Merge pull request #437 from balloob/handle-play-states

Support media_player Play States When Resolving/Reproducing State
This commit is contained in:
Paulus Schoutsen 2015-09-23 22:52:38 -07:00
commit 4be1053f1c

View File

@ -9,7 +9,9 @@ import logging
from homeassistant.core import State
import homeassistant.util.dt as dt_util
from homeassistant.const import (
STATE_ON, STATE_OFF, SERVICE_TURN_ON, SERVICE_TURN_OFF, ATTR_ENTITY_ID)
STATE_ON, STATE_OFF, SERVICE_TURN_ON, SERVICE_TURN_OFF,
SERVICE_MEDIA_PLAY, SERVICE_MEDIA_PAUSE,
STATE_PLAYING, STATE_PAUSED, ATTR_ENTITY_ID)
_LOGGER = logging.getLogger(__name__)
@ -55,7 +57,11 @@ def reproduce_state(hass, states, blocking=False):
state.entity_id)
continue
if state.state == STATE_ON:
if state.domain == 'media_player' and state == STATE_PAUSED:
service = SERVICE_MEDIA_PAUSE
elif state.domain == 'media_player' and state == STATE_PLAYING:
service = SERVICE_MEDIA_PLAY
elif state.state == STATE_ON:
service = SERVICE_TURN_ON
elif state.state == STATE_OFF:
service = SERVICE_TURN_OFF