Fix reproduce_state

This commit is contained in:
Paulus Schoutsen 2015-09-23 23:35:08 -07:00
parent 5a562f3db8
commit 3625646c34

View File

@ -57,9 +57,9 @@ def reproduce_state(hass, states, blocking=False):
state.entity_id)
continue
if state.domain == 'media_player' and state == STATE_PAUSED:
if state.domain == 'media_player' and state.state == STATE_PAUSED:
service = SERVICE_MEDIA_PAUSE
elif state.domain == 'media_player' and state == STATE_PLAYING:
elif state.domain == 'media_player' and state.state == STATE_PLAYING:
service = SERVICE_MEDIA_PLAY
elif state.state == STATE_ON:
service = SERVICE_TURN_ON