
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'recognized',
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/**
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* Guessed the name/FQBN of the board from the available board ports (3rd party).
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*/
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'guessed',
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/**
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* We do not know anything about this board, probably a 3rd party. The user has not selected a board for this port yet.
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*/
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'incomplete'
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}
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export function is(board: any): board is AvailableBoard {
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return Board.is(board) && 'state' in board;
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}
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export function hasPort(board: AvailableBoard): board is AvailableBoard & { port: Port } {
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return !!board.port;
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}
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export const compare = (left: AvailableBoard, right: AvailableBoard) => {
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if (left.selected && !right.selected) {
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return -1;
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}
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if (right.selected && !left.selected) {
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return 1;
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}
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let result = naturalCompare(left.name, right.name);
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if (result !== 0) {
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return result;
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}
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if (left.fqbn && right.fqbn) {
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result = naturalCompare(left.fqbn, right.fqbn);
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if (result !== 0) {
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return result;
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}
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}
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if (left.port && right.port) {
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result = Port.compare(left.port, right.port);
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if (result !== 0) {
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return result;
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}
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}
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if (!!left.selected && !right.selected) {
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return -1;
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}
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if (!!right.selected && !left.selected) {
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return 1;
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}
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return left.state - right.state;
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}
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}
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Block a user