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Support for lock domain in esphome (#65280)
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@ -319,6 +319,7 @@ omit =
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homeassistant/components/esphome/entry_data.py
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homeassistant/components/esphome/fan.py
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homeassistant/components/esphome/light.py
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homeassistant/components/esphome/lock.py
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homeassistant/components/esphome/number.py
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homeassistant/components/esphome/select.py
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homeassistant/components/esphome/sensor.py
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@ -19,6 +19,7 @@ from aioesphomeapi import (
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EntityState,
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FanInfo,
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LightInfo,
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LockInfo,
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NumberInfo,
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SelectInfo,
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SensorInfo,
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@ -44,6 +45,7 @@ INFO_TYPE_TO_PLATFORM: dict[type[EntityInfo], str] = {
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CoverInfo: "cover",
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FanInfo: "fan",
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LightInfo: "light",
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LockInfo: "lock",
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NumberInfo: "number",
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SelectInfo: "select",
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SensorInfo: "sensor",
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87
homeassistant/components/esphome/lock.py
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87
homeassistant/components/esphome/lock.py
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@ -0,0 +1,87 @@
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"""Support for ESPHome locks."""
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from __future__ import annotations
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from typing import Any
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from aioesphomeapi import LockCommand, LockEntityState, LockInfo, LockState
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from homeassistant.components.lock import SUPPORT_OPEN, LockEntity
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.const import ATTR_CODE
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from homeassistant.core import HomeAssistant
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from . import EsphomeEntity, esphome_state_property, platform_async_setup_entry
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async def async_setup_entry(
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hass: HomeAssistant, entry: ConfigEntry, async_add_entities: AddEntitiesCallback
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) -> None:
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"""Set up ESPHome switches based on a config entry."""
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await platform_async_setup_entry(
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hass,
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entry,
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async_add_entities,
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component_key="lock",
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info_type=LockInfo,
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entity_type=EsphomeLock,
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state_type=LockEntityState,
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)
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# https://github.com/PyCQA/pylint/issues/3150 for all @esphome_state_property
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# pylint: disable=invalid-overridden-method
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class EsphomeLock(EsphomeEntity[LockInfo, LockEntityState], LockEntity):
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"""A lock implementation for ESPHome."""
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@property
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def assumed_state(self) -> bool:
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"""Return True if unable to access real state of the entity."""
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return self._static_info.assumed_state
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@property
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def supported_features(self) -> int:
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"""Flag supported features."""
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return SUPPORT_OPEN if self._static_info.supports_open else 0
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@property
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def code_format(self) -> str | None:
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"""Regex for code format or None if no code is required."""
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if self._static_info.requires_code:
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return self._static_info.code_format
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return None
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@esphome_state_property
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def is_locked(self) -> bool | None:
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"""Return true if the lock is locked."""
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return self._state.state == LockState.LOCKED
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@esphome_state_property
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def is_locking(self) -> bool | None:
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"""Return true if the lock is locking."""
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return self._state.state == LockState.LOCKING
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@esphome_state_property
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def is_unlocking(self) -> bool | None:
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"""Return true if the lock is unlocking."""
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return self._state.state == LockState.UNLOCKING
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@esphome_state_property
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def is_jammed(self) -> bool | None:
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"""Return true if the lock is jammed (incomplete locking)."""
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return self._state.state == LockState.JAMMED
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async def async_lock(self, **kwargs: Any) -> None:
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"""Lock the lock."""
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await self._client.lock_command(self._static_info.key, LockCommand.LOCK)
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async def async_unlock(self, **kwargs: Any) -> None:
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"""Unlock the lock."""
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code = kwargs.get(ATTR_CODE, None)
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await self._client.lock_command(self._static_info.key, LockCommand.UNLOCK, code)
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async def async_open(self, **kwargs: Any) -> None:
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"""Open the door latch."""
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await self._client.lock_command(self._static_info.key, LockCommand.OPEN)
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